User:Munera

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-- Edited by Sacred Tool - Spawn Values = 150% -- vim:ft=lua ts=2 nu -- exported by: konverter@BUILDSERVER -- exported at: 07/28/09 20:59:47 -- exporter version: 1.0.0.131 -- exported to: spawn.txt


--Enter your comment here

mgr.addSpawn (0,58,-1,{ -- Kristallregion Gartor total_density = 1750, layermap_id = 3, {2500,4,"",0,0,0,0}, {2501,1,"",0,0,1,0}, {2500,2,"",0,0,2,0}, {2501,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (1,52,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0},


} )

--Enter your comment here

mgr.addSpawn (1,52,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (1,52,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (1,53,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--

mgr.addSpawn (1,53,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (1,53,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Hier war ich

mgr.addSpawn (1,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (1,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (1,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (1,55,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,55,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (1,55,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (1,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (1,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (1,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (2,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (2,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (2,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (2,55,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (2,55,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (2,55,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (2,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (2,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (2,61,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (2,61,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,31,0,{ -- Scarabaeeus Spawn Wasteland Big total_density = 1000, layermap_id = 3, {1232,1,"",0,0,1,0}, {1233,5,"",0,0,1,0}, {1456,1,"",0,0,0,0}, {1233,5,"",0,0,0,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,31,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--

mgr.addSpawn (3,31,-1,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0},

} )

--Hier war ich

mgr.addSpawn (3,31,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0},


} )

--Enter your comment here

mgr.addSpawn (3,51,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,51,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,51,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,52,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,52,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,52,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,53,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,53,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,53,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,55,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,55,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (3,55,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (3,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,61,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,61,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,62,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (3,62,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,25,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,26,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,26,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,26,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,30,0,{ -- Scarabaeeus Spawn Wasteland Big total_density = 1000, layermap_id = 3, {1232,1,"",0,0,1,0}, {1233,5,"",0,0,1,0}, {1456,1,"",0,0,0,0}, {1233,5,"",0,0,0,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, {367,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,30,0,{ -- Templeguardians Wasteland Elite total_density = 1750, layermap_id = 2, {1394,4,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (4,30,-1,{ -- Templeguardians Wasteland Elite total_density = 1750, layermap_id = 2, {1394,4,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (4,30,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, {1085,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,31,0,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,31,0,{ -- Scarabaeeus Spawn Wasteland Big total_density = 1000, layermap_id = 3, {1232,1,"",0,0,1,0}, {1233,5,"",0,0,1,0}, {1456,1,"",0,0,0,0}, {1233,5,"",0,0,0,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,31,-1,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,31,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, {1085,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,51,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,51,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,51,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,52,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,52,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,52,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,53,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,53,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,53,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (4,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (4,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (4,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (4,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (4,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (4,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (4,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,61,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,61,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,62,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (4,62,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,22,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,24,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,24,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,25,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,25,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,26,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,26,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,27,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (5,27,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (5,30,-1,{ -- Templeguardians Wasteland Elite total_density = 1750, layermap_id = 2, {1394,4,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (5,30,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, } )

--Hier war ich

mgr.addSpawn (5,51,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,51,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,51,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,52,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,52,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,52,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,53,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,53,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,53,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (5,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,57,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,58,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Hier war ich18

mgr.addSpawn (5,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 3, {2009,4,"",0,0,1,0}, {2041,4,"",0,0,2,0}, {2002,4,"",0,0,0,0}, {2003,2,"",0,0,0,0}, {2006,4,"",0,0,4,0}, {1997,2,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (5,60,0,{ -- Kristallregion III total_density = 1750, layermap_id = 2, {1997,2,"",0,0,0,0}, {2009,4,"",0,0,1,0}, {2002,4,"",0,0,3,0}, {2010,1,"",0,0,1,0}, {2006,4,"",0,0,4,0}, {2012,4,"",0,0,2,0}, {2021,1,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (5,61,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,61,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0},

} )

--Enter your comment here

mgr.addSpawn (5,62,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (5,62,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,21,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,21,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,22,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,22,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,23,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,23,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,24,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,24,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,25,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,25,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,26,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,26,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,27,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,27,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,30,-1,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,30,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,51,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,51,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,51,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,52,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,52,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,52,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,53,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,53,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,53,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (6,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 3, {2064,2,"",0,0,0,0}, {2067,5,"",0,0,1,0}, {2068,4,"",0,0,3,0}, {2070,4,"",0,0,0,0}, {2063,2,"",0,0,1,0}, {2073,2,"",0,0,0,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,56,0,{ -- Kristallregion IV total_density = 1750, layermap_id = 2, {2068,3,"",0,0,0,0}, {2064,1,"",0,0,1,0}, {2066,2,"",0,0,2,0}, {2063,5,"",0,0,3,0}, {2070,5,"",0,0,2,0}, {2073,2,"",0,0,2,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,59,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,59,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,60,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,60,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,61,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,61,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,62,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (6,62,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,20,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,21,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,22,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,22,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,22,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,23,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,23,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,23,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,24,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,24,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,25,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,25,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,27,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,27,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,28,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,28,0,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,30,-1,{ -- Templeguardians Wasteland Elite total_density = 1750, layermap_id = 2, {1394,4,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (7,30,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, } )

--Hier war ich

mgr.addSpawn (7,42,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (7,42,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (7,43,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (7,43,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (7,52,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,52,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,52,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,53,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,53,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,53,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,54,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,54,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,54,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,55,0,{ -- Kristallregion V total_density = 1750, layermap_id = 3, {2050,5,"",0,0,1,0}, {2041,2,"",0,0,2,0}, {2042,1,"",0,0,3,0}, {2115,2,"",0,0,1,0}, {2115,2,"",0,0,2,0}, {2115,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,55,0,{ -- Crystalregion Dragonflys total_density = 500, layermap_id = 1, {2041,10,"",0,0,0,0}, {2042,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,55,0,{ -- Kristallregion V total_density = 1000, layermap_id = 2, {2060,5,"",0,0,0,0}, {2069,10,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (7,59,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,59,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,60,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,60,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,61,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,61,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,62,0,{ -- Kristallregion II total_density = 1750, layermap_id = 3, {2001,7,"",0,0,1,0}, {2015,1,"",0,0,2,0}, {2050,3,"",0,0,1,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (7,62,0,{ -- Kristallregion II total_density = 750, layermap_id = 2, {2000,1,"",0,0,0,0}, {2050,5,"",0,0,1,0}, {2017,1,"",0,0,2,0}, {2041,3,"",0,0,3,0}, {1932,2,"",0,0,1,0}, {1932,2,"",0,0,2,0}, {1932,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,22,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,23,-1,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,24,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,24,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,25,0,{ -- Flugdaemonen total_density = 1500, layermap_id = 3, {427,5,"",0,0,0,0}, {427,2,"",0,0,1,0}, {427,2,"",0,0,2,0}, {173,1,"",0,0,3,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,25,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,28,0,{ -- Demon Battle Spawn Wasteland total_density = 1000, layermap_id = 1, {1389,3,"",0,0,0,0}, {1392,1,"",0,0,0,0}, {1390,7,"",0,0,1,0}, {1391,1,"",0,0,1,0}, {1390,7,"",0,0,2,0}, {1713,2,"",0,0,1,0}, {1713,2,"",0,0,2,0}, {1713,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,28,0,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,29,0,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,30,0,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,30,-1,{ -- TG Spawn Wasteland total_density = 1750, layermap_id = 2, {1394,5,"",0,0,0,0}, {1395,1,"",0,0,0,0}, {1235,8,"",0,0,1,0}, {1393,1,"",0,0,1,0}, {1235,3,"",0,0,2,0}, {1235,3,"",0,0,2,0}, {367,2,"",0,0,1,0}, {367,2,"",0,0,2,0}, {367,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,30,-1,{ -- Irrlicht Spawn Wasteland total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, {1085,2,"",0,0,1,0}, {1085,2,"",0,0,2,0}, {1085,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,42,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (8,42,-2,{ -- Cobold Rider Mage Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,5,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,7,"",0,0,1,0}, {642,1,"",0,0,1,0}, {147,2,"",0,0,2,0}, {149,5,"",0,0,2,0}, {52,1,"",0,0,2,0}, {1012,1,"",0,0,3,0}, {1011,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,43,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (8,43,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (8,44,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (8,44,-2,{ -- Cobold Rider Mage Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,5,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,7,"",0,0,1,0}, {642,1,"",0,0,1,0}, {147,2,"",0,0,2,0}, {149,5,"",0,0,2,0}, {52,1,"",0,0,2,0}, {1012,1,"",0,0,3,0}, {1011,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,45,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (8,45,-2,{ -- Cobold Rider Mage Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,5,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,7,"",0,0,1,0}, {642,1,"",0,0,1,0}, {147,2,"",0,0,2,0}, {149,5,"",0,0,2,0}, {52,1,"",0,0,2,0}, {1012,1,"",0,0,3,0}, {1011,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,49,0,{ -- Orc Hunter Elite Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {433,2,"",0,0,0,0}, {434,5,"",0,0,1,0}, {775,6,"",0,0,2,0}, {183,5,"",0,0,3,0}, {776,1,"",0,0,2,0}, {212,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (8,49,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (8,49,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (8,50,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (8,50,0,{ -- Orc Mage Normal total_density = 750, layermap_id = 1, {212,4,"",0,0,1,0}, {213,1,"",0,0,0,0}, {183,5,"",0,0,1,0}, {775,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (8,50,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (8,51,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (9,42,-1,{ -- Cobold Wolfrider Mage Elite total_density = 500, layermap_id = 1, {547,5,"",0,0,0,0}, {642,3,"",0,0,0,0}, {306,8,"",0,0,1,0}, {1011,3,"",0,0,1,0}, {306,5,"",0,0,2,0}, {306,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (9,42,-1,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (9,42,-1,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (9,42,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (9,42,-2,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (9,43,-1,{ -- Cobold Wolfrider Mage Elite total_density = 500, layermap_id = 1, {547,5,"",0,0,0,0}, {642,3,"",0,0,0,0}, {306,8,"",0,0,1,0}, {1011,3,"",0,0,1,0}, {306,5,"",0,0,2,0}, {306,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (9,43,-1,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (9,43,-1,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (9,43,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (9,43,-2,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (9,44,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (9,44,0,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (9,44,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (9,44,-2,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (9,45,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (9,45,0,{ -- Cobold Troll Ranged Orcregion total_density = 600, layermap_id = 1, {399,3,"",0,0,0,0}, {52,2,"",0,0,0,0}, {146,8,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,46,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (9,46,0,{ -- Cobold Troll Normal Orcregion total_density = 600, layermap_id = 1, {1013,3,"",0,0,0,0}, {146,10,"",0,0,0,0}, {54,2,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,47,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (9,47,0,{ -- Cobold Troll Ranged Orcregion total_density = 600, layermap_id = 1, {399,3,"",0,0,0,0}, {52,2,"",0,0,0,0}, {146,8,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,48,0,{ -- Cobold Wolfrider Ranged Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {547,4,"",0,0,0,0}, {642,2,"",0,0,0,0}, {306,6,"",0,0,1,0}, {147,3,"",0,0,2,0}, {149,5,"",0,0,2,0}, {306,2,"",0,0,1,0}, {1010,2,"",0,0,3,0}, {1009,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {146,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (9,48,0,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (9,49,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (9,49,0,{ -- Orc Hunter Ogre Leader total_density = 750, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {434,5,"",0,0,2,0}, {432,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (9,49,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (9,50,0,{ -- Ogre Hunter total_density = 400, layermap_id = 1, {432,5,"",0,0,1,0}, {431,1,"",0,0,1,0}, {185,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (9,50,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (9,51,0,{ -- Harpien Dunkle Rituale total_density = 400, layermap_id = 1, {179,3,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,2,"",0,0,3,0}, {259,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (9,51,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (9,60,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,60,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,61,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,61,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,62,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (9,62,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,21,-1,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (10,42,-1,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (10,42,-1,{ -- Cobold Wolfrider Mage Elite total_density = 500, layermap_id = 1, {547,5,"",0,0,0,0}, {642,3,"",0,0,0,0}, {306,8,"",0,0,1,0}, {1011,3,"",0,0,1,0}, {306,5,"",0,0,2,0}, {306,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,42,-1,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,43,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (10,43,0,{ -- Cobold Wolfrider Mage Elite total_density = 500, layermap_id = 1, {547,5,"",0,0,0,0}, {642,3,"",0,0,0,0}, {306,8,"",0,0,1,0}, {1011,3,"",0,0,1,0}, {306,5,"",0,0,2,0}, {306,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,43,-1,{ -- Cobold Wolfrider Mage Elite total_density = 500, layermap_id = 1, {547,5,"",0,0,0,0}, {642,3,"",0,0,0,0}, {306,8,"",0,0,1,0}, {1011,3,"",0,0,1,0}, {306,5,"",0,0,2,0}, {306,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,43,-1,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,43,-2,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (10,43,-2,{ -- Cobold Rider Mage Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,5,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,7,"",0,0,1,0}, {642,1,"",0,0,1,0}, {147,2,"",0,0,2,0}, {149,5,"",0,0,2,0}, {52,1,"",0,0,2,0}, {1012,1,"",0,0,3,0}, {1011,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,44,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (10,44,0,{ -- Cobold Troll Ranged Orcregion total_density = 600, layermap_id = 1, {399,3,"",0,0,0,0}, {52,2,"",0,0,0,0}, {146,8,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,44,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,45,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (10,45,0,{ -- Cobold Wolfrider Mage Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,2,"",0,0,1,0}, {306,10,"",0,0,0,0}, {306,3,"",0,0,1,0}, {1011,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (10,45,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,46,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (10,46,0,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (10,46,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,47,0,{ -- Cobold Rider Mage Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,5,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,7,"",0,0,1,0}, {642,1,"",0,0,1,0}, {147,2,"",0,0,2,0}, {149,5,"",0,0,2,0}, {52,1,"",0,0,2,0}, {1012,1,"",0,0,3,0}, {1011,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,47,0,{ -- Cobold Troll Ranged Orcregion total_density = 600, layermap_id = 1, {399,3,"",0,0,0,0}, {52,2,"",0,0,0,0}, {146,8,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,47,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,47,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (10,47,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,47,-1,{ -- Orc Warrior total_density = 350, layermap_id = 1, {183,6,"",0,0,1,0}, {775,2,"",0,0,1,0}, {183,4,"",0,0,0,0}, {67,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,48,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (10,48,0,{ -- Cobold Wolfrider Mage Elite total_density = 500, layermap_id = 1, {547,5,"",0,0,0,0}, {642,3,"",0,0,0,0}, {306,8,"",0,0,1,0}, {1011,3,"",0,0,1,0}, {306,5,"",0,0,2,0}, {306,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,48,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (10,49,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (10,49,0,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (10,49,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (10,49,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (10,50,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (10,50,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,50,-1,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Uebergangsgebiete

