Difference between revisions of "Sacred 2:Demonic Blow"

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(Added Hungarian subpage)
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Wounding''' - Chance to cause an open wound (damage over time).
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* '''Wounding''' - Chance to cause an open wound (damage over time). (19.7% + 0.3% per CA level chance)
* '''Vehemence''' - Allows Demonic Blow to inflict area damage on nearby opponents.
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* '''Vehemence''' - Allows Demonic Blow to inflict area damage on nearby opponents. (745 + 5 per CA level area(?))
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Frailty''' - Temporarily reduces the opponent's armor class.
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* '''Frailty''' - Temporarily reduces the opponent's armor class. (50% + 0.1% per CA level decrease)
* '''Poisoning''' - Adds poison damage (damage over time).
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* '''Poisoning''' - Adds poison damage (damage over time). (4% + 1% per CA level)
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Dismount''' - Chance to throw riders off their mounts.
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* '''Life Leech''' - Life leech (exact name and description?). (3% + 1.5% per CA level)
* '''Trauma''' - Chance to cause a severe wound.
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* '''Trauma''' - Chance to cause a severe wound. (20% + 0.2% per CA level)
  
 
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Revision as of 00:39, 30 December 2008


01.gif The Shadow Warrior focuses his entire strength in a mighty, purposeful blow. This attack is especially useful against strong or heavily-armored opponents.

Aspect

SW_Asp_01.png - Death Warrior

Modifications

MODicons_12.gif Bronze
  • Wounding - Chance to cause an open wound (damage over time). (19.7% + 0.3% per CA level chance)
  • Vehemence - Allows Demonic Blow to inflict area damage on nearby opponents. (745 + 5 per CA level area(?))

MODicons_10.gif Silver
  • Frailty - Temporarily reduces the opponent's armor class. (50% + 0.1% per CA level decrease)
  • Poisoning - Adds poison damage (damage over time). (4% + 1% per CA level)

MODicons_08.gif Gold
  • Life Leech - Life leech (exact name and description?). (3% + 1.5% per CA level)
  • Trauma - Chance to cause a severe wound. (20% + 0.2% per CA level)

Skills

The following skills will affect this combat art:

  • Tactics Lore (increases the damage of your attacks, and thus increases the damage of Demonic Blow).
  • Death Warrior Focus(decreases regeneration time).
  • Concentration (decreases regeneration time).
  • ...
  • ...

Usage Strategies

...


Pros and Cons

Pros

  • Strong single target damage, can be modified to attack several opponents threw an area of effect based attack.
  • Low regeneration time
  • Strong boss killer with modifications for wounds and poison de buffs.
  • Fast execution animation making it viable for a short regeneration time.

Cons

  • Single target attack, must be modified to attack more then one opponent.
  • ...

Stats Chart


PICTURE HERE