Difference between revisions of "Sacred 2:Demonic Blow"

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* '''Frailty''' - Temporarily reduces the opponent's armor class. (50% + 0.1% per CA level decrease in [[Sacred 2:Opponent's armor: Physical|opponent's physical armor]])
 
* '''Frailty''' - Temporarily reduces the opponent's armor class. (50% + 0.1% per CA level decrease in [[Sacred 2:Opponent's armor: Physical|opponent's physical armor]])
* '''Poisoning''' - Adds poison damage ([[Sacred 2:Damage over time: Poison|poison damage over time]]). (4% + 1% per CA level, this actually seems to be direct poison damage, not DoT)
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* '''Poisoning''' - Adds poison damage (damage over time). (4% + 1% per CA level, despite the description, this is '''direct''' [[Sacred 2:Poison|poison]] damage, '''not''' DoT)
 
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Revision as of 02:48, 14 December 2013

01.gif The Shadow Warrior focuses his entire strength in a mighty, purposeful blow with his equipped weapon. This attack is especially useful against strong or heavily-armored opponents.

This is a Weapon Damage Based Combat Art.

Aspect

SW_Asp_01.png - Death Warrior

Innate Abilities (Lvl 1) Physical.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze

MODicons_10.gif Silver
  • Frailty - Temporarily reduces the opponent's armor class. (50% + 0.1% per CA level decrease in opponent's physical armor)
  • Poisoning - Adds poison damage (damage over time). (4% + 1% per CA level, despite the description, this is direct poison damage, not DoT)

MODicons_08.gif Gold
Demonic Blow without Modifications


Skills and Attributes

The following skills will affect this combat art:


The following attributes will affect this combat art:

Usage Strategies

  • Keep the CA level either very high and use it as a one hit wonder to kill off champs and on bosses, and utilize from the high Ca lvl and gain high chance for modification effects.
  • Or keep it very low and use it as your main attack when other combat arts are on cooldown.

Never be hasty to increase a CA, you can not revert back to a lower CA lvl.

  • Using regen per hit modifier will allow you to have no regeneration time, so you can land as many Demonic Blows as you want.

Pros and Cons

Pros

  • Strong single target damage, can be modified to attack several opponents through an area of effect mod.
  • Low regeneration time
  • Strong boss killer with modifications for wounds and poison debuffs.
  • Fast execution animation making it viable for a short regeneration time.
  • The mod 1b "Vehemence" (area of effect) and the mod 3a "Life Leech" (enhanced by Tactics Lore) work good together, as you can add to your health a considerable amount of hitpoints with only one hit.

Cons

  • Single target attack, must be modified to attack more than one opponent.
  • Mod 2a "Frailty" only reduces opponent's physical armor.

Stats Chart

See Also

Gallery

On Foot
Mounted