mgr.addSpawn (10,50,-1,{ -- Spider Small Ork total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,50,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (10,51,0,{ -- Harpien Dunkle Rituale total_density = 400, layermap_id = 1, {376,1,"",0,0,0,0}, {179,3,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,51,-1,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, {259,4,"",0,0,3,0}, } )

--Uebergangsgebiete

mgr.addSpawn (10,51,-1,{ -- Spider Small Ork total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,51,-2,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (10,52,-1,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Uebergangsgebiete

mgr.addSpawn (10,52,-1,{ -- Spider Small Ork total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,53,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (10,53,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,54,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (10,54,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (10,60,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,60,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,61,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,61,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,62,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (10,62,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,2,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,7,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,8,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,8,0,{ -- Blutdryaden Krieger Elite total_density = 1000, layermap_id = 1, {1368,4,"",0,0,0,0}, {1368,6,"",0,0,1,0}, {1369,2,"",0,0,1,0}, {1432,2,"",0,0,2,0}, {1368,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,9,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,9,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,10,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,10,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,11,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,11,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,21,-1,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,22,-1,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,22,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (11,24,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,24,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,25,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,25,-1,{ -- Geister total_density = 1500, layermap_id = 3, {175,4,"",0,0,2,0}, {70,1,"",0,0,1,0}, {201,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (11,26,-1,{ -- Geister total_density = 1500, layermap_id = 3, {175,4,"",0,0,2,0}, {70,1,"",0,0,1,0}, {201,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (11,27,-1,{ -- Geister total_density = 1500, layermap_id = 3, {175,4,"",0,0,2,0}, {70,1,"",0,0,1,0}, {201,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (11,43,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (11,43,0,{ -- Cobold Wolfrider CC Elite total_density = 500, layermap_id = 1, {306,12,"",0,0,0,0}, {642,2,"",0,0,0,0}, {306,3,"",0,0,1,0}, {557,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,44,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,44,0,{ -- Cobold Wolfrider Ranged Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,5,"",0,0,1,0}, {1009,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,44,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (11,45,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,45,0,{ -- Cobold Troll Normal Orcregion total_density = 600, layermap_id = 1, {1013,3,"",0,0,0,0}, {146,10,"",0,0,0,0}, {54,2,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,45,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (11,46,0,{ -- Cobold Wolfrider Ranged Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,5,"",0,0,1,0}, {1009,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,46,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (11,46,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,0,{ -- Cobold Wolfrider Ranged Elite Orc Backgroundspawn total_density = 1250, layermap_id = 2, {547,6,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,6,"",0,0,1,0}, {52,1,"",0,0,1,0}, {144,3,"",0,0,2,0}, {305,1,"",0,0,3,0}, {146,8,"",0,0,2,0}, {306,6,"",0,0,3,0}, {1009,4,"",0,0,0,0}, {1011,3,"",0,0,4,0}, {1009,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,0,{ -- Cobold Wolfrider Mage Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,2,"",0,0,1,0}, {306,10,"",0,0,0,0}, {306,3,"",0,0,1,0}, {1011,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,-1,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,-2,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,-2,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,47,-2,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,-2,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,-2,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,48,-2,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,49,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,49,0,{ -- Ogre Warrior total_density = 400, layermap_id = 1, {185,6,"",0,0,0,0}, {184,1,"",0,0,0,0}, {185,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,50,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (11,50,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,50,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,51,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (11,51,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,51,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,51,0,{ -- Harpien Dunkle Rituale total_density = 400, layermap_id = 1, {375,1,"",0,0,0,0}, {180,1,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,3,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (11,52,-1,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Uebergangsgebiete

