Sacred 2:Doom Guard Armor

From SacredWiki
Revision as of 03:49, 7 January 2017 by Flix (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


download-button.png

Technical Data

Class: Shadow Warrior

Set name: Doom Guard Armor

Set Item Names:

Available Sockets:

  • Error creating thumbnail: Unable to save thumbnail to destination
    1 Material
  • Error creating thumbnail: Unable to save thumbnail to destination
    2 Bronze
  • Error creating thumbnail: Unable to save thumbnail to destination
    8 Silver
  • Error creating thumbnail: Unable to save thumbnail to destination
    10 Gold

Armor Resistances:

Damage:

Bonus to Combat Arts

Bonus to Skills

Bonus to Attributes

Item Modifiers

About the Set

  • The set was inspired by the Hell Knights from Diablo I, so the names of the pieces are adapted from the unique enemies of that game.
  • The Doom Guard Armor uses a special variant skin of the Shadow Warrior's HellKnight armor set. There is also a red and gold variant whose pieces can be found as random rares.
  • This armor set has a wide range of modifiers that would be useful for many different builds. A hybrid, triple aspect Shadow Warrior would get the full benefit of all the items and bonuses.
  • There are no class restrictions on the sword and shield, so any character could use them. However this would not be enough pieces to get any of the set bonuses.

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum Niobium (lvl 200)
Opponent's chance to reflect melee damage 3 - 65.5%
All Skills 5 + 12
Chance to inflict Serious Open Wounds 7 + 20.0%
Leech life from opponents 8 + 3.0%
Survival Bonus 10 + 28.5%
Error creating thumbnail: Unable to save thumbnail to destination

Recommended pieces

  • ...

Set Item Drop Levels

  • Pieces begin dropping at level 15 and drop every 15 levels afterward.

See Also

-. -.


-. -.


-. -.


-. -.


-. -.


-. -.


-. -.


-. -.


-. -.


-. -.


-. -.