Sacred 2:Seraphim Unique Mount Statistics

From SacredWiki
Revision as of 15:50, 10 July 2009 by Ryanrocker1217 (talk | contribs) (New page: The average cost, evasion bonus, amount added to rider's max hit points, and the rider's increased defense value for the Seraphim's saber-toothed tiger are shown in the table below. '''*P...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

The average cost, evasion bonus, amount added to rider's max hit points, and the rider's increased defense value for the Seraphim's saber-toothed tiger are shown in the table below.

*Please Note- that the evasion bonus will only apply to the tiger that offers the evasion bonus, the Exalted Warrior bonus will only apply to the tiger that offers the Exalted Warrior Combat Art Regeneration bonus, and so forth.

All four Tigers will offer increased defense values as well as a bonus to health points.

Three Tigers for the Seraphim offer bonuses to the following aspects:

The fourth Sabertooth Tiger does not modify regeneration times, but offers increased evasion value against opponents.

All of these numbers are AVERAGES, so do not be surprised if your mount offers slightly higher or lower values for all categories.

Character Level Average Cost Evasion Exalted Warrior CA Regeneration Celestial Magic CA Regeneration Revered Technology CA Regeneration Rider's Max Hit Points Defense Value
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19 132,474 +13.6% -33.3% -33.3% -33.3% +21.8% +4.6%
20 158,229 +13.6% -33.3% -33.3% -33.3% +22% +4.8%
21 172,726 +13.8% -33.3% -33.3% -33.3% +22.1% +4.9%
22 200,933 +13.8% -33.3% -33.3% -33.3% +22.2% +5%
23 204,528 +13.9% -33.3% -33.3% -33.3% +22.3% +5%
24 207,299 +14% -33.3% -33.3% -33.3% +22.3% +5.1%
25 247,427 +14% -33.3% -33.3% -33.3% +22.5% +5.1%
26 261,748 +14.1% -33.3% -33.3% -33.3% +22.6% +5.3%
27 264,760 +14.1% -33.3% -33.3% -33.3% +22.7% +5.4%
28 304,896 +14.1% -33.3% -33.3% -33.3% +22.8% +5.5%
29 345,628 +14.3% -33.3% -33.3% -33.3% +22.8% +5.5%
30 351,613 +14.3% -33.3% -33.3% -33.3% +23% +5.5%
31 401,825 +14.1% -33.3% -33.3% -33.3% +23.1% +5.6%
32 422,855 +14.3% -33.3% -33.3% -33.3% +23.2% +5.8%
33 460,560 +14.5% -33.3% -33.3% -33.3% +23.3% +5.9%
34
35
36
37
38
39
40
41 681,284 +15% -33.3% -33.3% -33.3% +24.1% +6.5%
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101


The table below refers to the penalty added to all combat arts for riding your unique mount. This penalty is balanced out if you choose the mount that goes with a specific Combat Art aspect. The numbers increase and decrease according to the following:

  • Riding Skill
  • Runes Used

There are other factors that contribute to these stats but they are still being researched. The Mount level refers to how many levels your mount is above your level. (0 means that the mount is the same level as you) The multiple numbers in each column show all the different penalties recorded for that mount level.

Mount Level All Combat Arts Regeneration
0 +30.0%
+1 +31.0%, +31.1%, +31.3%, +31.5%
+2 +31.8%, +32.0%, +32.1%, +32.2%,+32.4%, +32.7%, +33.0%, +33.1%
+3 +32.7%, +32.9%, +33.1%