Difference between revisions of "Sacred 2:Recovery Elixir"

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=== Recovery Elixir ===
 
=== Recovery Elixir ===
 
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Recovery Elixir [[Sacred 2:Potions and Trophies#Potions|potions]] significantly reduce the amount of received poison/burn type damage, thus preventing some of it from damaging the health bar. The amount is based on player's total hitpoints.
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Recovery Elixir [[Sacred 2:Potions|potions]] significantly reduce the amount of received poison/burn type damage, thus preventing some of it from damaging the health bar. The amount is based on player's total hitpoints.
  
  

Revision as of 06:49, 22 January 2009

Recovery Elixir


Recovery Elixir potions significantly reduce the amount of received poison/burn type damage, thus preventing some of it from damaging the health bar. The amount is based on player's total hitpoints.


__ Duration: instant

__ Effect: Neutralize DoT by an amount that equals to a percentage of player's total hitpoints:

Potion Bronze Silver Gold Platinum Niobium
recovery_small.png Light Recovery Elixir 50% 25% 17% 12% 9%
recovery_medium.png Recovery Elixir 87% 44% 29% 22% 17%
recovery_big.png Strong Recovery Elixir 125% 62% 41% 31% 25%

For example, if a character has 100 hitpoints, a Light Recovery Elixir can neutralize 50 points of Damage over Time in Bronze difficulty.


Alchemy skill increases the effect of Recovery Elixirs, the amount of damage they can neutralize. At skill level 75, for example:

Potion Bronze Silver Gold Platinum Niobium
recovery_small.png Light Recovery Elixir 95% 47% 31% 24% 19%
recovery_medium.png Recovery Elixir 166% 83% 55% 42% 33%
recovery_big.png Strong Recovery Elixir 237% 118% 79% 59% 47%