Difference between revisions of "Sacred 2:T-Energy Modules"

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<u>Available sockets:</u>
 
<u>Available sockets:</u>
* [[Image:Material.png]] # of Material?
+
* [[Image:Material.png]] 1 Material Socket
* [[Image:Bronze.png]] # of Bronze?
+
* [[Image:Bronze.png]] No Bronze Sockets
* [[Image:Silver.png]] # of Silver?
+
* [[Image:Silver.png]] 10 Silver Sockets
* [[Image:Gold.png]] # of Gold?
+
* [[Image:Gold.png]] 1 Gold Socket
  
 
<u>Armor Resistances:</u>
 
<u>Armor Resistances:</u>
 
+
* Physical
 
== Bonus to Combat Arts ==
 
== Bonus to Combat Arts ==
* (Helm)
+
*[[Sacred 2:Fiery Ember|Fiery Ember]] (Armor)
* (Armor)
+
*[[Sacred 2:Untouchable Force|Untouchable Force]] (Shoulders)
* (Shoulders)
+
*[[Sacred 2:Primal Mutation|Primal Mutation]] (Arm)
* (Arms)
+
*[[Sacred 2:Untouchable Force|Untouchable Force]] (Belt)
* (Battery)
+
*[[Sacred 2:Icy Evanescence|Icy Evanescence]] (Legs)
* (Belt)
+
*[[Sacred 2:Charged Grid|Charged Grid]] (Boots)
* (Legs)
+
* (Boots)
+
  
 
== Bonus to skills ==
 
== Bonus to skills ==
* (Helm)
+
*[[Sacred 2:Combat Art Skills|Combat Art Skills]] (Armor)
* (Armor)
+
*[[Sacred 2:Source Warden Focus|Source Warden Focus]] (Arm)
* (Shoulders)
+
*[[Sacred 2:Lost Fusion Lore|Lost Fusion Lore]] (Belt)
* (Arms)
+
* (Battery)
+
* (Belt)
+
* (Legs)
+
* (Boots)
+
  
 
== Bonus to attributes ==
 
== Bonus to attributes ==
* (Helm)
+
*[[Sacred 2:Intelligence|Intelligence]] (Helm)
* (Armor)
+
*[[Sacred 2:Vitality|Vitality]] (Shoulders)
* (Shoulders)
+
* (Arms)
+
* (Battery)
+
* (Belt)
+
* (Legs)
+
* (Boots)
+
  
 
== Item modifiers ==
 
== Item modifiers ==
* (Helm)
+
*[[Sacred 2:Experience per kill|Experience per kill]] (Helm)
* (Armor)
+
*[[Sacred 2:Aspect: Source Warden|Aspect: Source Warden]] (Helm)
* (Shoulders)
+
*[[Sacred 2:Damage|Damage]] (Shoulders)
* (Arms)
+
*[[Sacred 2:Damage|Damage]] (Arm)
* (Battery)
+
*[[Sacred 2:Aspect: Source Warden|Aspect: Source Warden]] (Battery)
* (Belt)
+
*[[Sacred 2:Chance to evade|Chance to evade]] (Legs)
* (Legs)
+
*[[Sacred 2:Defense Value|Defense Value]] (Legs)
* (Boots)
+
*[[Sacred 2:Damage over time: Physical|Damage over time: Physical]] (Boots)
 +
*[[Sacred 2:Block chance: Root|Block chance: Root]] (Boots)
  
 
== About the set ==
 
== About the set ==

Revision as of 11:54, 24 June 2010

Technical Data

Class: Temple Guardian
Set name: T-Energy Modules


TG_Asp_03.png This set focuses on the Temple Guardian's aspect Source Warden

Set item names:


Available sockets:

  • Material.png 1 Material Socket
  • Bronze.png No Bronze Sockets
  • Silver.png 10 Silver Sockets
  • Gold.png 1 Gold Socket

Armor Resistances:

  • Physical

Bonus to Combat Arts

Bonus to skills

Bonus to attributes

Item modifiers

About the set

The set bonuses

I am removing the modifiers per difficulty at the moment because the bonus is not a fixed value, it changes based on either level or survival bonus (Since it's hard to determine which when testing in HC) - Zinsho

# of Items
+All Skills 3
+Aspect: Source Warden 5
Regeneration Time: Source Warden 7

ten1.jpg

Recommended pieces

Set Item Drop Levels

[center]tenergy.gif[/center]










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