Difference between revisions of "Sacred 2:Defensive Skills"

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Revision as of 05:51, 28 July 2009


All Primary skills in the left column below may be chosen as soon as a character reaches level two. All Secondary skills in the right column below may be chosen only after a Primary skill from the left column has five "hard" skill points within it which are only given to a player upon gaining a new level.

By Character Class

Dryad

[u]Primary:[/u]
shieldlore.gif Shield Lore
Grants the ability to use higher-level shields without penalties and increases their Defense Value.
spellresistance.gif Spell Resistance
Increases resistance to spells and protection from spell-based critical hits.
combatreflexes.gif Combat Reflexes
Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
[u]Secondary:[/u]
armorlore.gif Armor Lore
Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
constitution.gif Constitution
Increases health and health regeneration.
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown).

High Elf

[u]Primary:[/u]
armorlore.gif Armor Lore
Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
spellresistance.gif Spell Resistance
Increases resistance to spells and protection from spell-based critical hits.
[u]Secondary:[/u]
shieldlore.gif Shield Lore
Grants the ability to use higher-level shields without penalties and increases their Defense Value.
constitution.gif Constitution
Increases health and health regeneration.
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown).

Inquisitor

[u]Primary:[/u]
armorlore.gif Armor Lore
Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
toughness.gif Toughness
Improves resists and provides minimal % damage mitigation.
combatreflexes.gif Combat Reflexes
Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
[u]Secondary:[/u]
constitution.gif Constitution
Increases health and health regeneration.
spellresistance.gif Spell Resistance
Increases resistance to spells and protection from spell-based critical hits.
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown).

Seraphim

[u]Primary:[/u]
shieldlore.gif Shield Lore
Grants the ability to use higher-level shields without penalties and increases their Defense Value.
armorlore.gif Armor Lore
Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
wardingenergy.gif Warding Energy Lore
Increases shield energy and damage absorption for Combat Arts that use/create a shield (e.g., Temple Guardian's T-Energy Shroud).
combatreflexes.gif Combat Reflexes
Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
[u]Secondary:[/u]
constitution.gif Constitution
Increases health and health regeneration.
spellresistance.gif Spell Resistance
Increases resistance to spells and protection from spell-based critical hits.
toughness.gif Toughness
Improves resists and provides minimal % damage mitigation.
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown).


Shadow Warrior

[u]Primary:[/u]
shieldlore.gif Shield Lore
Grants the ability to use higher-level shields without penalties and increases their Defense Value.
armorlore.gif Armor Lore
Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
constitution.gif Constitution
Increases health and health regeneration.
combatreflexes.gif Combat Reflexes
Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
[u]Secondary:[/u]
spellresistance.gif Spell Resistance
Increases resistance to spells and protection from spell-based critical hits.
toughness.gif Toughness
Improves resists and provides minimal % damage mitigation.
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown).


Temple Guardian

[u]Primary:[/u]
armorlore.gif Armor Lore
Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
wardingenergy.gif Warding Energy Lore
Increases shield energy and damage absorption for Combat Arts that use/create a shield (e.g., Temple Guardian's T-Energy Shroud).
spellresistance.gif Spell Resistance
Increases resistance to spells and protection from spell-based critical hits.
toughness.gif Toughness
Improves resists and provides minimal % damage mitigation.
[u]Secondary:[/u]
constitution.gif Constitution
Increases health and health regeneration.
combatreflexes.gif Combat Reflexes
Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown).

Availability of Defensive Skills +X as Item Modifier

This item modifier is available as blue mod (that requires no skill) on the following unique shield:

It is also available as blue mod (that requires no skill) on the following unique jewelry: