Difference between revisions of "Sacred 2:Charged Grid"

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(added modification values)
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Substance ''' - Increases healing.
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* '''Substance ''' - Increases healing. (1hp + 1.5hp per CA level (?) / 50% increase from base value)
* '''Havoc ''' - Increases damage dealt.
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* '''Havoc ''' - Increases damage dealt. (50% increase)
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Substance ''' - Increases healing.
+
* '''Substance ''' - Increases healing. (1hp + 1.5hp per CA level (?) / 50% increase from base value)
* '''Unnatural selection ''' - Inflicts higher damage to severely wounded opponents.
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* '''Unnatural selection ''' - Inflicts higher damage to severely wounded opponents. (double damage at 50% + 1% per CA level health of enemies)
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Longevity ''' - Increases duration.
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* '''Longevity ''' - Increases duration. (40% increase)
* '''Widen ''' - Increases range.
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* '''Widen ''' - Increases range. (40% increase)
 
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Revision as of 20:09, 30 December 2008

14.gif T-Energy pulsates around the Temple Guardian and damages opponents while it heals allies at the same time. Can be modded for increased damage/healing, amongst others.

Aspect

TG_Asp_03.png - Source Warden

Modifications

MODicons_12.gif Bronze
  • Substance - Increases healing. (1hp + 1.5hp per CA level (?) / 50% increase from base value)
  • Havoc - Increases damage dealt. (50% increase)

MODicons_10.gif Silver
  • Substance - Increases healing. (1hp + 1.5hp per CA level (?) / 50% increase from base value)
  • Unnatural selection - Inflicts higher damage to severely wounded opponents. (double damage at 50% + 1% per CA level health of enemies)

MODicons_08.gif Gold
  • Longevity - Increases duration. (40% increase)
  • Widen - Increases range. (40% increase)

Skills

The following skills will affect this combat art:

  • ...
  • ...
  • ...
  • ...
  • ...


Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE