Difference between revisions of "User:Munera"

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__NOTOC__
  
-- Edited by Sacred Tool - Spawn Values = 150%
+
{|width="100%" style="padding-bottom:50px;"
-- vim:ft=lua ts=2 nu
+
|-valign="top"
-- exported by: konverter@BUILDSERVER
+
|style="border:1px skyblue solid;padding:5px; background-color: #BFD9FF;"|
-- exported at: 07/28/09 20:59:47
+
===[[Image:Seramini.png]] '''[[Sacred 2:Seraphim|Seraphim]]'''===
-- exporter version: 1.0.0.131
+
{|
-- exported to: spawn.txt
+
|[[Image:Mini Sera Asp 01.png]] '''[[Sacred 2:Exalted Warrior|Exalted Warrior]]''' ||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEsh.gif [[Sacred 2:Soul Hammer|Soul Hammer]]
  
 +
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEps.gif [[Sacred 2:Pelting Strikes|Pelting Strikes]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEas.gif [[Sacred 2:Assailing Somersault|Assailing Somersault]]
  
mgr.addSpawn (0,58,-1,{ -- Kristallregion Gartor
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEda.gif [[Sacred 2:Dashing Alacrity|Dashing Alacrity]]
total_density = 1750,
 
layermap_id = 3,
 
{2500,4,"",0,0,0,0},
 
{2501,1,"",0,0,1,0},
 
{2500,2,"",0,0,2,0},
 
{2501,1,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSEbs.gif [[Sacred 2:Battle Stance|Battle Stance]]
 +
|-
 +
|colspan=2|
 +
----
 +
|-
 +
|[[Image:Mini Sera Asp 02.png]] '''[[Sacred 2:Celestial Magic|Celestial Magic]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEbs-1.gif [[Sacred 2:Baneful Smite|Baneful Smite]]
  
mgr.addSpawn (1,52,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SErp.gif [[Sacred 2:Radiant Pillar|Radiant Pillar]]
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
  
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEib.gif [[Sacred 2:Instill Belief|Instill Belief]]
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEhr.gif [[Sacred 2:Hallowed Restoration|Hallowed Restoration]]
  
mgr.addSpawn (1,52,0,{ -- Crystalregion Dragonflys
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSEcb.gif [[Sacred 2:Cleansing Brilliance|Cleansing Brilliance]]
total_density = 500,
+
|-
layermap_id = 1,
+
|colspan=2|
{2041,10,"",0,0,0,0},
+
----
{2042,1,"",0,0,1,0},
+
|-
} )
+
|[[Image:Mini Sera Asp 03.png]] '''[[Sacred 2:Revered Technology|Revered Technology]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEaw.gif [[Sacred 2:Archangel's Wrath|Archangel's Wrath]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEfn.gif [[Sacred 2:Flaring Nova|Flaring Nova]]
  
mgr.addSpawn (1,52,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SEdp.gif [[Sacred 2:Divine Protection|Divine Protection]]
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSEwe.gif [[Sacred 2:Warding Energy|Warding Energy]]
  
mgr.addSpawn (1,53,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSEbfg.gif [[Sacred 2:BeeEffGee|BeeEffGee]]
total_density = 1750,
+
|}
layermap_id = 3,
+
|style="border:1px orange solid;padding:5px; background-color: #FFEEBF;"|
{2050,5,"",0,0,1,0},
+
===[[Image:SWmini.png]] '''[[Sacred 2:Shadow Warrior|Shadow Warrior]]'''===
{2041,2,"",0,0,2,0},
+
{|
{2042,1,"",0,0,3,0},
+
|[[Image:Mini SW Asp 01.png]] '''[[Sacred 2:Death Warrior|Death Warrior]]'''
{2115,2,"",0,0,1,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWdb.gif [[Sacred 2:Demonic Blow|Demonic Blow]]
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWss.gif [[Sacred 2:Scything Sweep|Scything Sweep]]
  
mgr.addSpawn (1,53,0,{ -- Crystalregion Dragonflys
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWrc.gif [[Sacred 2:Rousing Command|Rousing Command]]
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWro.gif [[Sacred 2:Ruinous Onslaught|Ruinous Onslaught]]
  
mgr.addSpawn (1,53,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSWgr.gif [[Sacred 2:Grim Resilience|Grim Resilience]]
total_density = 1000,
+
|-
layermap_id = 2,
+
|colspan=2|
{2060,5,"",0,0,0,0},
+
----
{2069,10,"",0,0,1,0},
+
|-
} )
+
|[[Image:Mini SW Asp 02.png]]''' [[Sacred 2:Malevolent Champion|Malevolent Champion]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWfr.gif [[Sacred 2:Frenzied Rampage|Frenzied Rampage]]
  
--Hier war ich
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWbv.gif [[Sacred 2:Belligerent Vault|Belligerent Vault]]
  
mgr.addSpawn (1,54,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWag.gif [[Sacred 2:Augmenting Guidon|Augmenting Guidon]]
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWks.gif [[Sacred 2:Killing Spree|Killing Spree]]
  
mgr.addSpawn (1,54,0,{ -- Crystalregion Dragonflys
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSWre.gif [[Sacred 2:Reflective Emanation|Reflective Emanation]]
total_density = 500,
+
|-
layermap_id = 1,
+
|colspan=2|
{2041,10,"",0,0,0,0},
+
----
{2042,1,"",0,0,1,0},
+
|-
} )
+
|[[Image:Mini SW Asp 03.png]] '''[[Sacred 2:Astral Lord|Astral Lord]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWsh.gif [[Sacred 2:Spectral Hand|Spectral Hand]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWsf.gif [[Sacred 2:Skeletal Fortification|Skeletal Fortification]]
  
mgr.addSpawn (1,54,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWrs.gif [[Sacred 2:Rallied Souls|Rallied Souls]]
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/SWsv.gif [[Sacred 2:Shadow Veil|Shadow Veil]]
  
mgr.addSpawn (1,55,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffSWna.gif [[Sacred 2:Nether Allegiance|Nether Allegiance]]
total_density = 1750,
+
|}
layermap_id = 3,
+
|style="border:1px green solid;padding:5px; background-color: #BCED91;"|
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
===[[Image:Drymini.png]] [[Sacred 2:Dryad|'''Dryad''']]===
 +
{|
 +
|[[Image:Mini DRY Asp 01.png]] '''[[Sacred 2:Capricious Hunter|Capricious Hunter]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRri.gif [[Sacred 2:Ravaged Impact|Ravaged Impact]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRda.gif [[Sacred 2:Darting Assault|Darting Assault]]
  
mgr.addSpawn (1,55,0,{ -- Crystalregion Dragonflys
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRff.gif [[Sacred 2:Forest Flight|Forest Flight]]
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRdd.gif [[Sacred 2:Dust Devil|Dust Devil]]
  
mgr.addSpawn (1,55,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffDRsp.gif [[Sacred 2:Sinister Predator|Sinister Predator]]
total_density = 1750,
+
|-
layermap_id = 2,
+
|colspan=2|
{2068,3,"",0,0,0,0},
+
----
{2064,1,"",0,0,1,0},
+
|-
{2066,2,"",0,0,2,0},
+
|[[Image:Mini DRY Asp 02.png]] '''[[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]]'''
{2063,5,"",0,0,3,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRtt.gif [[Sacred 2:Twisted Torment|Twisted Torment]]
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRvd.gif [[Sacred 2:Viperish Disease|Viperish Disease]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRbc.gif [[Sacred 2:Black Curse|Black Curse]]
  
mgr.addSpawn (1,56,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRmt.gif [[Sacred 2:Malicious Totem|Malicious Totem]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffDRma.gif [[Sacred 2:Moribund Animus|Moribund Animus]]
 +
|-
 +
|colspan=2|
 +
----
 +
|-
 +
|[[Image:Mini DRY Asp 03.png]] '''[[Sacred 2:Nature Weaver|Nature Weaver]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRel.gif [[Sacred 2:Edaphic Lances|Edaphic Lances]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRtv.gif [[Sacred 2:Tangled Vine|Tangled Vine]]
  
mgr.addSpawn (1,56,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRgt.gif [[Sacred 2:Goldenglade Touch|Goldenglade Touch]]
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRam.gif [[Sacred 2:Acute Mind|Acute Mind]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffDRab.gif [[Sacred 2:Ancient Bark|Ancient Bark]]
 +
|}
 +
|-valign="top"
 +
|style="border:1px blue solid;padding:5px; background-color: #BFC6FF;"|
 +
===[[Image:HEmini.png]] '''[[Sacred 2:High Elf|High Elf]]''' ===
 +
{|
 +
|[[Image:Mini HE Asp 01.png]] '''[[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEaf.gif [[Sacred 2:Ancestral Fireball|Ancestral Fireball]]
  
mgr.addSpawn (1,57,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEbt.gif [[Sacred 2:Blazing Tempest|Blazing Tempest]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEis-2.gif [[Sacred 2:Incendiary Shower|Incendiary Shower]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffHEfd.gif [[Sacred 2:Fire Demon|Fire Demon]]
  
mgr.addSpawn (1,57,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffHEis.gif [[Sacred 2:Incandescent Skin|Incandescent Skin]]
total_density = 1750,
+
|-
layermap_id = 2,
+
|colspan=2|
{2068,3,"",0,0,0,0},
+
----
{2064,1,"",0,0,1,0},
+
|-
{2066,2,"",0,0,2,0},
+
|[[Image:Mini HE Asp 03.png]]'''[[Sacred 2:Mystic Stormite|Mystic Stormite]]'''
{2063,5,"",0,0,3,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEff.gif [[Sacred 2:Frost Flare|Frost Flare]]
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEgt.gif [[Sacred 2:Glacial Thorns|Glacial Thorns]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HErn.gif [[Sacred 2:Raging Nimbus|Raging Nimbus]]
  
mgr.addSpawn (1,58,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEcs-3.gif [[Sacred 2:Cascading Shroud|Cascading Shroud]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffHEcs.gif [[Sacred 2:Crystal Skin|Crystal Skin]]
 +
|-
 +
|colspan=2|
 +
----
 +
|-
 +
|[[Image:Mini HE Asp 02.png]] '''[[Sacred 2:Delphic Arcania|Delphic Arcania]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEcs-1.gif [[Sacred 2:Cobalt Strike|Cobalt Strike]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEmc.gif [[Sacred 2:Magic Coup|Magic Coup]]
  
mgr.addSpawn (1,58,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEss.gif [[Sacred 2:Shadow Step|Shadow Step]]
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEem.gif [[Sacred 2:Expulse Magic|Expulse Magic]]
  
mgr.addSpawn (1,60,0,{ -- Kristallregion III
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffHEgi.gif [[Sacred 2:Grand Invigoration|Grand Invigoration]]
total_density = 1750,
+
|}
layermap_id = 3,
+
|style="border:1px darkred solid;padding:5px; background-color: #ffe3e3;"|
{2009,4,"",0,0,1,0},
+
===[[Image:Inqmini.png]] '''[[Sacred 2:Inquisitor|Inquisitor]]''' ===
{2041,4,"",0,0,2,0},
+
{|
{2002,4,"",0,0,0,0},
+
|[[Image:Mini INQ Asp 01.png]] '''[[Sacred 2:Gruesome Inquisition|Gruesome Inquisition]]'''
{2003,2,"",0,0,0,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INce.gif [[Sacred 2:Callous Execution|Callous Execution]]
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INrm.gif [[Sacred 2:Ruthless Mutilation|Ruthless Mutilation]]
  
mgr.addSpawn (1,60,0,{ -- Kristallregion III
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INmp.gif[[Sacred 2:Mortifying Pillory|Mortifying Pillory]]
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INff.gif [[Sacred 2:Frenetic Fervor|Frenetic Fervor]]
  
mgr.addSpawn (2,54,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffINpc.gif [[Sacred 2:Purifying Chastisement|Purifying Chastisement]]
total_density = 1750,
+
|-
layermap_id = 3,
+
|colspan=2|
{2050,5,"",0,0,1,0},
+
----
{2041,2,"",0,0,2,0},
+
|-
{2042,1,"",0,0,3,0},
+
|[[Image:Mini INQ Asp 02.png]] '''[[Sacred 2:Astute Supremacy|Astute Supremacy]]'''
{2115,2,"",0,0,1,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INla.gif [[Sacred 2:Levin Array|Levin Array]]
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INcm.gif [[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]]
  
mgr.addSpawn (2,54,0,{ -- Crystalregion Dragonflys
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INrt.gif [[Sacred 2:Raving Thrust|Raving Thrust]]
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INzd.gif [[Sacred 2:Zealous Doppelganger|Zealous Doppelganger]]
  
mgr.addSpawn (2,54,0,{ -- Kristallregion V
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffINrp.gif [[Sacred 2:Reverse Polarity|Reverse Polarity]]
total_density = 1000,
+
|-
layermap_id = 2,
+
|colspan=2|
{2060,5,"",0,0,0,0},
+
----
{2069,10,"",0,0,1,0},
+
|-
} )
+
|[[Image:Mini INQ Asp 03.png]] '''[[Sacred 2:Nefarious Netherworld|Nefarious Netherworld]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INds.gif [[Sacred 2:Dislodged Spirit|Dislodged Spirit]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INpd.gif [[Sacred 2:Paralyzing Dread|Paralyzing Dread]]
  
mgr.addSpawn (2,55,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INis.gif [[Sacred 2:Inexorable Subjugation|Inexorable Subjugation]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/Inq/INed.gif [[Sacred 2:Eruptive Desecration|Eruptive Desecration]]
  
mgr.addSpawn (2,55,0,{ -- Crystalregion Dragonflys
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffINsr.gif [[Sacred 2:Soul Reaver|Soul Reaver]]
total_density = 500,
+
|}
layermap_id = 1,
+
|style="border:1px green solid;padding:5px; background-color: #D2BFFF;"|
{2041,10,"",0,0,0,0},
+
===[[Image:TGmini.png]] '''[[Sacred 2:Temple Guardian|Temple Guardian]]'''===
{2042,1,"",0,0,1,0},
+
{|
} )
+
|[[Image:Mini TG Asp 01.png]] '''[[Sacred 2:Devout Guardian|Devout Guardian]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGdb.gif [[Sacred 2:Dedicated Blow|Dedicated Blow]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGbe.gif [[Sacred 2:Battle Extension|Battle Extension]]
  
mgr.addSpawn (2,55,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGds.gif [[Sacred 2:Deathly Spears|Deathly Spears]]
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGca.gif [[Sacred 2:Combat Alert|Combat Alert]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffTGts.gif [[Sacred 2:T-Energy Shroud|T-Energy Shroud]]
 +
|-
 +
|colspan=2|
 +
----
 +
|-
 +
|[[Image:Mini TG Asp 02.png]] '''[[Sacred 2:Lost Fusion|Lost Fusion]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGad.gif [[Sacred 2:Amplifying Discharge|Amplifying Discharge]]
  
mgr.addSpawn (2,56,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGfem.gif [[Sacred 2:Furious Emblazer|Furious Emblazer]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGjt.gif [[Sacred 2:Jolting Touch|Jolting Touch]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGab.gif [[Sacred 2:Archimedes Beam|Archimedes Beam]]
  
mgr.addSpawn (2,56,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGpl.gif [[Sacred 2:Propelled Levitation|Propelled Levitation]]
total_density = 1750,
+
|-
layermap_id = 2,
+
|colspan=2|
{2068,3,"",0,0,0,0},
+
----
{2064,1,"",0,0,1,0},
+
|-
{2066,2,"",0,0,2,0},
+
|[[Image:Mini TG Asp 03.png]] '''[[Sacred 2:Source Warden|Source Warden]]'''
{2063,5,"",0,0,3,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGpm.gif [[Sacred 2:Primal Mutation|Primal Mutation]]
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGfe.gif [[Sacred 2:Fiery Ember|Fiery Ember]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGie.gif [[Sacred 2:Icy Evanescence|Icy Evanescence]]
  
mgr.addSpawn (2,57,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGcg.gif [[Sacred 2:Charged Grid|Charged Grid]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffTGuf.gif [[Sacred 2:Untouchable Force|Untouchable Force]]
 +
|}
 +
|-valign="top"
 +
|
 +
|style="border:1px red solid;padding:5px; background-color: #FFDCBF;"|
 +
===[[Image:DMmini.png]] '''[[Sacred 2:Dragon Mage|Dragon Mage]]'''===
 +
{|
 +
|[[Image:Mini DM Asp 01.png]] '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMdb.gif [[Sacred 2:Dragon Berserk|Dragon Berserk]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMdm.gif [[Sacred 2:Dragon Form|Dragon Form]]
  
mgr.addSpawn (2,57,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMds.gif [[Sacred 2:Dragon Strike|Dragon Strike]]
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMef.gif [[Sacred 2:Eternal Fire|Eternal Fire]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffDMf.gif [[Sacred 2:Familiar|Familiar]]
 +
|-
 +
|colspan=2|
 +
----
 +
|-
 +
|[[Image:Mini DM Asp 02.png]] '''[[Sacred 2:Elemental Magic|Elemental Magic]]'''
 +
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMd.gif [[Sacred 2:Destroyer|Destroyer]]
  
mgr.addSpawn (2,58,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMgw.gif [[Sacred 2:Gust of Wind|Gust of Wind]]
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMmb.gif [[Sacred 2:Magic Barrier|Magic Barrier]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMt.gif [[Sacred 2:Tornado|Tornado]]
  
mgr.addSpawn (2,58,0,{ -- Kristallregion IV
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffDMp.gif [[Sacred 2:Protector|Protector]]
total_density = 1750,
+
|-
layermap_id = 2,
+
|colspan=2|
{2068,3,"",0,0,0,0},
+
----
{2064,1,"",0,0,1,0},
+
|-
{2066,2,"",0,0,2,0},
+
|[[Image:Mini DM Asp 03.png]] '''[[Sacred 2:Mentalism|Mentalism]]'''
{2063,5,"",0,0,3,0},
+
||http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMms.gif [[Sacred 2:Mind Strike|Mind Strike]]
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
  
} )
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMeb.gif [[Sacred 2:Energy Blaze|Energy Blaze]]
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMm.gif [[Sacred 2:Maelstrom|Maelstrom]]
  
mgr.addSpawn (2,60,0,{ -- Kristallregion III
+
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMdt.gif [[Sacred 2:Combat Trance|Combat Trance]]
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
  
--Enter your comment here
+
http://www.sacredwiki.org/images/Sacred_2/Icon/buffDMr.gif [[Sacred 2:Runes of Protection|Runes of Protection]]
 
+
|}
mgr.addSpawn (2,60,0,{ -- Kristallregion III
+
|}
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (2,61,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (2,61,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,31,0,{ -- Scarabaeeus Spawn Wasteland Big
 
total_density = 1000,
 
layermap_id = 3,
 
{1232,1,"",0,0,1,0},
 
{1233,5,"",0,0,1,0},
 
{1456,1,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,31,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--
 
 
 
mgr.addSpawn (3,31,-1,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Hier war ich
 
 
 
mgr.addSpawn (3,31,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
 
 
 
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,51,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,51,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,51,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,52,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,52,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,52,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,53,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,53,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,53,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,54,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,54,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,54,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,55,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,55,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,55,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,57,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,57,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,58,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,58,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,60,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,60,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,61,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,61,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,62,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (3,62,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,25,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,26,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,26,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,26,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,30,0,{ -- Scarabaeeus Spawn Wasteland Big
 
total_density = 1000,
 
layermap_id = 3,
 
{1232,1,"",0,0,1,0},
 
{1233,5,"",0,0,1,0},
 
{1456,1,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0}, {367,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,30,0,{ -- Templeguardians Wasteland Elite
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,4,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,30,-1,{ -- Templeguardians Wasteland Elite
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,4,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,30,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
{1085,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,31,0,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,31,0,{ -- Scarabaeeus Spawn Wasteland Big
 
total_density = 1000,
 
layermap_id = 3,
 
{1232,1,"",0,0,1,0},
 
{1233,5,"",0,0,1,0},
 
{1456,1,"",0,0,0,0},
 
{1233,5,"",0,0,0,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0}, {367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,31,-1,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,31,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
{1085,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,51,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,51,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,51,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,52,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,52,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,52,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,53,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,53,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,53,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,54,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,54,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,54,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,57,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,57,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,58,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,58,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,60,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,60,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,61,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,61,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,62,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (4,62,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,22,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,24,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,24,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,25,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,25,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,26,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,26,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,27,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,27,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,30,-1,{ -- Templeguardians Wasteland Elite
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,4,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,30,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
} )
 
 
 
--Hier war ich
 
 
 
mgr.addSpawn (5,51,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,51,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,51,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,52,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,52,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,52,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,53,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,53,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,53,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,54,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,54,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,54,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,57,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,57,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,58,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,58,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Hier war ich18
 
 
 
mgr.addSpawn (5,60,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 3,
 
{2009,4,"",0,0,1,0},
 
{2041,4,"",0,0,2,0},
 
{2002,4,"",0,0,0,0},
 
{2003,2,"",0,0,0,0},
 
{2006,4,"",0,0,4,0},
 
{1997,2,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,60,0,{ -- Kristallregion III
 
total_density = 1750,
 
layermap_id = 2,
 
{1997,2,"",0,0,0,0},
 
{2009,4,"",0,0,1,0},
 
{2002,4,"",0,0,3,0},
 
{2010,1,"",0,0,1,0},
 
{2006,4,"",0,0,4,0},
 
{2012,4,"",0,0,2,0},
 
{2021,1,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,61,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,61,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,62,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (5,62,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,21,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,21,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,22,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,22,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,23,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,23,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,24,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,24,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,25,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,25,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,26,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,26,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,27,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,27,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,30,-1,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,30,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,51,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,51,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,51,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,52,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,52,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,52,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,53,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,53,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,53,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,54,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,54,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,54,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 3,
 
{2064,2,"",0,0,0,0},
 
{2067,5,"",0,0,1,0},
 
{2068,4,"",0,0,3,0},
 
{2070,4,"",0,0,0,0},
 
{2063,2,"",0,0,1,0},
 
{2073,2,"",0,0,0,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,56,0,{ -- Kristallregion IV
 
total_density = 1750,
 
layermap_id = 2,
 
{2068,3,"",0,0,0,0},
 
{2064,1,"",0,0,1,0},
 
{2066,2,"",0,0,2,0},
 
{2063,5,"",0,0,3,0},
 
{2070,5,"",0,0,2,0},
 
{2073,2,"",0,0,2,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,59,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,59,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,60,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,60,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,61,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,61,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,62,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (6,62,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,20,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,21,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,22,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,22,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,22,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,23,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,23,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,23,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,24,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,24,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,25,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,25,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,27,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,27,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,28,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,28,0,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,30,-1,{ -- Templeguardians Wasteland Elite
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,4,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,30,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
} )
 
 
 
--Hier war ich
 
 
 
mgr.addSpawn (7,42,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,42,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,43,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,52,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,52,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,52,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,53,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,53,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,53,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,54,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,54,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,54,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,55,0,{ -- Kristallregion V
 
total_density = 1750,
 
layermap_id = 3,
 
{2050,5,"",0,0,1,0},
 
{2041,2,"",0,0,2,0},
 
{2042,1,"",0,0,3,0},
 
{2115,2,"",0,0,1,0},
 
{2115,2,"",0,0,2,0},
 
{2115,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,55,0,{ -- Crystalregion Dragonflys
 
total_density = 500,
 
layermap_id = 1,
 
{2041,10,"",0,0,0,0},
 
{2042,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,55,0,{ -- Kristallregion V
 
total_density = 1000,
 
layermap_id = 2,
 
{2060,5,"",0,0,0,0},
 
{2069,10,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,59,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,59,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,60,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,60,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,61,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,61,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,62,0,{ -- Kristallregion II
 
total_density = 1750,
 
layermap_id = 3,
 
{2001,7,"",0,0,1,0},
 
{2015,1,"",0,0,2,0},
 
{2050,3,"",0,0,1,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (7,62,0,{ -- Kristallregion II
 
total_density = 750,
 
layermap_id = 2,
 
{2000,1,"",0,0,0,0},
 
{2050,5,"",0,0,1,0},
 
{2017,1,"",0,0,2,0},
 
{2041,3,"",0,0,3,0},
 
{1932,2,"",0,0,1,0},
 
{1932,2,"",0,0,2,0},
 
{1932,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,22,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,23,-1,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,24,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,24,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,25,0,{ -- Flugdaemonen
 
total_density = 1500,
 
layermap_id = 3,
 
{427,5,"",0,0,0,0},
 
{427,2,"",0,0,1,0},
 
{427,2,"",0,0,2,0},
 
{173,1,"",0,0,3,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,25,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,28,0,{ -- Demon Battle Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 1,
 
{1389,3,"",0,0,0,0},
 
{1392,1,"",0,0,0,0},
 
{1390,7,"",0,0,1,0},
 
{1391,1,"",0,0,1,0},
 
{1390,7,"",0,0,2,0},
 
{1713,2,"",0,0,1,0},
 
{1713,2,"",0,0,2,0},
 
{1713,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,28,0,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,29,0,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,30,0,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,30,-1,{ -- TG Spawn Wasteland
 
total_density = 1750,
 
layermap_id = 2,
 
{1394,5,"",0,0,0,0},
 
{1395,1,"",0,0,0,0},
 
{1235,8,"",0,0,1,0},
 
{1393,1,"",0,0,1,0},
 
{1235,3,"",0,0,2,0},
 
{1235,3,"",0,0,2,0},
 
{367,2,"",0,0,1,0},
 
{367,2,"",0,0,2,0},
 
{367,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,30,-1,{ -- Irrlicht Spawn Wasteland
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
{1085,2,"",0,0,1,0},
 
{1085,2,"",0,0,2,0},
 
{1085,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,42,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,42,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,7,"",0,0,1,0},
 
{642,1,"",0,0,1,0},
 
{147,2,"",0,0,2,0},
 
{149,5,"",0,0,2,0},
 
{52,1,"",0,0,2,0},
 
{1012,1,"",0,0,3,0},
 
{1011,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,43,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,44,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,44,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,7,"",0,0,1,0},
 
{642,1,"",0,0,1,0},
 
{147,2,"",0,0,2,0},
 
{149,5,"",0,0,2,0},
 
{52,1,"",0,0,2,0},
 
{1012,1,"",0,0,3,0},
 
{1011,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,45,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,45,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,7,"",0,0,1,0},
 
{642,1,"",0,0,1,0},
 
{147,2,"",0,0,2,0},
 
{149,5,"",0,0,2,0},
 
{52,1,"",0,0,2,0},
 
{1012,1,"",0,0,3,0},
 
{1011,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,49,0,{ -- Orc Hunter Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{433,2,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{775,6,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
{776,1,"",0,0,2,0},
 
{212,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,49,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,49,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,50,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,50,0,{ -- Orc Mage Normal
 
total_density = 750,
 
layermap_id = 1,
 
{212,4,"",0,0,1,0},
 
{213,1,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{775,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,50,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (8,51,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,42,-1,{ -- Cobold Wolfrider Mage Elite
 
total_density = 500,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{306,8,"",0,0,1,0},
 
{1011,3,"",0,0,1,0},
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,42,-1,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,42,-1,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,42,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,42,-2,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,43,-1,{ -- Cobold Wolfrider Mage Elite
 
total_density = 500,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{306,8,"",0,0,1,0},
 
{1011,3,"",0,0,1,0},
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,43,-1,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,43,-1,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,43,-2,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,44,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,44,0,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,44,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,44,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,45,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,45,0,{ -- Cobold Troll Ranged Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{399,3,"",0,0,0,0},
 
{52,2,"",0,0,0,0},
 
{146,8,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,46,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,46,0,{ -- Cobold Troll Normal Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{1013,3,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{54,2,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,47,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,47,0,{ -- Cobold Troll Ranged Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{399,3,"",0,0,0,0},
 
{52,2,"",0,0,0,0},
 
{146,8,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,48,0,{ -- Cobold Wolfrider Ranged Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,4,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{306,6,"",0,0,1,0},
 
{147,3,"",0,0,2,0},
 
{149,5,"",0,0,2,0},
 
{306,2,"",0,0,1,0},
 
{1010,2,"",0,0,3,0},
 
{1009,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{146,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,48,0,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,49,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,49,0,{ -- Orc Hunter Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{432,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,49,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,50,0,{ -- Ogre Hunter
 
total_density = 400,
 
layermap_id = 1,
 
{432,5,"",0,0,1,0},
 
{431,1,"",0,0,1,0},
 
{185,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,50,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,51,0,{ -- Harpien Dunkle Rituale
 
total_density = 400,
 
layermap_id = 1,
 
{179,3,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,2,"",0,0,3,0},
 
{259,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,51,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,60,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,60,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,61,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,61,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,62,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (9,62,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,21,-1,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,42,-1,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,42,-1,{ -- Cobold Wolfrider Mage Elite
 
total_density = 500,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{306,8,"",0,0,1,0},
 
{1011,3,"",0,0,1,0},
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,42,-1,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,43,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,43,0,{ -- Cobold Wolfrider Mage Elite
 
total_density = 500,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{306,8,"",0,0,1,0},
 
{1011,3,"",0,0,1,0},
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,43,-1,{ -- Cobold Wolfrider Mage Elite
 
total_density = 500,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{306,8,"",0,0,1,0},
 
{1011,3,"",0,0,1,0},
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,43,-1,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,43,-2,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,43,-2,{ -- Cobold Rider Mage Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,7,"",0,0,1,0},
 
{642,1,"",0,0,1,0},
 
{147,2,"",0,0,2,0},
 
{149,5,"",0,0,2,0},
 
{52,1,"",0,0,2,0},
 
{1012,1,"",0,0,3,0},
 
{1011,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,44,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,44,0,{ -- Cobold Troll Ranged Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{399,3,"",0,0,0,0},
 
{52,2,"",0,0,0,0},
 
{146,8,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,44,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,45,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,45,0,{ -- Cobold Wolfrider Mage Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,2,"",0,0,1,0},
 
{306,10,"",0,0,0,0},
 
{306,3,"",0,0,1,0},
 
{1011,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,45,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,46,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,46,0,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,46,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,47,0,{ -- Cobold Rider Mage Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,5,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,7,"",0,0,1,0},
 
{642,1,"",0,0,1,0},
 
{147,2,"",0,0,2,0},
 
{149,5,"",0,0,2,0},
 
{52,1,"",0,0,2,0},
 
{1012,1,"",0,0,3,0},
 
{1011,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,47,0,{ -- Cobold Troll Ranged Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{399,3,"",0,0,0,0},
 
{52,2,"",0,0,0,0},
 
{146,8,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,47,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,47,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,47,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,47,-1,{ -- Orc Warrior
 
total_density = 350,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{775,2,"",0,0,1,0},
 
{183,4,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,48,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,48,0,{ -- Cobold Wolfrider Mage Elite
 
total_density = 500,
 
layermap_id = 1,
 
{547,5,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{306,8,"",0,0,1,0},
 
{1011,3,"",0,0,1,0},
 
{306,5,"",0,0,2,0},
 
{306,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,48,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,49,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,49,0,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,49,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,49,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,50,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,50,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,50,-1,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Uebergangsgebiete
 
 
 
mgr.addSpawn (10,50,-1,{ -- Spider Small Ork
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,50,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,51,0,{ -- Harpien Dunkle Rituale
 
total_density = 400,
 
layermap_id = 1,
 
{376,1,"",0,0,0,0},
 
{179,3,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,51,-1,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
{259,4,"",0,0,3,0},
 
} )
 
 
 
--Uebergangsgebiete
 
 
 
mgr.addSpawn (10,51,-1,{ -- Spider Small Ork
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,51,-2,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,52,-1,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Uebergangsgebiete
 
 
 
mgr.addSpawn (10,52,-1,{ -- Spider Small Ork
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,53,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,53,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,54,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,54,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,60,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,60,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,61,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,61,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,62,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (10,62,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,2,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,7,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,8,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,8,0,{ -- Blutdryaden Krieger Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,4,"",0,0,0,0},
 
{1368,6,"",0,0,1,0},
 
{1369,2,"",0,0,1,0},
 
{1432,2,"",0,0,2,0},
 
{1368,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,9,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,9,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,10,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,10,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,11,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,11,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,21,-1,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,22,-1,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,22,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,24,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,24,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,25,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,25,-1,{ -- Geister
 
total_density = 1500,
 
layermap_id = 3,
 
{175,4,"",0,0,2,0},
 
{70,1,"",0,0,1,0},
 
{201,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,26,-1,{ -- Geister
 
total_density = 1500,
 
layermap_id = 3,
 
{175,4,"",0,0,2,0},
 
{70,1,"",0,0,1,0},
 
{201,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,27,-1,{ -- Geister
 
total_density = 1500,
 
layermap_id = 3,
 
{175,4,"",0,0,2,0},
 
{70,1,"",0,0,1,0},
 
{201,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,43,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,43,0,{ -- Cobold Wolfrider CC Elite
 
total_density = 500,
 
layermap_id = 1,
 
{306,12,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{306,3,"",0,0,1,0},
 
{557,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,44,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,44,0,{ -- Cobold Wolfrider Ranged Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,5,"",0,0,1,0},
 
{1009,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,44,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,45,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,45,0,{ -- Cobold Troll Normal Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{1013,3,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{54,2,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,45,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,46,0,{ -- Cobold Wolfrider Ranged Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,5,"",0,0,1,0},
 
{1009,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,46,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,46,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{547,6,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,6,"",0,0,1,0},
 
{52,1,"",0,0,1,0},
 
{144,3,"",0,0,2,0},
 
{305,1,"",0,0,3,0},
 
{146,8,"",0,0,2,0},
 
{306,6,"",0,0,3,0},
 
{1009,4,"",0,0,0,0},
 
{1011,3,"",0,0,4,0},
 
{1009,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,0,{ -- Cobold Wolfrider Mage Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,2,"",0,0,1,0},
 
{306,10,"",0,0,0,0},
 
{306,3,"",0,0,1,0},
 
{1011,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,-1,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,-2,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,-2,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,47,-2,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,-2,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,-2,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,48,-2,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,49,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,49,0,{ -- Ogre Warrior
 
total_density = 400,
 
layermap_id = 1,
 
{185,6,"",0,0,0,0},
 
{184,1,"",0,0,0,0},
 
{185,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,50,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,50,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,50,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,51,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,51,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,51,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,51,0,{ -- Harpien Dunkle Rituale
 
total_density = 400,
 
layermap_id = 1,
 
{375,1,"",0,0,0,0},
 
{180,1,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,3,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,52,-1,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Uebergangsgebiete
 
 
 
mgr.addSpawn (11,52,-1,{ -- Spider Small Ork
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,53,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,53,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{431,1,"",0,0,0,0},
 
{432,3,"",0,0,2,0},
 
{212,2,"",0,0,3,0},
 
{433,2,"",0,0,1,0},
 
{775,6,"",0,0,3,0},
 
{434,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,54,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,54,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{431,1,"",0,0,0,0},
 
{432,3,"",0,0,2,0},
 
{212,2,"",0,0,3,0},
 
{433,2,"",0,0,1,0},
 
{775,6,"",0,0,3,0},
 
{434,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,60,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,60,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,61,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,61,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,62,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (11,62,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,2,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,2,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,3,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,3,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,5,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,6,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,7,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,7,-1,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,8,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,8,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,9,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,9,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,10,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,10,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,10,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,11,0,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,11,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,11,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,12,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,12,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,14,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,14,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,15,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,21,-1,{ -- Pirates melee
 
total_density = 750,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{623,4,"",0,0,1,0},
 
{581,1,"",0,0,0,0},
 
{583,3,"",0,0,1,0},
 
{584,1,"",0,0,2,0},
 
{583,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,23,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,23,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,23,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,24,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,24,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,24,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,24,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,24,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,25,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,25,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,43,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,43,0,{ -- Cobold Wolfrider Mage Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,2,"",0,0,1,0},
 
{306,10,"",0,0,0,0},
 
{306,3,"",0,0,1,0},
 
{1011,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,43,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,44,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,7,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{547,4,"",0,0,5,0},
 
{149,5,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{144,3,"",0,0,1,0},
 
{54,2,"",0,0,2,0},
 
{131,4,"",0,0,0,0},
 
{131,1,"",0,0,3,0},
 
{130,4,"",0,0,3,0},
 
{547,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,44,0,{ -- Cobold Wolfrider Mage Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,2,"",0,0,1,0},
 
{306,10,"",0,0,0,0},
 
{306,3,"",0,0,1,0},
 
{1011,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,44,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,45,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,45,0,{ -- Cobold Wolfrider Ranged Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,5,"",0,0,1,0},
 
{1009,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,45,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,46,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,5,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{149,5,"",0,0,1,0},
 
{148,1,"",0,0,1,0},
 
{547,3,"",0,0,2,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,4,"",0,0,4,0},
 
{147,4,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,46,0,{ -- Cobold Wolfrider Ranged Elite Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,8,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{146,5,"",0,0,1,0},
 
{1009,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,47,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,47,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,47,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,47,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,47,-1,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,-1,{ -- Orc Mage Normal
 
total_density = 750,
 
layermap_id = 1,
 
{212,4,"",0,0,1,0},
 
{213,1,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{775,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,-2,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,-2,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,48,-2,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,49,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,49,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,50,0,{ -- Orc Ogre Mage Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,1,0},
 
{212,3,"",0,0,1,0},
 
{213,2,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{231,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,50,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,51,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,51,0,{ -- Orc Warrior
 
total_density = 350,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{775,2,"",0,0,1,0},
 
{183,4,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,51,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,52,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,52,0,{ -- Orc Leader Normal
 
total_density = 750,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{255,2,"",0,0,1,0},
 
{775,10,"",0,0,1,0},
 
{434,2,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,52,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,53,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,53,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,54,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,54,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,54,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,54,-1,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,54,-1,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,55,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,55,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,55,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,55,-1,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,55,-1,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,61,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,61,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,62,0,{ -- Kristallregion I
 
total_density = 1750,
 
layermap_id = 3,
 
{2036,2,"",0,0,2,0},
 
{2005,7,"",0,0,3,0},
 
{2016,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (12,62,0,{ -- Kristallregion I
 
total_density = 1000,
 
layermap_id = 2,
 
{1914,2,"",0,0,2,0},
 
{2005,4,"",0,0,4,0},
 
{2036,3,"",0,0,3,0},
 
{1913,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,1,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,1,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,2,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,2,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,2,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,3,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,3,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,3,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,3,-1,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,4,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,4,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,5,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,5,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,10,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,10,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,11,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,11,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,11,-1,{ -- Small Spiders Dryad
 
total_density = 1250,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,0,0},
 
{1367,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,11,-1,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,11,-1,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,12,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,12,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,13,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,13,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,14,0,{ -- Blutdryaden Krieger Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,4,"",0,0,0,0},
 
{1368,6,"",0,0,1,0},
 
{1369,2,"",0,0,1,0},
 
{1432,2,"",0,0,2,0},
 
{1368,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,14,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,14,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,15,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Pirates 3
 
 
 
mgr.addSpawn (13,21,0,{ -- Pirates HE Captain
 
total_density = 1000,
 
layermap_id = 1,
 
{584,5,"",0,0,0,0},
 
{609,2,"",0,0,0,0},
 
{620,5,"",0,0,1,0},
 
{618,6,"",0,0,1,0},
 
{617,3,"",0,0,1,0},
 
{581,6,"",0,0,0,0},
 
{610,3,"",0,0,0,0},
 
{611,2,"",0,0,0,0},
 
{583,15,"",0,0,1,0},
 
{582,12,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,21,-1,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,23,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,23,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,23,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,23,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,24,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,24,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,24,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,24,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,25,0,{ -- Cobold Mage Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
 
{149,3,"",0,0,2,0},
 
{148,1,"",0,0,2,0},
 
{52,2,"",0,0,3,0},
 
{494,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,25,0,{ -- Cobold Mage elite
 
total_density = 1500,
 
layermap_id = 1,
 
{52,2,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
{146,10,"",0,0,1,0},
 
{147,2,"",0,0,0,0},
 
{53,1,"",0,0,1,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,25,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,30,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,31,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,32,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,33,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,43,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{306,6,"",0,0,0,0},
 
{642,3,"",0,0,0,0},
 
{147,5,"",0,0,1,0},
 
{547,6,"",0,0,1,0},
 
{306,8,"",0,0,2,0},
 
{1007,4,"",0,0,3,0},
 
{1008,1,"",0,0,3,0},
 
{1007,4,"",0,0,0,0},
 
{146,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,43,0,{ -- Cobold Wolfrider CC Elite
 
total_density = 500,
 
layermap_id = 1,
 
{306,12,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{306,3,"",0,0,1,0},
 
{557,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,43,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,44,0,{ -- Cobold Wolfrider CC Normal
 
total_density = 500,
 
layermap_id = 1,
 
{306,13,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{306,2,"",0,0,1,0},
 
{1007,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,44,0,{ -- Orc Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{433,2,"",0,0,1,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,3,0},
 
{183,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,44,0,{ -- Woelfe Ork Region
 
total_density = 750,
 
layermap_id = 3,
 
{1011,5,"",0,0,0,0},
 
{1009,5,"",0,0,1,0},
 
{1007,5,"",0,0,2,0},
 
{1012,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,45,0,{ -- Cobold Wolfrider Ranged Orcregion
 
total_density = 500,
 
layermap_id = 1,
 
{547,4,"",0,0,0,0},
 
{642,1,"",0,0,0,0},
 
{306,5,"",0,0,1,0},
 
{1009,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,45,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,46,0,{ -- Cobold Wolfrider CC Normal
 
total_density = 500,
 
layermap_id = 1,
 
{306,13,"",0,0,0,0},
 
{642,2,"",0,0,0,0},
 
{306,2,"",0,0,1,0},
 
{1007,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,46,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{431,1,"",0,0,0,0},
 
{432,3,"",0,0,2,0},
 
{212,2,"",0,0,3,0},
 
{433,2,"",0,0,1,0},
 
{775,6,"",0,0,3,0},
 
{434,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,47,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,47,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,47,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,47,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,47,-1,{ -- goblin mage Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{140,2,"",0,0,2,0},
 
{212,3,"",0,0,2,0},
 
{66,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,48,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,48,0,{ -- Orc Leader Normal
 
total_density = 750,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{255,2,"",0,0,1,0},
 
{775,10,"",0,0,1,0},
 
{434,2,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,48,-1,{ -- Feuerelementare Ork
 
total_density = 1250,
 
layermap_id = 2,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{170,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,48,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,48,-1,{ -- Orc Warrior armoured
 
total_density = 750,
 
layermap_id = 1,
 
{775,8,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{227,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,49,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,49,0,{ -- Ogre Shaman
 
total_density = 400,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{230,1,"",0,0,0,0},
 
{185,4,"",0,0,1,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,49,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,50,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,50,0,{ -- Orc Mage Normal
 
total_density = 750,
 
layermap_id = 1,
 
{212,4,"",0,0,1,0},
 
{213,1,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{775,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,51,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,51,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,52,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,1,0},
 
{227,3,"",0,0,0,0},
 
{255,4,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
 
{302,3,"",0,0,0,0},
 
{183,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,52,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,53,0,{ -- Orc Ogre Mage Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,1,0},
 
{212,3,"",0,0,1,0},
 
{213,2,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{231,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,53,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,53,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,54,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,54,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,54,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,55,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,55,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{431,1,"",0,0,0,0},
 
{432,3,"",0,0,2,0},
 
{212,2,"",0,0,3,0},
 
{433,2,"",0,0,1,0},
 
{775,6,"",0,0,3,0},
 
{434,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,55,-1,{ -- Fledermaeuse Ork
 
total_density = 1500,
 
layermap_id = 3,
 
{1514,4,"",0,0,0,0},
 
{1514,6,"",0,0,1,0},
 
{1515,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,55,-1,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (13,55,-1,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,2,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,2,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,3,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,4,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,4,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,4,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,5,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,5,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,5,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,6,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,10,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,10,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,10,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,11,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,11,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,11,-1,{ -- Small Spiders Dryad
 
total_density = 1250,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,0,0},
 
{1367,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,11,-1,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,11,-1,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,12,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,12,0,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,12,-1,{ -- Small Spiders Dryad
 
total_density = 1250,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,0,0},
 
{1367,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,12,-1,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,12,-1,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,13,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,13,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,13,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,14,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,14,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,15,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,21,0,{ -- Kueste
 
total_density = 8,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{546,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,21,0,{ -- Pirates melee
 
total_density = 750,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{623,4,"",0,0,1,0},
 
{581,1,"",0,0,0,0},
 
{583,3,"",0,0,1,0},
 
{584,1,"",0,0,2,0},
 
{583,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,22,0,{ -- Pirates Range
 
total_density = 750,
 
layermap_id = 1,
 
{581,2,"",0,0,0,0},
 
{583,2,"",0,0,1,0},
 
{584,2,"",0,0,1,0},
 
{620,3,"",0,0,0,0},
 
{623,5,"",0,0,1,0},
 
{620,2,"",0,0,2,0},
 
{581,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,23,0,{ -- Cobold Range Elite Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{494,5,"",0,0,1,0},
 
{149,2,"",0,0,3,0},
 
{53,2,"",0,0,2,0},
 
{144,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,23,0,{ -- Cobold Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,7,"",0,0,0,0},
 
{148,2,"",0,0,0,0},
 
{146,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,23,0,{ -- Kueste
 
total_density = 8,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{546,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,24,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,24,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,24,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,24,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,25,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,25,-1,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,30,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,30,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,30,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,30,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,31,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,31,0,{ -- Cobold Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,7,"",0,0,0,0},
 
{148,2,"",0,0,0,0},
 
{146,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,31,0,{ -- Cobold Range Elite Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{494,5,"",0,0,1,0},
 
{149,2,"",0,0,3,0},
 
{53,2,"",0,0,2,0},
 
{144,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,31,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,32,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,32,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,32,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,32,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,33,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,42,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,43,0,{ -- Cobold Troll Mage Offizer Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{401,3,"",0,0,1,0},
 
{146,7,"",0,0,1,0},
 
{53,2,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{146,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,43,0,{ -- Orc Hunter Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{433,2,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{775,6,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
{776,1,"",0,0,2,0},
 
{212,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,44,0,{ -- Orc Warror Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{183,6,"",0,0,1,0},
 
{67,2,"",0,0,1,0},
 
{776,6,"",0,0,2,0},
 
{434,5,"",0,0,3,0},
 
{227,3,"",0,0,0,0},
 
{776,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,44,0,{ -- Cobold Troll Normal Orcregion
 
total_density = 600,
 
layermap_id = 1,
 
{1013,3,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{54,2,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,45,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,45,0,{ -- Orc Warrior
 
total_density = 350,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{775,2,"",0,0,1,0},
 
{183,4,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,46,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,46,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,47,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,47,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,48,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,1,0},
 
{227,3,"",0,0,0,0},
 
{255,4,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
 
{302,3,"",0,0,0,0},
 
{183,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,48,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,49,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,49,0,{ -- Orc Leader Normal
 
total_density = 750,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{255,2,"",0,0,1,0},
 
{775,10,"",0,0,1,0},
 
{434,2,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,49,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,50,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,50,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,51,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,51,0,{ -- Ogre Hunter
 
total_density = 400,
 
layermap_id = 1,
 
{432,5,"",0,0,1,0},
 
{431,1,"",0,0,1,0},
 
{185,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,52,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,52,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Uebergangsgebiete
 
 
 
mgr.addSpawn (14,52,-1,{ -- Spider Small Ork
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,53,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,1,0},
 
{227,3,"",0,0,0,0},
 
{255,4,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
 
{302,3,"",0,0,0,0},
 
{183,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,53,0,{ -- Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{185,4,"",0,0,1,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,54,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,54,0,{ -- Orc Leader Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{775,7,"",0,0,1,0},
 
{227,3,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
 
{302,2,"",0,0,1,0},
 
{775,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,54,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (14,55,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,1,0},
 
{227,3,"",0,0,0,0},
 
{255,4,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
 
{302,3,"",0,0,0,0},
 
{183,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,2,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,2,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,3,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,4,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,5,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,6,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,6,-1,{ -- Dryad Bats / Wisps
 
total_density = 1750,
 
layermap_id = 3,
 
{364,5,"",0,0,0,0},
 
{363,2,"",0,0,1,0},
 
{364,5,"",0,0,2,0},
 
{1685,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,9,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,9,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,10,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,10,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,10,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,10,-1,{ -- Small Spiders Dryad
 
total_density = 1250,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,0,0},
 
{1367,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,10,-1,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,11,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,11,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,11,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,11,-1,{ -- Small Spiders Dryad
 
total_density = 1250,
 
layermap_id = 3,
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,0,0},
 
{1367,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,11,-1,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,12,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,12,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,12,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,13,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,13,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,14,0,{ -- Blooddryad Shaman
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,3,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1369,1,"",0,0,1,0},
 
{1427,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,14,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,15,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,22,0,{ -- Kueste
 
total_density = 8,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{546,3,"",0,0,2,0},
 
} )
 
 
 
--Pirates 3
 
 
 
mgr.addSpawn (15,22,0,{ -- Pirates HE Captain
 
total_density = 1000,
 
layermap_id = 1,
 
{584,5,"",0,0,0,0},
 
{609,2,"",0,0,0,0},
 
{620,5,"",0,0,1,0},
 
{618,6,"",0,0,1,0},
 
{617,3,"",0,0,1,0},
 
{581,6,"",0,0,0,0},
 
{610,3,"",0,0,0,0},
 
{611,2,"",0,0,0,0},
 
{583,15,"",0,0,1,0},
 
{582,12,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,23,0,{ -- Pirates Range
 
total_density = 750,
 
layermap_id = 1,
 
{581,2,"",0,0,0,0},
 
{583,2,"",0,0,1,0},
 
{584,2,"",0,0,1,0},
 
{620,3,"",0,0,0,0},
 
{623,5,"",0,0,1,0},
 
{620,2,"",0,0,2,0},
 
{581,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,23,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,23,0,{ -- Kueste
 
total_density = 8,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{546,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,24,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,24,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,24,0,{ -- Cobold Mage Einfach Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{147,2,"",0,0,1,0},
 
{146,4,"",0,0,3,0},
 
{149,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,24,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,25,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,25,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (15,25,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,25,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,26,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,26,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,26,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,26,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,26,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,27,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,28,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,28,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,29,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,30,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,30,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,30,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,30,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,31,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,31,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,31,0,{ -- Cobold Mage Einfach Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{147,2,"",0,0,1,0},
 
{146,4,"",0,0,3,0},
 
{149,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,31,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,32,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,32,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,32,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,32,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,33,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,42,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,43,0,{ -- Orc Good
 
total_density = 1250,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{903,1,"",0,0,2,0},
 
{906,10,"",0,0,0,0},
 
{907,1,"",0,0,0,0},
 
{904,10,"",0,0,1,0},
 
{905,1,"",0,0,1,0},
 
{898,5,"",0,0,1,0},
 
{899,1,"",0,0,0,0},
 
{900,10,"",0,0,2,0},
 
{901,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,43,0,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,43,0,{ -- Orc Warrior Groups
 
total_density = 1000,
 
layermap_id = 3,
 
{899,1,"",0,0,1,0},
 
{906,7,"",0,0,1,0},
 
{900,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,44,0,{ -- Orc Good
 
total_density = 1250,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{903,1,"",0,0,2,0},
 
{906,10,"",0,0,0,0},
 
{907,1,"",0,0,0,0},
 
{904,10,"",0,0,1,0},
 
{905,1,"",0,0,1,0},
 
{898,5,"",0,0,1,0},
 
{899,1,"",0,0,0,0},
 
{900,10,"",0,0,2,0},
 
{901,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,44,0,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
{1185,1,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,44,0,{ -- Orc Shaman blue
 
total_density = 1000,
 
layermap_id = 3,
 
{903,1,"",0,0,1,0},
 
{900,3,"",0,0,1,0},
 
{904,7,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,45,0,{ -- Orc Warror Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{183,6,"",0,0,1,0},
 
{67,2,"",0,0,1,0},
 
{776,6,"",0,0,2,0},
 
{434,5,"",0,0,3,0},
 
{227,3,"",0,0,0,0},
 
{776,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,45,0,{ -- Orc Warrior armoured
 
total_density = 750,
 
layermap_id = 1,
 
{775,8,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{227,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,46,0,{ -- Orc Hunter Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{433,2,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{775,6,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
{776,1,"",0,0,2,0},
 
{212,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,46,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,46,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,47,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,47,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,48,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,48,0,{ -- Orc Warrior armoured
 
total_density = 750,
 
layermap_id = 1,
 
{775,8,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{227,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,49,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,49,0,{ -- Orc Leader Normal
 
total_density = 750,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{255,2,"",0,0,1,0},
 
{775,10,"",0,0,1,0},
 
{434,2,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,50,0,{ -- Orc Ogre Mage Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,1,0},
 
{212,3,"",0,0,1,0},
 
{213,2,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{231,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,50,0,{ -- Ogre Shaman
 
total_density = 400,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{230,1,"",0,0,0,0},
 
{185,4,"",0,0,1,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,51,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,51,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,52,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,52,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,53,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,53,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,54,0,{ -- Orc Ogre Mage Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,1,0},
 
{212,3,"",0,0,1,0},
 
{213,2,"",0,0,0,0},
 
{183,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{231,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (15,54,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,2,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,2,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,3,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,3,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,3,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,4,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,5,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,6,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,6,-1,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,6,-1,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,7,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,7,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,7,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,7,-1,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,7,-1,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,8,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,8,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,9,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,9,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,9,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,10,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,10,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,10,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,11,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,11,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,12,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,12,0,{ -- Blooddryad Shaman
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,3,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1369,1,"",0,0,1,0},
 
{1427,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,13,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,13,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,13,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,14,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,14,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,14,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,15,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,22,0,{ -- Kueste
 
total_density = 8,
 
layermap_id = 3,
 
{544,20,"",0,0,0,0},
 
{546,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,22,0,{ -- Pirates melee
 
total_density = 750,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{623,4,"",0,0,1,0},
 
{581,1,"",0,0,0,0},
 
{583,3,"",0,0,1,0},
 
{584,1,"",0,0,2,0},
 
{583,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,23,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,23,0,{ -- Pirates melee
 
total_density = 750,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{623,4,"",0,0,1,0},
 
{581,1,"",0,0,0,0},
 
{583,3,"",0,0,1,0},
 
{584,1,"",0,0,2,0},
 
{583,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,23,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,24,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,24,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,24,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,24,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,25,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,25,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,25,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,25,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,26,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,26,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,26,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,26,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,27,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (16,27,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,27,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,27,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,28,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (16,28,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,28,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,28,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,28,-2,{ -- Dungeon2
 
total_density = 1750,
 
layermap_id = 3,
 
{1532,10,"",0,0,0,0},
 
{1501,4,"",0,0,1,0},
 
{259,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,28,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,29,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,29,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (16,29,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,29,-1,{ -- Baer / Earth Elemental Elite
 
total_density = 8,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,5,"",0,0,1,0},
 
{235,2,"",0,0,2,0},
 
{259,3,"",0,0,3,0},
 
{259,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,30,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,30,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,30,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,30,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,30,-1,{ -- Baer / Earth Elemental Elite
 
total_density = 8,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,5,"",0,0,1,0},
 
{235,2,"",0,0,2,0},
 
{259,3,"",0,0,3,0},
 
{259,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,31,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,31,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,31,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,31,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,32,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,32,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,32,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,32,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,33,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,33,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,42,-1,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,42,-1,{ -- Bear Orc Region
 
total_density = 750,
 
layermap_id = 3,
 
{951,4,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,6,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,6,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,43,0,{ -- Orc Good
 
total_density = 1250,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{903,1,"",0,0,2,0},
 
{906,10,"",0,0,0,0},
 
{907,1,"",0,0,0,0},
 
{904,10,"",0,0,1,0},
 
{905,1,"",0,0,1,0},
 
{898,5,"",0,0,1,0},
 
{899,1,"",0,0,0,0},
 
{900,10,"",0,0,2,0},
 
{901,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,43,0,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
{1185,2,"",0,0,4,0},
 
{1309,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,43,0,{ -- Orc Shaman blue
 
total_density = 1000,
 
layermap_id = 3,
 
{903,1,"",0,0,1,0},
 
{900,3,"",0,0,1,0},
 
{904,7,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,44,0,{ -- Orc Good
 
total_density = 1250,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{903,1,"",0,0,2,0},
 
{906,10,"",0,0,0,0},
 
{907,1,"",0,0,0,0},
 
{904,10,"",0,0,1,0},
 
{905,1,"",0,0,1,0},
 
{898,5,"",0,0,1,0},
 
{899,1,"",0,0,0,0},
 
{900,10,"",0,0,2,0},
 
{901,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,44,0,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
{1185,1,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,44,0,{ -- Orc Warrior Groups
 
total_density = 1000,
 
layermap_id = 3,
 
{899,1,"",0,0,1,0},
 
{906,7,"",0,0,1,0},
 
{900,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,45,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,45,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,46,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,46,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,46,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,47,0,{ -- Orc Warrior
 
total_density = 350,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{775,2,"",0,0,1,0},
 
{183,4,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,47,0,{ -- Orc Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{775,3,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,48,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,48,0,{ -- Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{185,4,"",0,0,1,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,49,0,{ -- Orc Warror Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{183,6,"",0,0,1,0},
 
{67,2,"",0,0,1,0},
 
{776,6,"",0,0,2,0},
 
{434,5,"",0,0,3,0},
 
{227,3,"",0,0,0,0},
 
{776,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,49,0,{ -- Orc Warrior Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{183,5,"",0,0,1,0},
 
{183,3,"",0,0,2,0},
 
{67,1,"",0,0,1,0},
 
{185,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,50,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,50,0,{ -- Orc Leader Normal
 
total_density = 750,
 
layermap_id = 1,
 
{227,4,"",0,0,1,0},
 
{255,2,"",0,0,1,0},
 
{775,10,"",0,0,1,0},
 
{434,2,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,51,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,51,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,52,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,52,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,52,0,{ -- Ogre Hunter
 
total_density = 400,
 
layermap_id = 1,
 
{432,5,"",0,0,1,0},
 
{431,1,"",0,0,1,0},
 
{185,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,52,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,53,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,53,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{227,3,"",0,0,0,0},
 
{255,2,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,0,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{434,2,"",0,0,3,0},
 
{775,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,53,0,{ -- Ogre Shaman
 
total_density = 400,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{230,1,"",0,0,0,0},
 
{185,4,"",0,0,1,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,53,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,54,0,{ -- Orc Ogre Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{776,1,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
{434,4,"",0,0,2,0},
 
{185,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (16,54,0,{ -- Ogre Leader
 
total_density = 400,
 
layermap_id = 1,
 
{185,4,"",0,0,1,0},
 
{302,2,"",0,0,1,0},
 
{301,1,"",0,0,0,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,2,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,2,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,3,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,3,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,3,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,4,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,4,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,4,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,5,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,5,0,{ -- small spiders + Giantspider Dryad
 
total_density = 1000,
 
layermap_id = 3,
 
{1455,1,"",0,0,1,0},
 
{1367,6,"",0,0,1,0},
 
{1367,3,"",0,0,0,0},
 
{352,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,6,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,6,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,6,-1,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,6,-1,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,7,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,7,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,7,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,7,-1,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,7,-1,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,8,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,8,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,8,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,9,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,9,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,9,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,10,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,10,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,10,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,11,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,11,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,11,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,12,0,{ -- Irrlichter Dryade Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{1685,5,"",0,0,0,0},
 
{1685,5,"",0,0,1,0},
 
{1685,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,12,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,12,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,13,0,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,13,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,14,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,14,0,{ -- Blutdryaden Krieger Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,4,"",0,0,0,0},
 
{1368,6,"",0,0,1,0},
 
{1369,2,"",0,0,1,0},
 
{1432,2,"",0,0,2,0},
 
{1368,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,15,0,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,15,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,22,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,23,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,23,0,{ -- Pirates melee
 
total_density = 750,
 
layermap_id = 1,
 
{584,1,"",0,0,0,0},
 
{623,4,"",0,0,1,0},
 
{581,1,"",0,0,0,0},
 
{583,3,"",0,0,1,0},
 
{584,1,"",0,0,2,0},
 
{583,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,24,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (17,27,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,27,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,27,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,28,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,28,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,28,0,{ -- Cobold Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,7,"",0,0,0,0},
 
{148,2,"",0,0,0,0},
 
{146,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,28,0,{ -- Cobold Range Elite Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,1,0},
 
{146,6,"",0,0,2,0},
 
{494,5,"",0,0,1,0},
 
{149,2,"",0,0,3,0},
 
{53,2,"",0,0,2,0},
 
{144,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,29,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,29,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,29,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,29,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,30,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,30,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,30,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,30,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,30,-1,{ -- Baer / Earth Elemental Elite
 
total_density = 8,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,5,"",0,0,1,0},
 
{235,2,"",0,0,2,0},
 
{259,3,"",0,0,3,0},
 
{259,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,31,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,31,0,{ -- Cobold Mage Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
 
{149,3,"",0,0,2,0},
 
{148,1,"",0,0,2,0},
 
{52,2,"",0,0,3,0},
 
{494,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,31,0,{ -- empty
 
total_density = 5,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,31,0,{ -- Cobold Mage elite
 
total_density = 1500,
 
layermap_id = 1,
 
{52,2,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
{146,10,"",0,0,1,0},
 
{147,2,"",0,0,0,0},
 
{53,1,"",0,0,1,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,31,-1,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,31,-1,{ -- Cobold Mage Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
 
{149,3,"",0,0,2,0},
 
{148,1,"",0,0,2,0},
 
{52,2,"",0,0,3,0},
 
{494,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,32,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,32,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,32,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,32,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,33,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,42,-1,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,42,-1,{ -- Bear Orc Region
 
total_density = 750,
 
layermap_id = 3,
 
{951,4,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,6,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,6,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,43,0,{ -- Orc Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{433,2,"",0,0,1,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,3,0},
 
{183,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,43,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,43,-1,{ -- Trolle_Quest
 
total_density = 1000,
 
layermap_id = 2,
 
{399,3,"",0,0,0,0},
 
{398,1,"",0,0,1,0},
 
{401,4,"",0,0,2,0},
 
{400,1,"",0,0,3,0},
 
{1013,10,"",0,0,4,0},
 
{1014,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,43,-1,{ -- Bear Orc Region
 
total_density = 750,
 
layermap_id = 3,
 
{951,4,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,6,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,6,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,44,0,{ -- Orc Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{775,3,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,44,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,45,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,45,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,46,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,46,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,47,0,{ -- Orc Mage Elite Backgroundspawn
 
total_density = 25,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,47,0,{ -- Orc Mage Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{183,3,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{775,5,"",0,0,2,0},
 
{231,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,48,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,48,0,{ -- Orc Hunter Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{433,2,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{775,6,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
{776,1,"",0,0,2,0},
 
{212,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,49,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,49,0,{ -- Orc Hunter Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{432,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,49,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,50,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,50,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,51,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,51,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,52,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,52,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{431,1,"",0,0,0,0},
 
{432,3,"",0,0,2,0},
 
{212,2,"",0,0,3,0},
 
{433,2,"",0,0,1,0},
 
{775,6,"",0,0,3,0},
 
{434,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,52,0,{ -- Ogre Shaman
 
total_density = 400,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{230,1,"",0,0,0,0},
 
{185,4,"",0,0,1,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,53,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,53,0,{ -- Orc Ogre Hunter Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{434,4,"",0,0,1,0},
 
{775,5,"",0,0,1,0},
 
{431,1,"",0,0,0,0},
 
{432,3,"",0,0,2,0},
 
{212,2,"",0,0,3,0},
 
{433,2,"",0,0,1,0},
 
{775,6,"",0,0,3,0},
 
{434,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (17,53,0,{ -- Ogre Shaman
 
total_density = 400,
 
layermap_id = 1,
 
{231,3,"",0,0,1,0},
 
{230,1,"",0,0,0,0},
 
{185,4,"",0,0,1,0},
 
{432,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,2,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,2,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,3,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,3,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,4,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,4,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,5,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,5,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,5,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,6,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,6,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,6,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,7,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,7,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,8,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,8,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,9,0,{ -- Blutdryaden Champion
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1368,3,"",0,0,1,0},
 
{1368,3,"",0,0,2,0},
 
{1432,3,"",0,0,0,0},
 
{1431,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,9,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,10,0,{ -- Blutdryaden Krieger Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,4,"",0,0,0,0},
 
{1368,6,"",0,0,1,0},
 
{1369,2,"",0,0,1,0},
 
{1432,2,"",0,0,2,0},
 
{1368,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,10,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,11,0,{ -- Blooddryad Shaman
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,3,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1369,1,"",0,0,1,0},
 
{1427,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,11,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,12,0,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,12,0,{ -- Irrlichter
 
total_density = 750,
 
layermap_id = 3,
 
{1685,6,"",0,0,0,0},
 
{1685,4,"",0,0,1,0},
 
{1685,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,13,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,13,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,14,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,15,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,15,0,{ -- Blutdryaden Krieger
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,8,"",0,0,0,0},
 
{1369,2,"",0,0,0,0},
 
{1368,5,"",0,0,1,0},
 
{1432,1,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,16,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,23,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,24,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,28,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,28,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,28,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,28,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,29,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,29,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,29,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,29,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,29,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,30,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,30,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,30,0,{ -- Cobold Mage Einfach Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{147,2,"",0,0,1,0},
 
{146,4,"",0,0,3,0},
 
{149,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,30,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,31,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,31,0,{ -- Cobold Mage Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
 
{149,3,"",0,0,2,0},
 
{148,1,"",0,0,2,0},
 
{52,2,"",0,0,3,0},
 
{494,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,31,-1,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,32,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,32,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,32,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,32,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,33,0,{ -- Bonus Start Region Atmo
 
total_density = 8,
 
layermap_id = 4,
 
{61,10,"",0,0,0,0},
 
{21,4,"",0,0,1,0},
 
{59,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,38,-1,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,38,-1,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,39,-1,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,39,-1,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,43,0,{ -- Orc Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{775,3,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,43,0,{ -- goblin leader elite
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,1,0},
 
{142,2,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
 
{143,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,44,0,{ -- Orc Hunter Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{433,2,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{775,6,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
{776,1,"",0,0,2,0},
 
{212,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,44,0,{ -- Orc Mage Normal
 
total_density = 750,
 
layermap_id = 1,
 
{212,4,"",0,0,1,0},
 
{213,1,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{775,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,44,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,45,0,{ -- Orc Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{433,2,"",0,0,1,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,3,0},
 
{183,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,45,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,46,0,{ -- Orc Good
 
total_density = 1250,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{903,1,"",0,0,2,0},
 
{906,10,"",0,0,0,0},
 
{907,1,"",0,0,0,0},
 
{904,10,"",0,0,1,0},
 
{905,1,"",0,0,1,0},
 
{898,5,"",0,0,1,0},
 
{899,1,"",0,0,0,0},
 
{900,10,"",0,0,2,0},
 
{901,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,46,0,{ -- Goblins Bad
 
total_density = 1750,
 
layermap_id = 2,
 
{939,10,"",0,0,0,0},
 
{940,1,"",0,0,0,0},
 
{941,5,"",0,0,1,0},
 
{942,1,"",0,0,2,0},
 
{943,5,"",0,0,0,0},
 
{944,2,"",0,0,2,0},
 
{945,10,"",0,0,1,0},
 
{946,1,"",0,0,1,0},
 
{947,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,47,0,{ -- Orc Hunter Normal
 
total_density = 600,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{183,4,"",0,0,1,0},
 
{212,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,47,0,{ -- Orc Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,5,"",0,0,1,0},
 
{433,2,"",0,0,1,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,3,0},
 
{183,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,48,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,48,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,48,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,49,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,49,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,49,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,49,-1,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,49,-1,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,49,-1,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,50,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,50,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,50,0,{ -- Orc Ogre Warrior Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{775,5,"",0,0,0,0},
 
{775,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{67,1,"",0,0,1,0},
 
{185,3,"",0,0,2,0},
 
{184,2,"",0,0,0,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,51,0,{ -- Orc Ogre Hunter Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{433,2,"",0,0,0,0},
 
{183,5,"",0,0,2,0},
 
{775,5,"",0,0,4,0},
 
{432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,51,0,{ -- Orc Hunter Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{432,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,52,0,{ -- Orc Ogre Mage Elite Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{231,3,"",0,0,0,0},
 
{230,1,"",0,0,1,0},
 
{434,3,"",0,0,0,0},
 
{776,5,"",0,0,2,0},
 
{183,5,"",0,0,1,0},
 
{212,2,"",0,0,2,0},
 
{213,2,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (18,52,0,{ -- Orc Hunter Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{434,5,"",0,0,1,0},
 
{433,1,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{432,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,2,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,2,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,3,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,3,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,4,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,4,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,4,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,5,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,5,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,5,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,6,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,7,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,7,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,8,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,9,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,13,0,{ -- Blutdryaden Champion Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1368,12,"",0,0,0,0},
 
{1368,8,"",0,0,1,0},
 
{1369,1,"",0,0,2,0},
 
{1431,2,"",0,0,0,0},
 
{1432,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,14,0,{ -- Blooddryad Shaman Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1368,5,"",0,0,1,0},
 
{1368,5,"",0,0,2,0},
 
{1428,2,"",0,0,1,0},
 
{1427,3,"",0,0,2,0},
 
{1368,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,14,0,{ -- Blooddryad Berserker
 
total_density = 500,
 
layermap_id = 2,
 
{1385,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,23,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,24,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,28,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (19,28,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,28,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,28,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,29,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,29,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (19,29,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,29,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,30,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,30,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,30,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,31,0,{ -- Cobold Mage Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
 
{149,3,"",0,0,2,0},
 
{148,1,"",0,0,2,0},
 
{52,2,"",0,0,3,0},
 
{494,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,31,-1,{ -- Cobold Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,7,"",0,0,0,0},
 
{148,2,"",0,0,0,0},
 
{146,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,32,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,32,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,32,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,34,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,38,-1,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,38,-1,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,39,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,39,-1,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,39,-1,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,43,0,{ -- Orc Warror Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{183,6,"",0,0,1,0},
 
{67,2,"",0,0,1,0},
 
{776,6,"",0,0,2,0},
 
{434,5,"",0,0,3,0},
 
{227,3,"",0,0,0,0},
 
{776,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,43,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,44,0,{ -- Orc Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{775,3,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,44,0,{ -- Orc Warrior armoured
 
total_density = 750,
 
layermap_id = 1,
 
{775,8,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{775,5,"",0,0,0,0},
 
{183,5,"",0,0,1,0},
 
{227,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,44,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,45,0,{ -- Goblin Shaman Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{208,5,"",0,0,2,0},
 
{140,2,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,45,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,46,0,{ -- Orc Good
 
total_density = 1250,
 
layermap_id = 1,
 
{902,5,"",0,0,1,0},
 
{903,1,"",0,0,2,0},
 
{906,10,"",0,0,0,0},
 
{907,1,"",0,0,0,0},
 
{904,10,"",0,0,1,0},
 
{905,1,"",0,0,1,0},
 
{898,5,"",0,0,1,0},
 
{899,1,"",0,0,0,0},
 
{900,10,"",0,0,2,0},
 
{901,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,46,0,{ -- Orc Bad
 
total_density = 1250,
 
layermap_id = 2,
 
{888,5,"",0,0,1,0},
 
{889,1,"",0,0,0,0},
 
{890,5,"",0,0,2,0},
 
{892,5,"",0,0,1,0},
 
{893,1,"",0,0,2,0},
 
{896,10,"",0,0,1,0},
 
{897,1,"",0,0,1,0},
 
{894,10,"",0,0,0,0},
 
{895,1,"",0,0,0,0},
 
{894,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,47,0,{ -- Orc Warrior Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{183,5,"",0,0,0,0},
 
{775,3,"",0,0,1,0},
 
{776,2,"",0,0,1,0},
 
{434,5,"",0,0,2,0},
 
{183,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,47,0,{ -- Orc Warrior
 
total_density = 350,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{775,2,"",0,0,1,0},
 
{183,4,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,48,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,48,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,48,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,49,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,49,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,49,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,50,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,50,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,50,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,51,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,51,0,{ -- Orc Warrior armoured Ogre Leader
 
total_density = 750,
 
layermap_id = 1,
 
{185,1,"",0,0,2,0},
 
{775,5,"",0,0,1,0},
 
{775,3,"",0,0,2,0},
 
{776,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (19,52,0,{ -- Orc Ogre Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{775,6,"",0,0,0,0},
 
{775,6,"",0,0,1,0},
 
{227,3,"",0,0,0,0},
 
{255,4,"",0,0,1,0},
 
{183,3,"",0,0,1,0},
 
{302,3,"",0,0,0,0},
 
{183,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,2,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,2,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,3,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,3,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,4,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,4,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,4,0,{ -- Ent Dryad Region Elite
 
total_density = 500,
 
layermap_id = 2,
 
{370,8,"",0,0,0,0},
 
{372,6,"",0,0,1,0},
 
{371,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,5,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,5,0,{ -- Panther Dryad Region
 
total_density = 500,
 
layermap_id = 3,
 
{128,3,"",0,0,0,0},
 
{128,3,"",0,0,1,0},
 
{128,4,"",0,0,2,0},
 
{123,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,6,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,6,0,{ -- Panther Dryad Island Elite
 
total_density = 600,
 
layermap_id = 3,
 
{128,5,"",0,0,0,0},
 
{123,2,"",0,0,0,0},
 
{128,5,"",0,0,1,0},
 
{128,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,7,0,{ -- Pflanzen Dryaden Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{392,6,"",0,0,0,0},
 
{1435,2,"",0,0,1,0},
 
{1434,4,"",0,0,2,0},
 
{392,3,"",0,0,3,0},
 
{391,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,8,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,9,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,23,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,24,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,26,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,28,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,29,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,29,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (20,29,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,29,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,30,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,30,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,30,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,31,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,31,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,31,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,32,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,32,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,32,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,32,-2,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,33,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,33,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,33,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,34,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,34,0,{ -- Cobold Mage elite
 
total_density = 1500,
 
layermap_id = 1,
 
{52,2,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
{146,10,"",0,0,1,0},
 
{147,2,"",0,0,0,0},
 
{53,1,"",0,0,1,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,34,0,{ -- Cobold Mage Elite Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{144,2,"",0,0,1,0},
 
{146,8,"",0,0,1,0},
 
{149,3,"",0,0,2,0},
 
{148,1,"",0,0,2,0},
 
{52,2,"",0,0,3,0},
 
{494,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,38,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,38,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,39,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,39,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,40,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,40,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,43,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,43,0,{ -- goblin mage Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{140,2,"",0,0,2,0},
 
{212,3,"",0,0,2,0},
 
{66,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,43,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,44,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,44,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,45,0,{ -- Goblin Shaman Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,6,"",0,0,0,0},
 
{208,6,"",0,0,2,0},
 
{140,3,"",0,0,0,0},
 
{63,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,45,0,{ -- goblin mage Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{140,2,"",0,0,2,0},
 
{212,3,"",0,0,2,0},
 
{66,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,46,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,46,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,47,0,{ -- goblin mage Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{140,2,"",0,0,2,0},
 
{212,3,"",0,0,2,0},
 
{66,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,47,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,47,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,48,0,{ -- Orc Boar Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{183,3,"",0,0,0,0},
 
{183,3,"",0,0,1,0},
 
{814,1,"",0,0,0,0},
 
{813,6,"",0,0,0,0},
 
{811,6,"",0,0,1,0},
 
{812,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,48,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,48,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,49,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,49,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,50,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (20,50,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,2,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,2,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,3,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,3,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,4,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,4,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,5,0,{ -- Pflanzen Dryade einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{392,2,"",0,0,0,0},
 
{391,1,"",0,0,1,0},
 
{392,5,"",0,0,4,0},
 
{392,2,"",0,0,2,0},
 
{392,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,5,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,6,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,6,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,7,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,24,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,25,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,26,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,27,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,28,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,29,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,29,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,29,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (21,29,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,30,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,30,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,30,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,31,0,{ -- Cobold Mage Einfach Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{147,2,"",0,0,1,0},
 
{146,4,"",0,0,3,0},
 
{149,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,31,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,31,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,31,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,31,-2,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,32,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (21,32,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,32,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,32,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,32,-2,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,33,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,33,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,33,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,34,0,{ -- Baer / Wildschwein Elite
 
total_density = 8,
 
layermap_id = 3,
 
{56,10,"",0,0,0,0},
 
{111,3,"",0,0,1,0},
 
{226,8,"",0,0,2,0},
 
{235,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,36,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,37,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,37,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,38,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,38,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,39,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,39,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,40,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,40,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,41,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,41,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,42,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,42,-1,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,43,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,43,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,43,-1,{ -- Orc Warrior
 
total_density = 350,
 
layermap_id = 1,
 
{183,6,"",0,0,1,0},
 
{775,2,"",0,0,1,0},
 
{183,4,"",0,0,0,0},
 
{67,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,43,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,44,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,44,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,44,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,45,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,45,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,47,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,47,0,{ -- Goblins Bad
 
total_density = 1750,
 
layermap_id = 2,
 
{939,10,"",0,0,0,0},
 
{940,1,"",0,0,0,0},
 
{941,5,"",0,0,1,0},
 
{942,1,"",0,0,2,0},
 
{943,5,"",0,0,0,0},
 
{944,2,"",0,0,2,0},
 
{945,10,"",0,0,1,0},
 
{946,1,"",0,0,1,0},
 
{947,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,48,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,48,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,49,0,{ -- Orc Bear Groupspawn
 
total_density = 500,
 
layermap_id = 1,
 
{434,5,"",0,0,0,0},
 
{434,3,"",0,0,1,0},
 
{949,6,"",0,0,0,0},
 
{948,1,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{951,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,49,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,49,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,50,0,{ -- goblin mage Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,12,"",0,0,2,0},
 
{140,2,"",0,0,2,0},
 
{212,3,"",0,0,2,0},
 
{66,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (21,50,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,4,0,{ -- Dryad Jungle Turtles
 
total_density = 1750,
 
layermap_id = 1,
 
{79,4,"",0,0,0,0},
 
{205,1,"",0,0,1,0},
 
{79,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,4,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,5,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,5,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,6,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,6,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,22,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,23,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,25,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,27,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,28,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,29,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,29,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,29,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,30,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (22,30,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,30,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,31,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,31,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (22,31,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,32,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,32,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,32,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,33,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,33,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,33,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,33,-2,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,34,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,35,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,36,0,{ -- Kult Elementals Fire
 
total_density = 400,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{778,1,"",0,0,1,0},
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,3,0},
 
{782,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,36,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,37,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,37,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,38,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,38,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,39,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,39,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,40,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,40,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,41,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,41,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,42,-1,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,42,-1,{ -- Kult Elementals Fire
 
total_density = 400,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{778,1,"",0,0,1,0},
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,3,0},
 
{782,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,43,-1,{ -- Kult Elementals Fire Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,1,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{782,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,44,0,{ -- Goblin Shaman Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,6,"",0,0,0,0},
 
{208,6,"",0,0,2,0},
 
{140,3,"",0,0,0,0},
 
{63,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,44,0,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,45,0,{ -- Goblin Leader Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,3,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,4,"",0,0,2,0},
 
{63,5,"",0,0,1,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,45,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,46,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,46,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,47,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,47,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,47,-1,{ -- Rats Ork
 
total_density = 1500,
 
layermap_id = 2,
 
{1510,5,"",0,0,0,0},
 
{1511,1,"",0,0,1,0},
 
{1510,2,"",0,0,2,0},
 
{1510,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,48,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,48,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,48,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,49,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,49,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,49,0,{ -- Ork bear
 
total_density = 400,
 
layermap_id = 3,
 
{951,5,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,5,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,49,-1,{ -- Bear Orc Region
 
total_density = 750,
 
layermap_id = 3,
 
{951,4,"",0,0,0,0},
 
{950,1,"",0,0,1,0},
 
{949,6,"",0,0,2,0},
 
{948,1,"",0,0,3,0},
 
{949,6,"",0,0,4,0},
 
} )
 
 
 
--Uebergangsgebiete
 
 
 
mgr.addSpawn (22,49,-1,{ -- Spider Small Ork
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1367,5,"",0,0,1,0},
 
{1455,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,50,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,50,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (22,50,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,5,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,5,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,6,0,{ -- Dryad Turtles
 
total_density = 1000,
 
layermap_id = 3,
 
{206,3,"",0,0,1,0},
 
{80,1,"",0,0,1,0},
 
{206,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,6,0,{ -- Pflanzen Dryade Feuer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1434,7,"",0,0,0,0},
 
{392,4,"",0,0,1,0},
 
{1435,4,"",0,0,2,0},
 
{391,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,23,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,25,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,27,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,28,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,29,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,29,0,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (23,29,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,30,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,30,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,30,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,31,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,31,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,31,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,32,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,32,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,32,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,33,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,33,0,{ -- Cobold Officer Elite Background Spawn
 
total_density = 1500,
 
layermap_id = 2,
 
{146,8,"",0,0,1,0},
 
{53,1,"",0,0,1,0},
 
{149,4,"",0,0,0,0},
 
{54,1,"",0,0,1,0},
 
{147,3,"",0,0,1,0},
 
{148,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,33,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,35,0,{ -- Kult Elementals Earth Elite
 
total_density = 500,
 
layermap_id = 3,
 
{781,5,"",0,0,3,0},
 
{781,5,"",0,0,0,0},
 
{781,10,"",0,0,1,0},
 
{777,1,"",0,0,1,0},
 
{777,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,35,0,{ -- Cult Mage Earth Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{738,5,"",0,0,1,0},
 
{792,1,"",0,0,1,0},
 
{751,3,"",0,0,0,0},
 
{748,5,"",0,0,0,0},
 
{752,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,36,0,{ -- Kult Elementals Fire Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,1,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{782,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,36,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,37,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,37,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,38,0,{ -- Kult Elementals Fire Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,1,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{782,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,38,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,39,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,39,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,40,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,40,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,41,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,41,0,{ -- Cult Mage Earth Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{738,5,"",0,0,1,0},
 
{792,1,"",0,0,1,0},
 
{751,3,"",0,0,0,0},
 
{748,5,"",0,0,0,0},
 
{752,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,42,-1,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,42,-1,{ -- Kult Elementals Fire
 
total_density = 400,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{778,1,"",0,0,1,0},
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,3,0},
 
{782,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,44,0,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,44,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,45,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,45,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,46,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,46,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,47,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,47,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,48,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,48,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,48,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,49,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,49,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,49,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,50,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,50,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (23,50,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,22,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,26,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,27,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,29,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,29,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,30,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,30,0,{ -- Cobold Mage Einfach Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{147,2,"",0,0,1,0},
 
{146,4,"",0,0,3,0},
 
{149,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,30,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,31,0,{ -- Cobold Officer normal
 
total_density = 1000,
 
layermap_id = 1,
 
{144,2,"",0,0,1,0},
 
{146,2,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,31,0,{ -- Cobold Officer Easy Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{148,1,"",0,0,0,0},
 
{494,1,"",0,0,1,0},
 
{146,4,"",0,0,2,0},
 
{493,1,"",0,0,1,0},
 
{149,3,"",0,0,0,0},
 
{146,5,"",0,0,3,0},
 
{144,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,31,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,32,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,32,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,32,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,33,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,33,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,33,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,34,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,35,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,35,0,{ -- Cult Mage Earth Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{738,5,"",0,0,1,0},
 
{792,1,"",0,0,1,0},
 
{751,3,"",0,0,0,0},
 
{748,5,"",0,0,0,0},
 
{752,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,36,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,36,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,37,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,37,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,38,0,{ -- Kult Elementals Fire Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,1,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{782,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,38,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,39,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,39,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,40,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,40,0,{ -- Cult Mage Earth Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{738,5,"",0,0,1,0},
 
{792,1,"",0,0,1,0},
 
{751,3,"",0,0,0,0},
 
{748,5,"",0,0,0,0},
 
{752,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,41,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,41,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,42,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,42,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,43,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,43,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,43,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,44,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,44,0,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,45,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,45,0,{ -- Goblin Leader Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,3,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,4,"",0,0,2,0},
 
{63,5,"",0,0,1,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,46,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,46,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,46,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,47,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,47,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,47,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,48,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,48,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,48,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,49,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,49,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,49,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,50,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,50,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (24,50,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,22,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,22,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,23,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,23,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,23,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,23,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,23,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,24,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,24,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,24,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,24,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,24,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,25,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,25,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,25,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,25,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,25,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,26,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
mgr.addSpawn (25,26,-1,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,27,0,{ -- Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{61,5,"",0,0,0,0},
 
{110,4,"",0,0,1,0},
 
{270,10,"",0,0,2,0},
 
{272,10,"",0,0,3,0},
 
} )
 
mgr.addSpawn (25,27,-1,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,28,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,28,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,28,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,29,0,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,30,0,{ -- Cobold Mage elite
 
total_density = 1500,
 
layermap_id = 1,
 
{52,2,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
{146,10,"",0,0,1,0},
 
{147,2,"",0,0,0,0},
 
{53,1,"",0,0,1,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,30,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,31,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,31,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,31,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,32,0,{ -- Cobold Mage Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{147,3,"",0,0,1,0},
 
{146,3,"",0,0,1,0},
 
{147,1,"",0,0,0,0},
 
{494,8,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,32,0,{ -- Cobold Mage Einfach Background Spawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,3,"",0,0,0,0},
 
{147,2,"",0,0,1,0},
 
{146,4,"",0,0,3,0},
 
{149,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,32,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,33,0,{ -- Cobold range normal
 
total_density = 1000,
 
layermap_id = 1,
 
{149,4,"",0,0,1,0},
 
{148,1,"",0,0,0,0},
 
{149,4,"",0,0,0,0},
 
{146,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,33,0,{ -- Cobold Range easy Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{494,2,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
{146,1,"",0,0,2,0},
 
{149,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,33,0,{ -- Baer / Wildschwein Elite
 
total_density = 8,
 
layermap_id = 3,
 
{56,10,"",0,0,0,0},
 
{111,3,"",0,0,1,0},
 
{226,8,"",0,0,2,0},
 
{235,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,34,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,35,0,{ -- Kult Elementals Fire
 
total_density = 400,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{778,1,"",0,0,1,0},
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,3,0},
 
{782,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,35,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,36,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,36,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,37,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,37,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,38,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,38,0,{ -- Cult Mage Fire Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{751,1,"",0,0,2,0},
 
{749,7,"",0,0,2,0},
 
{753,2,"",0,0,1,0},
 
{790,4,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,39,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,39,0,{ -- Cult Mage Earth Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{738,5,"",0,0,1,0},
 
{792,1,"",0,0,1,0},
 
{751,3,"",0,0,0,0},
 
{748,5,"",0,0,0,0},
 
{752,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,40,0,{ -- Kult Elementals Fire
 
total_density = 400,
 
layermap_id = 3,
 
{782,3,"",0,0,2,0},
 
{778,1,"",0,0,1,0},
 
{782,3,"",0,0,0,0},
 
{782,3,"",0,0,3,0},
 
{782,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,40,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,41,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,41,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,42,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,42,0,{ -- Goblin Shaman Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{208,5,"",0,0,2,0},
 
{140,2,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,42,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,43,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,43,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,43,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,44,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,44,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,44,0,{ -- Goblin Leader Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,3,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,4,"",0,0,2,0},
 
{63,5,"",0,0,1,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,45,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,45,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,45,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,46,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,46,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,46,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,46,-1,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,46,-1,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,46,-1,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,47,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,47,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,47,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,48,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,48,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,48,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,49,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,49,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (25,49,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,16,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,16,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,16,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,20,-1,{ -- Legion Melee Normal Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,2,0},
 
{159,5,"",0,0,1,0},
 
{151,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{158,2,"",0,0,0,0},
 
{159,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,21,-1,{ -- Legion Mage Elite Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,1,0},
 
{152,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{155,1,"",0,0,0,0},
 
{150,1,"",0,0,2,0},
 
{159,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,21,-1,{ -- Legion Melee normal
 
total_density = 24,
 
layermap_id = 1,
 
{159,12,"",0,0,1,0},
 
{158,2,"",0,0,1,0},
 
{159,4,"",0,0,0,0},
 
{151,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,21,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,22,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,22,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,22,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,22,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,23,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,23,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,23,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,23,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,23,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,24,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,24,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,24,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,24,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,24,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,25,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,25,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,25,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,25,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,25,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (26,26,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,26,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,26,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (26,27,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,27,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,27,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,28,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,28,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,28,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,28,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,29,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,29,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,29,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,30,0,{ -- Cobold Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{149,3,"",0,0,1,0},
 
{149,7,"",0,0,0,0},
 
{148,2,"",0,0,0,0},
 
{146,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,30,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,30,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,31,0,{ -- Cobold Rider Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{306,5,"",0,0,2,0},
 
{149,8,"",0,0,0,0},
 
{146,8,"",0,0,1,0},
 
{54,4,"",0,0,1,0},
 
{52,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,31,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,31,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,32,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,32,0,{ -- Ghost Ruin
 
total_density = 500,
 
layermap_id = 2,
 
{175,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,32,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,33,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Normale Cobolde fuer den Start, recht einfach, aber viel !!
 
 
 
mgr.addSpawn (26,33,0,{ -- Cobold Melee  einfach
 
total_density = 1000,
 
layermap_id = 1,
 
{493,1,"",0,0,1,0},
 
{494,8,"",0,0,1,0},
 
{494,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,33,-1,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,33,-1,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,34,-1,{ -- Cobold Officer Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{54,1,"",0,0,0,0},
 
{144,2,"",0,0,0,0},
 
{146,10,"",0,0,0,0},
 
{494,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,34,-1,{ -- Cobold Einfach Background Spawn
 
total_density = 1000,
 
layermap_id = 2,
 
{494,4,"",0,0,0,0},
 
{146,2,"",0,0,2,0},
 
{494,4,"",0,0,3,0},
 
{53,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,35,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,35,0,{ -- Cult Mage Earth Elite
 
total_density = 1500,
 
layermap_id = 1,
 
{738,4,"",0,0,1,0},
 
{748,10,"",0,0,1,0},
 
{752,2,"",0,0,1,0},
 
{751,1,"",0,0,2,0},
 
{748,7,"",0,0,2,0},
 
{792,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,36,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,36,0,{ -- Cult Mage Earth Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{748,10,"",0,0,1,0},
 
{738,5,"",0,0,1,0},
 
{792,1,"",0,0,1,0},
 
{751,3,"",0,0,0,0},
 
{748,5,"",0,0,0,0},
 
{752,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,37,0,{ -- Kult Elementals Earth
 
total_density = 500,
 
layermap_id = 3,
 
{781,3,"",0,0,0,0},
 
{781,3,"",0,0,1,0},
 
{781,3,"",0,0,2,0},
 
{777,1,"",0,0,3,0},
 
{781,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,37,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,38,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,38,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,39,0,{ -- Kult mixed Elementals Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,2,"",0,0,1,0},
 
{777,2,"",0,0,2,0},
 
{781,10,"",0,0,2,0},
 
{781,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,39,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,40,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,40,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,41,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,41,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,42,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,42,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,42,0,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,43,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,43,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,43,0,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,44,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,44,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,44,0,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,45,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,45,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,45,0,{ -- goblin leader elite
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,1,0},
 
{142,2,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
 
{143,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,46,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,46,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,46,0,{ -- goblin leader elite
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,1,0},
 
{142,2,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
 
{143,4,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,46,-1,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,46,-1,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,46,-1,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,47,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,47,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,47,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,48,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,48,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,48,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,49,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,49,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,49,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,58,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
{1326,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (26,59,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
{1326,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,14,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,15,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,15,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,16,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,16,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,17,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,17,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,18,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,18,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,20,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,20,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,20,-1,{ -- Legion Mage Elite Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,1,0},
 
{152,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{155,1,"",0,0,0,0},
 
{150,1,"",0,0,2,0},
 
{159,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,20,-1,{ -- Legion Melee normal
 
total_density = 24,
 
layermap_id = 1,
 
{159,12,"",0,0,1,0},
 
{158,2,"",0,0,1,0},
 
{159,4,"",0,0,0,0},
 
{151,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,20,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,21,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,21,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,21,-1,{ -- Legion Melee Normal Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,2,0},
 
{159,5,"",0,0,1,0},
 
{151,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{158,2,"",0,0,0,0},
 
{159,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,21,-1,{ -- Legion Range Elite
 
total_density = 24,
 
layermap_id = 1,
 
{159,2,"",0,0,1,0},
 
{157,13,"",0,0,0,0},
 
{156,3,"",0,0,0,0},
 
{157,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,21,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,22,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,22,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,22,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,22,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,23,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,23,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,23,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,23,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,23,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,24,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,24,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,24,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,24,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,24,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,25,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,25,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,25,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,25,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,25,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (27,26,0,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,26,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,26,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (27,27,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,27,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,27,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,28,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,29,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,29,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,29,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,30,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,30,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,30,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,31,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,31,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,31,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,32,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,32,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,32,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,33,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,33,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,33,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,34,0,{ -- Cobold_Normal Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{147,2,"",0,0,3,0},
 
{146,4,"",0,0,1,0},
 
{494,4,"",0,0,2,0},
 
{53,1,"",0,0,1,0},
 
{149,3,"",0,0,3,0},
 
{493,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,34,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,34,0,{ -- Cobold Melee normal
 
total_density = 1000,
 
layermap_id = 1,
 
{494,4,"",0,0,1,0},
 
{146,2,"",0,0,1,0},
 
{493,1,"",0,0,1,0},
 
{146,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,36,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,38,0,{ -- Kult Elementals Fire Elite
 
total_density = 500,
 
layermap_id = 3,
 
{782,5,"",0,0,0,0},
 
{782,10,"",0,0,1,0},
 
{778,1,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{782,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,38,0,{ -- Cult Hunter Fire Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{791,3,"",0,0,1,0},
 
{790,3,"",0,0,1,0},
 
{750,2,"",0,0,1,0},
 
{748,10,"",0,0,0,0},
 
{790,2,"",0,0,0,0},
 
{749,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,39,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,39,0,{ -- Cult Hunter Mage Fire
 
total_density = 1250,
 
layermap_id = 1,
 
{749,5,"",0,0,1,0},
 
{790,5,"",0,0,1,0},
 
{791,10,"",0,0,1,0},
 
{791,5,"",0,0,0,0},
 
{751,2,"",0,0,0,0},
 
{753,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,40,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,40,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,41,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,41,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,42,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,42,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,42,0,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,43,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,43,0,{ -- Warrior / Shaman Group
 
total_density = 350,
 
layermap_id = 3,
 
{63,11,"",0,0,1,0},
 
{66,3,"",0,0,1,0},
 
{428,2,"",0,0,1,0},
 
{63,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,43,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,44,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,44,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,44,0,{ -- Goblin CC / ranged Group
 
total_density = 400,
 
layermap_id = 3,
 
{63,5,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
 
{428,1,"",0,0,1,0},
 
{63,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,45,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,45,0,{ -- Goblin Shaman Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{208,5,"",0,0,2,0},
 
{140,2,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,45,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,46,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,46,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,46,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,47,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,47,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,47,0,{ -- goblin rider elite
 
total_density = 400,
 
layermap_id = 1,
 
{859,4,"",0,0,1,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,48,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,48,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,48,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,56,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,57,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,58,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (27,59,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,5,0,{ -- Jungelisland Lizards Ranged Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1176,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1179,2,"",0,0,0,0},
 
{1181,3,"",0,0,2,0},
 
{1181,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,6,0,{ -- Jungelisland Lizards Ranged Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1176,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1179,2,"",0,0,0,0},
 
{1181,3,"",0,0,2,0},
 
{1181,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,13,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,14,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,14,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,15,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,15,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,16,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,16,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,17,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,21,-1,{ -- Legion Melee Normal Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,2,0},
 
{159,5,"",0,0,1,0},
 
{151,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{158,2,"",0,0,0,0},
 
{159,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,21,-1,{ -- Legion Melee normal
 
total_density = 24,
 
layermap_id = 1,
 
{159,12,"",0,0,1,0},
 
{158,2,"",0,0,1,0},
 
{159,4,"",0,0,0,0},
 
{151,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,21,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (28,22,0,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,22,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,22,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,23,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,23,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (28,23,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,23,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,24,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,24,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,24,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,24,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,24,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,25,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,25,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,25,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,25,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,25,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,26,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,26,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,26,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,26,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,27,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,28,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,29,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,29,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,29,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,30,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,30,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,30,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,31,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,31,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,31,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,32,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,32,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,32,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,33,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,33,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,33,0,{ -- Legio Leader
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
{154,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,34,0,{ -- Baer / Wildschwein Elite
 
total_density = 8,
 
layermap_id = 3,
 
{56,10,"",0,0,0,0},
 
{111,3,"",0,0,1,0},
 
{226,8,"",0,0,2,0},
 
{235,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,34,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,34,0,{ -- Legio Leader
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
{154,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,35,0,{ -- Baer / Earth Elemental Elite
 
total_density = 8,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,5,"",0,0,1,0},
 
{235,2,"",0,0,2,0},
 
{259,3,"",0,0,3,0},
 
{259,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,35,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,35,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,36,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,39,0,{ -- Kult Mixed Elementals
 
total_density = 500,
 
layermap_id = 3,
 
{782,3,"",0,0,0,0},
 
{782,8,"",0,0,1,0},
 
{778,1,"",0,0,2,0},
 
{781,3,"",0,0,6,0},
 
{781,8,"",0,0,4,0},
 
{777,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,39,0,{ -- Cult Hunter Normal
 
total_density = 1250,
 
layermap_id = 1,
 
{751,2,"",0,0,1,0},
 
{790,4,"",0,0,0,0},
 
{748,10,"",0,0,1,0},
 
{791,4,"",0,0,0,0},
 
{792,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,40,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,40,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,41,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,41,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,42,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,42,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,43,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,43,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,43,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,44,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,44,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,44,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,45,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,45,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,45,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,46,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,46,0,{ -- Boar / Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{771,5,"",0,0,1,0},
 
{772,1,"",0,0,1,0},
 
{783,5,"",0,0,2,0},
 
{785,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,46,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,46,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,47,0,{ -- Goblin Rider Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,2,0},
 
{858,1,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,3,"",0,0,1,0},
 
{813,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,47,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,47,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,48,0,{ -- Goblin Rider Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{859,5,"",0,0,0,0},
 
{860,1,"",0,0,1,0},
 
{595,5,"",0,0,0,0},
 
{858,2,"",0,0,3,0},
 
{595,5,"",0,0,4,0},
 
{811,4,"",0,0,1,0},
 
{813,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,48,0,{ -- Orc Boar Elite
 
total_density = 400,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,0,0},
 
{814,1,"",0,0,1,0},
 
{813,5,"",0,0,1,0},
 
{813,5,"",0,0,2,0},
 
{811,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,48,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,55,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,56,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,57,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,58,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,59,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,60,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (28,61,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,5,0,{ -- Jungelisland Lizards Ranged Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1176,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1179,2,"",0,0,0,0},
 
{1181,3,"",0,0,2,0},
 
{1181,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,5,-1,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,6,0,{ -- Unnamed Spawn Setup
 
total_density = 1500,
 
layermap_id = 1,
 
{1179,4,"",0,0,0,0},
 
{1180,2,"",0,0,1,0},
 
{1181,6,"",0,0,0,0},
 
{1181,6,"",0,0,1,0},
 
{1175,4,"",0,0,2,0},
 
{1181,5,"",0,0,2,0},
 
{1181,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,6,-1,{ -- Jungelisland Lizards Officer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1178,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1181,5,"",0,0,1,0},
 
{1175,3,"",0,0,2,0},
 
{1179,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,7,0,{ -- Jungelisland Lizards Ranged Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1176,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1179,2,"",0,0,0,0},
 
{1181,3,"",0,0,2,0},
 
{1181,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,11,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,11,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,12,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,12,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,13,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,13,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,14,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,14,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,15,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,15,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,16,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,16,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,17,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,18,-1,{ -- Legion Mage Elite Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,1,0},
 
{152,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{155,1,"",0,0,0,0},
 
{150,1,"",0,0,2,0},
 
{159,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,18,-1,{ -- Legion Officer Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{154,2,"",0,0,1,0},
 
{151,4,"",0,0,1,0},
 
{159,10,"",0,0,1,0},
 
{159,4,"",0,0,0,0},
 
{150,1,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,18,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,19,-1,{ -- Legion Offizier Elite Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,5,"",0,0,0,0},
 
{159,5,"",0,0,4,0},
 
{158,1,"",0,0,2,0},
 
{159,5,"",0,0,3,0},
 
{152,1,"",0,0,2,0},
 
{155,2,"",0,0,3,0},
 
{154,1,"",0,0,4,0},
 
{159,5,"",0,0,5,0},
 
{153,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,19,-1,{ -- Legion melee Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{157,3,"",0,0,2,0},
 
{150,3,"",0,0,0,0},
 
{159,13,"",0,0,0,0},
 
{151,4,"",0,0,0,0},
 
{158,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,19,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,20,-1,{ -- Legion Melee Normal Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,2,"",0,0,2,0},
 
{159,5,"",0,0,1,0},
 
{151,1,"",0,0,1,0},
 
{159,5,"",0,0,0,0},
 
{158,2,"",0,0,0,0},
 
{159,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,20,-1,{ -- Legion Melee normal
 
total_density = 24,
 
layermap_id = 1,
 
{159,12,"",0,0,1,0},
 
{158,2,"",0,0,1,0},
 
{159,4,"",0,0,0,0},
 
{151,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,20,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
mgr.addSpawn (29,21,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,21,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,21,-1,{ -- Legion Offizier Elite Backgroundspawn
 
total_density = 24,
 
layermap_id = 2,
 
{157,5,"",0,0,0,0},
 
{159,5,"",0,0,4,0},
 
{158,1,"",0,0,2,0},
 
{159,5,"",0,0,3,0},
 
{152,1,"",0,0,2,0},
 
{155,2,"",0,0,3,0},
 
{154,1,"",0,0,4,0},
 
{159,5,"",0,0,5,0},
 
{153,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,21,-1,{ -- Legion Mage Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{152,2,"",0,0,0,0},
 
{153,2,"",0,0,1,0},
 
{159,10,"",0,0,0,0},
 
{159,2,"",0,0,1,0},
 
{151,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,21,-1,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,22,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,22,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
mgr.addSpawn (29,22,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
mgr.addSpawn (29,22,-1,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (29,23,0,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,23,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,23,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
mgr.addSpawn (29,23,-1,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,24,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,24,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
mgr.addSpawn (29,24,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,25,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,25,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,25,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,25,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,26,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,26,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,26,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,26,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,27,0,{ -- Baer / Earth Elemental Elite
 
total_density = 8,
 
layermap_id = 3,
 
{226,6,"",0,0,0,0},
 
{226,5,"",0,0,1,0},
 
{235,2,"",0,0,2,0},
 
{259,3,"",0,0,3,0},
 
{259,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,28,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,29,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,29,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,29,0,{ -- Legio Leader
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
{154,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,30,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,30,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,30,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,31,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,31,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,31,0,{ -- Legio Leader
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
{154,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,32,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,32,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,32,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,33,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,33,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,33,0,{ -- Legio Leader
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
{154,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,34,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,34,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,34,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,35,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,35,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,36,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,36,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,37,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,37,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,38,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,38,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,38,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,38,-1,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,39,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,39,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,40,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,40,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,41,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,41,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,42,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,42,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,42,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,43,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,43,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,43,0,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,44,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,44,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,44,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,45,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,45,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,45,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,46,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,46,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,46,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,46,-1,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,46,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,47,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,47,0,{ -- Boar / Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{771,5,"",0,0,1,0},
 
{772,1,"",0,0,1,0},
 
{783,5,"",0,0,2,0},
 
{785,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,47,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,47,-1,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,47,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,48,0,{ -- Boar Orc Region
 
total_density = 350,
 
layermap_id = 3,
 
{812,1,"",0,0,0,0},
 
{811,5,"",0,0,1,0},
 
{814,1,"",0,0,2,0},
 
{813,5,"",0,0,3,0},
 
{813,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,48,0,{ -- goblin rider normal
 
total_density = 350,
 
layermap_id = 1,
 
{859,3,"",0,0,0,0},
 
{595,6,"",0,0,1,0},
 
{858,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,55,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,55,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,56,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,57,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,58,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,59,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,60,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (29,61,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,2,0,{ -- Jungelisland Lizards Officer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1178,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1181,5,"",0,0,1,0},
 
{1175,3,"",0,0,2,0},
 
{1179,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,3,0,{ -- Jungelisland Lizards Officer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1178,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1181,5,"",0,0,1,0},
 
{1175,3,"",0,0,2,0},
 
{1179,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,4,0,{ -- Unnamed Spawn Setup
 
total_density = 1500,
 
layermap_id = 1,
 
{1179,4,"",0,0,0,0},
 
{1180,2,"",0,0,1,0},
 
{1181,6,"",0,0,0,0},
 
{1181,6,"",0,0,1,0},
 
{1175,4,"",0,0,2,0},
 
{1181,5,"",0,0,2,0},
 
{1181,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,5,0,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,5,-1,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,6,0,{ -- Jungelisland Lizards Ranged Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1176,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1179,2,"",0,0,0,0},
 
{1181,3,"",0,0,2,0},
 
{1181,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,6,-1,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,8,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,8,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,9,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,12,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,12,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,13,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,13,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,14,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,14,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,15,0,{ -- Desert Stonearmy melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,3,"",0,0,1,0},
 
{1193,12,"",0,0,2,0},
 
{1194,3,"",0,0,2,0},
 
{1195,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,15,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,16,0,{ -- Desert Stonearmy ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1198,2,"",0,0,1,0},
 
{1193,5,"",0,0,0,0},
 
{1193,2,"",0,0,0,0},
 
{1195,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,16,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,17,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,17,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,18,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (30,21,0,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,21,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,22,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (30,22,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,22,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
mgr.addSpawn (30,22,-1,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
mgr.addSpawn (30,23,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,23,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,23,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (30,23,-1,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
mgr.addSpawn (30,24,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,24,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,24,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (30,25,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,25,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,25,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,26,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,27,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,28,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
mgr.addSpawn (30,28,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,28,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,29,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,29,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,29,0,{ -- Legio Leader
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,0,0},
 
{155,2,"",0,0,0,0},
 
{154,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,30,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,30,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,30,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,30,-1,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,31,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,31,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,31,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,32,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,32,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,32,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,33,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,33,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,33,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,34,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,34,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,34,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,34,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (30,34,-2,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,35,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,35,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,36,0,{ -- Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{772,1,"",0,0,1,0},
 
{771,10,"",0,0,1,0},
 
{773,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,36,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,37,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,37,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,38,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,38,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,38,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,38,-1,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
mgr.addSpawn (30,39,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,39,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,39,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,39,-1,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,39,-2,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
mgr.addSpawn (30,40,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,40,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,41,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,41,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,42,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,42,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,43,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,43,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,43,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,44,0,{ -- Goblin Shaman Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{208,5,"",0,0,2,0},
 
{140,2,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,44,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,44,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,44,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,45,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,45,0,{ -- Goblin Shaman Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{66,3,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{208,5,"",0,0,2,0},
 
{140,2,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,45,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,45,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,46,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,46,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,46,0,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,47,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,47,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,47,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,48,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,48,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,48,0,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,55,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,55,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,56,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,56,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,59,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,59,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (30,60,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,1,0,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,2,0,{ -- Jungelisland Lizards Officer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1178,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1181,5,"",0,0,1,0},
 
{1175,3,"",0,0,2,0},
 
{1179,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,3,0,{ -- Jungelisland Lizards Ranged Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1175,4,"",0,0,1,0},
 
{1176,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1179,2,"",0,0,0,0},
 
{1181,3,"",0,0,2,0},
 
{1181,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,4,0,{ -- Jungelisland Lizards Officer Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1177,4,"",0,0,0,0},
 
{1178,2,"",0,0,1,0},
 
{1181,5,"",0,0,0,0},
 
{1181,5,"",0,0,1,0},
 
{1175,3,"",0,0,2,0},
 
{1179,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,5,0,{ -- Unnamed Spawn Setup
 
total_density = 1500,
 
layermap_id = 1,
 
{1179,4,"",0,0,0,0},
 
{1180,2,"",0,0,1,0},
 
{1181,6,"",0,0,0,0},
 
{1181,6,"",0,0,1,0},
 
{1175,4,"",0,0,2,0},
 
{1181,5,"",0,0,2,0},
 
{1181,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,7,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,7,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,8,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,8,-1,{ -- spiderdungeon
 
total_density = 600,
 
layermap_id = 3,
 
{1530,15,"",0,0,1,0},
 
{1531,12,"",0,0,2,0},
 
{204,5,"",0,0,0,0},
 
{1455,3,"",0,0,2,0},
 
{242,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,8,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,11,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,12,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,12,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,13,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,13,0,{ -- Desert Stonearmy ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1198,2,"",0,0,1,0},
 
{1193,5,"",0,0,0,0},
 
{1193,2,"",0,0,0,0},
 
{1195,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,14,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,14,0,{ -- Desert Stonearmy ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1198,2,"",0,0,1,0},
 
{1193,5,"",0,0,0,0},
 
{1193,2,"",0,0,0,0},
 
{1195,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,14,-1,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,15,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,15,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,15,-1,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,16,0,{ -- Desert Stonearmy melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,3,"",0,0,1,0},
 
{1193,12,"",0,0,2,0},
 
{1194,3,"",0,0,2,0},
 
{1195,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,16,-1,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,17,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,18,0,{ -- Desert Turtles
 
total_density = 500,
 
layermap_id = 1,
 
{544,5,"",0,0,3,0},
 
{544,5,"",0,0,1,0},
 
{545,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,21,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,21,0,{ -- Baer / Earth Elemental
 
total_density = 20,
 
layermap_id = 3,
 
{226,10,"",0,0,1,0},
 
{259,5,"",0,0,0,0},
 
{226,10,"",0,0,2,0},
 
{226,10,"",0,0,3,0},
 
{259,5,"",0,0,4,0},
 
{259,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,21,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,22,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,22,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,22,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,23,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,23,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,23,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,23,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,24,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,24,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,24,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,25,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,25,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,25,0,{ -- Legio Warrior Big Group
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
{151,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,26,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,26,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,26,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,27,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,27,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,27,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,27,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,28,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,28,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,28,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,29,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,29,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,29,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,30,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,30,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,30,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,31,0,{ -- Legio Warrior Small group
 
total_density = 500,
 
layermap_id = 1,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,31,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,31,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,32,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,32,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,33,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,33,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,33,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,33,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,34,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,34,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,34,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,34,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (31,34,-2,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,35,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,35,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,36,0,{ -- Bear Human
 
total_density = 400,
 
layermap_id = 3,
 
{773,8,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{771,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,36,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,37,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,37,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,38,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,38,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,39,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,39,0,{ -- Human Jagdgebiet Boar
 
total_density = 1000,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{783,5,"",0,0,1,0},
 
{786,5,"",0,0,2,0},
 
{785,5,"",0,0,2,0},
 
} )
 
mgr.addSpawn (31,40,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,40,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,41,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,41,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,42,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,42,0,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,43,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,43,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,44,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,44,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,44,0,{ -- Goblin ranged normal
 
total_density = 300,
 
layermap_id = 1,
 
{208,3,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,45,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,45,0,{ -- Goblin Range Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{208,3,"",0,0,0,0},
 
{207,1,"",0,0,0,0},
 
{208,3,"",0,0,1,0},
 
{832,5,"",0,0,2,0},
 
{63,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,45,0,{ -- goblin mage normal
 
total_density = 400,
 
layermap_id = 1,
 
{63,3,"",0,0,1,0},
 
{832,5,"",0,0,1,0},
 
{66,2,"",0,0,1,0},
 
{140,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,46,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,46,0,{ -- Warrior hunter Officer
 
total_density = 350,
 
layermap_id = 3,
 
{63,8,"",0,0,1,0},
 
{143,2,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
 
{832,4,"",0,0,0,0},
 
{428,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,46,0,{ -- Goblins CC Orc Leader
 
total_density = 400,
 
layermap_id = 1,
 
{63,10,"",0,0,0,0},
 
{428,1,"",0,0,0,0},
 
{183,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,47,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,54,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,55,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,55,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,55,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (31,55,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,56,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,56,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,56,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (31,56,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,57,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (31,57,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,58,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (31,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,59,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,59,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,60,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (31,61,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,1,0,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,2,0,{ -- Unnamed Spawn Setup
 
total_density = 1500,
 
layermap_id = 1,
 
{1179,4,"",0,0,0,0},
 
{1180,2,"",0,0,1,0},
 
{1181,6,"",0,0,0,0},
 
{1181,6,"",0,0,1,0},
 
{1175,4,"",0,0,2,0},
 
{1181,5,"",0,0,2,0},
 
{1181,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,4,0,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,5,0,{ -- Jungelisland Lizards Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1181,6,"",0,0,1,0},
 
{1182,1,"",0,0,1,0},
 
{1181,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,7,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,7,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,8,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,8,-1,{ -- spiderdungeon
 
total_density = 1250,
 
layermap_id = 3,
 
{1530,4,"",0,0,1,0},
 
{1531,2,"",0,0,2,0},
 
{204,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,8,0,{ -- Garema leader elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,1,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{380,1,"",0,0,0,0},
 
{381,5,"",0,0,2,0},
 
{385,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,11,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,12,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,12,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,13,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,13,0,{ -- Desert Stonearmy ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1198,2,"",0,0,1,0},
 
{1193,5,"",0,0,0,0},
 
{1193,2,"",0,0,0,0},
 
{1195,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,14,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,14,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,15,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,15,0,{ -- Desert Stonearmy Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,9,"",0,0,1,0},
 
{1194,1,"",0,0,2,0},
 
{1195,4,"",0,0,2,0},
 
{1196,1,"",0,0,1,0},
 
{1193,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,15,-1,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,16,0,{ -- Desert Stonearmy Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,9,"",0,0,1,0},
 
{1194,1,"",0,0,2,0},
 
{1195,4,"",0,0,2,0},
 
{1196,1,"",0,0,1,0},
 
{1193,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,17,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,17,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,18,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,19,-1,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,21,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,21,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,21,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,22,0,{ -- Baer / Wildschwein
 
total_density = 20,
 
layermap_id = 3,
 
{226,1,"",0,0,0,0},
 
{57,5,"",0,0,1,0},
 
{57,5,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{226,1,"",0,0,4,0},
 
{226,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,22,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,22,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,22,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,23,0,{ -- Wildschweine Normal
 
total_density = 20,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{56,9,"",0,0,2,0},
 
{57,5,"",0,0,3,0},
 
{56,9,"",0,0,4,0},
 
{56,9,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,23,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,23,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,23,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,24,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,24,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,24,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,25,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,25,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,25,0,{ -- Legio Warrior Small Group
 
total_density = 270,
 
layermap_id = 2,
 
{1860,10,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,25,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,26,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,26,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,26,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,26,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,27,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,27,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,27,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,28,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,28,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,28,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,28,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,29,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,29,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,29,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,30,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,30,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,30,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,31,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,31,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,31,0,{ -- Legio Warrior Big Group
 
total_density = 600,
 
layermap_id = 1,
 
{159,8,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
{151,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,32,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,32,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,33,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,33,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,33,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,34,0,{ -- Ratten Undead / Earth Elemental
 
total_density = 1000,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{68,5,"",0,0,2,0},
 
{69,3,"",0,0,1,0},
 
{259,8,"",0,0,0,0},
 
{194,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,34,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,34,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,35,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,35,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,36,0,{ -- Boar / Bear Human
 
total_density = 8,
 
layermap_id = 3,
 
{783,5,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{771,5,"",0,0,2,0},
 
{773,5,"",0,0,3,0},
 
{774,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,36,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
mgr.addSpawn (32,37,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,37,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,38,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,38,0,{ -- Human Jagdgebiet Boar
 
total_density = 1000,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{783,5,"",0,0,1,0},
 
{786,5,"",0,0,2,0},
 
{785,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,39,0,{ -- Boar / Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{771,5,"",0,0,1,0},
 
{772,1,"",0,0,1,0},
 
{783,5,"",0,0,2,0},
 
{785,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,39,0,{ -- Human Jagdgebiet Boar
 
total_density = 1000,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{783,5,"",0,0,1,0},
 
{786,5,"",0,0,2,0},
 
{785,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,40,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,40,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,40,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,41,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
mgr.addSpawn (32,41,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,42,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,42,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,42,0,{ -- Mascarell CC Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{872,8,"",0,0,0,0},
 
{1019,2,"",0,0,0,0},
 
{872,3,"",0,0,1,0},
 
{876,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,43,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,43,0,{ -- Mascarell CC Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{872,8,"",0,0,0,0},
 
{1019,2,"",0,0,0,0},
 
{872,3,"",0,0,1,0},
 
{876,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,44,0,{ -- Boar Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{784,5,"",0,0,0,0},
 
{783,2,"",0,0,0,0},
 
{785,5,"",0,0,1,0},
 
{786,2,"",0,0,1,0},
 
{785,10,"",0,0,2,0},
 
{783,10,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,44,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,45,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,45,0,{ -- Goblin Leader Backgroundspawn
 
total_density = 1250,
 
layermap_id = 2,
 
{143,3,"",0,0,1,0},
 
{142,2,"",0,0,0,0},
 
{63,6,"",0,0,0,0},
 
{208,3,"",0,0,2,0},
 
{63,4,"",0,0,1,0},
 
{63,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,45,0,{ -- Goblin leader normal
 
total_density = 350,
 
layermap_id = 1,
 
{63,12,"",0,0,0,0},
 
{143,3,"",0,0,0,0},
 
{142,2,"",0,0,0,0},
 
{208,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,46,0,{ -- Goblin CC / ranged Group
 
total_density = 400,
 
layermap_id = 3,
 
{63,5,"",0,0,1,0},
 
{208,3,"",0,0,1,0},
 
{428,1,"",0,0,1,0},
 
{63,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,46,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,54,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,54,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,55,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,55,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (32,55,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,56,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,56,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,56,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (32,56,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,56,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,57,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (32,57,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (32,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,59,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,59,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,60,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (32,61,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,6,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,7,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,7,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,8,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,8,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,9,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,11,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,12,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,13,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,13,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,14,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,14,0,{ -- Desert Stonearmy Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,9,"",0,0,1,0},
 
{1194,1,"",0,0,2,0},
 
{1195,4,"",0,0,3,0},
 
{1196,1,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,15,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,15,0,{ -- Desert Stonearmy Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,9,"",0,0,1,0},
 
{1194,1,"",0,0,2,0},
 
{1195,4,"",0,0,3,0},
 
{1196,1,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,16,0,{ -- Desert Stonearmy ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1198,2,"",0,0,1,0},
 
{1193,5,"",0,0,0,0},
 
{1193,2,"",0,0,0,0},
 
{1195,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,17,0,{ -- Desert Stonearmy ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,1,0},
 
{1198,1,"",0,0,1,0},
 
{1193,3,"",0,0,0,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,18,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,18,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,19,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,19,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,19,-1,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,22,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,23,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,23,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,23,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,24,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,24,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,24,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,25,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,25,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,25,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,25,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,26,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,26,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,26,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,27,0,{ -- Ratten Undead Easy
 
total_density = 1000,
 
layermap_id = 3,
 
{68,12,"",0,0,0,0},
 
{194,2,"",0,0,1,0},
 
{68,12,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{194,2,"",0,0,4,0},
 
{194,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,27,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,27,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,28,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,28,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,28,0,{ -- Legio Champions small grp
 
total_density = 600,
 
layermap_id = 1,
 
{151,8,"",0,0,1,0},
 
{150,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,29,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,29,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,29,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,30,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,30,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,30,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,31,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,31,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,31,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,32,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,32,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,32,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,33,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,33,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,33,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,34,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,34,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,34,0,{ -- No Level 3 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,35,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,35,-2,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,36,0,{ -- Wolf / Baer Human
 
total_density = 14,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{764,1,"",0,0,3,0},
 
{763,8,"",0,0,3,0},
 
{761,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,36,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,37,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,37,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
mgr.addSpawn (33,38,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,38,0,{ -- Human Jagdgebiet Boar
 
total_density = 1000,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{783,5,"",0,0,1,0},
 
{786,5,"",0,0,2,0},
 
{785,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,38,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,39,0,{ -- Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{772,1,"",0,0,1,0},
 
{771,10,"",0,0,1,0},
 
{773,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,39,0,{ -- Human Jagdgebiet Boar
 
total_density = 1000,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{783,5,"",0,0,1,0},
 
{786,5,"",0,0,2,0},
 
{785,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,40,0,{ -- Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{772,1,"",0,0,1,0},
 
{771,10,"",0,0,1,0},
 
{773,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,40,0,{ -- Human Jagdgebiet Boar
 
total_density = 1000,
 
layermap_id = 1,
 
{784,5,"",0,0,1,0},
 
{783,5,"",0,0,1,0},
 
{786,5,"",0,0,2,0},
 
{785,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,41,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,41,0,{ -- Human Crusade Ragned Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{867,2,"",0,0,1,0},
 
{864,4,"",0,0,2,0},
 
{868,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,42,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,42,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,42,0,{ -- Mascarell Ranged Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{1016,8,"",0,0,1,0},
 
{1017,2,"",0,0,1,0},
 
{876,2,"",0,0,0,0},
 
{872,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,43,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,43,0,{ -- Mascarell CC Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{872,8,"",0,0,0,0},
 
{1019,2,"",0,0,0,0},
 
{872,3,"",0,0,1,0},
 
{876,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,44,0,{ -- Human Crusade CC Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{865,3,"",0,0,1,0},
 
{864,3,"",0,0,0,0},
 
{866,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,44,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,45,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,45,0,{ -- Goblin Warrior Raised Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{63,4,"",0,0,0,0},
 
{63,5,"",0,0,3,0},
 
{428,3,"",0,0,1,0},
 
{63,6,"",0,0,1,0},
 
{832,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,45,0,{ -- Goblin CC Normal
 
total_density = 400,
 
layermap_id = 1,
 
{832,10,"",0,0,0,0},
 
{428,2,"",0,0,0,0},
 
{63,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,46,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,46,0,{ -- Goblin CC Backgroundspawn easy
 
total_density = 1250,
 
layermap_id = 2,
 
{63,4,"",0,88,0,0},
 
{832,5,"",0,88,1,0},
 
{428,2,"",0,0,1,0},
 
{832,4,"",0,0,2,0},
 
{63,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,46,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,47,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,55,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (33,55,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,55,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,56,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,56,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,56,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,56,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,57,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,57,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,58,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (33,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,58,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,58,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,59,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,59,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (33,59,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,60,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (33,61,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,2,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,3,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,4,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,5,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,6,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,6,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,7,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,7,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,8,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,8,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,9,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,9,-1,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,10,-1,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,11,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,11,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 2,
 
{190,4,"",0,0,3,0},
 
{81,1,"",0,0,1,0},
 
{190,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,12,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,12,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,12,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,13,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,13,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,13,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,14,0,{ -- Desert Stonearmy Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,9,"",0,0,1,0},
 
{1194,1,"",0,0,2,0},
 
{1195,4,"",0,0,2,0},
 
{1196,1,"",0,0,1,0},
 
{1193,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,15,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,15,0,{ -- Desert Stonearmy Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,9,"",0,0,1,0},
 
{1194,1,"",0,0,2,0},
 
{1195,4,"",0,0,3,0},
 
{1196,1,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,16,0,{ -- Desert Stonearmy ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,7,"",0,0,1,0},
 
{1198,2,"",0,0,1,0},
 
{1193,5,"",0,0,0,0},
 
{1193,2,"",0,0,0,0},
 
{1195,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,17,0,{ -- Desert Stonearmy melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,3,"",0,0,1,0},
 
{1193,12,"",0,0,2,0},
 
{1194,3,"",0,0,2,0},
 
{1195,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,18,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,18,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,19,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,19,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,22,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,23,0,{ -- Ratten Undead / Wildschweine
 
total_density = 750,
 
layermap_id = 3,
 
{68,5,"",0,0,0,0},
 
{68,5,"",0,0,1,0},
 
{56,3,"",0,0,2,0},
 
{96,1,"",0,0,3,0},
 
} )
 
mgr.addSpawn (34,23,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,23,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,24,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
mgr.addSpawn (34,24,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,24,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,24,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (34,25,0,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,25,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,25,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,26,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,26,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,26,0,{ -- Legio Bow Small grp
 
total_density = 600,
 
layermap_id = 1,
 
{1861,10,"",0,0,1,0},
 
{156,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,27,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,27,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,27,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,27,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,28,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,28,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,28,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,29,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,29,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,29,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,30,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,30,0,{ -- Legio Warrior big group
 
total_density = 270,
 
layermap_id = 2,
 
{159,9,"",0,0,1,0},
 
{158,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,30,0,{ -- Legio Mage
 
total_density = 600,
 
layermap_id = 1,
 
{153,4,"",0,0,1,0},
 
{152,2,"",0,0,1,0},
 
{159,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,30,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,30,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,31,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,31,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,31,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,31,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,32,0,{ -- Ratten Undead / Earth Elemental
 
total_density = 1000,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{68,5,"",0,0,2,0},
 
{69,3,"",0,0,1,0},
 
{259,8,"",0,0,0,0},
 
{194,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,32,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Geister fuer die HE Region Quests Dungeon
 
 
 
mgr.addSpawn (34,32,-1,{ -- Ghost Dungeon HE
 
total_density = 750,
 
layermap_id = 2,
 
{628,3,"",0,0,1,0},
 
{629,1,"",0,0,1,0},
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (34,32,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,33,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,33,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,34,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,34,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (34,34,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,35,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,35,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,36,0,{ -- Wolf / Baer Human
 
total_density = 14,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{764,1,"",0,0,3,0},
 
{763,8,"",0,0,3,0},
 
{761,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,36,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (34,37,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,37,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,37,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,37,-2,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,37,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (34,38,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,38,0,{ -- Human Jagdgebiet Wolf
 
total_density = 1000,
 
layermap_id = 1,
 
{762,5,"",0,0,1,0},
 
{761,5,"",0,0,1,0},
 
{763,5,"",0,0,2,0},
 
{764,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,38,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,39,0,{ -- Bear Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{774,1,"",0,0,0,0},
 
{773,5,"",0,0,0,0},
 
{772,1,"",0,0,1,0},
 
{771,10,"",0,0,1,0},
 
{773,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,39,0,{ -- Jagdgebiet Baer
 
total_density = 750,
 
layermap_id = 1,
 
{774,5,"",0,0,1,0},
 
{773,5,"",0,0,1,0},
 
{772,5,"",0,0,2,0},
 
{771,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,40,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,40,0,{ -- Jagdgebiet Baer
 
total_density = 750,
 
layermap_id = 1,
 
{774,5,"",0,0,1,0},
 
{773,5,"",0,0,1,0},
 
{772,5,"",0,0,2,0},
 
{771,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,41,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
mgr.addSpawn (34,41,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,42,0,{ -- Human Crusade Ragned Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{867,2,"",0,0,1,0},
 
{864,4,"",0,0,2,0},
 
{868,2,"",0,0,1,0},
 
} )
 
mgr.addSpawn (34,42,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,43,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,43,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,43,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,43,-1,{ -- Human Crusade Ragned Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{867,2,"",0,0,1,0},
 
{864,4,"",0,0,2,0},
 
{868,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,44,0,{ -- Human Crusade CC Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{865,3,"",0,0,1,0},
 
{864,3,"",0,0,0,0},
 
{866,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,44,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,44,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,44,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,44,-1,{ -- Human Crusade Mage Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{869,2,"",0,0,0,0},
 
{868,3,"",0,0,2,0},
 
{865,1,"",0,0,0,0},
 
{866,4,"",0,0,2,0},
 
{864,10,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,45,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,45,0,{ -- Boar Human
 
total_density = 400,
 
layermap_id = 3,
 
{783,2,"",0,0,0,0},
 
{785,4,"",0,0,1,0},
 
{786,1,"",0,0,2,0},
 
{785,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,45,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,46,0,{ -- Goblin Hunter Elite Background
 
total_density = 1500,
 
layermap_id = 2,
 
{207,2,"",0,0,1,0},
 
{208,4,"",0,0,3,0},
 
{208,4,"",0,0,1,0},
 
{63,5,"",0,0,0,0},
 
{63,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,46,0,{ -- Warrior Hunter Elite
 
total_density = 350,
 
layermap_id = 3,
 
{63,2,"",0,0,0,0},
 
{63,3,"",0,0,1,0},
 
{208,4,"",0,0,1,0},
 
{207,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,46,0,{ -- goblin ranged Orc Leader
 
total_density = 350,
 
layermap_id = 1,
 
{208,4,"",0,0,1,0},
 
{434,2,"",0,0,1,0},
 
{207,2,"",0,0,1,0},
 
{63,12,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,47,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,54,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,54,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,55,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,55,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,56,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,56,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,56,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,57,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,57,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,57,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (34,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,58,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,59,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (34,59,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (34,59,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,2,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,3,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,4,0,{ -- Jungel Demons  Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,0,0},
 
{1853,1,"",0,0,0,0},
 
{1202,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,5,0,{ -- Jungel Demons  Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,0,0},
 
{1853,1,"",0,0,0,0},
 
{1202,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,6,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,6,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,7,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,8,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,8,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,9,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,9,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,10,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,10,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,10,-1,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,10,-2,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,11,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,11,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 2,
 
{190,4,"",0,0,3,0},
 
{81,1,"",0,0,1,0},
 
{190,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,11,-2,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,12,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,12,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,12,-2,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,13,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,13,-1,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,13,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,14,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,15,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,15,0,{ -- Desert Stonearmy melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,3,"",0,0,1,0},
 
{1193,12,"",0,0,2,0},
 
{1194,3,"",0,0,2,0},
 
{1195,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,16,0,{ -- Desert Stonearmy ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,1,0},
 
{1198,1,"",0,0,1,0},
 
{1193,3,"",0,0,0,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,17,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,17,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,18,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,19,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,19,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (35,23,0,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,23,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,23,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (35,24,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,24,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,24,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,24,-1,{ -- HE Dungeonspiders small
 
total_density = 1500,
 
layermap_id = 2,
 
{1530,1,"",0,0,0,0},
 
{1531,5,"",0,0,1,0},
 
{1530,5,"",0,0,0,0},
 
} )
 
mgr.addSpawn (35,25,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,25,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,25,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,26,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,26,0,{ -- Pirates HE Captain elite
 
total_density = 1750,
 
layermap_id = 1,
 
{744,5,"",0,0,1,0},
 
{621,12,"",0,0,1,0},
 
{611,8,"",0,0,1,0},
 
{744,6,"",0,0,0,0},
 
{663,12,"",0,0,0,0},
 
{733,2,"",0,0,0,0},
 
{732,6,"",0,0,0,0},
 
{746,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,26,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,26,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,27,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,27,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,27,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,28,0,{ -- Pirates HE Captain elite
 
total_density = 1750,
 
layermap_id = 1,
 
{744,5,"",0,0,1,0},
 
{621,12,"",0,0,1,0},
 
{611,8,"",0,0,1,0},
 
{744,6,"",0,0,0,0},
 
{663,12,"",0,0,0,0},
 
{733,2,"",0,0,0,0},
 
{732,6,"",0,0,0,0},
 
{746,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,28,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,28,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,29,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,29,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,29,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,30,0,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,30,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,30,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,31,0,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,31,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,31,0,{ -- Ratten Undead Easy Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{69,2,"",0,0,1,0},
 
{68,12,"",0,0,1,0},
 
{194,2,"",0,0,0,0},
 
{194,2,"",0,0,2,0},
 
{68,12,"",0,0,3,0},
 
{69,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,32,0,{ -- Harpy HE
 
total_density = 750,
 
layermap_id = 1,
 
{376,5,"",0,0,0,0},
 
{375,1,"",0,0,0,0},
 
{180,6,"",0,0,1,0},
 
{178,1,"",0,0,1,0},
 
{179,8,"",0,0,2,0},
 
{177,1,"",0,0,2,0},
 
{179,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Geister fuer die HE Region Quests Dungeon
 
 
 
mgr.addSpawn (35,32,-1,{ -- Ghost Dungeon HE
 
total_density = 750,
 
layermap_id = 2,
 
{628,3,"",0,0,1,0},
 
{629,1,"",0,0,1,0},
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (35,32,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,34,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (35,34,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
mgr.addSpawn (35,35,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,35,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (35,36,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,36,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,37,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,37,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,38,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,38,0,{ -- Human Jagdgebiet Wolf
 
total_density = 1000,
 
layermap_id = 1,
 
{762,5,"",0,0,1,0},
 
{761,5,"",0,0,1,0},
 
{763,5,"",0,0,2,0},
 
{764,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,38,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
mgr.addSpawn (35,39,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,39,0,{ -- Human Jagdgebiet Wolf
 
total_density = 1000,
 
layermap_id = 1,
 
{762,5,"",0,0,1,0},
 
{761,5,"",0,0,1,0},
 
{763,5,"",0,0,2,0},
 
{764,5,"",0,0,2,0},
 
} )
 
mgr.addSpawn (35,40,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,40,0,{ -- Human Jagdgebiet Wolf
 
total_density = 1000,
 
layermap_id = 1,
 
{762,5,"",0,0,1,0},
 
{761,5,"",0,0,1,0},
 
{763,5,"",0,0,2,0},
 
{764,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,40,0,{ -- Mascarell Ranged Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{1016,8,"",0,0,1,0},
 
{1017,2,"",0,0,1,0},
 
{876,2,"",0,0,0,0},
 
{872,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,41,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,41,0,{ -- Mascarell CC Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{872,8,"",0,0,0,0},
 
{1019,2,"",0,0,0,0},
 
{872,3,"",0,0,1,0},
 
{876,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,41,-1,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,42,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,42,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,43,0,{ -- Human Crusade Mage Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{869,2,"",0,0,0,0},
 
{868,3,"",0,0,2,0},
 
{865,1,"",0,0,0,0},
 
{866,4,"",0,0,2,0},
 
{864,10,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,44,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,44,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,45,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,46,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,47,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,54,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,55,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,55,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,56,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,56,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,56,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,57,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,57,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (35,57,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,58,0,{ -- Frostelementals Sera
 
total_density = 600,
 
layermap_id = 3,
 
{172,4,"",0,0,3,0},
 
{172,5,"",0,0,1,0},
 
{171,2,"",0,0,1,0},
 
{172,5,"",0,0,2,0},
 
{172,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,58,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,58,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,58,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (35,63,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,2,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,3,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,4,0,{ -- Jungel Demons  Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,0,0},
 
{1853,1,"",0,0,0,0},
 
{1202,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,5,0,{ -- Jungel Demons  Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,0,0},
 
{1853,1,"",0,0,0,0},
 
{1202,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,6,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,6,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,7,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,8,0,{ -- Garema leader elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,1,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{380,1,"",0,0,0,0},
 
{381,5,"",0,0,2,0},
 
{385,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,8,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,9,0,{ -- Garema leader elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,1,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{380,1,"",0,0,0,0},
 
{381,5,"",0,0,2,0},
 
{385,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,9,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,10,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,10,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,13,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,14,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,14,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,15,0,{ -- Desert Stonearmy melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,3,"",0,0,1,0},
 
{1193,12,"",0,0,2,0},
 
{1194,3,"",0,0,2,0},
 
{1195,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,15,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,16,0,{ -- Desert Stonearmy melee
 
total_density = 1250,
 
layermap_id = 1,
 
{1197,3,"",0,0,0,0},
 
{1193,16,"",0,0,1,0},
 
{1194,2,"",0,0,1,0},
 
{1193,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,16,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,17,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,18,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,19,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,19,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,20,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,20,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,22,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,23,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,23,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
mgr.addSpawn (36,23,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,24,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,24,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
mgr.addSpawn (36,24,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,25,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
mgr.addSpawn (36,25,0,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,25,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,25,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,26,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,26,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,26,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,27,0,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,27,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,27,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,28,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,28,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,28,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,29,0,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,29,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,29,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,29,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,30,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,30,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,30,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,31,0,{ -- Pirates HE Captain elite
 
total_density = 1750,
 
layermap_id = 1,
 
{744,5,"",0,0,1,0},
 
{621,12,"",0,0,1,0},
 
{611,8,"",0,0,1,0},
 
{744,6,"",0,0,0,0},
 
{663,12,"",0,0,0,0},
 
{733,2,"",0,0,0,0},
 
{732,6,"",0,0,0,0},
 
{746,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,31,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,31,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,32,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Geister fuer die HE Region Quests Dungeon
 
 
 
mgr.addSpawn (36,32,-1,{ -- Ghost Dungeon HE
 
total_density = 750,
 
layermap_id = 2,
 
{628,3,"",0,0,1,0},
 
{629,1,"",0,0,1,0},
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (36,32,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,34,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (36,34,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,35,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Quest: 257 Felix, Christian
 
 
 
mgr.addSpawn (36,35,-1,{ -- Dungeon Elementals
 
total_density = 750,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,36,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,36,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,37,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,37,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
mgr.addSpawn (36,38,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,38,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
mgr.addSpawn (36,39,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,39,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,40,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,40,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,40,0,{ -- Mascarell Leader Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{876,4,"",0,0,0,0},
 
{1018,2,"",0,0,1,0},
 
{872,8,"",0,0,1,0},
 
{1019,1,"",0,0,1,0},
 
{1016,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,41,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,41,0,{ -- Mascarell Ranged Elite
 
total_density = 1000,
 
layermap_id = 2,
 
{1016,8,"",0,0,1,0},
 
{1017,2,"",0,0,1,0},
 
{876,2,"",0,0,0,0},
 
{872,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,41,-1,{ -- Human Crusade Ragned Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{867,2,"",0,0,1,0},
 
{864,4,"",0,0,2,0},
 
{868,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,42,0,{ -- Human Crusade Mage Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
{868,3,"",0,0,0,0},
 
{865,1,"",0,0,0,0},
 
{866,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,42,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,43,0,{ -- Human Crusade Ragned Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{866,7,"",0,0,1,0},
 
{867,2,"",0,0,1,0},
 
{864,4,"",0,0,2,0},
 
{868,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,44,0,{ -- Human Crusade CC Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{865,3,"",0,0,1,0},
 
{864,3,"",0,0,0,0},
 
{866,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,44,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,45,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,46,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,47,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,48,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,56,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,56,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,57,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,57,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (36,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,58,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,59,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,59,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,59,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (36,59,-1,{ -- Dragon Region Drakins green
 
total_density = 1000,
 
layermap_id = 2,
 
{499,10,"",0,0,0,0},
 
{498,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,3,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,3,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,4,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,4,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,5,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,5,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,6,0,{ -- Jungel Demons
 
total_density = 1000,
 
layermap_id = 1,
 
{1202,5,"",0,0,1,0},
 
{1853,1,"",0,0,2,0},
 
{1202,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,7,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,7,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,8,0,{ -- Garema mage
 
total_density = 1250,
 
layermap_id = 1,
 
{387,5,"",0,0,1,0},
 
{385,3,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,4,"",0,0,0,0},
 
{387,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,8,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,9,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,9,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,10,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,10,0,{ -- Garema melee
 
total_density = 750,
 
layermap_id = 1,
 
{381,10,"",0,0,0,0},
 
{380,1,"",0,0,0,0},
 
{389,2,"",0,0,1,0},
 
{381,6,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,11,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,11,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,12,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,12,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,13,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,13,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,14,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,15,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,15,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,16,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,16,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,17,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,17,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,18,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,18,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,19,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,19,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,20,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,20,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,21,0,{ -- Desert Harpy
 
total_density = 750,
 
layermap_id = 1,
 
{1776,6,"",0,0,0,0},
 
{1778,4,"",0,0,1,0},
 
{1776,6,"",0,0,2,0},
 
{1777,1,"",0,0,3,0},
 
{1779,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,21,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,21,-1,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,21,-1,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,23,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,23,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,23,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,23,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,24,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,24,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,24,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,24,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,25,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,25,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
mgr.addSpawn (37,25,0,{ -- Robbers range
 
total_density = 1250,
 
layermap_id = 1,
 
{674,4,"",0,0,0,0},
 
{668,2,"",0,0,1,0},
 
{673,3,"",0,0,3,0},
 
{605,2,"",0,0,1,0},
 
{139,6,"",0,0,1,0},
 
{91,7,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,26,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,26,0,{ -- Atmo Animal Capitol
 
total_density = 1000,
 
layermap_id = 4,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,26,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,26,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,27,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,27,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,27,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,27,-1,{ -- HE Dungeonspiders small
 
total_density = 1500,
 
layermap_id = 2,
 
{1530,1,"",0,0,0,0},
 
{1531,5,"",0,0,1,0},
 
{1530,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,30,0,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,30,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,30,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,30,0,{ -- Ratten Undead Normal Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{194,8,"",0,0,1,0},
 
{670,8,"",0,0,0,0},
 
{551,1,"",0,0,1,0},
 
{69,3,"",0,0,0,0},
 
{194,8,"",0,0,3,0},
 
{68,8,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,31,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,31,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,31,0,{ -- Ratten Undead Normal
 
total_density = 1000,
 
layermap_id = 3,
 
{68,10,"",0,0,1,0},
 
{194,10,"",0,0,2,0},
 
{671,2,"",0,0,0,0},
 
{68,10,"",0,0,3,0},
 
{194,10,"",0,0,4,0},
 
{671,2,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,32,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,32,0,{ -- Pirates Range elite
 
total_density = 1000,
 
layermap_id = 1,
 
{609,9,"",0,0,1,0},
 
{621,6,"",0,0,1,0},
 
{611,3,"",0,0,1,0},
 
{732,4,"",0,0,2,0},
 
{733,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,35,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,35,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,36,0,{ -- Wolf / Baer Human
 
total_density = 14,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{764,1,"",0,0,3,0},
 
{763,8,"",0,0,3,0},
 
{761,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,36,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,36,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,37,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,37,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (37,38,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,38,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,39,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,39,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
mgr.addSpawn (37,40,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,40,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,41,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,42,0,{ -- Human Crusade Leader Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{874,3,"",0,0,0,0},
 
{864,5,"",0,0,0,0},
 
{1005,1,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,42,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,43,0,{ -- Human Crusade CC Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{865,3,"",0,0,1,0},
 
{864,3,"",0,0,0,0},
 
{866,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,44,0,{ -- Human Crusade CC Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{864,14,"",0,0,1,0},
 
{865,3,"",0,0,1,0},
 
{864,3,"",0,0,0,0},
 
{866,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,44,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,44,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,44,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,45,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,45,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,46,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,47,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,48,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,56,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,56,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,57,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,57,-2,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,58,-2,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (37,59,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,3,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,4,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,4,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,5,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,5,0,{ -- Garema leader elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,1,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{380,1,"",0,0,0,0},
 
{381,5,"",0,0,2,0},
 
{385,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,6,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,6,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,7,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,7,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,8,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,8,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,9,0,{ -- Garema leader elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,1,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{380,1,"",0,0,0,0},
 
{381,5,"",0,0,2,0},
 
{385,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,9,0,{ -- jungel spider elite
 
total_density = 750,
 
layermap_id = 3,
 
{238,5,"",0,0,1,0},
 
{239,1,"",0,0,2,0},
 
{238,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,10,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,10,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,11,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,11,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,12,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,12,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,13,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,13,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,14,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,15,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,15,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,16,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,16,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,17,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,17,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,18,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,18,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,19,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,19,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,20,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,20,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,21,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,22,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,23,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,25,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,25,0,{ -- Wildschweine Elite
 
total_density = 8,
 
layermap_id = 3,
 
{57,5,"",0,0,1,0},
 
{56,9,"",0,0,0,0},
 
{111,2,"",0,0,2,0},
 
{56,9,"",0,0,3,0},
 
{56,9,"",0,0,0,0},
 
{57,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,25,0,{ -- Pirates Range
 
total_density = 750,
 
layermap_id = 1,
 
{581,2,"",0,0,0,0},
 
{583,2,"",0,0,1,0},
 
{584,2,"",0,0,1,0},
 
{620,3,"",0,0,0,0},
 
{623,5,"",0,0,1,0},
 
{620,2,"",0,0,2,0},
 
{581,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,26,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,26,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,26,0,{ -- Pirates Range
 
total_density = 750,
 
layermap_id = 1,
 
{581,2,"",0,0,0,0},
 
{583,2,"",0,0,1,0},
 
{584,2,"",0,0,1,0},
 
{620,3,"",0,0,0,0},
 
{623,5,"",0,0,1,0},
 
{620,2,"",0,0,2,0},
 
{581,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,31,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,31,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,31,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,32,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,32,0,{ -- Pirates Melee Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{746,6,"",0,0,1,0},
 
{732,9,"",0,0,1,0},
 
{612,3,"",0,0,1,0},
 
{733,3,"",0,0,2,0},
 
{609,2,"",0,0,2,0},
 
{743,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,32,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,35,0,{ -- Bear Human
 
total_density = 400,
 
layermap_id = 3,
 
{773,8,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{771,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,36,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,36,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,37,0,{ -- Wolf / Baer Human
 
total_density = 14,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{764,1,"",0,0,3,0},
 
{763,8,"",0,0,3,0},
 
{761,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,37,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,37,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,38,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,38,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
mgr.addSpawn (38,39,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,39,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,40,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,40,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,41,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,41,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,42,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,42,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,43,0,{ -- Human Crusade Mage Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
{868,3,"",0,0,0,0},
 
{865,1,"",0,0,0,0},
 
{866,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,44,0,{ -- Human Crusade Leader Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{874,3,"",0,0,0,0},
 
{864,5,"",0,0,0,0},
 
{1005,1,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,44,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,44,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,44,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,45,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,45,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,46,0,{ -- Human Crusade Leader Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{874,7,"",0,0,0,0},
 
{1005,3,"",0,0,1,0},
 
{868,4,"",0,0,0,0},
 
{864,5,"",0,0,1,0},
 
{864,8,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,46,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,47,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,47,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,47,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,48,0,{ -- Human Crusade Mage Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
{868,3,"",0,0,0,0},
 
{865,1,"",0,0,0,0},
 
{866,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,48,0,{ -- T-Energie HU Spider Rat
 
total_density = 1500,
 
layermap_id = 3,
 
{237,10,"",0,0,0,0},
 
{276,5,"",0,0,1,0},
 
{802,1,"",0,0,2,0},
 
{204,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,56,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (38,56,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,56,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,57,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,57,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (38,57,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,57,-2,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,58,0,{ -- Stonecreature Sera Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{616,5,"",0,0,0,0},
 
{953,2,"",0,0,0,0},
 
{1135,5,"",0,0,1,0},
 
{616,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (38,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (38,58,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,3,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,4,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,5,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,6,0,{ -- Garema ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,7,"",0,0,0,0},
 
{384,3,"",0,0,0,0},
 
{381,4,"",0,0,1,0},
 
{389,1,"",0,0,1,0},
 
{385,3,"",0,0,2,0},
 
{381,5,"",0,0,2,0},
 
{381,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,7,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,7,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,8,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,8,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,9,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,9,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,10,0,{ -- jungel spider
 
total_density = 750,
 
layermap_id = 3,
 
{238,6,"",0,0,1,0},
 
{239,1,"",0,0,1,0},
 
{238,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,10,0,{ -- Garema melee
 
total_density = 750,
 
layermap_id = 1,
 
{381,10,"",0,0,0,0},
 
{380,1,"",0,0,0,0},
 
{389,2,"",0,0,1,0},
 
{381,6,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,11,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,11,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,12,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,12,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,13,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,13,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,14,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,15,0,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,15,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,16,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,16,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,17,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,17,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,18,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,18,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,19,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,19,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,20,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,20,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,21,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,21,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,22,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,23,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,25,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,25,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,25,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,25,0,{ -- Empty
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,30,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,31,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,32,0,{ -- Earth Elemental small
 
total_density = 500,
 
layermap_id = 3,
 
{259,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,32,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,35,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,36,0,{ -- Wolf / Baer Human
 
total_density = 14,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{764,1,"",0,0,3,0},
 
{763,8,"",0,0,3,0},
 
{761,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,36,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,36,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,37,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,37,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (39,38,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,38,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (39,39,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,39,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,40,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,40,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,41,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,42,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,43,0,{ -- Human Crusade Mage Elite
 
total_density = 1750,
 
layermap_id = 1,
 
{869,2,"",0,0,0,0},
 
{868,3,"",0,0,2,0},
 
{865,1,"",0,0,0,0},
 
{866,4,"",0,0,2,0},
 
{864,10,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,43,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,44,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,44,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,45,0,{ -- Human Crusade Mage Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
{868,3,"",0,0,0,0},
 
{865,1,"",0,0,0,0},
 
{866,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,45,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,46,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,46,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,47,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,47,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,47,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,47,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,48,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,48,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,48,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,56,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,57,-2,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (39,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,58,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (39,58,-2,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,59,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,60,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,60,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (39,60,-2,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,61,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (39,62,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,6,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,7,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,7,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,8,0,{ -- Garema leader
 
total_density = 1250,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{384,1,"",0,0,0,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{387,6,"",0,0,1,0},
 
{386,1,"",0,0,1,0},
 
{381,8,"",0,0,0,0},
 
{381,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,8,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,9,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,9,0,{ -- Garema mage
 
total_density = 1250,
 
layermap_id = 1,
 
{387,5,"",0,0,1,0},
 
{385,3,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,4,"",0,0,0,0},
 
{387,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,10,0,{ -- Garema melee
 
total_density = 750,
 
layermap_id = 1,
 
{381,10,"",0,0,0,0},
 
{380,1,"",0,0,0,0},
 
{389,2,"",0,0,1,0},
 
{381,6,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,12,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,12,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,13,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,13,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,14,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,14,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,15,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,15,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,15,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,16,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,16,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,17,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,17,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,18,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,18,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,19,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,19,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,20,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,20,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,21,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,21,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,22,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,23,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,24,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,24,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (40,24,-1,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,25,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,25,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
mgr.addSpawn (40,25,-1,{ -- HE Raeuber Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{139,8,"",0,0,1,0},
 
{607,2,"",0,0,1,0},
 
{718,3,"",0,0,3,0},
 
{727,1,"",0,0,3,0},
 
{91,4,"",0,0,1,0},
 
{666,8,"",0,0,2,0},
 
{678,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,26,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,30,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,31,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,31,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,32,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,34,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,35,-1,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,35,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,36,0,{ -- Wolf / Baer Human
 
total_density = 14,
 
layermap_id = 3,
 
{773,4,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{764,1,"",0,0,3,0},
 
{763,8,"",0,0,3,0},
 
{761,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,36,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,37,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,37,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
mgr.addSpawn (40,38,0,{ -- Wolf Human Region Elite
 
total_density = 500,
 
layermap_id = 3,
 
{761,4,"",0,0,0,0},
 
{761,4,"",0,0,1,0},
 
{762,1,"",0,0,1,0},
 
{763,8,"",0,0,2,0},
 
{764,2,"",0,0,2,0},
 
{763,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,38,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,39,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,39,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,40,0,{ -- Wolf Human Region
 
total_density = 500,
 
layermap_id = 3,
 
{763,8,"",0,0,1,0},
 
{764,2,"",0,0,1,0},
 
{761,3,"",0,0,2,0},
 
{763,6,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,40,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,41,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,42,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,43,0,{ -- Ratten Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,7,"",0,0,0,0},
 
{803,1,"",0,0,1,0},
 
{802,5,"",0,0,1,0},
 
{800,3,"",0,0,2,0},
 
{802,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,44,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,45,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,46,0,{ -- Human Crusade Leader Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{874,3,"",0,0,0,0},
 
{864,5,"",0,0,0,0},
 
{1005,1,"",0,0,0,0},
 
{866,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,46,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,47,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,47,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,47,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,48,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,48,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,48,0,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,49,0,{ -- Feuerelementare HU
 
total_density = 1000,
 
layermap_id = 3,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{260,12,"",0,0,2,0},
 
{1315,2,"",0,0,2,0},
 
{260,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,50,0,{ -- Feuerelementare HU
 
total_density = 1000,
 
layermap_id = 3,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{260,12,"",0,0,2,0},
 
{1315,2,"",0,0,2,0},
 
{260,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,53,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,54,-2,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,56,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,57,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,58,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,58,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,58,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,59,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,59,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,59,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,60,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,60,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,61,0,{ -- Stonecreature Sera
 
total_density = 1000,
 
layermap_id = 1,
 
{1135,3,"",0,0,0,0},
 
{953,1,"",0,0,1,0},
 
{1135,4,"",0,0,1,0},
 
{616,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,61,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (40,62,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,6,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,7,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,8,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,9,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,9,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,10,0,{ -- Garema melee
 
total_density = 750,
 
layermap_id = 1,
 
{381,10,"",0,0,0,0},
 
{380,1,"",0,0,0,0},
 
{389,2,"",0,0,1,0},
 
{381,6,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,10,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,12,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,12,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,13,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,13,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,14,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,14,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,14,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,15,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,15,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,15,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,16,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,16,0,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,16,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,17,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,17,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,18,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,18,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,19,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,19,0,{ -- Deser Spiders
 
total_density = 500,
 
layermap_id = 1,
 
{243,5,"",0,0,0,0},
 
{243,5,"",0,0,1,0},
 
{242,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,20,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,20,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,21,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,21,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,22,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,22,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,23,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,24,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,25,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,26,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,27,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,36,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,36,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,36,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,36,-1,{ -- Huge Rats Human
 
total_density = 750,
 
layermap_id = 3,
 
{1506,1,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,37,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,37,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,37,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,37,-1,{ -- Huge Rats Human
 
total_density = 750,
 
layermap_id = 3,
 
{1506,1,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,38,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,38,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,38,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,39,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,39,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,40,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,40,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,40,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,41,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,41,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,41,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,42,0,{ -- Ratten Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,7,"",0,0,0,0},
 
{803,1,"",0,0,1,0},
 
{802,5,"",0,0,1,0},
 
{800,3,"",0,0,2,0},
 
{802,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,43,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,43,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,44,0,{ -- Spinnen Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{203,2,"",0,0,0,0},
 
{204,5,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,44,0,{ -- werewolf elite
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,44,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,45,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,46,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,46,0,{ -- Ratten Human Kreuzzug
 
total_density = 750,
 
layermap_id = 3,
 
{801,1,"",0,0,2,0},
 
{800,5,"",0,0,2,0},
 
{803,1,"",0,0,1,0},
 
{802,10,"",0,0,1,0},
 
{802,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,47,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,47,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,47,-1,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,47,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,47,-1,{ -- Spider + rats Small HU
 
total_density = 1000,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{802,12,"",0,0,1,0},
 
{801,1,"",0,0,2,0},
 
{803,1,"",0,0,3,0},
 
{1367,6,"",0,0,4,0},
 
{1455,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,48,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,48,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,48,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,49,0,{ -- Feuerelementare HU
 
total_density = 1000,
 
layermap_id = 3,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{260,12,"",0,0,2,0},
 
{1315,2,"",0,0,2,0},
 
{260,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,50,0,{ -- Feuerelementare HU
 
total_density = 1000,
 
layermap_id = 3,
 
{170,5,"",0,0,0,0},
 
{169,1,"",0,0,1,0},
 
{260,12,"",0,0,2,0},
 
{1315,2,"",0,0,2,0},
 
{260,8,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,53,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (41,53,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,53,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,57,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,58,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,58,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,58,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,59,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,59,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,59,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,60,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,61,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (41,62,-1,{ -- Elementals Dragon
 
total_density = 1250,
 
layermap_id = 1,
 
{166,9,"",0,0,0,0},
 
{82,1,"",0,0,1,0},
 
{170,9,"",0,0,2,0},
 
{169,1,"",0,0,3,0},
 
} )
 
 
 
--Robbers fuer die direkte Startregion
 
 
 
mgr.addSpawn (41,63,-1,{ -- Robber Melee normal
 
total_density = 1250,
 
layermap_id = 1,
 
{724,1,"",0,0,1,0},
 
{723,8,"",0,0,1,0},
 
{673,2,"",0,0,0,0},
 
{91,6,"",0,0,0,0},
 
{718,3,"",0,0,1,0},
 
{727,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,6,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,7,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,8,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,9,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,9,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,10,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,10,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,12,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,12,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,13,0,{ -- Desert Lion
 
total_density = 1000,
 
layermap_id = 2,
 
{360,10,"",0,0,1,0},
 
{359,2,"",0,0,1,0},
 
{362,7,"",0,0,2,0},
 
{361,1,"",0,0,2,0},
 
{360,7,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,13,0,{ -- Desert Greif
 
total_density = 300,
 
layermap_id = 3,
 
{374,10,"",0,0,0,0},
 
{373,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,14,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,14,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,15,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,15,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,16,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,17,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,17,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,17,-1,{ -- Desert Scorpions Dungeon
 
total_density = 1750,
 
layermap_id = 2,
 
{190,15,"",0,0,0,0},
 
{81,1,"",0,0,1,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,17,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,18,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,18,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,19,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,20,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,21,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,21,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,22,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,22,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,23,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,25,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,26,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,27,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,35,0,{ -- Bear Human
 
total_density = 400,
 
layermap_id = 3,
 
{773,8,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{771,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,36,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,36,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,36,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,36,-1,{ -- Huge Rats Human
 
total_density = 750,
 
layermap_id = 3,
 
{1506,1,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,37,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,37,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,37,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,37,-1,{ -- Huge Rats Human
 
total_density = 750,
 
layermap_id = 3,
 
{1506,1,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
{1509,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,37,-2,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,38,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,38,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,39,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,39,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,40,0,{ -- Ratten Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,7,"",0,0,0,0},
 
{803,1,"",0,0,1,0},
 
{802,5,"",0,0,1,0},
 
{800,3,"",0,0,2,0},
 
{802,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,40,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,41,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,41,0,{ -- werewolf elite
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,41,-1,{ -- T-Energy Human Rat
 
total_density = 1750,
 
layermap_id = 3,
 
{276,1,"",0,0,0,0},
 
{1507,10,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,41,-1,{ -- T-Energy Menschen
 
total_density = 750,
 
layermap_id = 2,
 
{441,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,42,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,42,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,42,-1,{ -- Spider + rats Small HU
 
total_density = 1000,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{802,12,"",0,0,1,0},
 
{801,1,"",0,0,2,0},
 
{803,1,"",0,0,3,0},
 
{1367,6,"",0,0,4,0},
 
{1455,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,43,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,43,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,44,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,44,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,45,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,45,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,46,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,46,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,46,-1,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,46,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,46,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,47,0,{ -- Human Crusade Ragned Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{866,5,"",0,0,1,0},
 
{867,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,47,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,47,-1,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,47,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,47,-1,{ -- Spider + rats Small HU
 
total_density = 1000,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{802,12,"",0,0,1,0},
 
{801,1,"",0,0,2,0},
 
{803,1,"",0,0,3,0},
 
{1367,6,"",0,0,4,0},
 
{1455,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,48,0,{ -- Human Crusade CC Normal
 
total_density = 1750,
 
layermap_id = 1,
 
{864,6,"",0,0,1,0},
 
{865,1,"",0,0,1,0},
 
{864,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,48,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,48,-1,{ -- small spiders HU
 
total_density = 1750,
 
layermap_id = 2,
 
{1367,5,"",0,0,0,0},
 
{1455,1,"",0,0,1,0},
 
{1367,5,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,49,0,{ -- Human Pirates CC
 
total_density = 1250,
 
layermap_id = 1,
 
{694,8,"",0,0,1,0},
 
{756,2,"",0,0,1,0},
 
{694,3,"",0,0,0,0},
 
{696,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,50,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,53,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (42,53,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,53,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,54,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (42,54,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,54,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,56,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (42,56,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,56,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,57,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (42,57,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,57,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,58,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,58,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,58,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,59,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,59,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,59,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,60,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,60,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (42,60,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,7,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,7,0,{ -- Garema leader elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,5,"",0,0,0,0},
 
{381,5,"",0,0,1,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{380,1,"",0,0,0,0},
 
{381,5,"",0,0,2,0},
 
{385,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,8,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,8,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,9,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,9,0,{ -- Garema leader
 
total_density = 1250,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{384,1,"",0,0,0,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{387,6,"",0,0,1,0},
 
{386,1,"",0,0,1,0},
 
{381,8,"",0,0,0,0},
 
{381,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,10,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,10,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,11,-1,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,12,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,13,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,13,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,14,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,14,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,15,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,15,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,16,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,16,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,16,-1,{ -- Desert Scorpions Dungeon
 
total_density = 1750,
 
layermap_id = 2,
 
{190,15,"",0,0,0,0},
 
{81,1,"",0,0,1,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,16,-1,{ -- Desert Scorpions
 
total_density = 750,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,3,"",0,0,0,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,17,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,17,-1,{ -- Desert Scorpions Dungeon
 
total_density = 1750,
 
layermap_id = 2,
 
{190,15,"",0,0,0,0},
 
{81,1,"",0,0,1,0},
 
{365,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,17,-1,{ -- Desert Scotpions elite
 
total_density = 1000,
 
layermap_id = 3,
 
{190,40,"",0,0,1,0},
 
{81,1,"",0,0,1,0},
 
{365,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,18,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,19,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,20,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,21,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,22,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,22,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,23,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,25,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,25,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,26,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,26,0,{ -- Advanced Start Region Atmo
 
total_density = 300,
 
layermap_id = 4,
 
{62,10,"",0,0,0,0},
 
{21,3,"",0,0,1,0},
 
{110,10,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,27,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,28,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,29,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,35,0,{ -- Bear Human
 
total_density = 400,
 
layermap_id = 3,
 
{773,8,"",0,0,1,0},
 
{774,1,"",0,0,2,0},
 
{771,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,35,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,35,-1,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,35,-2,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,36,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,36,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,36,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,36,-1,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,36,-2,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,37,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,37,0,{ -- Human Robber Ranged Normal
 
total_density = 1000,
 
layermap_id = 1,
 
{805,5,"",0,0,1,0},
 
{809,2,"",0,0,1,0},
 
{806,3,"",0,0,2,0},
 
{807,3,"",0,0,1,0},
 
{573,5,"",0,0,2,0},
 
{759,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,38,0,{ -- Blank for Townpeace until we have it
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,38,0,{ -- Blank for Quests
 
total_density = 1000,
 
layermap_id = 3,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,39,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,39,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,40,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,40,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,41,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,41,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,41,-1,{ -- Spider + rats Small HU
 
total_density = 1000,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{802,12,"",0,0,1,0},
 
{801,1,"",0,0,2,0},
 
{803,1,"",0,0,3,0},
 
{1367,6,"",0,0,4,0},
 
{1455,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,42,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,42,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,43,0,{ -- Spinnen Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{203,2,"",0,0,0,0},
 
{204,5,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,43,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,44,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,44,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,45,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,45,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,45,-1,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,45,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,46,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,46,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,46,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,47,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,47,0,{ -- Human Pirates CC
 
total_density = 1250,
 
layermap_id = 1,
 
{694,8,"",0,0,1,0},
 
{756,2,"",0,0,1,0},
 
{694,3,"",0,0,0,0},
 
{696,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,48,0,{ -- Human Pirates CC
 
total_density = 1250,
 
layermap_id = 1,
 
{694,8,"",0,0,1,0},
 
{756,2,"",0,0,1,0},
 
{694,3,"",0,0,0,0},
 
{696,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,49,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,50,0,{ -- Human Pirates CC Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{694,9,"",0,0,1,0},
 
{756,3,"",0,0,1,0},
 
{740,3,"",0,0,1,0},
 
{696,5,"",0,0,2,0},
 
{694,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,53,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (43,53,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,53,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,54,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (43,54,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,54,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,56,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,56,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,57,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (43,57,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,57,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,58,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,58,-1,{ -- Dragoncult Ranged Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,6,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1345,5,"",0,0,0,0},
 
{1346,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,58,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,59,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,59,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,59,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,60,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,60,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,60,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,61,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,61,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,61,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (43,62,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,7,0,{ -- Garema leader
 
total_density = 1250,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{384,1,"",0,0,0,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{387,6,"",0,0,1,0},
 
{386,1,"",0,0,1,0},
 
{381,8,"",0,0,0,0},
 
{381,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,7,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,8,0,{ -- Garema leader
 
total_density = 1250,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{384,1,"",0,0,0,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{387,6,"",0,0,1,0},
 
{386,1,"",0,0,1,0},
 
{381,8,"",0,0,0,0},
 
{381,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,8,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,9,0,{ -- Garema ranged elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,7,"",0,0,0,0},
 
{384,3,"",0,0,0,0},
 
{381,4,"",0,0,1,0},
 
{389,1,"",0,0,1,0},
 
{385,3,"",0,0,2,0},
 
{381,5,"",0,0,2,0},
 
{381,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,9,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,10,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,10,0,{ -- jungel Panther
 
total_density = 1000,
 
layermap_id = 3,
 
{124,4,"",0,0,1,0},
 
{124,4,"",0,0,0,0},
 
{520,1,"",0,0,1,0},
 
{124,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,12,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,12,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,13,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,13,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,14,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,14,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,15,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,15,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,16,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,17,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,17,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,18,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,19,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,20,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,21,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,22,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,23,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,24,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,25,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,26,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,27,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,28,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,29,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,36,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,36,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,37,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,37,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,38,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,38,0,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,39,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,39,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,39,-1,{ -- Human Robber Elite
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{808,4,"",0,0,0,0},
 
{810,2,"",0,0,1,0},
 
{759,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{807,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,39,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,40,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,40,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{1874,2,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,41,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,41,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,42,0,{ -- Spinnen Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{203,2,"",0,0,0,0},
 
{204,5,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,42,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,43,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,43,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,44,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,44,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,45,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,45,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,46,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,46,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,47,0,{ -- Human Pirates Ranged Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{740,3,"",0,0,1,0},
 
{696,6,"",0,0,1,0},
 
{755,2,"",0,0,1,0},
 
{694,5,"",0,0,1,0},
 
{756,1,"",0,0,2,0},
 
{694,5,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,48,0,{ -- Human Pirates Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{740,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,1,"",0,0,2,0},
 
{756,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,49,0,{ -- Human Pirates Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,50,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,53,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,53,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,53,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,54,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (44,54,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,54,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,55,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (44,55,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,55,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,56,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,56,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,57,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,57,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,58,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (44,58,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,58,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,59,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (44,59,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,59,-1,{ -- Dragon Region Drakins mixed
 
total_density = 1000,
 
layermap_id = 2,
 
{499,8,"",0,0,1,0},
 
{498,1,"",0,0,2,0},
 
{501,5,"",0,0,3,0},
 
{500,1,"",0,0,4,0},
 
{499,5,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,60,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,60,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,60,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,61,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,61,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,61,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (44,62,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,6,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,7,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,7,0,{ -- Garema leader
 
total_density = 1250,
 
layermap_id = 1,
 
{385,10,"",0,0,0,0},
 
{384,1,"",0,0,0,0},
 
{389,5,"",0,0,0,0},
 
{388,2,"",0,0,1,0},
 
{387,6,"",0,0,1,0},
 
{386,1,"",0,0,1,0},
 
{381,8,"",0,0,0,0},
 
{381,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,8,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,8,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,9,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,9,0,{ -- jungel panther elite
 
total_density = 1000,
 
layermap_id = 3,
 
{520,2,"",0,0,1,0},
 
{124,5,"",0,0,1,0},
 
{124,5,"",0,0,2,0},
 
{124,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,12,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,12,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,13,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,13,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,14,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,14,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,15,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,15,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,16,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,16,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,17,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,18,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,18,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,19,0,{ -- No level 1 Spawn allowed in this area!
 
total_density = 1000,
 
layermap_id = 1,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,20,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,21,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,22,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,29,0,{ -- T-Energy HE
 
total_density = 750,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{195,10,"",0,0,1,0},
 
{276,12,"",0,0,2,0},
 
{236,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,33,-1,{ -- Small Dungeon Rats HE
 
total_density = 1750,
 
layermap_id = 2,
 
{1501,6,"",0,0,0,0},
 
{1501,5,"",0,0,1,0},
 
{1502,1,"",0,0,1,0},
 
{1532,4,"",0,0,0,0},
 
{1533,1,"",0,0,2,0},
 
{1532,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,36,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,36,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,37,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,37,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,37,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,38,0,{ -- Wolf / Baer Human Elite
 
total_density = 500,
 
layermap_id = 3,
 
{772,1,"",0,0,0,0},
 
{771,6,"",0,0,1,0},
 
{761,10,"",0,0,2,0},
 
{762,2,"",0,0,2,0},
 
{763,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,38,0,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,39,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,39,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,40,0,{ -- Ratten Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,7,"",0,0,0,0},
 
{803,1,"",0,0,1,0},
 
{802,5,"",0,0,1,0},
 
{800,3,"",0,0,2,0},
 
{802,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,40,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,40,-1,{ -- Small Rats Cellar HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,6,"",0,0,0,0},
 
{803,1,"",0,0,0,0},
 
{800,5,"",0,0,1,0},
 
{801,1,"",0,0,1,0},
 
{802,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,41,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,41,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,41,-1,{ -- Spider + rats Small HU
 
total_density = 1000,
 
layermap_id = 2,
 
{800,8,"",0,0,0,0},
 
{802,12,"",0,0,1,0},
 
{801,1,"",0,0,2,0},
 
{803,1,"",0,0,3,0},
 
{1367,6,"",0,0,4,0},
 
{1455,1,"",0,0,5,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,42,0,{ -- Ratten Spinnen Mix Elite Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,5,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{801,1,"",0,0,1,0},
 
{800,5,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,42,0,{ -- werewolf elite
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,43,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,43,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,43,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,43,-1,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,44,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,44,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,45,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,45,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,46,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,46,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,47,0,{ -- Human Pirates Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{740,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,1,"",0,0,2,0},
 
{756,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,48,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,54,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (45,54,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,54,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,55,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,55,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,55,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,56,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,56,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,56,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,57,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,57,-1,{ -- Dragoncult Fighter Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,8,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1189,2,"",0,0,0,0},
 
{1095,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,57,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,58,-1,{ -- Dragoncult Fighter
 
total_density = 1750,
 
layermap_id = 3,
 
{1089,5,"",0,0,1,0},
 
{1095,1,"",0,0,1,0},
 
{1089,8,"",0,0,2,0},
 
{1191,2,"",0,0,2,0},
 
{1345,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,58,-1,{ -- Dragoncult Leader Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{1089,7,"",0,0,0,0},
 
{1089,7,"",0,0,1,0},
 
{1095,4,"",0,0,0,0},
 
{1191,2,"",0,0,1,0},
 
{1345,2,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,58,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,59,-1,{ -- Stonecreature Dragon
 
total_density = 1750,
 
layermap_id = 3,
 
{863,10,"",0,0,0,0},
 
{1136,8,"",0,0,1,0},
 
{952,2,"",0,0,2,0},
 
} )
 
 
 
--Fernkampf
 
 
 
mgr.addSpawn (45,59,-1,{ -- Stonecreatures Dragon
 
total_density = 1750,
 
layermap_id = 1,
 
{863,10,"",0,0,1,0},
 
{1136,10,"",0,0,2,0},
 
{952,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,59,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,61,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (45,62,-1,{ -- Dragon Region Drakins red
 
total_density = 1000,
 
layermap_id = 2,
 
{501,9,"",0,0,1,0},
 
{500,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,7,0,{ -- Garema melee elite
 
total_density = 1250,
 
layermap_id = 1,
 
{381,9,"",0,0,1,0},
 
{380,1,"",0,0,1,0},
 
{381,9,"",0,0,3,0},
 
{380,2,"",0,0,3,0},
 
{381,5,"",0,0,2,0},
 
{389,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,8,0,{ -- Garema mage elite
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,1,0},
 
{381,7,"",0,0,0,0},
 
{387,2,"",0,0,0,0},
 
{386,2,"",0,0,1,0},
 
{381,7,"",0,0,2,0},
 
{380,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,9,0,{ -- Garema ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{385,5,"",0,0,0,0},
 
{384,2,"",0,0,0,0},
 
{381,7,"",0,0,1,0},
 
{381,3,"",0,0,3,0},
 
{381,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,12,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,12,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,13,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,13,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,14,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,14,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,15,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,15,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,16,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,16,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,17,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,17,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,18,0,{ -- Desert Sandppl Leader
 
total_density = 1250,
 
layermap_id = 1,
 
{1236,7,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{267,3,"",0,0,0,0},
 
{394,1,"",0,0,2,0},
 
{1265,2,"",0,0,2,0},
 
{211,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,19,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,20,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,21,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,36,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,37,0,{ -- Human Robber Leader
 
total_density = 33,
 
layermap_id = 1,
 
{758,2,"",0,0,1,0},
 
{757,2,"",0,0,0,0},
 
{573,4,"",0,0,0,0},
 
{807,4,"",0,0,1,0},
 
{806,2,"",0,0,0,0},
 
{757,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,37,-2,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,37,-2,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,38,0,{ -- Spinnen Human
 
total_density = 1500,
 
layermap_id = 3,
 
{204,5,"",0,0,1,0},
 
{203,1,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
{204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,38,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,38,-1,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,38,-2,{ -- Small Rats and Bats HU
 
total_density = 1750,
 
layermap_id = 2,
 
{802,8,"",0,0,0,0},
 
{800,8,"",0,0,1,0},
 
{803,2,"",0,0,0,0},
 
{1230,7,"",0,0,2,0},
 
{1231,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,38,-2,{ -- Human Robber Assassin
 
total_density = 33,
 
layermap_id = 1,
 
{759,5,"",0,0,3,0},
 
{760,2,"",0,0,2,0},
 
{573,6,"",0,0,0,0},
 
{808,5,"",0,0,1,0},
 
{805,3,"",0,0,0,0},
 
{759,3,"",0,0,1,0},
 
{807,3,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,39,0,{ -- Spinnen Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{203,2,"",0,0,0,0},
 
{204,5,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,39,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,40,0,{ -- Ratten Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,7,"",0,0,0,0},
 
{803,1,"",0,0,1,0},
 
{802,5,"",0,0,1,0},
 
{800,3,"",0,0,2,0},
 
{802,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,40,0,{ -- werewolf elite
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,41,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,41,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,42,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,42,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,43,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,43,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,44,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,44,0,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,45,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,45,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,46,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,46,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,47,0,{ -- Human Pirates CC Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{694,9,"",0,0,1,0},
 
{756,3,"",0,0,1,0},
 
{740,3,"",0,0,1,0},
 
{696,5,"",0,0,2,0},
 
{694,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (46,48,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,12,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,12,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,13,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,13,0,{ -- Desert Sandppl Alchemists
 
total_density = 1000,
 
layermap_id = 1,
 
{1265,3,"",0,0,0,0},
 
{1266,2,"",0,0,1,0},
 
{1236,5,"",0,0,0,0},
 
{1267,2,"",0,0,2,0},
 
{1236,4,"",0,0,1,0},
 
{1237,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,15,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,15,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,16,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,16,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,17,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,17,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,18,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,18,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,19,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,20,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,21,0,{ -- Sandppl Desert Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1237,4,"",0,0,0,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
{394,2,"",0,0,1,0},
 
{1265,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,26,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,27,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,27,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,27,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,28,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,28,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,28,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,29,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,29,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,30,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,30,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,30,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,31,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,31,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,32,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,32,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,33,0,{ -- T-Energie Swamp
 
total_density = 1000,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,1,0},
 
{296,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,33,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,33,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,34,0,{ -- T-Energie Swamp
 
total_density = 1000,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,1,0},
 
{296,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,34,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,34,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,38,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,38,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,39,0,{ -- Ratten Spinnen Mix Elite Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,5,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{801,1,"",0,0,1,0},
 
{800,5,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,39,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,40,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,40,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,41,0,{ -- Spinnen Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{204,8,"",0,0,0,0},
 
{203,2,"",0,0,0,0},
 
{204,5,"",0,0,1,0},
 
{204,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,41,0,{ -- werewolf elite
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,4,"",0,0,2,0},
 
{95,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,42,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,42,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,43,0,{ -- Ghost Forest Spawn
 
total_density = 1000,
 
layermap_id = 3,
 
{766,4,"",0,0,2,0},
 
{767,7,"",0,0,1,0},
 
{768,1,"",0,0,0,0},
 
{861,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,43,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,46,0,{ -- Ghost Forest Spawn Elite
 
total_density = 1000,
 
layermap_id = 3,
 
{767,6,"",0,0,0,0},
 
{768,3,"",0,0,1,0},
 
{767,6,"",0,0,1,0},
 
{766,3,"",0,0,3,0},
 
{767,3,"",0,0,4,0},
 
{861,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,46,0,{ -- Ghost Forest Easy
 
total_density = 750,
 
layermap_id = 1,
 
{770,6,"",0,0,1,0},
 
{769,3,"",0,0,2,0},
 
{765,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,47,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,47,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (47,48,0,{ -- Human Pirates Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,15,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,16,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,16,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,17,0,{ -- Desert Sandppl Rider
 
total_density = 400,
 
layermap_id = 2,
 
{397,4,"",0,0,0,0},
 
{396,1,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,17,0,{ -- Desert Sandppl Alchemists Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1265,2,"",0,0,0,0},
 
{1267,4,"",0,0,1,0},
 
{1268,4,"",0,0,2,0},
 
{1236,6,"",0,0,0,0},
 
{1237,6,"",0,0,1,0},
 
{1236,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,18,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,18,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,18,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,19,0,{ -- Desert Sandppl Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{1267,3,"",0,0,0,0},
 
{267,3,"",0,0,1,0},
 
{211,2,"",0,0,2,0},
 
{1236,5,"",0,0,1,0},
 
{1237,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,19,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,19,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,20,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,20,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,20,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,21,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,21,0,{ -- Desert Beelte
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,5,"",0,0,0,0},
 
{1233,5,"",0,0,1,0},
 
{1456,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,26,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,26,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,27,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,27,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,27,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,28,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,28,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,28,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,29,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,29,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,30,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,30,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,30,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,31,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,31,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,32,0,{ -- Swamp Undead Mage Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,3,"",0,0,1,0},
 
{1048,4,"",0,0,2,0},
 
{1108,2,"",0,0,3,0},
 
{1109,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,32,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,33,0,{ -- T-Energie Swamp
 
total_density = 1000,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,1,0},
 
{296,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,33,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,33,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,34,0,{ -- T-Energie Swamp
 
total_density = 1000,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,1,0},
 
{296,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,34,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,34,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,35,0,{ -- T-Energie Swamp
 
total_density = 1000,
 
layermap_id = 3,
 
{237,5,"",0,0,0,0},
 
{237,5,"",0,0,1,0},
 
{296,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,35,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,35,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,38,0,{ -- Ratten Spinnen Mix Elite Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,5,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{801,1,"",0,0,1,0},
 
{800,5,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,38,0,{ -- Werewolf hard
 
total_density = 400,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,1,0},
 
{176,3,"",0,0,2,0},
 
{229,3,"",0,0,0,0},
 
{228,1,"",0,0,0,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,39,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,39,0,{ -- Werewolf Formation Spawn
 
total_density = 1000,
 
layermap_id = 1,
 
{761,5,"",0,0,1,0},
 
{95,1,"",0,0,1,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,40,0,{ -- Ratten Spinnen Mix Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,7,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{800,3,"",0,0,1,0},
 
{803,1,"",0,0,2,0},
 
{802,7,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,40,0,{ -- Werewolf Formation Spawn
 
total_density = 1000,
 
layermap_id = 1,
 
{761,5,"",0,0,1,0},
 
{95,1,"",0,0,1,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,46,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,46,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,47,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (48,47,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,14,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,14,-2,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,15,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,16,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,18,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,19,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,19,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,19,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,20,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,20,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,20,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,21,0,{ -- Sandppl Warrior Desert
 
total_density = 1000,
 
layermap_id = 1,
 
{1237,5,"",0,0,0,0},
 
{1236,3,"",0,0,1,0},
 
{394,1,"",0,0,0,0},
 
{1237,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,21,0,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,21,0,{ -- Desert Sandppl Rider Elite
 
total_density = 600,
 
layermap_id = 2,
 
{397,5,"",0,0,0,0},
 
{396,2,"",0,0,1,0},
 
{397,5,"",0,0,2,0},
 
{397,5,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,25,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,25,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,25,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,26,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,26,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,26,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,26,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,27,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,27,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,27,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,28,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,28,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,29,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,30,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,30,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,30,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,31,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,32,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,32,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,33,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,33,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,33,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,34,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,34,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,34,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,35,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,35,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,35,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,40,0,{ -- Ratten Spinnen Mix Elite Human
 
total_density = 1750,
 
layermap_id = 3,
 
{204,5,"",0,0,0,0},
 
{203,1,"",0,0,0,0},
 
{801,1,"",0,0,1,0},
 
{800,5,"",0,0,1,0},
 
{802,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,40,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,46,0,{ -- Human Pirates Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,46,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,46,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,47,0,{ -- Human Pirates Ranged Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{740,3,"",0,0,1,0},
 
{696,6,"",0,0,1,0},
 
{755,2,"",0,0,1,0},
 
{694,5,"",0,0,1,0},
 
{756,1,"",0,0,2,0},
 
{694,5,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,47,-1,{ -- Geisterwald Dungeonspawn
 
total_density = 1750,
 
layermap_id = 2,
 
{770,5,"",0,0,0,0},
 
{769,3,"",0,0,0,0},
 
{804,1,"",0,0,1,0},
 
{770,5,"",0,0,2,0},
 
{765,1,"",0,0,2,0},
 
{770,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,47,-1,{ -- Ghost Forest Elite
 
total_density = 1000,
 
layermap_id = 1,
 
{769,3,"",0,0,3,0},
 
{804,1,"",0,0,4,0},
 
{770,8,"",0,0,1,0},
 
{765,2,"",0,0,0,0},
 
{770,8,"",0,0,0,0},
 
{770,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,48,0,{ -- Human Pirates Ranged Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{740,3,"",0,0,1,0},
 
{696,6,"",0,0,1,0},
 
{755,2,"",0,0,1,0},
 
{694,5,"",0,0,1,0},
 
{756,1,"",0,0,2,0},
 
{694,5,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (49,49,0,{ -- Human Pirates CC Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{694,9,"",0,0,1,0},
 
{756,3,"",0,0,1,0},
 
{740,3,"",0,0,1,0},
 
{696,5,"",0,0,2,0},
 
{694,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,14,-1,{ -- Desert Beetle Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{1233,4,"",0,0,0,0},
 
{1233,4,"",0,0,1,0},
 
{1456,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,25,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,25,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,25,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,26,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,26,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,26,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,26,-1,{ -- No Spawn level 2 allowed in this area!
 
total_density = 1000,
 
layermap_id = 2,
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,27,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,27,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,27,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,28,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,28,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,29,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,30,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,30,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,30,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,31,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,31,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,32,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,32,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,32,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,33,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,33,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,33,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,34,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,34,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,34,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,35,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,35,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,35,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,40,0,{ -- Ratten Human
 
total_density = 1500,
 
layermap_id = 3,
 
{800,5,"",0,0,0,0},
 
{802,5,"",0,0,1,0},
 
{803,1,"",0,0,1,0},
 
{802,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,40,0,{ -- werewolf normal
 
total_density = 8,
 
layermap_id = 1,
 
{176,5,"",0,0,1,0},
 
{229,3,"",0,0,0,0},
 
{176,2,"",0,0,2,0},
 
{95,1,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,41,0,{ -- Ratten Human Elite
 
total_density = 1500,
 
layermap_id = 3,
 
{800,2,"",0,0,0,0},
 
{800,7,"",0,0,0,0},
 
{803,1,"",0,0,1,0},
 
{802,5,"",0,0,1,0},
 
{800,3,"",0,0,2,0},
 
{802,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,41,0,{ -- Werewolf hard elite
 
total_density = 500,
 
layermap_id = 1,
 
{176,10,"",0,0,1,0},
 
{95,2,"",0,0,1,0},
 
{229,5,"",0,0,2,0},
 
{228,1,"",0,0,2,0},
 
{176,5,"",0,0,3,0},
 
{1874,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,46,0,{ -- Human Pirates Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (50,47,0,{ -- Human Pirates Leader Elite
 
total_density = 1250,
 
layermap_id = 1,
 
{754,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,4,0,{ -- Human Robber Normal
 
total_density = 33,
 
layermap_id = 1,
 
{573,5,"",0,0,1,0},
 
{807,6,"",0,0,1,0},
 
{810,2,"",0,0,1,0},
 
{808,3,"",0,0,0,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,5,0,{ -- Human Robber Ranged Elite
 
total_density = 33,
 
layermap_id = 1,
 
{806,6,"",0,0,1,0},
 
{805,4,"",0,0,0,0},
 
{809,3,"",0,0,1,0},
 
{573,4,"",0,0,0,0},
 
{807,5,"",0,0,1,0},
 
{759,4,"",0,0,2,0},
 
{808,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,26,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,26,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,26,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,27,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,27,0,{ -- Swamp Undead Mage Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,3,"",0,0,1,0},
 
{1048,4,"",0,0,2,0},
 
{1108,2,"",0,0,3,0},
 
{1109,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,27,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,28,0,{ -- Swamp Undead Mage Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,3,"",0,0,1,0},
 
{1048,4,"",0,0,2,0},
 
{1108,2,"",0,0,3,0},
 
{1109,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,28,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,29,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,29,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,30,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,30,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,30,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,31,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,32,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,32,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,32,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,33,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,33,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,33,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,34,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,34,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,34,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,35,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,35,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (51,35,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,0,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,1,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,2,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,3,0,{ -- Test Drop fuer Peter
 
total_density = 1500,
 
layermap_id = 1,
 
{183,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,11,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,25,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,25,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,26,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,26,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,26,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,27,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,27,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,27,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,28,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,28,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,28,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,29,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,29,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,30,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,30,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,30,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,31,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,31,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,32,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,32,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,33,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,33,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,33,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,34,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,34,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,34,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,35,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,35,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (52,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,7,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,8,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,9,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,9,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,9,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,10,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,10,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,10,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,11,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,12,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,24,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,24,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,25,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,25,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,25,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,26,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,26,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,26,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,27,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,27,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,27,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,28,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,28,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,29,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,29,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,30,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,30,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,30,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,31,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,31,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,31,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,32,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,32,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,33,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,33,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,33,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,34,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,34,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,34,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,35,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,35,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,36,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,36,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,36,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,37,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,37,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,37,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (53,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,4,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,5,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,7,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,8,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,9,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,10,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,10,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,11,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,12,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,22,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,23,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,23,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,24,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,24,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,25,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,25,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,25,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,26,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,26,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,27,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,27,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,27,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,28,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,28,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,29,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,29,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,30,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,30,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,30,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,31,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,31,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,32,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,32,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,33,0,{ -- Swamp Bats Elite
 
total_density = 600,
 
layermap_id = 3,
 
{1099,8,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
{1114,1,"",0,0,3,0},
 
{1099,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,33,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,33,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,34,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,34,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,34,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,35,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,35,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,35,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,36,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,36,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,37,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,37,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (54,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,2,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,3,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,4,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,7,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,8,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,9,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,10,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,11,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,12,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,22,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,22,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,23,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,23,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,24,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,24,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,24,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,25,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,25,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,25,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,26,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,26,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,27,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,27,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,27,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,28,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,28,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,29,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,29,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,29,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,30,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,30,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,30,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,31,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,31,0,{ -- Swamp Undead Mage Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,3,"",0,0,1,0},
 
{1048,4,"",0,0,2,0},
 
{1108,2,"",0,0,3,0},
 
{1109,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,31,0,{ -- Swamp Skeleton Mage Backgroundspawn
 
total_density = 750,
 
layermap_id = 2,
 
{1203,3,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1048,2,"",0,0,2,0},
 
{1297,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
{1204,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,32,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,32,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,32,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,33,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,33,0,{ -- Swamp Undead Mage Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,3,"",0,0,1,0},
 
{1048,4,"",0,0,2,0},
 
{1108,2,"",0,0,3,0},
 
{1109,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,33,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,34,0,{ -- Swamp Bats
 
total_density = 1000,
 
layermap_id = 3,
 
{1099,6,"",0,0,1,0},
 
{1114,1,"",0,0,1,0},
 
{1099,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,34,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,34,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,35,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,35,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,36,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,36,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,36,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,37,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,37,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,37,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,38,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,38,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,53,0,{ -- christmas bear panther
 
total_density = 1750,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1910,1,"",0,0,3,0},
 
{1893,10,"",0,0,0,0},
 
{1893,5,"",0,0,1,0},
 
{1892,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,54,0,{ -- christmas bear panther
 
total_density = 1750,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1910,1,"",0,0,3,0},
 
{1893,10,"",0,0,0,0},
 
{1893,5,"",0,0,1,0},
 
{1892,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,55,0,{ -- christmas bear panther
 
total_density = 1750,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1910,1,"",0,0,3,0},
 
{1893,10,"",0,0,0,0},
 
{1893,5,"",0,0,1,0},
 
{1892,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (55,55,0,{ -- Schneevikinger
 
total_density = 1750,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1937,6,"",0,0,1,0},
 
{1935,3,"",0,0,1,0},
 
{1938,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,2,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,3,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,7,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,8,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,8,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,8,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,9,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,10,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,11,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,11,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,12,0,{ -- Wald II
 
total_density = 1750,
 
layermap_id = 2,
 
{2056,4,"",0,0,1,0},
 
{2057,1,"",0,0,1,0},
 
{2059,6,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 3,
 
{2100,9,"",0,0,0,0},
 
{2101,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,12,0,{ -- Wald 2
 
total_density = 300,
 
layermap_id = 1,
 
{2103,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,13,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,14,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,15,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,24,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,24,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,25,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,25,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,25,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,26,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,26,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,27,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,27,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,27,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,28,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,28,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,29,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,29,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,29,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,30,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,30,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,30,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,31,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,31,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,31,0,{ -- Swamp Skeleton Warrior Background
 
total_density = 750,
 
layermap_id = 2,
 
{1203,7,"",0,0,1,0},
 
{1203,7,"",0,0,1,0},
 
{1204,2,"",0,0,1,0},
 
{1109,3,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,32,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,32,0,{ -- Swamp Undead Mage Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1203,3,"",0,0,1,0},
 
{1048,4,"",0,0,2,0},
 
{1108,2,"",0,0,3,0},
 
{1109,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,32,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,33,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,33,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,33,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,34,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,34,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,34,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,35,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,35,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,35,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,36,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,36,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,37,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,37,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,38,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,38,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,39,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,39,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,53,0,{ -- Schneekobolde
 
total_density = 1750,
 
layermap_id = 2,
 
{1921,5,"",0,0,0,0},
 
{1919,2,"",0,0,1,0},
 
{1920,8,"",0,0,0,0},
 
{1920,5,"",0,0,1,0},
 
{1910,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,54,0,{ -- christmas bear panther
 
total_density = 1750,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1910,1,"",0,0,3,0},
 
{1893,10,"",0,0,0,0},
 
{1893,5,"",0,0,1,0},
 
{1892,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,54,0,{ -- Schneevikinger
 
total_density = 1750,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1937,6,"",0,0,1,0},
 
{1935,3,"",0,0,1,0},
 
{1938,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,55,0,{ -- christmas bear panther
 
total_density = 1750,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1910,1,"",0,0,3,0},
 
{1893,10,"",0,0,0,0},
 
{1893,5,"",0,0,1,0},
 
{1892,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (56,55,0,{ -- Schneevikinger
 
total_density = 1750,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1937,6,"",0,0,1,0},
 
{1935,3,"",0,0,1,0},
 
{1938,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,2,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,2,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,3,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,3,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,7,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,8,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,8,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,8,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,9,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,9,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,10,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,10,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,11,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,11,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,12,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,12,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,13,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,15,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,24,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,24,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,25,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,25,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,25,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,26,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,26,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,27,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,27,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,27,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,28,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,28,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,29,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,29,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,29,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,30,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,30,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,30,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,31,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,31,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,31,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,32,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,32,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,32,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,33,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,33,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,33,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,34,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,34,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,34,0,{ -- Swamp Undead  Ranged Elite
 
total_density = 600,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,2,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
{1048,2,"",0,0,3,0},
 
{1297,3,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,35,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,35,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,36,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,36,0,{ -- Swamp Undead Melee Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1297,2,"",0,0,0,0},
 
{1203,6,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1203,6,"",0,0,3,0},
 
{1109,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,36,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,37,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,37,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,37,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,38,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,38,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,39,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,39,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,39,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,40,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,40,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,41,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,53,0,{ -- Schneekobolde
 
total_density = 1750,
 
layermap_id = 2,
 
{1921,5,"",0,0,0,0},
 
{1919,2,"",0,0,1,0},
 
{1920,8,"",0,0,0,0},
 
{1920,5,"",0,0,1,0},
 
{1910,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,54,0,{ -- christmas bear panther
 
total_density = 1750,
 
layermap_id = 3,
 
{1892,1,"",0,0,1,0},
 
{1910,1,"",0,0,3,0},
 
{1893,10,"",0,0,0,0},
 
{1893,5,"",0,0,1,0},
 
{1892,1,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,54,0,{ -- Schneevikinger
 
total_density = 1750,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1937,6,"",0,0,1,0},
 
{1935,3,"",0,0,1,0},
 
{1938,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,55,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,55,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 2,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,55,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 1,
 
{1903,8,"",0,0,1,0},
 
{1903,5,"",0,0,2,0},
 
{1904,8,"",0,0,0,0},
 
{1911,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,56,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,56,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 2,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,56,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 1,
 
{1903,8,"",0,0,1,0},
 
{1903,5,"",0,0,2,0},
 
{1904,8,"",0,0,0,0},
 
{1911,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,56,-1,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (57,56,-1,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 2,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,2,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,2,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,3,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,3,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,4,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,7,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,8,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,8,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,8,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,9,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,9,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,10,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,10,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,11,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,11,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,12,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,12,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,13,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,14,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,23,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,24,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,24,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,25,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,25,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,25,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,26,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,26,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,27,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,27,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,27,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,28,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,28,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,29,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,29,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,29,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,29,-1,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,30,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,30,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,30,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,31,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,31,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,31,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,32,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,32,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,32,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,33,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,33,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,33,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,34,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,34,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,34,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,35,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,35,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,36,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,36,0,{ -- Swamp Undead Mage
 
total_density = 500,
 
layermap_id = 1,
 
{1048,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1203,4,"",0,0,2,0},
 
{1204,2,"",0,0,3,0},
 
{1203,5,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,37,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,37,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,38,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,38,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,39,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,39,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,39,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,40,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,40,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,40,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,41,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,41,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,41,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,42,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,54,0,{ -- Weihnachtsbaeume
 
total_density = 750,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,1,0},
 
{1893,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,54,0,{ -- Weihnachtsbaeume
 
total_density = 1750,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,6,"",0,0,1,0},
 
{1915,1,"",0,0,1,0},
 
{1891,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,55,0,{ -- Weihnachtsbaeume
 
total_density = 750,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,1,0},
 
{1893,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,55,0,{ -- Weihnachtsbaeume
 
total_density = 1750,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,6,"",0,0,1,0},
 
{1915,1,"",0,0,1,0},
 
{1891,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,56,0,{ -- Weihnachtsbaeume
 
total_density = 750,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,1,0},
 
{1893,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,56,0,{ -- Weihnachtsbaeume
 
total_density = 1750,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,6,"",0,0,1,0},
 
{1915,1,"",0,0,1,0},
 
{1891,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,53,0,{ -- Snowviking Captain
 
total_density = 1750,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1934,2,"",0,0,1,0},
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,1,0},
 
{1937,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,54,0,{ -- Schneevikinger
 
total_density = 1750,
 
layermap_id = 2,
 
{1935,5,"",0,0,0,0},
 
{1937,6,"",0,0,1,0},
 
{1935,3,"",0,0,1,0},
 
{1938,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,54,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,55,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,55,0,{ -- Snowviking Captain
 
total_density = 1750,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1934,2,"",0,0,1,0},
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,1,0},
 
{1937,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,56,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,56,0,{ -- Snowviking Captain
 
total_density = 1750,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1934,2,"",0,0,1,0},
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,1,0},
 
{1937,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,56,-1,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (58,56,-1,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 2,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,3,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,3,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,3,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,4,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,5,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,8,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,8,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,9,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,9,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,10,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,10,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,11,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,11,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,12,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,12,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,13,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,14,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,23,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,23,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,24,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,24,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,25,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,25,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,25,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,26,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,26,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,27,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,27,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,27,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,28,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,28,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,29,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,29,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,29,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,29,-1,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,30,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,30,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,30,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,31,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,31,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,31,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,32,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,32,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,32,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,33,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,33,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,33,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,34,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,34,0,{ -- Swamp Undead  Officer Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1203,5,"",0,0,0,0},
 
{1297,3,"",0,0,1,0},
 
{1203,3,"",0,0,2,0},
 
{1109,4,"",0,0,3,0},
 
{1296,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,34,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,35,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,35,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,35,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,36,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,36,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,37,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,37,0,{ -- Swamp Skeleton Ranged
 
total_density = 500,
 
layermap_id = 1,
 
{1297,5,"",0,0,0,0},
 
{1298,1,"",0,0,1,0},
 
{1203,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,37,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,38,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,39,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,39,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,39,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,40,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,40,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,40,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,41,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,41,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,55,0,{ -- Weihnachtsbaeume
 
total_density = 750,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,1,0},
 
{1893,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,55,0,{ -- Weihnachtsbaeume
 
total_density = 1750,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,6,"",0,0,1,0},
 
{1915,1,"",0,0,1,0},
 
{1891,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,56,0,{ -- Weihnachtsbaeume
 
total_density = 750,
 
layermap_id = 3,
 
{1893,6,"",0,0,0,0},
 
{1893,6,"",0,0,1,0},
 
{1893,6,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,56,0,{ -- Weihnachtsbaeume
 
total_density = 1750,
 
layermap_id = 2,
 
{1889,1,"",0,0,0,0},
 
{1889,6,"",0,0,1,0},
 
{1915,1,"",0,0,1,0},
 
{1891,2,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,41,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,42,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,42,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,55,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,55,0,{ -- Snowviking Captain
 
total_density = 1750,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1934,2,"",0,0,1,0},
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,1,0},
 
{1937,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,56,0,{ -- Dunkelfeen
 
total_density = 1750,
 
layermap_id = 3,
 
{1903,8,"",0,0,0,0},
 
{1904,8,"",0,0,1,0},
 
{1911,2,"",0,0,2,0},
 
{1904,5,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,56,0,{ -- Snowviking Captain
 
total_density = 1750,
 
layermap_id = 2,
 
{1933,2,"",0,0,0,0},
 
{1934,2,"",0,0,1,0},
 
{1935,5,"",0,0,0,0},
 
{1935,5,"",0,0,1,0},
 
{1937,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,57,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,58,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,59,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (59,60,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,3,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,3,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,3,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,4,0,{ -- Wald Start
 
total_density = 1250,
 
layermap_id = 1,
 
{2120,3,"",0,0,0,0},
 
{2123,2,"",0,0,1,0},
 
{2121,5,"",0,0,1,0},
 
{2122,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,4,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,4,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,5,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,5,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,5,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,6,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,6,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,6,0,{ -- Wald 1
 
total_density = 5,
 
layermap_id = 1,
 
{2034,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,8,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,8,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,9,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,9,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,10,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,10,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,11,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,11,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,12,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,12,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,13,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,14,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,23,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,23,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,24,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,24,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,25,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,25,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,25,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,26,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,26,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,27,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,27,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,27,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,28,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,28,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,28,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,29,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,29,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,29,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,30,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,30,0,{ -- Swamp Grottenolm Magie normal
 
total_density = 750,
 
layermap_id = 1,
 
{1127,5,"",0,0,0,0},
 
{1133,1,"",0,0,1,0},
 
{1128,3,"",0,0,2,0},
 
{615,10,"",0,0,4,0},
 
{1126,10,"",0,0,5,0},
 
{1125,2,"",0,0,6,0},
 
{1129,2,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,30,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,31,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,31,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,31,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,32,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,32,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,32,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,33,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,33,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,33,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,34,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,35,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,35,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,36,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,36,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,36,0,{ -- Swamp Zomibes Ghoul Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1307,5,"",0,0,0,0},
 
{1308,2,"",0,0,1,0},
 
{1098,5,"",0,0,2,0},
 
{1082,5,"",0,0,3,0},
 
{1083,5,"",0,0,4,0},
 
{1097,1,"",0,0,5,0},
 
{1307,4,"",0,0,6,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,37,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,37,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,38,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,38,0,{ -- Swamp Zombies Warrior
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,8,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1083,6,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,38,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,39,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,39,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,39,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,40,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,40,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,40,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,41,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,41,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,41,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,42,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,42,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,57,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,58,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,59,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (60,60,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,7,0,{ -- Wald I
 
total_density = 1000,
 
layermap_id = 2,
 
{2058,2,"",0,0,0,0},
 
{2019,7,"",0,0,1,0},
 
{2020,2,"",0,0,2,0},
 
{2031,3,"",0,0,4,0},
 
{2054,4,"",0,0,1,0},
 
{2018,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,7,0,{ -- Wald 1
 
total_density = 1000,
 
layermap_id = 3,
 
{2051,100,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,9,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,9,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,10,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,10,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,11,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,11,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,12,0,{ -- Wald III
 
total_density = 1750,
 
layermap_id = 2,
 
{2028,1,"",0,0,1,0},
 
{2029,9,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,12,0,{ -- Wald 3
 
total_density = 500,
 
layermap_id = 3,
 
{2125,9,"",0,0,1,0},
 
{2140,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,13,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,14,0,{ -- Wald 4
 
total_density = 1000,
 
layermap_id = 3,
 
{2100,13,"",0,0,0,0},
 
{2101,2,"",0,0,1,0},
 
{2058,5,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,23,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,23,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,23,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,24,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,24,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,24,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,25,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,25,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,25,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,26,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,26,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,26,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,27,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,27,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,27,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,28,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,28,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,28,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,29,0,{ -- Swamp Spider Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,8,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
{1115,1,"",0,0,2,0},
 
{1100,4,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,29,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,29,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,30,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,30,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,30,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,31,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,31,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,31,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,32,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,32,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,32,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,33,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,33,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,33,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,34,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,34,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,34,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,35,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,35,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,35,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,36,0,{ -- Swamp Undead Officer
 
total_density = 600,
 
layermap_id = 1,
 
{1109,4,"",0,0,0,0},
 
{1203,5,"",0,0,1,0},
 
{1204,2,"",0,0,2,0},
 
{1297,5,"",0,0,3,0},
 
{1203,4,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,36,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,37,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,37,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,38,0,{ -- Swamp Zomibes Warrior Elite
 
total_density = 1500,
 
layermap_id = 2,
 
{1098,5,"",0,0,0,0},
 
{1082,5,"",0,0,1,0},
 
{1307,4,"",0,0,2,0},
 
{1097,2,"",0,0,3,0},
 
{1307,2,"",0,0,4,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,39,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,39,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,39,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,40,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,40,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,40,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,41,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,41,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,41,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,42,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,42,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,42,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,43,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,57,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,58,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,59,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (61,60,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,24,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,24,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,25,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,25,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,25,0,{ -- Swamp Werewolves
 
total_density = 1250,
 
layermap_id = 1,
 
{176,10,"",0,0,3,0},
 
{95,1,"",0,0,2,0},
 
{229,8,"",0,0,1,0},
 
{228,1,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,28,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,28,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,28,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,29,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,29,0,{ -- Swamp Grottenolm Magie Elite
 
total_density = 750,
 
layermap_id = 1,
 
{1134,2,"",0,0,0,0},
 
{1128,10,"",0,0,1,0},
 
{1133,1,"",0,0,2,0},
 
{1127,6,"",0,0,3,0},
 
{1125,4,"",0,0,4,0},
 
{1126,4,"",0,0,5,0},
 
{615,8,"",0,0,6,0},
 
{1131,1,"",0,0,7,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,29,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,30,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,30,0,{ -- Swamp Grottenolm normal Elite
 
total_density = 750,
 
layermap_id = 1,
 
{615,10,"",0,0,0,0},
 
{1129,2,"",0,0,0,0},
 
{614,5,"",0,0,1,0},
 
{1130,1,"",0,0,1,0},
 
{1126,10,"",0,0,2,0},
 
{1131,2,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,2,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,30,0,{ -- Swampturtle
 
total_density = 600,
 
layermap_id = 2,
 
{1101,5,"",0,0,0,0},
 
{1117,1,"",0,0,1,0},
 
{1101,2,"",0,0,2,0},
 
{1101,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,31,0,{ -- Swamp Spider
 
total_density = 1250,
 
layermap_id = 3,
 
{1100,6,"",0,0,1,0},
 
{1115,1,"",0,0,1,0},
 
{1100,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,31,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,36,0,{ -- Swamp Skeleton Melee
 
total_density = 750,
 
layermap_id = 1,
 
{1203,6,"",0,0,0,0},
 
{1204,2,"",0,0,0,0},
 
{1203,6,"",0,0,2,0},
 
{1203,6,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,36,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,36,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,37,0,{ -- Swamp Rats Elite
 
total_density = 1250,
 
layermap_id = 3,
 
{1113,8,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
{1116,1,"",0,0,3,0},
 
{1113,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,37,0,{ -- Zombie Warriors Ghoul
 
total_density = 1000,
 
layermap_id = 2,
 
{1098,6,"",0,0,0,0},
 
{1082,6,"",0,0,1,0},
 
{1097,2,"",0,0,2,0},
 
{1307,5,"",0,0,0,0},
 
{1308,1,"",0,0,1,0},
 
{1083,4,"",0,0,2,0},
 
{1098,3,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,37,-1,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,38,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,39,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,40,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,40,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,40,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,41,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,41,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,41,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,42,0,{ -- Swamp Rats
 
total_density = 1000,
 
layermap_id = 3,
 
{1113,6,"",0,0,1,0},
 
{1116,1,"",0,0,1,0},
 
{1113,4,"",0,0,0,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,42,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,42,0,{ -- Sumpf Giftelementare
 
total_density = 500,
 
layermap_id = 2,
 
{168,9,"",0,0,1,0},
 
{167,1,"",0,0,1,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,43,0,{ -- Swamp Grottenolm normal
 
total_density = 750,
 
layermap_id = 1,
 
{615,15,"",0,0,0,0},
 
{1129,1,"",0,0,0,0},
 
{1126,5,"",0,0,1,0},
 
{1131,1,"",0,0,1,0},
 
{614,10,"",0,0,2,0},
 
{1130,1,"",0,0,2,0},
 
{1125,8,"",0,0,3,0},
 
{1132,1,"",0,0,3,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,57,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,58,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,59,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,60,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (62,63,0,{ -- Human Pirates Ranged
 
total_density = 1250,
 
layermap_id = 1,
 
{755,1,"",0,0,1,0},
 
{696,3,"",0,0,1,0},
 
{694,3,"",0,0,1,0},
 
{694,3,"",0,0,2,0},
 
{696,2,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (63,57,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (63,58,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (63,59,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 
 
 
--Enter your comment here
 
 
 
mgr.addSpawn (63,60,0,{ -- Ent Dryad Region
 
total_density = 400,
 
layermap_id = 2,
 
{370,5,"",0,0,0,0},
 
{371,1,"",0,0,1,0},
 
{372,4,"",0,0,2,0},
 
} )
 

Latest revision as of 03:55, 4 September 2011


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Seraphim

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Exalted Warrior
SEsh.gif Soul Hammer

SEps.gif Pelting Strikes

SEas.gif Assailing Somersault

SEda.gif Dashing Alacrity

buffSEbs.gif Battle Stance


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Celestial Magic
SEbs-1.gif Baneful Smite

SErp.gif Radiant Pillar

SEib.gif Instill Belief

SEhr.gif Hallowed Restoration

buffSEcb.gif Cleansing Brilliance


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Revered Technology
SEaw.gif Archangel's Wrath

SEfn.gif Flaring Nova

SEdp.gif Divine Protection

buffSEwe.gif Warding Energy

buffSEbfg.gif BeeEffGee

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Shadow Warrior

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Death Warrior
SWdb.gif Demonic Blow

SWss.gif Scything Sweep

SWrc.gif Rousing Command

SWro.gif Ruinous Onslaught

buffSWgr.gif Grim Resilience


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Malevolent Champion
SWfr.gif Frenzied Rampage

SWbv.gif Belligerent Vault

SWag.gif Augmenting Guidon

SWks.gif Killing Spree

buffSWre.gif Reflective Emanation


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Astral Lord
SWsh.gif Spectral Hand

SWsf.gif Skeletal Fortification

SWrs.gif Rallied Souls

SWsv.gif Shadow Veil

buffSWna.gif Nether Allegiance

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Dryad

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Capricious Hunter
DRri.gif Ravaged Impact

DRda.gif Darting Assault

DRff.gif Forest Flight

DRdd.gif Dust Devil

buffDRsp.gif Sinister Predator


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Cabalistic Voodoo
DRtt.gif Twisted Torment

DRvd.gif Viperish Disease

DRbc.gif Black Curse

DRmt.gif Malicious Totem

buffDRma.gif Moribund Animus


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Nature Weaver
DRel.gif Edaphic Lances

DRtv.gif Tangled Vine

DRgt.gif Goldenglade Touch

DRam.gif Acute Mind

buffDRab.gif Ancient Bark

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High Elf

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Arrant Pyromancer
HEaf.gif Ancestral Fireball

HEbt.gif Blazing Tempest

HEis-2.gif Incendiary Shower

buffHEfd.gif Fire Demon

buffHEis.gif Incandescent Skin


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Mystic Stormite
HEff.gif Frost Flare

HEgt.gif Glacial Thorns

HErn.gif Raging Nimbus

HEcs-3.gif Cascading Shroud

buffHEcs.gif Crystal Skin


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Delphic Arcania
HEcs-1.gif Cobalt Strike

HEmc.gif Magic Coup

HEss.gif Shadow Step

HEem.gif Expulse Magic

buffHEgi.gif Grand Invigoration

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Inquisitor

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Gruesome Inquisition
INce.gif Callous Execution

INrm.gif Ruthless Mutilation

INmp.gifMortifying Pillory

INff.gif Frenetic Fervor

buffINpc.gif Purifying Chastisement


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Astute Supremacy
INla.gif Levin Array

INcm.gif Clustering Maelstrom

INrt.gif Raving Thrust

INzd.gif Zealous Doppelganger

buffINrp.gif Reverse Polarity


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Nefarious Netherworld
INds.gif Dislodged Spirit

INpd.gif Paralyzing Dread

INis.gif Inexorable Subjugation

INed.gif Eruptive Desecration

buffINsr.gif Soul Reaver

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Temple Guardian

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Devout Guardian
TGdb.gif Dedicated Blow

TGbe.gif Battle Extension

TGds.gif Deathly Spears

TGca.gif Combat Alert

buffTGts.gif T-Energy Shroud


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Lost Fusion
TGad.gif Amplifying Discharge

TGfem.gif Furious Emblazer

TGjt.gif Jolting Touch

TGab.gif Archimedes Beam

TGpl.gif Propelled Levitation


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Source Warden
TGpm.gif Primal Mutation

TGfe.gif Fiery Ember

TGie.gif Icy Evanescence

TGcg.gif Charged Grid

buffTGuf.gif Untouchable Force

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Dragon Mage

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Dragon Magic
DMdb.gif Dragon Berserk

DMdm.gif Dragon Form

DMds.gif Dragon Strike

DMef.gif Eternal Fire

buffDMf.gif Familiar


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Elemental Magic
DMd.gif Destroyer

DMgw.gif Gust of Wind

DMmb.gif Magic Barrier

DMt.gif Tornado

buffDMp.gif Protector


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Mentalism
DMms.gif Mind Strike

DMeb.gif Energy Blaze

DMm.gif Maelstrom

DMdt.gif Combat Trance

buffDMr.gif Runes of Protection