mgr.addSpawn (11,52,-1,{ -- Spider Small Ork total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,53,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (11,53,0,{ -- Orc Ogre Hunter Elite Backgroundspawn total_density = 750, layermap_id = 2, {434,4,"",0,0,1,0}, {775,5,"",0,0,1,0}, {431,1,"",0,0,0,0}, {432,3,"",0,0,2,0}, {212,2,"",0,0,3,0}, {433,2,"",0,0,1,0}, {775,6,"",0,0,3,0}, {434,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,54,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,54,0,{ -- Orc Ogre Hunter Elite Backgroundspawn total_density = 750, layermap_id = 2, {434,4,"",0,0,1,0}, {775,5,"",0,0,1,0}, {431,1,"",0,0,0,0}, {432,3,"",0,0,2,0}, {212,2,"",0,0,3,0}, {433,2,"",0,0,1,0}, {775,6,"",0,0,3,0}, {434,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (11,60,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,60,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,61,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,61,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,62,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (11,62,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,2,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,2,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,3,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,3,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,5,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,6,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,7,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,7,-1,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,8,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,8,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,9,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,9,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,10,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,10,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,10,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,11,0,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,11,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,11,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,12,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,12,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,14,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,14,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,15,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,21,-1,{ -- Pirates melee total_density = 750, layermap_id = 1, {584,1,"",0,0,0,0}, {623,4,"",0,0,1,0}, {581,1,"",0,0,0,0}, {583,3,"",0,0,1,0}, {584,1,"",0,0,2,0}, {583,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,23,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,23,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (12,23,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (12,24,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,24,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,24,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,24,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (12,24,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (12,25,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,25,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,43,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (12,43,0,{ -- Cobold Wolfrider Mage Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,2,"",0,0,1,0}, {306,10,"",0,0,0,0}, {306,3,"",0,0,1,0}, {1011,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,43,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,44,0,{ -- Cobold Wolfrider Scout Orcregion Backgroundspawn total_density = 1250, layermap_id = 2, {306,7,"",0,0,0,0}, {642,2,"",0,0,0,0}, {547,4,"",0,0,5,0}, {149,5,"",0,0,1,0}, {146,6,"",0,0,2,0}, {144,3,"",0,0,1,0}, {54,2,"",0,0,2,0}, {131,4,"",0,0,0,0}, {131,1,"",0,0,3,0}, {130,4,"",0,0,3,0}, {547,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (12,44,0,{ -- Cobold Wolfrider Mage Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,2,"",0,0,1,0}, {306,10,"",0,0,0,0}, {306,3,"",0,0,1,0}, {1011,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,44,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,45,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (12,45,0,{ -- Cobold Wolfrider Ranged Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,5,"",0,0,1,0}, {1009,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,45,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,46,0,{ -- Cobold Wolfrider CC Orc Backgroundspawn total_density = 1250, layermap_id = 2, {306,5,"",0,0,0,0}, {642,2,"",0,0,0,0}, {149,5,"",0,0,1,0}, {148,1,"",0,0,1,0}, {547,3,"",0,0,2,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,4,"",0,0,4,0}, {147,4,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (12,46,0,{ -- Cobold Wolfrider Ranged Elite Orcregion total_density = 500, layermap_id = 1, {547,8,"",0,0,0,0}, {642,2,"",0,0,0,0}, {146,5,"",0,0,1,0}, {1009,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,47,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,47,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,47,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,47,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,47,-1,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,-1,{ -- Orc Mage Normal total_density = 750, layermap_id = 1, {212,4,"",0,0,1,0}, {213,1,"",0,0,0,0}, {183,5,"",0,0,1,0}, {775,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,-2,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,-2,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,48,-2,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,49,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,49,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,50,0,{ -- Orc Ogre Mage Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,1,0}, {212,3,"",0,0,1,0}, {213,2,"",0,0,0,0}, {183,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {231,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,50,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,51,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (12,51,0,{ -- Orc Warrior total_density = 350, layermap_id = 1, {183,6,"",0,0,1,0}, {775,2,"",0,0,1,0}, {183,4,"",0,0,0,0}, {67,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,51,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,52,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (12,52,0,{ -- Orc Leader Normal total_density = 750, layermap_id = 1, {227,4,"",0,0,1,0}, {255,2,"",0,0,1,0}, {775,10,"",0,0,1,0}, {434,2,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (12,52,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (12,53,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,53,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,54,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,54,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,54,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,54,-1,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (12,54,-1,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,55,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,55,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (12,55,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,55,-1,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (12,55,-1,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (12,61,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,61,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,62,0,{ -- Kristallregion I total_density = 1750, layermap_id = 3, {2036,2,"",0,0,2,0}, {2005,7,"",0,0,3,0}, {2016,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (12,62,0,{ -- Kristallregion I total_density = 1000, layermap_id = 2, {1914,2,"",0,0,2,0}, {2005,4,"",0,0,4,0}, {2036,3,"",0,0,3,0}, {1913,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,1,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,1,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,2,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,2,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,2,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,3,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,3,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,3,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,3,-1,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,4,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,4,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,5,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,5,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,10,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,10,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,11,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,11,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,11,-1,{ -- Small Spiders Dryad total_density = 1250, layermap_id = 3, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,0,0}, {1367,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,11,-1,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,11,-1,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,12,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,12,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,13,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,13,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,14,0,{ -- Blutdryaden Krieger Elite total_density = 1000, layermap_id = 1, {1368,4,"",0,0,0,0}, {1368,6,"",0,0,1,0}, {1369,2,"",0,0,1,0}, {1432,2,"",0,0,2,0}, {1368,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,14,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,14,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,15,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Pirates 3

