Difference between revisions of "Sacred 2:Skills"

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*A player can gain a total of 911 skill points ''to spend'' on skills. ((3 * 1) + (7 * 2) + (13 * 3) + (25 * 4) + (151 * 5) = 911)  
 
*A player can gain a total of 911 skill points ''to spend'' on skills. ((3 * 1) + (7 * 2) + (13 * 3) + (25 * 4) + (151 * 5) = 911)  
 
*1 skill point is granted with each skill choice.  Thus the total possible number of skill points is 911 + 10  = 921
 
*1 skill point is granted with each skill choice.  Thus the total possible number of skill points is 911 + 10  = 921
 +
*Similarly, a player can gain a total of 401 attribute points to spend on attributes. ((48 * 1) + (100 * 2) + (51 * 3) = 401).
  
  

Revision as of 14:14, 6 January 2010

Skills improve the hero's characteristics in many different ways. Each character class has different skills. On reaching the next experience level, the player can distribute additional skill points in order to improve these existing skills. The number of skill points gained depends on the level of the hero. These abilities are very powerful and they should be chosen carefully depending on the character class and the preferred style of playing. Players can choose a maximum of ten skills.

  • Players of all classes will receive a new skill choice at the levels: 2, 3, 5, 8, 12, 18, 25, 35, 50 and 65.
  • One additional weapon slot and Combat Art slot are granted at the levels: 3, 5, 10 and 20
  • Between level 1-4 One skill point is gained per level up.
  • Between level 5-11 Two skill points are gained per level up.
  • Between level 12-24 Three skill points are gained per level up.
  • Between level 25-49 Four skill points are gained per level up.
  • Between level 50-200 Five skill points are gained per level up.
  • A player can gain a total of 911 skill points to spend on skills. ((3 * 1) + (7 * 2) + (13 * 3) + (25 * 4) + (151 * 5) = 911)
  • 1 skill point is granted with each skill choice. Thus the total possible number of skill points is 911 + 10 = 921
  • Similarly, a player can gain a total of 401 attribute points to spend on attributes. ((48 * 1) + (100 * 2) + (51 * 3) = 401).


Character Level 1 2 3 5 8 10 12 18 20 25 35 50 65 150 200
New Skill choice given at level:
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# of Skill points gained on level up: 1 2 3 4 5
# of Attribute points gained on level up: 1 2 3
New Weapon/Combat Art Slot at level:
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Combat Art Skills:

ancientmagic.gif Ancient Magic - Increases damage for non-weapon based Combat Arts and reduces the opponent's spell resistance when mastered.


combatdiscipline.gif Combat Discipline - Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts allowed in a combo.


concentration.gif Concentration - Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.

Aspect Skills:

All Primary aspect skills in the left column below may be chosen as soon as a character reaches level two. All Secondary aspect skills in the right column below may be chosen only after a Primary skill from the left column has five "hard" skill points within it which are only given to a player upon gaining a new level.

Dragon Mage

[u]Primary:[/u]
dragonmagiclore.gif Dragon Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
elementalmagiclore.gif Elemental Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
mentalismlore.gif Mentalism Lore
Increases damage, critical chance, and cast speed for this aspect.
[u]Secondary:[/u]
dragonmagicfocus.gif Dragon Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
elementalmagicfocus.gif Elemental Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
mentalismfocus.gif Mentalism Focus
Improves regeneration and raises max Combat Art level for this aspect.

Dryad

[u]Primary:[/u]
capricioushunterfocus.gif Capricious Hunter Focus
Improves regeneration and raises max Combat Art level for this aspect.
cabalisticvoodoolore.gif Cabalistic Voodoo Lore
Increases damage, critical chance, and cast speed for this aspect.
natureweaverlore.gif Nature Weaver Lore
Increases damage, critical chance, and cast speed for this aspect.
[u]Secondary:[/u]
cabalisticvoodoofocus.gif Cabalistic Voodoo Focus
Improves regeneration and raises max Combat Art level for this aspect.
natureweaverfocus.gif Nature Weaver Focus
Improves regeneration and raises max Combat Art level for this aspect.

High Elf

[u]Primary:[/u]
arrantpyromancerlore.gif Arrant Pyromancer Lore
Increases damage, critical chance, and cast speed for this aspect.
mysticstormitelore.gif Mystic Stormite Lore
Increases damage, critical chance, and cast speed for this aspect.
delphicarcanialore.gif Delphic Arcania Lore
Increases damage, critical chance, and cast speed for this aspect.
[u]Secondary:[/u]
arrantpyromancerfocus.gif Arrant Pyromancer Focus
Improves regeneration and raises max Combat Art level for this aspect.
mysticstormitefocus.gif Mystic Stormite Focus
Improves regeneration and raises max Combat Art level for this aspect.
delphicarcaniafocus.gif Delphic Arcania Focus
Improves regeneration and raises max Combat Art level for this aspect.

