Difference between revisions of "Sacred 2:Enchant"

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* Adds [[Sacred 2:Fire|Fire]] [[Sacred 2:Damage|Damage]] to the equipped weapon: 6 + 2 per level
 
* Adds [[Sacred 2:Fire|Fire]] [[Sacred 2:Damage|Damage]] to the equipped weapon: 6 + 2 per level
 
* Boosts all inflicted fire damage by 18% + 2% per level
 
* Boosts all inflicted fire damage by 18% + 2% per level
 +
* Weapon Damage: +2% per level
 
* [[Sacred 2:Attack Speed|Attack Speed]]: 29.5% + 0.5% per level
 
* [[Sacred 2:Attack Speed|Attack Speed]]: 29.5% + 0.5% per level
 
* [[Sacred 2:Attack Value X%|Attack Rating]]: 40% + 10% per level
 
* [[Sacred 2:Attack Value X%|Attack Rating]]: 40% + 10% per level
* Duration: 45 seconds
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* Duration: 110 seconds
* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 6.0s + 1.0s = 61.0 seconds
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* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 120.0s + 1.0s = 121.0 seconds
 
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* A pure spellcaster can also get a lot of mileage out of this combat art. '''Sear''' and '''Wither''' mods will apply to spells as well as weapon hits.
 
* A pure spellcaster can also get a lot of mileage out of this combat art. '''Sear''' and '''Wither''' mods will apply to spells as well as weapon hits.
 
* '''Wither''' increases enemy sensitivity to fire damage, like reverse [[Sacred 2:Damage Mitigation|damage mitigation]].  It can pierce fire immunity.  Even enemies without any fire armor will still be affected.  This debuff does not trigger until the Sorceress lands a hit.
 
* '''Wither''' increases enemy sensitivity to fire damage, like reverse [[Sacred 2:Damage Mitigation|damage mitigation]].  It can pierce fire immunity.  Even enemies without any fire armor will still be affected.  This debuff does not trigger until the Sorceress lands a hit.
* The duration slowly increases, gaining 1 second about every 12 levels.  At extremely high levels Enchant duration may get up to around 55+ seconds.
+
* The duration slowly increases, gaining 1 second about every 12 levels.  If regen time are kept low, Enchant may be able to be kept up constantly some time after CA level 130.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
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'''Cons'''
 
'''Cons'''
* 60 second cooldown can't be reduced.
+
* 120 second cooldown can't be reduced.
  
 
==Gallery==
 
==Gallery==

Latest revision as of 19:03, 22 October 2019

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Enchant.png Upon learning this skill, an experienced Sorceress has the ability to imbue a weapon with the power of fire.

This is a Spell Damage Based Combat Art.

Aspect

Fire_spells.png - Fire Spells

Innate Abilities (Lvl 1) Fire.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Dynamic - Increases the Sorceress's attack and defense rating by 20% + 5% per level.
  • Puissance - Further increases the Sorceress's attack speed by 7.5% + 0.5% per level.

MODicons_10.gif Silver
  • Enliven - Boosts the Sorceress's casting speed by 10% + 0.2% per level.
  • Sear - Further increases all inflicted fire damage by 9% + 1% per level.

MODicons_08.gif Gold
  • Potential - Boosts the Sorceress's weapon damage by 4% + 1% per level.
  • Wither - Reduces enemies' fire resistance (10% + 0.2% fire sensitivity per level).
Enchant


Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • This temporary buff is a must-have for any Sorceress attempting to try combat with weapons.
  • A pure spellcaster can also get a lot of mileage out of this combat art. Sear and Wither mods will apply to spells as well as weapon hits.
  • Wither increases enemy sensitivity to fire damage, like reverse damage mitigation. It can pierce fire immunity. Even enemies without any fire armor will still be affected. This debuff does not trigger until the Sorceress lands a hit.
  • The duration slowly increases, gaining 1 second about every 12 levels. If regen time are kept low, Enchant may be able to be kept up constantly some time after CA level 130.

Pros and Cons

Pros

  • Useful for weapon-users and spellcasters alike.

Cons

  • 120 second cooldown can't be reduced.

Gallery

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