Difference between revisions of "Sacred 2:Game Glossary and Abbreviations"

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*'''[[Sacred 2:Reflective Emanation|Reflective Emanation]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Reflective Emanation|Reflective Emanation]]''': A [[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''Regen''': Abbreviation for Regeneration Penalty
 
*'''Regen''': Abbreviation for Regeneration Penalty
*'''Regeneration Penalty''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of Combat Art usage
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*'''Regeneration Penalty''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of [[Sacred 2:Combat Arts|Combat Art]] usage
 
*'''[[Sacred 2:Regions of Ancaria|Region]]''': A geographic area easily accessible from the [[Sacred 2:Multiplayer Island|Multiplayer Island]]
 
*'''[[Sacred 2:Regions of Ancaria|Region]]''': A geographic area easily accessible from the [[Sacred 2:Multiplayer Island|Multiplayer Island]]
 
*'''Relic Holder''': A rotatable part of the [[Sacred 2:Graphical User Interface|GUI]] which contains groups of [[Sacred 2:Relics|Relics]]  
 
*'''Relic Holder''': A rotatable part of the [[Sacred 2:Graphical User Interface|GUI]] which contains groups of [[Sacred 2:Relics|Relics]]  
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*'''Resurrection Monolith''': The last-activated shrine (shown in blue on the map) is where a character reappears after death, by pressing F12, or when starting a game session in Softcore Single Player (provided F9 has not been pressed to save location). In Multiplayer, characters can use the last-activated shrine as an extra Portal.
 
*'''Resurrection Monolith''': The last-activated shrine (shown in blue on the map) is where a character reappears after death, by pressing F12, or when starting a game session in Softcore Single Player (provided F9 has not been pressed to save location). In Multiplayer, characters can use the last-activated shrine as an extra Portal.
 
*'''[[Sacred 2:Revelation of the Seraphim|Revelation of the Seraphim]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Revelation of the Seraphim|Revelation of the Seraphim]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
*'''Revered Technology''': An [[Sacred 2:Aspects|Aspect]] of the Seraphim
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*'''[[Sacred 2:Revered Technology|Revered Technology]]''': An [[Sacred 2:Aspects|Aspect]] of the Seraphim
 
*'''[[Sacred 2:Aspect Focus|Revered Technology Focus]]''': A Secondary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Revered Technology Focus]]''': A Secondary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Revered Technology Lore]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Revered Technology Lore]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
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*'''[[Sacred 2:Run Speed|Run Speed]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of travel
 
*'''[[Sacred 2:Run Speed|Run Speed]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of travel
 
*'''[[Sacred 2:Runes|Rune]]''': An item which upgrades a Combat Art, either by [[Sacred 2:Forging|forging]] or memorizing
 
*'''[[Sacred 2:Runes|Rune]]''': An item which upgrades a Combat Art, either by [[Sacred 2:Forging|forging]] or memorizing
*'''Runemaster''': An NPC who can trade runes for other runes (for a price)
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*'''[[Sacred 2:Runes of Protection|Runes of Protection]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]] ([[Sacred 2:Buff|Buff]])
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*'''Runemaster''': An NPC who can trade runes for other [[Sacred 2:Runes|runes]] (for a price)
 
*'''[[Sacred 2:Ruthless Mutilation|Ruthless Mutilation]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Ruthless Mutilation|Ruthless Mutilation]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
  

Revision as of 09:47, 14 September 2013


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This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms, and abbreviations. If there is a specific term you are looking for, or if you want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.


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  • Quest: A task to complete. Quest types include Main, Side, and Character-Specific.
  • Quest Boss: A unique monster who appears at a certain point of a quest
  • Questgiver: An NPC who gives the character tasks (or quests) to complete

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