Difference between revisions of "Sacred 2:Chance for Freeze"

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*Having a [[Sacred 2:Ice Crystal|Ice Crystal]] [[Sacred 2:Forging|forged]] within a weapon which will convert a portion of that weapon's [[Sacred 2:Physical |physical]] damage into Ice damage.   
 
*Having a [[Sacred 2:Ice Crystal|Ice Crystal]] [[Sacred 2:Forging|forged]] within a weapon which will convert a portion of that weapon's [[Sacred 2:Physical |physical]] damage into Ice damage.   
  
The chance to inflict Chance for Chance for Freeze upon an enemy will increase the higher the relative % Ice damage, or with this secondary effect forged into armor via jewelry.  The effect of Chance for Freeze is a x% chance that the target will be frozen. When frozen, the target will have a 25% reduction to both [[Sacred 2:Attack Speed |attack speed]] and [[Sacred 2:Run Speed|movement speed]].
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The chance to inflict Chance for Freeze upon an enemy will increase the higher the relative % Ice damage, or with this secondary effect forged into armor via jewelry.  The effect of Chance for Freeze is a x% chance that the target will be frozen. When frozen, the target will have a 25% reduction to both [[Sacred 2:Attack Speed |attack speed]] and [[Sacred 2:Run Speed|movement speed]] (duration is 5 seconds).
 
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In order to resist being Frozen by opponents, the player should equip items with these [[Sacred 2:Item Modifiers|modifiers]]:
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*'''Opponent's Chance to Freeze - X%''' - Reduces the chance that opponents will Freeze the player.
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*'''[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -X%''' - Reduces the duration and effect of Freeze.
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Only one Freeze effect can be active on a monster at a time. The next time it is triggered, it will reset the timer.
  
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==Resistance==
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In order to resist Burn, players should look for items with the following modifiers:
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*Opponent's Chance to Freeze - X%: reduces the chance that opponents will Freeze the player.
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*[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -X%: reduces the duration and effect of Freeze.
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*[[Sacred 2:Spell Resistance|Spell Resistance]] skill mastery reduces the duration and effect of Freeze.
  
 
==See Also==
 
==See Also==

Revision as of 09:55, 30 December 2014

Chance for Freeze is a secondary damage effect, as well as one of the Detrimental magic effects. It can be triggered by doing ice.jpg Ice damage, either by

The chance to inflict Chance for Freeze upon an enemy will increase the higher the relative % Ice damage, or with this secondary effect forged into armor via jewelry. The effect of Chance for Freeze is a x% chance that the target will be frozen. When frozen, the target will have a 25% reduction to both attack speed and movement speed (duration is 5 seconds).

Only one Freeze effect can be active on a monster at a time. The next time it is triggered, it will reset the timer.

Resistance

In order to resist Burn, players should look for items with the following modifiers:

  • Opponent's Chance to Freeze - X%: reduces the chance that opponents will Freeze the player.
  • Detrimental Magic Effects -X%: reduces the duration and effect of Freeze.
  • Spell Resistance skill mastery reduces the duration and effect of Freeze.

See Also

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