Sacred 2:Assailing Somersault

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Sera_3.gif The Seraphim leaps into battle, inflicting damage when she lands in her target area. In critical situations, this jump may also be used in order to escape.


Sera_AspS_01.png - Exalted Warrior


See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Spurt - Extends the range of Assailing Somersault. (33.3% increase)
  • Athletic - Decrease the regeneration time of Assailing Sommersault. (20% decrease)

MODicons_10.gif Silver
  • Brawn - Increase weapon damage. (~20% increase)
  • Impetus - Inflicts damage not only on the target but also on nearby opponents. (~2.25m area)

MODicons_08.gif Gold
  • Bewilder - The seraphim leaps away, briefly reducing the run speed of opponents at her starting location. (1-1/(1+(500+5*calvl)/1000) percent reduced movement speed; ~33% at CA-Lvl 1, ~35% at CA-Lvl 10, ~43% at CA-Lvl 50 (guess))
  • Concussion - Chance to stun the target. (15% + 0.1% per CA level chance)


The following skills will affect this combat art:

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Usage Strategies


Pros and Cons


  • Useful not only as an offensive and defensive move, this Combat Art can help cross small rivers and get out of areas your character seems "stuck" in.
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  • Sometimes when performing this Combat Art against an enemy, the enemy will move out of range and your attack will not be successful.
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Stats Chart

  • Duration (which?) is 0.6 + 0.005*CA-Lvl.
  • Weapon damage multiplier is 1 + 0.004*CA-Lvl and 1.2 + 0.004*CA-Lvl with Brawn.
  • Attack rating is increased by 20 + 35*CA-Lvl.
  • Damage modifer is increased by 36 + 9*CA-Lvl percentage points.

sommersault.jpg <vimeo v="334641" />

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