Sacred 2:Tactics Lore

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Revision as of 11:31, 16 November 2008 by Antitrust (talk | contribs) (new tables)
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tacticslore.gif Tactics Lore

Increases damage dealt with equipped weapons as well as the chance for Critical Hits. Enables the use of modifications for weapon-based Combat Arts.

  • Damage + x% (refer to table below)
  • Chance for Critical Hits is increased by + y%


Skill level 1 10 20 30 40 50 60 70 74 75 80 90 100 110 120 130 140 155 170 185 200
Damage, +%: 9,8 41,7 71,5 96,9 118,5 137,3 153,6 168,1 173,5 180,8 195,1 221,1 243,8 264,2 282,2 298,3 313,1 332,5 349,5 364,5 377,7
Critical Hit, +%: 0,4 2 3,5 4,8 5,9 6,8 7,6 8,4 8,6 9 9,7 11 12,1 13,2 14,1 14,9 15,6 16,6 17,4 18,2 18,8


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Mastery

  • At Level 75 Tactics lore further increases the chance for Critical Hits.


Properties


Breakpoints

  • The chance for Critical Hit depends on character level. It decreases at every level-up (the table above gives only an example, at character level 200).