Difference between revisions of "Sacred 2:Hammers"

From SacredWiki
Jump to navigation Jump to search
(added links, info, formatting)
m
Line 16: Line 16:
 
!70 - Requires Mastery
 
!70 - Requires Mastery
 
|-align="center"
 
|-align="center"
|class="skillslc"|Modifier
+
|class="skillslc"|[[Sacred 2:Item Modifiers|Modifier]]
 
|[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]]
 
|[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]]
 
|[[Sacred 2:Chance to stun opponents|Chance to stun opponents]]
 
|[[Sacred 2:Chance to stun opponents|Chance to stun opponents]]

Revision as of 05:11, 11 January 2014

Hafted Weapons Lore Modifiers for Hammers

Item Level refers to the minimum level the item must be for the modifier to be able to appear. The item level 70 modifier requires the Hafted Weapons mastery for it to be unlocked.

Item Level 1 25 70 - Requires Mastery
Modifier Opponent's armor: Physical Chance to stun opponents Chance to Slow Opponents by 25%


Damage Types

  • Hammers typically deal physical damage, however depending on the weapon they will also deal any of the other damage types. The additional damage types are not restricted to a single one at a time, you can have hammers that have multiple elemental damages, allowing for several different status effects being possible without any additional gear.


Damage

  • Moderate


Types and Skins

Hammers consist of:

  • Hammers
  • Demolishers


Common Hammers



Notable Hammers


Unique Hammers:

Legendary Hammers:

Set Hammers:


See Also