Inquisitor

[u]Primary:[/u]
gruesomeinquisitionfocus.gif Gruesome Inquisition Focus
Improves regeneration and raises max Combat Art level for this aspect.
astutesupremacylore.gif Astute Supremacy Lore
Increases damage, critical chance, and cast speed for this aspect.
nefariousnetherworldlore.gif Nefarious Netherworld Lore
Increases damage, critical chance, and cast speed for this aspect.
[u]Secondary:[/u]
astutesupremacyfocus.gif Astute Supremacy Focus
Improves regeneration and raises max Combat Art level for this aspect.
nefariousnetherworldfocus.gif Nefarious Netherworld Focus
Improves regeneration and raises max Combat Art level for this aspect.

Seraphim

[u]Primary:[/u]
exaltedwarriorfocus.gif Exalted Warrior Focus
Improves regeneration and raises max Combat Art level for this aspect.
celestialmagiclore.gif Celestial Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
reveredtechnologylore.gif Revered Technology Lore
Increases damage, critical chance, and cast speed for this aspect.
[u]Secondary:[/u]
celestialmagicfocus.gif Celestial Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
reveredtechnologyfocus.gif Revered Technology Focus
Improves regeneration and raises max Combat Art level for this aspect.

Shadow Warrior

[u]Primary:[/u]
astrallordlore.gif Astral Lord Lore
Increases damage, critical chance, and cast speed for this aspect.
deathwarriorfocus.gif Death Warrior Focus
Improves regeneration and raises max Combat Art level for this aspect.
malevolentchampionfocus.gif Malevolent Champion Focus
Improves regeneration and raises max Combat Art level for this aspect.
astrallordfocus.gif Astral Lord Focus
Improves regeneration and raises max Combat Art level for this aspect.
[u]Secondary:[/u]

The Shadow Warrior does not have any Secondary Aspect skills.

Temple Guardian

[u]Primary:[/u]
devoutguardianfocus.gif Devout Guardian Focus
Improves regeneration and raises max Combat Art level for this aspect.
lostfusionlore.gif Lost Fusion Lore
Increases damage, critical chance, and cast speed for this aspect.
sourcewardenlore.gif Source Warden Lore
Increases damage, critical chance, and cast speed for this aspect.
[u]Secondary:[/u]
lostfusionfocus.gif Lost Fusion Focus
Improves regeneration and raises max Combat Art level for this aspect.
sourcewardenfocus.gif Source Warden Focus
Improves regeneration and raises max Combat Art level for this aspect.


Offensive Skills:

damagelore.gif Damage Lore - Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.


dualwield.gif Dual Wield - Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.


haftedweapons.gif Hafted Weapons - Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.


magicstaffs.gif Magic Staffs - Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.

  • Primary skill choice for: Dragon Mage, High Elf, Inquisitor
  • Secondary skill choice for: Seraphim, Dryad
  • With the expansion, this skill now allows a staff user to shoot magic missles as a distance attack. If you have fire damage added, the victim will suffer fire damage over time. Seraphim and Dryad now have this weapon choice as a secondary skill with the expansion.


polearms.gif Pole Arms - Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.


rangedweapons.gif Ranged Weapons - Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.


speedlore.gif Speed Lore - Increases attack and defense, and run speed.


swordweapons.gif Sword Weapons - Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.


tacticslore.gif Tactics Lore - Increases damage and chance for critical hits with all weapons.

Defensive Skills:

armorlore.gif Armor Lore - Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.


combatreflexes.gif Combat Reflexes - Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.


constitution.gif Constitution - Increases health and health regeneration.


pacifism.gif Pacifism - Reduces damage taken in PvP (all possible ramifications still unknown).


shieldlore.gif Shield Lore - Grants the ability to use higher-level shields without penalties and increases their Defense Value.


spellresistance.gif Spell Resistance - Increases resistance to spells and protection from spell-based critical hits.


toughness.gif Toughness - Improves resists and provides minimal % damage mitigation.


wardingenergy.gif Warding Energy Lore - Increases shield energy and damage absorption for Combat Arts that use/create a shield (e.g., Temple Guardian's T-Energy Shroud).

General Skills:

alchemy.gif Alchemy - Enhances the effectiveness of all potions and allows use of certain consumables.


bargaining.gif Bargaining - Item price is displayed in inventory, and merchants will offer more favorable prices and better items.


blacksmith.gif Blacksmith - Allows the player to socket items and exclusive enhancements without having to use a Blacksmith.


divinedevotion.gif Divine Devotion - Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.


enhancedperception.gif Enhanced Perception - Increases chance of "seeing" invisible monsters and "magical hiding places."


riding.gif Riding - Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.