Difference between revisions of "Sacred 2:Runes of Protection"

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==Innate Abilities (Lvl 1)==
 
==Innate Abilities (Lvl 1)==
* Damage: [IMG]http://i912.photobucket.com/albums/ac324/wraithking280878/dm%20combat%20arts/RunesofProtection.jpg[/IMG]
+
* Regeneration to all Combat Arts:+34.6%
 +
* Resistance Bonus:25
 +
* Block Chance Combat Arts:22.1%
 +
* Chance to Stun the Target:33.7%
 
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Revision as of 09:04, 6 November 2009

runes_of_protection.gif (buff) A magic armour that offers protection from melee attacks and spells (+physical armour, Block Chance: Combat Arts & chance to stun the target).

Aspect

DM_Asp_03.gif - Mentalism

Innate Abilities (Lvl 1)

  • Regeneration to all Combat Arts:+34.6%
  • Resistance Bonus:25
  • Block Chance Combat Arts:22.1%
  • Chance to Stun the Target:33.7%

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Protection - Increases protection from physical damage.
  • Awe - Increases the chance to stun the target.

MODicons_10.gif Silver
  • Protection - Increases protection from physical damage.
  • Stone Skin - Increased chance to block missiles.

MODicons_08.gif Gold
  • Flux - Reduces the costs to keep up the runes.
  • Runes - Increases the chance to block spells.

Skills and Attributes

Usage Strategies

Combo Recommendations

Pros and Cons

Pros


Cons


Stats Chart