Difference between revisions of "Sacred 2:Combat Discipline"

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(New page: Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo)
 
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Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo
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===http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif '''Combat Discipline'''===
 +
Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo.
 +
 
 +
 
 +
 
 +
====Properties====
 +
* Regeneration time bonus stacks with Concentration skill bonus.
 +
 
 +
* Combat Discipline improves regeneration '''only''' for Arts that are in a combo, but you can assign a single Art to a combo to reap the benefits.
 +
 
 +
* Combat Discipline allows the use of three Combat Arts in a combo, instead of two. At skill level 75, Combat Discipline allows the use of four Combat Arts in a combo.
 +
 
 +
* Combat Discipline gives a global damage boost for '''all''' arts, in or out of combo. The bonus increases as you put more skill points in it. To translate the "+ X" into percentage, divide it by 1000 (for example "+ 74" is actually a 0,074% increase, apparently rounded up to two decimals).
 +
 
 +
 
 +
 
 +
====Breakpoints====
 +
* Regeneration time bonus is fixed at 10%
 +
 
 +
* The damage bonus is increased in steps as shown in the table below:
 +
 
 +
 
 +
{| width="80%" cellspacing="0"
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|-align="center"
 +
|width="13%" style="background-color:#7F704F;color:#DFAD00;font-weight:bold;font-size:1.4em;border-style: solid;border-top-width:1px;border-left-width:1px;border-color:#3F3A2F;border-width: 1px;padding:4px;" align="left"| Skill level
 +
|class="cellborderth"| 1
 +
|class="cellborderth"| 2
 +
|class="cellborderth"| 3
 +
|class="cellborderth"| 4
 +
|class="cellborderth"| 5
 +
|class="cellborderth"| 6
 +
|class="cellborderth"| 7
 +
|class="cellborderth"| 8
 +
|class="cellborderth"| 9
 +
|class="cellborderth"| 10
 +
|class="cellborderth"| 11
 +
|class="cellborderth"| 12
 +
|class="cellborderth"| 13
 +
|class="cellborderth"| 14
 +
|class="cellborderth"| 15
 +
|class="cellborderth"| 16
 +
|class="cellborderth"| 17
 +
|class="cellborderth"| 18
 +
|class="cellborderth"| 19
 +
|class="cellborderth"| 20
 +
 
 +
|-align="center"
 +
|class="cellborderlc" align="left"|Damage bonus:
 +
|class="cellborder"| + 74
 +
|class="cellborder"| + 102
 +
|class="cellborder"| + 131
 +
|class="cellborder"| + 158
 +
|class="cellborder"| + 185
 +
|class="cellborder"| + 212
 +
|class="cellborder"| + 238
 +
|class="cellborder"| + 263
 +
|class="cellborder"| + 288
 +
|class="cellborder"| + 313
 +
|class="cellborder"| + 337
 +
|class="cellborder"| + 361
 +
|class="cellborder"| + 384
 +
|class="cellborder"| + 407
 +
|class="cellborder"| + 430
 +
|class="cellborder"| + 452
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|}
 +
 
 +
 
 +
{| width="80%" cellspacing="0"
 +
|-align="center"
 +
|width="13%" style="background-color:#7F704F;color:#DFAD00;font-weight:bold;font-size:1.4em;border-style: solid;border-top-width:1px;border-left-width:1px;border-color:#3F3A2F;border-width: 1px;padding:4px;" align="left"| Skill level
 +
|class="cellborderth"| 21
 +
|class="cellborderth"| 22
 +
|class="cellborderth"| 23
 +
|class="cellborderth"| 24
 +
|class="cellborderth"| 25
 +
|class="cellborderth"| 26
 +
|class="cellborderth"| 27
 +
|class="cellborderth"| 28
 +
|class="cellborderth"| 29
 +
|class="cellborderth"| 30
 +
|class="cellborderth"| 31
 +
|class="cellborderth"| 32
 +
|class="cellborderth"| 33
 +
|class="cellborderth"| 34
 +
|class="cellborderth"| 35
 +
|class="cellborderth"| 36
 +
|class="cellborderth"| 37
 +
|class="cellborderth"| 38
 +
|class="cellborderth"| 39
 +
|class="cellborderth"| 40
 +
 
