Sacred 2:Shadow Warrior

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ShadowWarriorPage.jpg

As a champion of all forms of combat, the Shadow Warrior is proficient in hand-to-hand battles and has mastered powerful armed techniques. Having come into contact with the underworld in the past, he can also call upon fallen comrades to assist him.

Humans are former slaves of the Elves. They were entrusted to the Elves so that they might become civilized, just as the Seraphim used to civilize the Elves. Currently, they do not have any power in Ancaria. They are obedient laborers, assisting the Elves in building their palaces, erecting sacred buildings for the High Priests and cultivating the fields. Frequently, an Elven Lord requires more troops than T-Energy can provide. In these cases, he has no choice but to literally pluck Humans from the fields. Each Elven Lord has a small group of Human elite fighters in order to drill and shape these troops and lead them into battle: the Shadow Warriors.

The Shadow Warrior is an experienced fighter. He is well armored and his skills include proficiency in all available slashing, crushing and pole arm weapons. His self-discipline is renowned. Powered by all these attributes, he excels at battling T-Energy creatures.

When a Shadow Warrior falls in battle, he may be reanimated by an ancient magical spell, which will render him undead, but even more powerful than before. The ritual of giving ‘life’ back to a Shadow Warrior is potentially dangerous for the caster, as the summoned soul often has no desire to be revived and will attempt to resist the reanimation. If the spell-caster makes just one small mistake, the Shadow Warrior will renounce the magic user, kill him, and then wander the lands of Ancaria, undead, with his own free will.


The Shadow Warrior

The Shadow Warrior has fulfilled his duty. He has fallen during battle for a High Elf Lord and has been admitted to the Elysium. Knowing full well that he was one of the best of his trade, the High Elf Lord decides to bring the Shadow Warrior back from the realm of the dead by using T-Energy in order to secure his services beyond the boundaries of death itself. However, the conjuring ceremony goes spectacularly wrong as the summoned soul successfully defies the spell caster. Enraged because he has been torn away from the eternal paradise of the Elysium, he proceeds to kill everyone who participated in the ceremony, freeing himself from the potential ties that might bind him.

With this freedom, the warrior has but one goal: to leave this world once more and return to the Elysium; however, he is now a creature of T-Energy, rendering him unable to do so. His only choice is to destroy the Great Machine in order to stop the stream of T-Energy. The T-Energy within him would thus dissolve and end his unholy existence. If he were to die in his current form, he would be eternally bound to the perdition of the T-Energy stream.

As a free creature, he must now make a choice. He can fight for peace in Ancaria and destroy the Great Machine controlling all T-Energy within Ancaria, which would also drain the T-Energy within him and therefore bring a tranquil end to his unholy life. Alternatively, he could seek revenge upon the people who caused his misery and use the Great Machine to attain ultimate power and immortality.

Shadow Warrior Skills

All skills in the left column below may be chosen as soon as a character reaches level two. All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.


Combat Art Skills:

[u]Primary:[/u]
astrallordlore.gif Astral Lord Lore
Increases damage, critical chance and cast speed for this aspect
deathwarriorfocus.gif Death Warrior Focus
Improves regeneration and raises max Combat Art level for this aspect
malevolentchampionfocus.gif Malevolent Champion Focus
Improves regeneration and raises maximum Combat Art level for this aspect
astrallordfocus.gif Astral Lord Focus
Improves regeneration and raises maximum Combat Art level for this aspect
[u]Secondary:[/u]
combatdiscipline.gif Combat Discipline
Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo
concentration.gif Concentration
Gives an additional buff slot & improves regeneration for all Combat Arts
ancientmagic.gif Ancient Magic
Increases damage for spells


Offensive skills:

[u]Primary:[/u]
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit and max item level usable without penalties with these weapons
haftedweapons.gif Hafted Weapons
Increases attack speed, chance to hit and max item level usable without penalties with these weapons
polearms.gif Pole Arms
Increases attack speed, chance to hit and max item level usable without penalties with these weapons
tacticslore.gif Tactics Lore
Increases damage with all weapons
[u]Secondary:[/u]
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit and max item level usable without penalties with these weapons
dualwield.gif Dual wield
Allows you to wield two single-handed weapons
speedlore.gif Speed Lore
Increases attack and defense and run speed
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (eg, burning with fire damage) on monsters


Defensive Skills:

[u]Primary:[/u]
shieldlore.gif Shield Lore
Still unknown, possibly increases defense and maximum item level without penalties
armorlore.gif Armour Lore
Improves your resists and increases maximum item level without penalties
constitution.gif Constitution
Increases health and health regeneration
combatreflexes.gif Combat Reflexes
Improves player's Evasion statistic (chance to dodge attacks) & reduces the chance that the character will get hit with a critical hit from a monster
[u]Secondary:[/u]
spellresistance.gif Spell Resistance
Increases your resistance to spells
toughness.gif Toughness
Improves your resists and provides minimal % damage mitigation
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown)


General skills:

[u]Primary:[/u]
riding.gif Riding
Improves player's mount's Combat Arts as well as the level of Mount allowed to be used by the player.
blacksmith.gif Blacksmith
Allows the player to socket items without having to use a Blacksmith
divinedevotion.gif Divine Devotion
Improves regeneration of god-spell
[u]Secondary:[/u]
alchemy.gif Alchemy
Allows player to use certain consumables
enhancedperception.gif Enhanced Perception
Gives the player a better chance of "seing" invisible monsters as well as "magical hiding places"


Aspects

  • Death Warrior
  • Malevolent Champion
  • Astral Lord


Shadow Warrior Combat Arts

Aspects_Layer8.gif

Aspect
Death Warrior


Demonic Blow

DemonicBlow.png

Scything Sweep

ScythingSweep.png

Ruinous Onslaught

Icon_21.png

Rousing Command

RousingCommand.png

Grim Resilience ([u]Buff[/u])

Icon_46.png

Aspects_Layer9.gif

Aspect
Malevolent Champion


Frenzied Rampage

Icon_75.png

Belligerent Vault

BelligerentVault.png

Augmenting Guidon

Icon_87.png

Killing Spree

KillingSpree.png

Reflective Emanation ([u]Buff[/u])

ReflectiveEmenation.png

Aspects_Layer10.gif

Aspect
Astral Lord


Spectral Hand

Icon_151.png

Skeletal Fortification

Icon_141.png

Rallied Souls

RalliedSouls.png

Shadow Veil

ShadowVeil.png

Nether Allegiance ([u]Buff[/u])

NetherAllegiance.png


Special Mount: Hellhound

The Shadow Warrior has a special mount at his command: the Hellhound. It is slower than a horse, but much stronger in close combat. When the Shadow Warrior rides the Hellhound, it is able to adopt some of the fighting skills of the Shadow Warrior very effectively. It will attack with bites and kicks, and ‘Ruinous Onslaught’ will become far more devastating from atop the Hellhound.

The Hellhound will increase protection values for some combat arts while others will be more effective, and it also provides increased mobility. In spectral form, the Hellhound becomes invisible, which can provide many advantages for tactical approaches in battle. Therefore, the Hellhound is an indispensable companion for the Shadow Warrior.

Caution! Pre-Release Information, may vary, be changed or be canceled. Must be verified after Demo or Full-Release!


Shadow Warrior Dark Path

th_shadowwarrior.jpg


Shadow Warrior Light Path

th_shadowwarriorlight.jpg