Difference between revisions of "Sacred 2:Assailing Somersault"

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Pros
 
Pros
 
*Useful not only as an offensive and defensive move, this combat art can help cross small rivers and get out of areas your character seems "stuck" in - but only if there is an enemy to target.
 
*Useful not only as an offensive and defensive move, this combat art can help cross small rivers and get out of areas your character seems "stuck" in - but only if there is an enemy to target.
*...
+
*Can be cast on the ground without a target by holding CTRL before initiating it. This is very helpful for overall navigation around the world, especially with the '''Spurt''' mod.
 
Cons
 
Cons
 
*Sometimes when performing this combat art against an enemy, the enemy will move out of range and your attack will not be successful.
 
*Sometimes when performing this combat art against an enemy, the enemy will move out of range and your attack will not be successful.

Latest revision as of 12:59, 5 August 2022

Sera_3.gif The Seraphim leaps into battle, inflicting damage when she lands in her target area. In critical situations, this jump may also be used in order to escape.

This is a Weapon Damage Based Combat Art.

Aspect

Sera_AspS_01.png - Exalted Warrior

Innate Abilities (Lvl 1)
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Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Spurt - Extends the range of Assailing Somersault. (33.3% increase)
  • Athletic - Decreases the regeneration time of Assailing Somersault. (20% decrease)

MODicons_10.gif Silver
  • Brawn - Increase weapon damage. (~20% increase)
  • Impetus - Inflicts damage not only on the target but also on nearby opponents. (~2.25m area of effect, roughly 50-60% of the main hit damage)

MODicons_08.gif Gold
  • Bewilder - The seraphim leaps away, briefly reducing the run speed of opponents at her starting location. (1-1/(1+(500+5*calvl)/1000) percent reduced movement speed; ~33% at CA-Lvl 1, ~35% at CA-Lvl 10, ~43% at CA-Lvl 50 (guess))
  • Concussion - Chance to stun the target. (15% + 0.1% per CA level chance)
Assailing Somersault without Modifications


Skills and Attributes

The following skills will affect this combat art:

  • Any weapon lore (such as Sword Weapons when the Seraphim is wielding a sword) - will indirectly increase this combat art's execution speed, damage and chance to hit, and will allow the equippng of higher level weapons used to execute this combat art.
  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo. This increase in damage is direct; it increases the +xx% that the CA adds to base damage.
  • Speed Lore - will increase its chance to hit indirectly by increasing a player's attack rating.

The following attributes will affect this combat art:

  • Strength will increase damage for melee weapons, and chance to hit
  • Dexterity will increase damage for ranged weapons (and some melee weapons), and chance to hit
  • Stamina will lower regeneration time

Usage Strategies

  • Great for jumping past weaker minions to get at a champion or boss standing behind them.
  • Silver mod Impetus is a good choice because it will transform in Assailing Somersault into an area-of-effect CA that damages multiple opponents.

Pros and Cons

Pros

  • Useful not only as an offensive and defensive move, this combat art can help cross small rivers and get out of areas your character seems "stuck" in - but only if there is an enemy to target.
  • Can be cast on the ground without a target by holding CTRL before initiating it. This is very helpful for overall navigation around the world, especially with the Spurt mod.

Cons

  • Sometimes when performing this combat art against an enemy, the enemy will move out of range and your attack will not be successful.
  • As a weapon-based combat art, it can miss.

Stats Chart

  • Duration (which?) is 0.6 + 0.005*CA-Lvl.
  • Weapon damage multiplier is 1 + 0.004*CA-Lvl and 1.2 + 0.004*CA-Lvl with Brawn.
  • Damage modifer is increased by 36 + 9*CA-Lvl percentage points.

See Also

Gallery