Difference between revisions of "Sacred 2:Aspect Lore"

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(formatting, crap control (post that info into the Viperish Disease page))
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* The increased execution speed has no effect in combos.
 
* The increased execution speed has no effect in combos.
  
* Cabalistic Voodoo Lore doesn't raise the dmg of Viperish Disease!
 
  
 
====Breakpoints====
 
====Breakpoints====
 
* The bonuses are increased in steps as shown in the [[/Full Table|full table]]
 
* The bonuses are increased in steps as shown in the [[/Full Table|full table]]

Revision as of 16:42, 21 January 2009

Aspect Lore

Increases inflicted damage, Critical Hit chance and the execution speed of the respective Aspect. Enables the use of modifications for the aspect.

Aspect Lore includes skills like Cabalistic Voodoo Lore (Dryad), Astute Supremacy Lore (Inquisitor), Lost Fusion Lore (Temple Guardian) etc. All Aspect Lore skills offer identical bonuses.

  • Damage +X% (refer to table below)
  • Critical Hit chance +Y%
  • Execution Speed +Z%


Skill level 1 10 20 30 40 50 60 70 74 75 80 90 100 110 120 130 140 155 170 185 200
Damage. +%: 9,8 41,7 71,5 96,9 118,5 137,3 153,6 168,1 173,5 180,8 195,1 221,1 243,8 264,2 282,2 298,3 313,1 332,5 349,5 364,5 377,7
Critical Hit, +%: 0,4 2 3,5 4,8 5,9 6,8 7,6 8,4 8,6 9 9,7 11 12,1 13,2 14,1 14,9 15,6 16,6 17,4 18,2 18,8
Execution Speed, +%: 1,9 8,3 14,3 19,2 23,7 27,3 30,7 33,5 34,7 36 39 44,2 48,7 52,7 56,4 59,5 62,5 66,5 69,9 72,9 75,5


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Mastery

  • Further increases inflicted damage.


Properties

  • The increased execution speed has no effect in combos.


Breakpoints

  • The bonuses are increased in steps as shown in the full table