Difference between revisions of "Sacred 2:Vitality"
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Gogoblender (talk | contribs) (New page: Increases overall hitpoints and reduces their regeneration time. Hitpoints XXX Hitpoints Regeneration XX.X/s) |
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− | Hitpoints XXX Hitpoints Regeneration XX.X/s | + | {|width="100%" |
+ | |width="50px" valign="top" padding="25px"|[[File:Vitality.gif]] | ||
+ | | | ||
+ | == [[Sacred 2:Vitality |Vitality]] == | ||
+ | |||
+ | Increases overall hitpoints and increases the regeneration rate of hitpoints. | ||
+ | |||
+ | '''[[Sacred 2:Max. Hitpoints|Hitpoints]] XXX''' | ||
+ | |||
+ | '''[[Sacred 2:Hitpoint Regeneration|Hitpoints Regeneration]] XX.X/s''' | ||
+ | |} | ||
+ | |||
+ | {|class="skills" cellspacing="0" style="text-align:center;" | ||
+ | |-class="skillsth" align="center" | ||
+ | |style="width:50px; padding: 5px 10px;"|ChfracterLvl||style="padding: 5px 10px;"|hp/InvestedPoint | ||
+ | |- | ||
+ | |style="width:50px; padding: 5px 10px;"|1||3 | ||
+ | |- | ||
+ | |style="width:50px; padding: 5px 10px;"|50||8 | ||
+ | |- | ||
+ | |style="width:50px; padding: 5px 10px;"|100||13 | ||
+ | |- | ||
+ | |style="width:50px; padding: 5px 10px;"|150||18 | ||
+ | |- | ||
+ | |style="width:50px; padding: 5px 10px;"|200||23 | ||
+ | |} | ||
+ | |||
+ | At highest level it gives about 9000 health points to characters, whoes fully invested on vitality. | ||
+ | This attribute has a perfect synergy: | ||
+ | :with "constitution" skill mastery, which greatly increases base hp regeneration. | ||
+ | :with horses or unique mounts(% increasing of health points) | ||
+ | |||
+ | The attribute "vitality" (and constitution skill) offers the highest percentage health points increase for the characters with low base attribute "vitality", i.e. Dryad and High Elf. | ||
+ | |||
+ | ===See Also=== | ||
+ | *[[Sacred 2:Attributes|Attributes]] | ||
+ | *[[Sacred 2:Skills|Skills]] | ||
+ | *[[Sacred 2:Item Modifiers|Item Modifiers]] |
Latest revision as of 09:04, 27 March 2014
VitalityIncreases overall hitpoints and increases the regeneration rate of hitpoints. Hitpoints XXX Hitpoints Regeneration XX.X/s |
ChfracterLvl | hp/InvestedPoint |
1 | 3 |
50 | 8 |
100 | 13 |
150 | 18 |
200 | 23 |
At highest level it gives about 9000 health points to characters, whoes fully invested on vitality. This attribute has a perfect synergy:
- with "constitution" skill mastery, which greatly increases base hp regeneration.
- with horses or unique mounts(% increasing of health points)
The attribute "vitality" (and constitution skill) offers the highest percentage health points increase for the characters with low base attribute "vitality", i.e. Dryad and High Elf.