Sacred 2:Armour Lore

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Armour Lore
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armorlore.gif Armor Lore

Increases armor protection and reduces the encumbrance penalty caused by armor. Grants the ability to wear higher-level armor.

  • Armor Bonus +X% (refer to table below)
  • Regeneration Time penalty from armor -Y%
  • Item level without penalty Z


Skill level 11020304050607074758090100110120130140155170185200
Armor Bonus, +%: 9,841,771,596,9118,5137,3153,6168,1173,5180,8195,1221,1243,8264,2282,2298,3313,1332,5349,5364,5377,7


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Mastery

  • Further reduces the regeneration penalty.


Properties

  • Increases existing armor (resistances).
  • Especially effective in combination with Toughness skill (which provides all armor types).
  • This skill will unlock item attributes that require Armor Lore skill (like "Defense (Armor Lore)).
  • In the later game, Damage Mitigation % becomes a fairly common armor modification that requires Armor Lore Mastery (75 or more hard skillpoints) to unlock.

Breakpoints

  • Item level without penalty is increased by one for every two skill points spent, starting at character level value. It is capped at 250.
  • Regeneration time bonus depends on character level. It decreases at every level-up, forcing you to spend more points into this skill.
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