Difference between revisions of "Sacred 2:Amplifying Discharge"

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* '''Speed shot''' - Reduces regeneration time. (33.3% decrease)
 
* '''Speed shot''' - Reduces regeneration time. (33.3% decrease)
 
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== Native Elemental Damage Type==
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Combat art damage type: Physical
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Can be modded for: Physical + Ice damage
  
 
==Skills==
 
==Skills==
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== Usage Strategies ==
 
== Usage Strategies ==
Combat art damage type: Physical
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Good multi-hit combat art, very useful against medium groups of 3-6 opponents in close range.
  
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== Pros and Cons ==
 
== Pros and Cons ==

Revision as of 11:34, 14 March 2009

06.gif A rapid shot with bullets. These have a chance to hit an additional opponent who is close to the original target. The fired bullet has a chance to ricochet off towards another monster. It can be modded to do additional ice damage and for further ricochets.

Aspect

TG_Asp_02.png - Lost Fusion

Modifications

MODicons_12.gif Bronze
  • Ice bullets - Adds ice damage. (25% from base damage, damage type ice)
  • Ricochet - Chance to cause another ricochet. (20% + 0.1% per CA level chance)

MODicons_10.gif Silver
  • Momentum - Chance to knockback. (40% + 1% per CA level chance)
  • Ricochet - Chance to cause another ricochet. (20% + 0.1% per CA level chance)

MODicons_08.gif Gold
  • Ice bullets - Adds ice damage. (25% from base damage, damage type ice)
  • Speed shot - Reduces regeneration time. (33.3% decrease)

Native Elemental Damage Type

Combat art damage type: Physical

Can be modded for: Physical + Ice damage

Skills

The following skills will affect this combat art:

Usage Strategies

Good multi-hit combat art, very useful against medium groups of 3-6 opponents in close range.


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE