Sacred 2:Opponent's armor: Physical

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Directly reduces the amount of physical armour (resistance) of the targetted enemy by a percentage. Applies only to weapon damage. This effect has a duration of 30 seconds. This is long Debuff.

Only one Opponent's armor: Physical -X% effect can be active on a monster at a time. The next time it is triggered, it will reset the timer. Monster will not be afflicted with a double physical armour reduction at once, but monsters can use Debuffs, which can stack with similar other, greatly reducing character's armor.

Availability of Opponent's armor: Physical -X% as Item Modifier

This modifier is available on the following weapon types as a blue modifier:

This modifier is available on the following unique weapons as a damage modifier:

Availability of Opponent's armor: Physical -X% via Combat Arts

Some Combat Arts with special modification have a property called "et_debuff_armor_phy" in spells.txt; this debuff partially reduces target's physical armor for a short period of time (10-30 seconds). Multiple castings don't stack: it means that only one Opponent's armor: Physical -X% effect can be active on a monster at a time.

DRbc.gif Dryad's Black Curse

DMm.gif Dragon Mage's Maelstrom

INmp.gif Inquisitor's Mortifying Pillory

SEsh.gif Seraphim's Soul Hammer

SWdb.gif The Shadow Warrior's Demonic Blow mod 2A Frailty gives a high opponent's armor reduction (reduces ALL types of elemental armor, including ice, fire, magic and poison).

See Also