Sacred 2:Blacksmith

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Revision as of 17:26, 4 October 2009 by ZGold (talk | contribs) (Added bug note on removing Blacksmith Arts from single slot items)
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WARNING: Blacksmithing on consoles is currently not working.
Bug: Blacksmith Arts forged into single slot items can only be removed by selling the item to a merchant (or blacksmith) and then buying the item back

blacksmith.gif Blacksmith

Grants the ability to work on items without a forge. Additionally, items above character level can be used. Rings can be forged into items with bronze or better slots (instead of silver or better), and amulets can be forged into items with silver or better slots (instead of gold only). Allows the use of exclusive enhancements. Click on the anvil icon found to the right of your Information screen as shown in the image by the green bordered box. InvForgeButton.gif
  • Maximum Level of Workable Item +X (refer to table below)
  • Blacksmithing Costs -Y%


Skill level 1 10 20 30 40 50 60 70 74 75 80 90 100 110 120 130 140 155 170 185 200
Workable Item, +lvl: 0 3 6 10 13 16 20 23 24 37 40 45 50 55 60 65 70 77 85 92 100
Blacksmithing Costs, -%: 9,1 29,5 41,7 49,2 54,2 57,9 60,5 62,7 63,5 64,4 66,1 68,9 71 72,5 73,9 74,9 75,8 76,9 77,8 78,5 79
Chance to Remove, +%: - - - - - - - - - 18 19,5 22,1 24,3 26,4 28,2 29,8 31,3 33,2 34,9 36,4 37,7


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Mastery

  • When a blacksmith removes an enhancement from an item, Blacksmith Mastery will grant him a chance that he will not destroy additional enhancements in the process (unlocks the "Chance to Remove Forged Item Without Loss" skill bonus).
  • Greatly increases Maximum Level of Workable Item


Properties

  • When you invest points in Blacksmithing, the attributes of Blacksmith Arts increase
  • It's cheaper and more powerful than normal smith


Breakpoints