Difference between revisions of "Sacred 2:Game Glossary and Abbreviations"

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*'''[[Sacred 2:Combat Modules CC10|Combat Modules CC10]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Combat Modules CC10|Combat Modules CC10]]''': A [[Sacred 2:Temple Guardian Set Items|Temple Guardian set]]
 
*'''[[Sacred 2:Combat Reflexes|Combat Reflexes]]''': A Defensive [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Combat Reflexes|Combat Reflexes]]''': A Defensive [[Sacred 2:Skills|Skill]]
 +
*'''[[Sacred 2:Combat Trance|Combat Trance]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]
 
*'''Compass''': An area of the [[Sacred 2:Graphical User Interface|GUI]] which shows direction and quest location  
 
*'''Compass''': An area of the [[Sacred 2:Graphical User Interface|GUI]] which shows direction and quest location  
 
*'''[[Sacred 2:Concentration|Concentration]]''': A [[Sacred 2:Skills|Combat Art Skill]]
 
*'''[[Sacred 2:Concentration|Concentration]]''': A [[Sacred 2:Skills|Combat Art Skill]]

Revision as of 22:00, 11 September 2013


A–Z: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms, and abbreviations. If there is a specific term you are looking for, or if you want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.


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  • Quest: A task to complete. Quest types include Main, Side, and Character-Specific.
  • Quest Boss: A unique monster who appears at a certain point of a quest
  • Questgiver: An NPC who gives the character tasks (or quests) to complete

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