Difference between revisions of "Sacred 2:Bows"

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(New page: == Bows == Bows are typically very powerful, dealing high damage per strike and coming with a variety of possible modifiers. The different skins have different [[Sacred 2:Ranged Weapons|'...)
 
 
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== Bows ==
 
== Bows ==
 
Bows are typically very powerful, dealing high damage per strike and coming with a variety of possible modifiers.  The different skins have different [[Sacred 2:Ranged Weapons|'''Ranged Weapon Lore''']] unlockable modifiers meaning you can choose the one that works best for you.
 
Bows are typically very powerful, dealing high damage per strike and coming with a variety of possible modifiers.  The different skins have different [[Sacred 2:Ranged Weapons|'''Ranged Weapon Lore''']] unlockable modifiers meaning you can choose the one that works best for you.

Latest revision as of 22:37, 30 January 2010

Bows

Bows are typically very powerful, dealing high damage per strike and coming with a variety of possible modifiers. The different skins have different Ranged Weapon Lore unlockable modifiers meaning you can choose the one that works best for you.

Ranged Weapon Lore Modifications

There are three types of bows found in game, each with it's own set of unlockable modifiers.


Longbows

At Level 1 25 75
Modifier Combat Values: +Attack Chance to Disregard Armor Chance to Pierce


Recurve Bows

At Level 1 25 75
Modifier Chance to Pierce Chance for Critical Hit Chance to Slow Enemy


Short Bows

At Level 1 25 75
Modifier Increased Attack Speed Enemy's Chance to Reflect Ranged: -XX% Chance to halve regeneration time


Damage Types

  • Bows deal mostly physical damage, but will often deal a slight bit of elemental damage as well. I am not certain if it is possible to get two elements added to physical damage, but if it is it is quite rare.
  • All Bows gain damage from Dexterity

Damage

  • Moderate to High, depending on bow type.


Firing Speed

  • Fast


Projectile Speed

  • Fast


Projectile Path

  • Straight Line
  • Can be affected by terrain
  • If the arrows reaches the edge of the map it will turn around and bounce back, criss-crossing the world and impacting the enemies if they happen to cross paths. This creates the 'Projectile Storm' effect sometimes seen in game.


Range

  • Long
  • Can pierce targets with appropriate modifiers. (On the bow itself or from the Dryad's Capricious Hunter tree)


Sockets

  • Up to two gold sockets as well as the grey damage converter socket.


Types and Skins

Longbows

  • Longbow
  • Composite Longbow
  • Carved Longbow


Recurve Bows

  • Recurve Bow
  • Heavy Recurve Bow
  • Leaden Recurve Bow


Short Bows

  • Short Bow
  • Composite Short Bow
  • Light Bow