Difference between revisions of "Sacred 2:Combat Discipline"

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Revision as of 21:46, 3 November 2008

combatdiscipline.gif Combat Discipline

Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo.


Properties

  • Regeneration time bonus stacks with Concentration skill bonus.
  • Combat Discipline improves regeneration only for Arts that are in a combo, but you can assign a single Art to a combo to reap the benefits.
  • Combat Discipline allows the use of three Combat Arts in a combo, instead of two. At skill level 75, Combat Discipline allows the use of four Combat Arts in a combo.
  • Combat Discipline gives a global damage boost for all arts, in or out of combo. The bonus increases as you put more skill points in it. To translate the "+ X" into percentage, divide it by 10 (for example "+ 74" is actually a 7,4% increase, apparently rounded up to 8%).


Breakpoints

  • Regeneration time bonus is fixed at 10%
  • The damage bonus is increased in steps as shown in the table below:


Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage bonus: + 74 + 102 + 131 + 158 + 185 + 212 + 238 + 263 + 288 + 313 + 337 + 361 + 384 + 407 + 430 + 452 + ... + ... + ... + ...
Skill level 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...
Skill level 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...
Skill level 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
Damage bonus: + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ... + ...