Sacred 2:Enemy Levels

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Here are the approximate maximum values for levels of enemies. Some parts of a region may be lower (such as Kobolds west of Sloeford capping at level 6), those are the level caps for the region overall, at its highest-level point.

All max levels are +1 when in underground areas (any dungeon, cave, etc). Some exceptions may exist, but are rare.

A High Survival Bonus will increase monster level above listed values.


Difficulty Bronze Silver Gold Platinum Niobium
Approximate
Maximum Levels
for Enemies in
Various Regions

High Elf - 14
Human - 19
Orc - 22
Seraphim - 23
Dragon - 26
Swamp - 30
Desert - 33
Jungle - 34
Dryad Isle - 35
Wastelands - 38

High Elf - 48
Human - 54
Orc - 57
Seraphim - 58
Dragon - 61
Swamp - 65
Desert - 68
Jungle - 69
Dryad Isle - 70
Wastelands - 73

High Elf - 94
Human - 99
Orc - 102
Seraphim - 103
Dragon - 106
Swamp - 110
Desert - 113
Jungle - 114
Dryad Isle - 115
Wastelands - 118

High Elf - 134
Human - 139
Orc - 142
Seraphim - 143
Dragon - 146
Swamp - 149
Desert - 153
Jungle - 154
Dryad Isle - 155
Wastelands - 158

High Elf - 189
Human - 194
Orcs - 197
Seraphim - 198
Dragon - 200
Swamp - 200
Desert - 200
Jungle - 200
Dryad Isle - 201
Wastelands - 201

See Also