Difference between revisions of "Sacred 2:Survival Bonus and Enemy Levels"

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This table lists the increases in [[Sacred 2:Enemy Levels|Enemy Levels]], as a result of a high [[Sacred 2:Survival Bonus|Survival Bonus]].
 
This table lists the increases in [[Sacred 2:Enemy Levels|Enemy Levels]], as a result of a high [[Sacred 2:Survival Bonus|Survival Bonus]].
  

Latest revision as of 17:16, 4 September 2013

This table lists the increases in Enemy Levels, as a result of a high Survival Bonus.

Information for vanilla Sacred 2, before Ice and Blood

Character Level Bonus to Monster Level
(100% SB)
1-2 +1
3-8 +2
9-14 +3
15-19 +4
20-25 +5
26-31 +6
32-37 +7
38-42 +8
43-48 +9
49-54 +10
55-60 +11
61-66 +12
67-72 +13
73-78 +14
79-83 +15
84-89 +16
90-95 +17
96-100 +18
101-106 +19
107-112 +20
113-118 +21
119-124 +22
125-130 +23
131-136 +24
137-141 +25
142-147 +26
148-153 +27
154-159 +28
160-164 +29
165-170 +30
171-176 +31
177-181 +32
182+* +33

* Maximum enemy levels in the pre-Ice and Blood game are 215-217, all levels from level 183 point will hit the maximum enemy level caps.