Difference between revisions of "Sacred 2:Jolting Touch"

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* '''Flux ''' - Increases pulse frequency. (33.4% increase in hits per second and thereby damage)
 
* '''Flux ''' - Increases pulse frequency. (33.4% increase in hits per second and thereby damage)
 
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== Native Elemental Damage Type==
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Combat art damage type: Magic
  
 
==Skills==
 
==Skills==
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== Usage Strategies ==
 
== Usage Strategies ==
Combat art damage type: Magic
 
 
 
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Revision as of 15:36, 14 March 2009

08.gif The Temple Guardian clutches his opponent with the left hand immobilizing him and sending out electrical impulses for several seconds. This Combat Art can leech life, heal, regenerate your Combat Arts, as well as reduce damage taken while active.

Aspect

TG_Asp_02.png - Lost Fusion

Modifications

MODicons_12.gif Bronze
  • Payback - Chance to reflect melee damage. (30% + 1% per CA level chance)
  • Life Leech - Leeches back health from target. (5% + 3% per CA level)

MODicons_10.gif Silver
  • Self repair - Minor self healing effect every damage pulse. (5% healed)
  • Voltage - Each damage pulse increases Combat Art regeneration. (2% + 0.1% per CA level (?))

MODicons_08.gif Gold
  • Shelter - Reduces incoming damage while active. (25% + 0.5% per CA level damping)
  • Flux - Increases pulse frequency. (33.4% increase in hits per second and thereby damage)

Native Elemental Damage Type

Combat art damage type: Magic

Skills

The following skills will affect this combat art:

Usage Strategies

...

Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


tgjoltingtouch.jpg