 +
|-align="center"
 +
|class="cellborderlc" align="left"|Damage bonus:
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|}
 +
 
 +
 
 +
{| width="80%" cellspacing="0"
 +
|-align="center"
 +
|width="13%" style="background-color:#7F704F;color:#DFAD00;font-weight:bold;font-size:1.4em;border-style: solid;border-top-width:1px;border-left-width:1px;border-color:#3F3A2F;border-width: 1px;padding:4px;" align="left"| Skill level
 +
|class="cellborderth"| 41
 +
|class="cellborderth"| 42
 +
|class="cellborderth"| 43
 +
|class="cellborderth"| 44
 +
|class="cellborderth"| 45
 +
|class="cellborderth"| 46
 +
|class="cellborderth"| 47
 +
|class="cellborderth"| 48
 +
|class="cellborderth"| 49
 +
|class="cellborderth"| 50
 +
|class="cellborderth"| 51
 +
|class="cellborderth"| 52
 +
|class="cellborderth"| 53
 +
|class="cellborderth"| 54
 +
|class="cellborderth"| 55
 +
|class="cellborderth"| 56
 +
|class="cellborderth"| 57
 +
|class="cellborderth"| 58
 +
|class="cellborderth"| 59
 +
|class="cellborderth"| 60
 +
 
 +
|-align="center"
 +
|class="cellborderlc" align="left"|Damage bonus:
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|}
 +
 
 +
 
 +
{| width="80%" cellspacing="0"
 +
|-align="center"
 +
|width="13%" style="background-color:#7F704F;color:#DFAD00;font-weight:bold;font-size:1.4em;border-style: solid;border-top-width:1px;border-left-width:1px;border-color:#3F3A2F;border-width: 1px;padding:4px;" align="left"| Skill level
 +
|class="cellborderth"| 61
 +
|class="cellborderth"| 62
 +
|class="cellborderth"| 63
 +
|class="cellborderth"| 64
 +
|class="cellborderth"| 65
 +
|class="cellborderth"| 66
 +
|class="cellborderth"| 67
 +
|class="cellborderth"| 68
 +
|class="cellborderth"| 69
 +
|class="cellborderth"| 70
 +
|class="cellborderth"| 71
 +
|class="cellborderth"| 72
 +
|class="cellborderth"| 73
 +
|class="cellborderth"| 74
 +
|class="cellborderth"| 75
 +
|class="cellborderth"| 76
 +
|class="cellborderth"| 77
 +
|class="cellborderth"| 78
 +
|class="cellborderth"| 79
 +
|class="cellborderth"| 80
 +
 
 +
|-align="center"
 +
|class="cellborderlc" align="left"|Damage bonus:
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|class="cellborder"| + ...
 +
|}

Revision as of 00:36, 2 November 2008

combatdiscipline.gif Combat Discipline

Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo.


Properties

  • Regeneration time bonus stacks with Concentration skill bonus.
  • Combat Discipline improves regeneration only for Arts that are in a combo, but you can assign a single Art to a combo to reap the benefits.
  • Combat Discipline allows the use of three Combat Arts in a combo, instead of two. At skill level 75, Combat Discipline allows the use of four Combat Arts in a combo.
  • Combat Discipline gives a global damage boost for all arts, in or out of combo. The bonus increases as you put more skill points in it. To translate the "+ X" into percentage, divide it by 1000 (for example "+ 74" is actually a 0,074% increase, apparently rounded up to two decimals).


Breakpoints

  • Regeneration time bonus is fixed at 10%
  • The damage bonus is increased in steps as shown in the table below:


Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage bonus: + 74 + 102 + 131 + 158 + 185 + 212 + 238 + 263 + 288 + 313 + 337 + 361 + 384 + 407 + 430 + 452 + ... + ... + ... + ...


Skill level 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...


Skill level 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...


Skill level 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...