mgr.addSpawn (13,21,0,{ -- Pirates HE Captain total_density = 1000, layermap_id = 1, {584,5,"",0,0,0,0}, {609,2,"",0,0,0,0}, {620,5,"",0,0,1,0}, {618,6,"",0,0,1,0}, {617,3,"",0,0,1,0}, {581,6,"",0,0,0,0}, {610,3,"",0,0,0,0}, {611,2,"",0,0,0,0}, {583,15,"",0,0,1,0}, {582,12,"",0,0,1,0}, {612,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,21,-1,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,23,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,23,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (13,23,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (13,23,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,24,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,24,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (13,24,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (13,24,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,25,0,{ -- Cobold Mage Elite Backgroundspawn total_density = 1250, layermap_id = 2, {144,2,"",0,0,1,0}, {146,8,"",0,0,1,0}, {149,3,"",0,0,2,0}, {148,1,"",0,0,2,0}, {52,2,"",0,0,3,0}, {494,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,25,0,{ -- Cobold Mage elite total_density = 1500, layermap_id = 1, {52,2,"",0,0,1,0}, {494,3,"",0,0,0,0}, {146,10,"",0,0,1,0}, {147,2,"",0,0,0,0}, {53,1,"",0,0,1,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,25,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,30,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,31,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,32,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,33,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,43,0,{ -- Cobold Wolfrider CC Orcregion Elite Backgroundspawn total_density = 1250, layermap_id = 2, {306,6,"",0,0,0,0}, {642,3,"",0,0,0,0}, {147,5,"",0,0,1,0}, {547,6,"",0,0,1,0}, {306,8,"",0,0,2,0}, {1007,4,"",0,0,3,0}, {1008,1,"",0,0,3,0}, {1007,4,"",0,0,0,0}, {146,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,43,0,{ -- Cobold Wolfrider CC Elite total_density = 500, layermap_id = 1, {306,12,"",0,0,0,0}, {642,2,"",0,0,0,0}, {306,3,"",0,0,1,0}, {557,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,43,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,44,0,{ -- Cobold Wolfrider CC Normal total_density = 500, layermap_id = 1, {306,13,"",0,0,0,0}, {642,2,"",0,0,0,0}, {306,2,"",0,0,1,0}, {1007,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,44,0,{ -- Orc Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,5,"",0,0,1,0}, {433,2,"",0,0,1,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,3,0}, {183,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,44,0,{ -- Woelfe Ork Region total_density = 750, layermap_id = 3, {1011,5,"",0,0,0,0}, {1009,5,"",0,0,1,0}, {1007,5,"",0,0,2,0}, {1012,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,45,0,{ -- Cobold Wolfrider Ranged Orcregion total_density = 500, layermap_id = 1, {547,4,"",0,0,0,0}, {642,1,"",0,0,0,0}, {306,5,"",0,0,1,0}, {1009,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,45,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,46,0,{ -- Cobold Wolfrider CC Normal total_density = 500, layermap_id = 1, {306,13,"",0,0,0,0}, {642,2,"",0,0,0,0}, {306,2,"",0,0,1,0}, {1007,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,46,0,{ -- Orc Ogre Hunter Elite Backgroundspawn total_density = 750, layermap_id = 2, {434,4,"",0,0,1,0}, {775,5,"",0,0,1,0}, {431,1,"",0,0,0,0}, {432,3,"",0,0,2,0}, {212,2,"",0,0,3,0}, {433,2,"",0,0,1,0}, {775,6,"",0,0,3,0}, {434,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,47,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,47,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,47,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,47,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,47,-1,{ -- goblin mage Orc Leader total_density = 400, layermap_id = 1, {63,12,"",0,0,2,0}, {140,2,"",0,0,2,0}, {212,3,"",0,0,2,0}, {66,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,48,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,48,0,{ -- Orc Leader Normal total_density = 750, layermap_id = 1, {227,4,"",0,0,1,0}, {255,2,"",0,0,1,0}, {775,10,"",0,0,1,0}, {434,2,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (13,48,-1,{ -- Feuerelementare Ork total_density = 1250, layermap_id = 2, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {170,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,48,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,48,-1,{ -- Orc Warrior armoured total_density = 750, layermap_id = 1, {775,8,"",0,0,1,0}, {776,2,"",0,0,1,0}, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {227,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,49,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,49,0,{ -- Ogre Shaman total_density = 400, layermap_id = 1, {231,3,"",0,0,1,0}, {230,1,"",0,0,0,0}, {185,4,"",0,0,1,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,49,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,50,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,50,0,{ -- Orc Mage Normal total_density = 750, layermap_id = 1, {212,4,"",0,0,1,0}, {213,1,"",0,0,0,0}, {183,5,"",0,0,1,0}, {775,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,51,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,51,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,52,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {775,6,"",0,0,1,0}, {227,3,"",0,0,0,0}, {255,4,"",0,0,1,0}, {183,3,"",0,0,1,0}, {302,3,"",0,0,0,0}, {183,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,52,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,53,0,{ -- Orc Ogre Mage Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,1,0}, {212,3,"",0,0,1,0}, {213,2,"",0,0,0,0}, {183,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {231,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,53,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,53,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,54,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (13,54,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,54,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,55,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (13,55,0,{ -- Orc Ogre Hunter Elite Backgroundspawn total_density = 750, layermap_id = 2, {434,4,"",0,0,1,0}, {775,5,"",0,0,1,0}, {431,1,"",0,0,0,0}, {432,3,"",0,0,2,0}, {212,2,"",0,0,3,0}, {433,2,"",0,0,1,0}, {775,6,"",0,0,3,0}, {434,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,55,-1,{ -- Fledermaeuse Ork total_density = 1500, layermap_id = 3, {1514,4,"",0,0,0,0}, {1514,6,"",0,0,1,0}, {1515,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (13,55,-1,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (13,55,-1,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,2,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,2,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (14,3,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,4,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,4,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,4,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,5,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,5,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,5,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,6,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,10,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,10,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,10,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (14,11,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,11,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,11,-1,{ -- Small Spiders Dryad total_density = 1250, layermap_id = 3, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,0,0}, {1367,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,11,-1,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,11,-1,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,12,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,12,0,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,12,-1,{ -- Small Spiders Dryad total_density = 1250, layermap_id = 3, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,0,0}, {1367,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,12,-1,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,12,-1,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,13,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,13,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,13,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,14,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,14,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,15,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,21,0,{ -- Kueste total_density = 8, layermap_id = 3, {544,20,"",0,0,0,0}, {546,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,21,0,{ -- Pirates melee total_density = 750, layermap_id = 1, {584,1,"",0,0,0,0}, {623,4,"",0,0,1,0}, {581,1,"",0,0,0,0}, {583,3,"",0,0,1,0}, {584,1,"",0,0,2,0}, {583,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,22,0,{ -- Pirates Range total_density = 750, layermap_id = 1, {581,2,"",0,0,0,0}, {583,2,"",0,0,1,0}, {584,2,"",0,0,1,0}, {620,3,"",0,0,0,0}, {623,5,"",0,0,1,0}, {620,2,"",0,0,2,0}, {581,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,23,0,{ -- Cobold Range Elite Background Spawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,1,0}, {146,6,"",0,0,2,0}, {494,5,"",0,0,1,0}, {149,2,"",0,0,3,0}, {53,2,"",0,0,2,0}, {144,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,23,0,{ -- Cobold Range elite total_density = 1000, layermap_id = 1, {149,3,"",0,0,1,0}, {149,7,"",0,0,0,0}, {148,2,"",0,0,0,0}, {146,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,23,0,{ -- Kueste total_density = 8, layermap_id = 3, {544,20,"",0,0,0,0}, {546,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,24,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,24,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,24,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,24,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (14,25,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,25,-1,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (14,30,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,30,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,30,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,30,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (14,31,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,31,0,{ -- Cobold Range elite total_density = 1000, layermap_id = 1, {149,3,"",0,0,1,0}, {149,7,"",0,0,0,0}, {148,2,"",0,0,0,0}, {146,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,31,0,{ -- Cobold Range Elite Background Spawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,1,0}, {146,6,"",0,0,2,0}, {494,5,"",0,0,1,0}, {149,2,"",0,0,3,0}, {53,2,"",0,0,2,0}, {144,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,31,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (14,32,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,32,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,32,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,32,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,33,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,42,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,43,0,{ -- Cobold Troll Mage Offizer Orcregion total_density = 600, layermap_id = 1, {401,3,"",0,0,1,0}, {146,7,"",0,0,1,0}, {53,2,"",0,0,1,0}, {147,3,"",0,0,1,0}, {146,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (14,43,0,{ -- Orc Hunter Elite Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {433,2,"",0,0,0,0}, {434,5,"",0,0,1,0}, {775,6,"",0,0,2,0}, {183,5,"",0,0,3,0}, {776,1,"",0,0,2,0}, {212,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,44,0,{ -- Orc Warror Elite Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {183,6,"",0,0,1,0}, {67,2,"",0,0,1,0}, {776,6,"",0,0,2,0}, {434,5,"",0,0,3,0}, {227,3,"",0,0,0,0}, {776,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,44,0,{ -- Cobold Troll Normal Orcregion total_density = 600, layermap_id = 1, {1013,3,"",0,0,0,0}, {146,10,"",0,0,0,0}, {54,2,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,45,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,45,0,{ -- Orc Warrior total_density = 350, layermap_id = 1, {183,6,"",0,0,1,0}, {775,2,"",0,0,1,0}, {183,4,"",0,0,0,0}, {67,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,46,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,46,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,47,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,47,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,48,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {775,6,"",0,0,1,0}, {227,3,"",0,0,0,0}, {255,4,"",0,0,1,0}, {183,3,"",0,0,1,0}, {302,3,"",0,0,0,0}, {183,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,48,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,49,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,49,0,{ -- Orc Leader Normal total_density = 750, layermap_id = 1, {227,4,"",0,0,1,0}, {255,2,"",0,0,1,0}, {775,10,"",0,0,1,0}, {434,2,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (14,49,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,50,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (14,50,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,51,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,51,0,{ -- Ogre Hunter total_density = 400, layermap_id = 1, {432,5,"",0,0,1,0}, {431,1,"",0,0,1,0}, {185,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (14,52,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (14,52,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Uebergangsgebiete

