Difference between revisions of "Sacred 2:Vitality"

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(added links, see also)
(third attribute)
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{|class="skills" cellspacing="0" style="text-align:center;"
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|-class="skillsth" align="center"
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|style="width:50px; padding: 5px 10px;"|ChfracterLvl||style="padding: 5px 10px;"|hp/InvestedPoint
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|style="width:50px; padding: 5px 10px;"|1||3
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|style="width:50px; padding: 5px 10px;"|50||8
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|style="width:50px; padding: 5px 10px;"|100||13
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|style="width:50px; padding: 5px 10px;"|150||18
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|style="width:50px; padding: 5px 10px;"|200||23
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At highest level it gives about 9000 health points to characters, whoes fully invested on vitality.
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This attribute has a perfect synergy:
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:with "constitution" skill mastery, which greatly increases base hp regeneration.
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:with horses or unique mounts(% increasing of health points)
  
 
===See Also===
 
===See Also===

Revision as of 15:27, 17 March 2014

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Vitality

Increases overall hitpoints and increases the regeneration rate of hitpoints.

Hitpoints XXX

Hitpoints Regeneration XX.X/s

ChfracterLvl hp/InvestedPoint
1 3
50 8
100 13
150 18
200 23

At highest level it gives about 9000 health points to characters, whoes fully invested on vitality. This attribute has a perfect synergy:

with "constitution" skill mastery, which greatly increases base hp regeneration.
with horses or unique mounts(% increasing of health points)

See Also