Difference between revisions of "Sacred 2:Chance to disregard armor"

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(New page: This mod gives each attack a chance to ignore armour in the damage calculation, resulting in more damage being done to the target. Since high amount of armour/resistances on the target can...)
 
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This mod gives each attack a chance to ignore armour in the damage calculation, resulting in more damage being done to the target. Since high amount of armour/resistances on the target can have a significant effect on the amount of damage the target receives (especially if the hit is low damage to start with), this can significantly increase the amount of damage the target takes when the effect occurs. It is not known whether this mod will also disregard damage mitigation as well as armour/resistances.
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This mod gives each attack a chance to ignore armour in the damage calculation, resulting in more damage being done to the target. A high amount of armour/resistances on the target can have a significant effect on the amount of damage the target receives (especially if the hit is low damage to start with), this can significantly increase the amount of damage the target takes when the effect occurs. It is not known whether this mod will also disregard damage mitigation as well as armour/resistances.
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== Availability of ''Attack Speed +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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This modifier is available on the following unique weapons as a blue modifier:
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*[[Sacred 2:Lance of Perdition|Lance of Perdition]]
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*[[Sacred 2:Skullsplitter|Skullsplitter]]
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*[[Sacred 2:Lord Wayne's Player Killer|Lord Wayne's Player Killer]]
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*[[Sacred 2:Zepetl's Short Sword|Zepetl's Short Sword]]
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*[[Sacred 2:Bull's Eye|Bull's Eye]]
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*[[Sacred 2:Enui's Swift String|Enui's Swift String]]
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*[[Sacred 2:Zardonn's Pulverizer|Zardonn's Pulverizer]]
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*[[Sacred 2:Poison Star|Poison Star]]
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*[[Sacred 2:Orc Slayer|Orc Slayer]]
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This modifier is available on the following unique jewelry as a blue modifier:
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*[[Sacred 2:Kuan's Curse|Kuan's Curse]]
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This modifier is available on the following unique as a blue modifier:
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*[[Sacred 2:Blade Breaker|Blade Breaker]]

Revision as of 20:08, 27 October 2009

This mod gives each attack a chance to ignore armour in the damage calculation, resulting in more damage being done to the target. A high amount of armour/resistances on the target can have a significant effect on the amount of damage the target receives (especially if the hit is low damage to start with), this can significantly increase the amount of damage the target takes when the effect occurs. It is not known whether this mod will also disregard damage mitigation as well as armour/resistances.

Availability of Attack Speed +X% as Item Modifier

This modifier is available on the following unique weapons as a blue modifier:

This modifier is available on the following unique jewelry as a blue modifier:

This modifier is available on the following unique as a blue modifier: