Sacred 2:Enemy Levels

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Here are the approximate maximum values for levels of enemies. Some parts of a region may be lower (such as Kobolds west of Sloeford capping at level 6), those are the level caps for the region overall, at its highest-level point.

All max levels are +1 when in underground areas (any dungeon, cave, etc). Some exceptions may exist, but are rare.

High Survival bonus will increase monster level above listed values.


Difficulty Bronze Silver Gold Platinum Niobium
Approximate
Maximum Levels
for Enemies in
Various Regions

High Elf - 14
Human - 19
Orc - 22
Seraphim - 23
Dragon - 26
Swamp - 30
Desert - 33
Jungle - 34
Dryad Isle - 35
Wastelands - 38

High Elf - 48
Human - 54
Orc - 57
Seraphim - 58
Dragon - 61
Swamp - 65
Desert - 68
Jungle - 69
Dryad Isle - 70
Wastelands - 73

High Elf - 94
Human - 99
Orc - 102
Seraphim - 103
Dragon - 106
Swamp - 110
Desert - 113
Jungle - 114
Dryad Isle - 115
Wastelands - 118

High Elf - 134
Human - 139
Orc - 142
Seraphim - 143
Dragon - 146
Swamp - 149
Desert - 153
Jungle - 154
Dryad Isle - 155
Wastelands - 158

High Elf - 189
Human - 194
Orcs - 197
Seraphim - 198
Dragon - 200
Swamp - 200
Desert - 200
Jungle - 200
Dryad Isle - 201
Wastelands - 201