mgr.addSpawn (14,52,-1,{ -- Spider Small Ork total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,53,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {775,6,"",0,0,1,0}, {227,3,"",0,0,0,0}, {255,4,"",0,0,1,0}, {183,3,"",0,0,1,0}, {302,3,"",0,0,0,0}, {183,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (14,53,0,{ -- Ogre Leader total_density = 400, layermap_id = 1, {185,4,"",0,0,1,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,54,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (14,54,0,{ -- Orc Leader Ogre Leader total_density = 750, layermap_id = 1, {775,7,"",0,0,1,0}, {227,3,"",0,0,1,0}, {183,3,"",0,0,1,0}, {302,2,"",0,0,1,0}, {775,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (14,54,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (14,55,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {775,6,"",0,0,1,0}, {227,3,"",0,0,0,0}, {255,4,"",0,0,1,0}, {183,3,"",0,0,1,0}, {302,3,"",0,0,0,0}, {183,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,2,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,2,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,3,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,4,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,5,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,6,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,6,-1,{ -- Dryad Bats / Wisps total_density = 1750, layermap_id = 3, {364,5,"",0,0,0,0}, {363,2,"",0,0,1,0}, {364,5,"",0,0,2,0}, {1685,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,9,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,9,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,10,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,10,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,10,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (15,10,-1,{ -- Small Spiders Dryad total_density = 1250, layermap_id = 3, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,0,0}, {1367,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,10,-1,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,11,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,11,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,11,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,11,-1,{ -- Small Spiders Dryad total_density = 1250, layermap_id = 3, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,0,0}, {1367,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,11,-1,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,12,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,12,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,12,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,13,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,13,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,14,0,{ -- Blooddryad Shaman total_density = 1250, layermap_id = 1, {1368,3,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1369,1,"",0,0,1,0}, {1427,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,14,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,15,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,22,0,{ -- Kueste total_density = 8, layermap_id = 3, {544,20,"",0,0,0,0}, {546,3,"",0,0,2,0}, } )

--Pirates 3

mgr.addSpawn (15,22,0,{ -- Pirates HE Captain total_density = 1000, layermap_id = 1, {584,5,"",0,0,0,0}, {609,2,"",0,0,0,0}, {620,5,"",0,0,1,0}, {618,6,"",0,0,1,0}, {617,3,"",0,0,1,0}, {581,6,"",0,0,0,0}, {610,3,"",0,0,0,0}, {611,2,"",0,0,0,0}, {583,15,"",0,0,1,0}, {582,12,"",0,0,1,0}, {612,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,23,0,{ -- Pirates Range total_density = 750, layermap_id = 1, {581,2,"",0,0,0,0}, {583,2,"",0,0,1,0}, {584,2,"",0,0,1,0}, {620,3,"",0,0,0,0}, {623,5,"",0,0,1,0}, {620,2,"",0,0,2,0}, {581,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,23,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,23,0,{ -- Kueste total_density = 8, layermap_id = 3, {544,20,"",0,0,0,0}, {546,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,24,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,24,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,24,0,{ -- Cobold Mage Einfach Background Spawn total_density = 1250, layermap_id = 2, {494,3,"",0,0,0,0}, {147,2,"",0,0,1,0}, {146,4,"",0,0,3,0}, {149,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,24,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,25,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,25,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (15,25,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (15,25,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,26,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,26,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,26,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,26,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,26,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (15,27,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,28,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,28,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,29,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,30,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,30,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,30,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,30,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,31,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,31,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,31,0,{ -- Cobold Mage Einfach Background Spawn total_density = 1250, layermap_id = 2, {494,3,"",0,0,0,0}, {147,2,"",0,0,1,0}, {146,4,"",0,0,3,0}, {149,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,31,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,32,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,32,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (15,32,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,32,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,33,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,42,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,43,0,{ -- Orc Good total_density = 1250, layermap_id = 1, {902,5,"",0,0,1,0}, {903,1,"",0,0,2,0}, {906,10,"",0,0,0,0}, {907,1,"",0,0,0,0}, {904,10,"",0,0,1,0}, {905,1,"",0,0,1,0}, {898,5,"",0,0,1,0}, {899,1,"",0,0,0,0}, {900,10,"",0,0,2,0}, {901,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,43,0,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (15,43,0,{ -- Orc Warrior Groups total_density = 1000, layermap_id = 3, {899,1,"",0,0,1,0}, {906,7,"",0,0,1,0}, {900,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,44,0,{ -- Orc Good total_density = 1250, layermap_id = 1, {902,5,"",0,0,1,0}, {903,1,"",0,0,2,0}, {906,10,"",0,0,0,0}, {907,1,"",0,0,0,0}, {904,10,"",0,0,1,0}, {905,1,"",0,0,1,0}, {898,5,"",0,0,1,0}, {899,1,"",0,0,0,0}, {900,10,"",0,0,2,0}, {901,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,44,0,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, {1185,1,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (15,44,0,{ -- Orc Shaman blue total_density = 1000, layermap_id = 3, {903,1,"",0,0,1,0}, {900,3,"",0,0,1,0}, {904,7,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,45,0,{ -- Orc Warror Elite Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {183,6,"",0,0,1,0}, {67,2,"",0,0,1,0}, {776,6,"",0,0,2,0}, {434,5,"",0,0,3,0}, {227,3,"",0,0,0,0}, {776,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,45,0,{ -- Orc Warrior armoured total_density = 750, layermap_id = 1, {775,8,"",0,0,1,0}, {776,2,"",0,0,1,0}, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {227,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,46,0,{ -- Orc Hunter Elite Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {433,2,"",0,0,0,0}, {434,5,"",0,0,1,0}, {775,6,"",0,0,2,0}, {183,5,"",0,0,3,0}, {776,1,"",0,0,2,0}, {212,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,46,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,46,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (15,47,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,47,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,48,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,48,0,{ -- Orc Warrior armoured total_density = 750, layermap_id = 1, {775,8,"",0,0,1,0}, {776,2,"",0,0,1,0}, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {227,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,49,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,49,0,{ -- Orc Leader Normal total_density = 750, layermap_id = 1, {227,4,"",0,0,1,0}, {255,2,"",0,0,1,0}, {775,10,"",0,0,1,0}, {434,2,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (15,50,0,{ -- Orc Ogre Mage Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,1,0}, {212,3,"",0,0,1,0}, {213,2,"",0,0,0,0}, {183,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {231,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,50,0,{ -- Ogre Shaman total_density = 400, layermap_id = 1, {231,3,"",0,0,1,0}, {230,1,"",0,0,0,0}, {185,4,"",0,0,1,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,51,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,51,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,52,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,52,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (15,53,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (15,53,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,54,0,{ -- Orc Ogre Mage Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,1,0}, {212,3,"",0,0,1,0}, {213,2,"",0,0,0,0}, {183,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {231,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (15,54,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,2,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,2,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,3,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,3,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,3,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,4,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,5,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,6,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,6,-1,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,6,-1,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,7,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,7,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,7,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,7,-1,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,7,-1,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,8,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,8,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,9,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,9,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,9,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,10,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,10,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,10,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,11,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,11,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,12,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,12,0,{ -- Blooddryad Shaman total_density = 1250, layermap_id = 1, {1368,3,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1369,1,"",0,0,1,0}, {1427,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,13,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,13,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,13,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,14,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,14,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,14,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,15,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,22,0,{ -- Kueste total_density = 8, layermap_id = 3, {544,20,"",0,0,0,0}, {546,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,22,0,{ -- Pirates melee total_density = 750, layermap_id = 1, {584,1,"",0,0,0,0}, {623,4,"",0,0,1,0}, {581,1,"",0,0,0,0}, {583,3,"",0,0,1,0}, {584,1,"",0,0,2,0}, {583,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,23,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,23,0,{ -- Pirates melee total_density = 750, layermap_id = 1, {584,1,"",0,0,0,0}, {623,4,"",0,0,1,0}, {581,1,"",0,0,0,0}, {583,3,"",0,0,1,0}, {584,1,"",0,0,2,0}, {583,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,23,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,24,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,24,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,24,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,24,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,25,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,25,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,25,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,25,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,26,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,26,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,26,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,26,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,27,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (16,27,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,27,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,27,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,28,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (16,28,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,28,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,28,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,28,-2,{ -- Dungeon2 total_density = 1750, layermap_id = 