Difference between revisions of "Sacred 2:Chance for critical hits"

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Increases a successful hit's base chance to do a critical hit. A critical hit increases the amount of damage that the target receives by x-x times, and is signified by a brief red star-shaped pulse graphical effect. Any type of hit can cause a critical hit, weapon-based or combat art, though a player cannot receive a "critical heal" from a [[Sacred 2:Combat Arts|combat art]] that [[Sacred 2:Healing |heals]] the player.
 
Increases a successful hit's base chance to do a critical hit. A critical hit increases the amount of damage that the target receives by x-x times, and is signified by a brief red star-shaped pulse graphical effect. Any type of hit can cause a critical hit, weapon-based or combat art, though a player cannot receive a "critical heal" from a [[Sacred 2:Combat Arts|combat art]] that [[Sacred 2:Healing |heals]] the player.
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== Availability of ''Chance for critical hits +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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This modifier is available on the following unique weapons as a yellow modifier:
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*[Sacred 2:Dwendorik's Vanquisher|Dwendorik's Vanquisher]]
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*[[Sacred 2:Orc Shock|Orc Shock]]
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*[[Sacred 2:Kullgard's Taskwatch|Kullgard's Taskwatch]]
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*[[Sacred 2:Slicing Scythe|Slicing Scythe]]
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*[[Sacred 2:Unireth's Lightning|Unireth's Lightning]]
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*[[Sacred 2:Extremely Mighty Bat of Devastation|Extremely Mighty Bat of Devastation]]
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This modifier is available on the following unique weapons as a blue modifier:
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*[[Sacred 2:Seyr's Klinge|Seyr's Klinge]]
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*[[Sacred 2:Quetzal's First Strike|Quetzal's First Strike]]
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This modifier is available on the following unique jewelry as a yellow modifier:
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*[[Sacred 2:Wings of Death|Wings of Death]]
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*[[Sacred 2:Signet Of The Apocalypse|Signet Of The Apocalypse]]

Revision as of 20:00, 27 October 2009

Increases a successful hit's base chance to do a critical hit. A critical hit increases the amount of damage that the target receives by x-x times, and is signified by a brief red star-shaped pulse graphical effect. Any type of hit can cause a critical hit, weapon-based or combat art, though a player cannot receive a "critical heal" from a combat art that heals the player.

Availability of Chance for critical hits +X% as Item Modifier

This modifier is available on the following unique weapons as a yellow modifier:

This modifier is available on the following unique weapons as a blue modifier:

This modifier is available on the following unique jewelry as a yellow modifier: