Difference between revisions of "Sacred 2:Callous Execution"

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(added/corrected modification values)
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Bleed''' - An attack which inflicts damage and causes bleeding (damage over time). (50%)
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* '''Bleed''' - An attack which inflicts damage and causes bleeding (damage over time). (50% + 0.5% per CA level chance)
* '''Tenacity''' - An attack that will slightly recharge all combat arts. (recharge 4.9%)
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* '''Tenacity''' - An attack that will slightly recharge all combat arts. (4.9% + 0.1% per CA level recharged)
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Lacerate''' - The opponent suffers from a deep wound that will decrease the base hitpoint value for a brief period. (19.8%)
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* '''Lacerate''' - The opponent suffers from a deep wound that will decrease the base hitpoint value for a brief period. (19.8% + 0.2% per CA level chance)
* '''Startle''' - Chance to leave the target opponent stunned for a brief period. (29.7%)
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* '''Startle''' - Chance to leave the target opponent stunned for a brief period. (29.7% + 0.3% per CA level chance)
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Draw life''' - Draws life from the opponents. (3%)
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* '''Draw life''' - Draws life from the opponents. (3% + 1.5% per CA level life leeched)
* '''judgement''' - Increases chance for critical hits. (19.8%)
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* '''judgement''' - Increases chance for critical hits. (19.8% + 0.2% per CA level chance)
 
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Revision as of 08:33, 31 December 2008

01.gif Powerful blow or stab that will inflict heavy damage on an opponent.

Aspect

INQ_Asp_01.png - Gruesome Inquisition

Modifications

MODicons_12.gif Bronze
  • Bleed - An attack which inflicts damage and causes bleeding (damage over time). (50% + 0.5% per CA level chance)
  • Tenacity - An attack that will slightly recharge all combat arts. (4.9% + 0.1% per CA level recharged)

MODicons_10.gif Silver
  • Lacerate - The opponent suffers from a deep wound that will decrease the base hitpoint value for a brief period. (19.8% + 0.2% per CA level chance)
  • Startle - Chance to leave the target opponent stunned for a brief period. (29.7% + 0.3% per CA level chance)

MODicons_08.gif Gold
  • Draw life - Draws life from the opponents. (3% + 1.5% per CA level life leeched)
  • judgement - Increases chance for critical hits. (19.8% + 0.2% per CA level chance)

Skills

The following skills will affect this combat art:

  • ...
  • ...
  • ...
  • ...
  • ...


Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE