Difference between revisions of "Sacred 2:Demonic Blow"

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(Modifications)
(The AoE's life leech is halved too now)
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* Strong boss killer with modifications for wounds and poison de buffs.  
 
* Strong boss killer with modifications for wounds and poison de buffs.  
 
* Fast execution animation making it viable for a short regeneration time.
 
* Fast execution animation making it viable for a short regeneration time.
* The mod 1b Vehemence (area of effect) and the mod 3a Life Leech (enhanced by tactics lore) work good together, the damage recieved by the nearby opponents are halved compared to the original target, but not the leech life
+
* The mod 1b Vehemence (area of effect) and the mod 3a Life Leech (enhanced by tactics lore) work good together, as you can add to your health a considerable amount of hitpoints with only one hit.
 
Cons
 
Cons
 
* Single target attack, must be modified to attack more than one opponent.
 
* Single target attack, must be modified to attack more than one opponent.

Revision as of 20:36, 6 January 2010

01.gif The Shadow Warrior focuses his entire strength in a mighty, purposeful blow. This attack is especially useful against strong or heavily-armored opponents.

Aspect

SW_Asp_01.png - Death Warrior

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Wounding - Chance to cause an open wound (damage over time). (19.7% + 0.3% per CA level chance)
  • Vehemence - Allows Demonic Blow to inflict area damage on nearby opponents. (745 + 5 per CA level area(?))

MODicons_10.gif Silver
  • Frailty - Temporarily reduces the opponent's armor class. (50% + 0.1% per CA level decrease)
  • Poisoning - Adds poison damage (damage over time). (4% + 1% per CA level)

MODicons_08.gif Gold
  • Life Leech - Life leech (exact name and description?). (3 + 1.5 per CA level) - This works exactly the same as Life leeched per hit and is modified by Tactics Lore, but not by +% Damage.
  • Trauma - Chance to cause a severe wound. (20% + 0.2% per CA level)

Skills

The following skills will affect this combat art:

Usage Strategies

Keep it either very high and use it as a one hit wonder to kill off champs and on bosses, and utilise from the high Ca lvl and gain high chance for modification effects. Or keep it very low and use it as your main attack when other combat arts are on cooldown. Never be hasty to increase a CA, you can not revert back to a lower CA lvl.

Pros and Cons

Pros

  • Strong single target damage, can be modified to attack several opponents through an area of effect mod.
  • Low regeneration time
  • Strong boss killer with modifications for wounds and poison de buffs.
  • Fast execution animation making it viable for a short regeneration time.
  • The mod 1b Vehemence (area of effect) and the mod 3a Life Leech (enhanced by tactics lore) work good together, as you can add to your health a considerable amount of hitpoints with only one hit.

Cons

  • Single target attack, must be modified to attack more than one opponent.
  • ...

Stats Chart

DemonicBlow320.jpg


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