Difference between revisions of "Sacred 2:Deylen's Power"

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(updated and corrected all information, pics)
 
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<u>'''Available Sockets:'''</u>
 
<u>'''Available Sockets:'''</u>
* [[Image:Silver.png]] 8 Silver
+
* [[Image:Silver.png]] 7 Silver
* [[Image:Gold.png]] 8 Gold
+
* [[Image:Gold.png]] 9 Gold
  
 
<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
 
<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
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== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
 
== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
*[[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]] (Gloves)
+
*[[Sacred 2:Astute Supremacy|Aspect: Astute Supremacy]] (Chest)
 +
*[[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]] (Helm)
 
*[[Sacred 2:Levin Array|Levin Array]] (Gloves)
 
*[[Sacred 2:Levin Array|Levin Array]] (Gloves)
  
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== Bonus to [[Sacred 2:Attributes|Attributes]] ==
 
== Bonus to [[Sacred 2:Attributes|Attributes]] ==
*[[Sacred 2:Intelligence|Intelligence]] (Helm)
+
*[[Sacred 2:Vitality|Vitality]] (Chest, Belt)
*[[Sacred 2:Vitality|Vitality]] (Chest)
 
*[[Sacred 2:Vitality|Vitality]] (Belt)
 
 
*[[Sacred 2:Stamina|Stamina]] (Legs)
 
*[[Sacred 2:Stamina|Stamina]] (Legs)
 
*[[Sacred 2:Dexterity|Dexterity]] (Boots)
 
*[[Sacred 2:Dexterity|Dexterity]] (Boots)
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== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
 
== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
 
*[[Sacred 2:Chance to inflict Open Wounds|Chance to inflict open wounds]] (Helm)
 
*[[Sacred 2:Chance to inflict Open Wounds|Chance to inflict open wounds]] (Helm)
 
*[[Sacred 2:Astute Supremacy|Aspect: Astute Supremacy]] (Chest)
 
  
 
*[[Sacred 2:Regeneration Time:|Regeneration Time:]] [[Sacred 2:Astute Supremacy|Astute Supremacy]] (Shoulders, Chest, Legs)
 
*[[Sacred 2:Regeneration Time:|Regeneration Time:]] [[Sacred 2:Astute Supremacy|Astute Supremacy]] (Shoulders, Chest, Legs)
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*[[Sacred 2:Opponent level for death blow|Opponent level for death blow]] (Gloves)
 
*[[Sacred 2:Opponent level for death blow|Opponent level for death blow]] (Gloves)
  
*[[Sacred 2:Attack Value|Attack Value]] (Gloves)
+
*[[Sacred 2:Attack Value X%|Attack Value X%]] (Gloves)
  
 
*[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] (Belt)
 
*[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] (Belt)
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*[[Sacred 2:Ranged Defense Value|Ranged Defense Value]] (Belt)
 
*[[Sacred 2:Ranged Defense Value|Ranged Defense Value]] (Belt)
 
**Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
 
**Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
 
*[[Sacred 2:Experience per kill|Experience per kill]] (Legs)
 
  
 
*[[Sacred 2:Chance to evade|Chance to evade]] (Boots)
 
*[[Sacred 2:Chance to evade|Chance to evade]] (Boots)
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* Deylen's Power uses a unique variant skin of the Inquisitor's [[Sacred 2:Inquisitor Armageddon Set|Armageddon Standard Armor]].
 
* Deylen's Power uses a unique variant skin of the Inquisitor's [[Sacred 2:Inquisitor Armageddon Set|Armageddon Standard Armor]].
  
* This set is specially focused on the Astute Supremacy aspect, giving bonuses to all five combat arts and their regeneration times.
+
* This set is specially focused on the Astute Supremacy aspect, giving bonuses to all five combat arts and their regeneration times.  In addition to some spell-boosting properties it also has modifiers that would help a melee Inquisitor.
  
 
== The Set Bonuses ==
 
== The Set Bonuses ==

Latest revision as of 08:05, 13 January 2017

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Technical Data

Class: Inquisitor

Set name: Deylen's Power

INQ_Asp_02.png This set focuses on the Inquisitor's aspect: Astute Supremacy

Set Item Names:

Available Sockets:

  • Silver.png 7 Silver
  • Gold.png 9 Gold

Armor Resistances:

Bonus to Combat Arts

Bonus to Skills

Bonus to Attributes

Item Modifiers

About the Set

  • This set is specially focused on the Astute Supremacy aspect, giving bonuses to all five combat arts and their regeneration times. In addition to some spell-boosting properties it also has modifiers that would help a melee Inquisitor.

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver (level 31) Gold Platinum Niobium (level 200)
Chance to fear opponents away 3 + 5.0 % + 15.0 %
Chance to inflict Open Wounds 5 + 8.6 % + 36.0 %
Aspect: Astute Supremacy 6 + 4 + 18
Chance for Deadly Wounds 8 + 6.8 % + 20.0 %

Deylen's set bonus.jpg

Recommended pieces

  • ...

Set Item Drop Levels

  • Pieces begin dropping at level 15 and drop every 15 levels afterward.

See Also

Deylen.gif