Set Name: Dralkcib's Puissance
Set item name:
Number of pieces: 10
Available sockets: 15
Occupied equipment slots: sword; shield; greaves; bracer; armour; shoulder; boots; gloves; belt; helm
Major resistances: Physical; Poison
Minor resistances: Magic
Bonus to Combat Arts
Bonus to skills
Agility, Dual Wielding, Parrying, Weapon Lore, Bonus to all Skills
Bonus to attributes
Attack Speed: +XX
For attack and defense: +XX%
Resist Stun: +XX
Shock Opponent: +XX
About the set
Dralkcib's Puissance is the largest Daemon set. It occupies all the available equipment slots leaving only jewelry free. Because of its size Dralkcib is rarely used as a full set. It mounts very nice mods for a melee Daemon and this is a set definitely aimed to used by them. Because of the game mechanism Assail (the special attack of the Battle Daemon form - basicly identical to Attack CA) has a very slow animation rendering it very tricky to use. Mainly because of this Daemons in full Dralkcib are rarely seen. With the help of Infernal Power a very deadly "right click" attack is possible to a melee Daemon and at this point this is the most common way how they are built. To support the above attack method a mixed set/rare equipment selection could proove far more useful than using the full set. But full Dralkcib shouldnt be overlooked - the special bonus offers great possibilities.
The set bonuses
66% Repel Stun; constant effect of Battle Daemon Form
Dralkcib's Puissance is a unique set in its own way. Its main "special bonus" Battle Daemon looks identical to Blackstaff's Icy Invocation and Raane's Audacity which have also a constant CA effect as special bonus. The main difference – what makes Dralkcib unique – is the way how that constant effect works. Blackstaff gives a fixed amount of Ghost Meadow and Raane gives a fixed amount of Heroic Courage as constant bonus. While this is useful at lower levels as soon as the chars own CA level exceeds that given amount - the constant effect becomes a hindrance (or at least something whats makes managing things more difficult). The main difference is that Dralkcib provides a bonus to equal to the Daemon's own CA level (in short: it uses the characters CA level to count the effect). Raise your CA level - reequip the set and you will see the increased bonus right away. Because of this Dralkcib has vast - yet mostly unexplored potential in itself.
This could come handy when fighting creatures with the "Shock Opponent" ability - namely the Cerebopods and their kind. This bonus gives a perchentage chance to protect you from their special attack, which will render your ability to Use Combat Arts unusable for a short time.