Sacred 2:Pelting Strikes

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Sera_2.gif This is a series of hits directed against one or more enemies. This powerful attack might weaken or even disarm the opponent.

This is a Weapon Damage Based Combat Art.


Sera_AspS_01.png - Exalted Warrior

Innate Abilities (Lvl 1) Physical.png

  • Multi Hit Combat Art that attacks a single foe several times, and auto-targets additional foes if the first dies.
  • Total Damage: 14-14 Physical (unarmed)
  • Multiplies all damage types of the equipped weapon.
  • Has an innate bonus to attack rating (20 + 25*CA-Lvl.)
  • Regeneration Time: 5.0 seconds


See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze

MODicons_10.gif Silver

MODicons_08.gif Gold
  • Precision - Increases the chance to land critical hits. (9.9% + 0.1% per CA level chance)
  • Indentation - A successful hit temporarily reduces the target's armor class. (Opponent's Armor: Physical -50 + 1 per CA level decrease (guess))
Pelting Strikes without Modifications

Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

Usage Strategies

  • This can be used by all different forms of weapons.
  • One-handed weapons will allow more hits made, where as two-handed weapons hit 2 or 3 times.
  • Works well against groups and single targets (bosses).
  • Pelting Strikes can be used in a combo for great success with Soul Hammer and/or Assailing Somersault.

Pros and Cons


  • Very effective in any encounter
  • Combined with a high regen per hit, it is possible for a single usage to recharge all of the users Combat Arts


  • Requires a weapon
  • As a weapon-based combat art, it can miss

Stats Chart

  • Duration (which?) is 1.5 + 0.01*CA-Lvl.
  • Weapon damage multiplier is 0.9 + 0.003*CA-Lvl and 1.05 + 0.004*CA-Lvl with Thrust.
  • Damage modifier is increased by 32 + 8*CA-Lvl percentage points.

See Also