Sacred 2:Sword Weapons

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Revision as of 11:24, 16 November 2008 by Antitrust (talk | contribs) (new tables)
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swordweapons.gif Sword Weapons

Improves wielding swords by increasing the chance to hit, as well as Attack Speed. Grants the ability to use higher-level weapons successfully.

  • Attack Value +X
  • Attack Speed +Y%
  • Item level without penalty Z


Skill level 1 10 20 30 40 50 60 70 74 75 80 90 100 110 120 130 140 155 170 185 200
Attack Value: 9 41 71 96 118 137 153 168 173 180 195 221 243 264 282 298 313 332 349 364 377
Attack Speed, +%: 1,9 8,3 14,3 19,2 23,7 27,3 30,7 33,5 34,7 36 39 44,2 48,7 52,7 56,4 59,5 62,5 66,5 69,9 72,9 75,5
Double Hit, +%: - - - - - - - - - 23 24,5 27,1 29,3 31,4 33,2 34,8 36,3 38,2 39,9 41,4 42,7


lsTitle.png
rsTitle.png


Mastery

  • Grants the chance to land double hits.


Properties

  • This skill will unlock weapon attributes that require Sword Weapons skill (like "Attack speed (Sword Weapons)).
  • The bonuses from this skill are replaced by the similar ones from Dual Wield, if you have both skills. This is only the case if you actually equip two weapons.


Breakpoints

  • Item level without penalty is increased by one for every two skill points spent, starting at character level value. It is capped at 250.