3, {1532,10,"",0,0,0,0}, {1501,4,"",0,0,1,0}, {259,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,28,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,29,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,29,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (16,29,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,29,-1,{ -- Baer / Earth Elemental Elite total_density = 8, layermap_id = 3, {226,6,"",0,0,0,0}, {226,5,"",0,0,1,0}, {235,2,"",0,0,2,0}, {259,3,"",0,0,3,0}, {259,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,30,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,30,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,30,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,30,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,30,-1,{ -- Baer / Earth Elemental Elite total_density = 8, layermap_id = 3, {226,6,"",0,0,0,0}, {226,5,"",0,0,1,0}, {235,2,"",0,0,2,0}, {259,3,"",0,0,3,0}, {259,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,31,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,31,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,31,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,31,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,32,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,32,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,32,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,32,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,33,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,33,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (16,42,-1,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,42,-1,{ -- Bear Orc Region total_density = 750, layermap_id = 3, {951,4,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,6,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,6,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,43,0,{ -- Orc Good total_density = 1250, layermap_id = 1, {902,5,"",0,0,1,0}, {903,1,"",0,0,2,0}, {906,10,"",0,0,0,0}, {907,1,"",0,0,0,0}, {904,10,"",0,0,1,0}, {905,1,"",0,0,1,0}, {898,5,"",0,0,1,0}, {899,1,"",0,0,0,0}, {900,10,"",0,0,2,0}, {901,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,43,0,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, {1185,2,"",0,0,4,0}, {1309,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (16,43,0,{ -- Orc Shaman blue total_density = 1000, layermap_id = 3, {903,1,"",0,0,1,0}, {900,3,"",0,0,1,0}, {904,7,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,44,0,{ -- Orc Good total_density = 1250, layermap_id = 1, {902,5,"",0,0,1,0}, {903,1,"",0,0,2,0}, {906,10,"",0,0,0,0}, {907,1,"",0,0,0,0}, {904,10,"",0,0,1,0}, {905,1,"",0,0,1,0}, {898,5,"",0,0,1,0}, {899,1,"",0,0,0,0}, {900,10,"",0,0,2,0}, {901,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,44,0,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, {1185,1,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,44,0,{ -- Orc Warrior Groups total_density = 1000, layermap_id = 3, {899,1,"",0,0,1,0}, {906,7,"",0,0,1,0}, {900,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,45,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (16,45,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (16,46,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (16,46,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (16,46,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (16,47,0,{ -- Orc Warrior total_density = 350, layermap_id = 1, {183,6,"",0,0,1,0}, {775,2,"",0,0,1,0}, {183,4,"",0,0,0,0}, {67,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,47,0,{ -- Orc Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {183,5,"",0,0,0,0}, {775,3,"",0,0,1,0}, {776,2,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,48,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,48,0,{ -- Ogre Leader total_density = 400, layermap_id = 1, {185,4,"",0,0,1,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,49,0,{ -- Orc Warror Elite Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {183,6,"",0,0,1,0}, {67,2,"",0,0,1,0}, {776,6,"",0,0,2,0}, {434,5,"",0,0,3,0}, {227,3,"",0,0,0,0}, {776,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,49,0,{ -- Orc Warrior Ogre Leader total_density = 400, layermap_id = 1, {183,5,"",0,0,1,0}, {183,3,"",0,0,2,0}, {67,1,"",0,0,1,0}, {185,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (16,50,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,50,0,{ -- Orc Leader Normal total_density = 750, layermap_id = 1, {227,4,"",0,0,1,0}, {255,2,"",0,0,1,0}, {775,10,"",0,0,1,0}, {434,2,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,51,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,51,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,52,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (16,52,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,52,0,{ -- Ogre Hunter total_density = 400, layermap_id = 1, {432,5,"",0,0,1,0}, {431,1,"",0,0,1,0}, {185,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (16,52,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,53,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (16,53,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 750, layermap_id = 2, {227,3,"",0,0,0,0}, {255,2,"",0,0,1,0}, {775,5,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,0,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {434,2,"",0,0,3,0}, {775,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (16,53,0,{ -- Ogre Shaman total_density = 400, layermap_id = 1, {231,3,"",0,0,1,0}, {230,1,"",0,0,0,0}, {185,4,"",0,0,1,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (16,53,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,54,0,{ -- Orc Ogre Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {776,1,"",0,0,0,0}, {67,1,"",0,0,1,0}, {434,4,"",0,0,2,0}, {185,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (16,54,0,{ -- Ogre Leader total_density = 400, layermap_id = 1, {185,4,"",0,0,1,0}, {302,2,"",0,0,1,0}, {301,1,"",0,0,0,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,2,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,2,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,3,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,3,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,3,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,4,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,4,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,4,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,5,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,5,0,{ -- small spiders + Giantspider Dryad total_density = 1000, layermap_id = 3, {1455,1,"",0,0,1,0}, {1367,6,"",0,0,1,0}, {1367,3,"",0,0,0,0}, {352,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,6,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,6,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,6,-1,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,6,-1,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,7,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,7,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,7,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,7,-1,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,7,-1,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,8,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,8,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,8,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,9,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,9,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,9,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,10,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,10,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,10,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,11,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,11,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,11,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,12,0,{ -- Irrlichter Dryade Elite total_density = 1000, layermap_id = 3, {1685,5,"",0,0,0,0}, {1685,5,"",0,0,1,0}, {1685,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,12,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,12,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,13,0,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,13,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,14,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,14,0,{ -- Blutdryaden Krieger Elite total_density = 1000, layermap_id = 1, {1368,4,"",0,0,0,0}, {1368,6,"",0,0,1,0}, {1369,2,"",0,0,1,0}, {1432,2,"",0,0,2,0}, {1368,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,15,0,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,15,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,22,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,23,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,23,0,{ -- Pirates melee total_density = 750, layermap_id = 1, {584,1,"",0,0,0,0}, {623,4,"",0,0,1,0}, {581,1,"",0,0,0,0}, {583,3,"",0,0,1,0}, {584,1,"",0,0,2,0}, {583,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,24,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (17,27,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,27,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,27,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (17,28,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,28,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (17,28,0,{ -- Cobold Range elite total_density = 1000, layermap_id = 1, {149,3,"",0,0,1,0}, {149,7,"",0,0,0,0}, {148,2,"",0,0,0,0}, {146,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,28,0,{ -- Cobold Range Elite Background Spawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,1,0}, {146,6,"",0,0,2,0}, {494,5,"",0,0,1,0}, {149,2,"",0,0,3,0}, {53,2,"",0,0,2,0}, {144,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,29,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,29,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (17,29,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,29,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,30,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,30,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,30,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,30,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (17,30,-1,{ -- Baer / Earth Elemental Elite total_density = 8, layermap_id = 3, {226,6,"",0,0,0,0}, {226,5,"",0,0,1,0}, {235,2,"",0,0,2,0}, {259,3,"",0,0,3,0}, {259,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,31,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,31,0,{ -- Cobold Mage Elite Backgroundspawn total_density = 1250, layermap_id = 2, {144,2,"",0,0,1,0}, {146,8,"",0,0,1,0}, {149,3,"",0,0,2,0}, {148,1,"",0,0,2,0}, {52,2,"",0,0,3,0}, {494,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,31,0,{ -- empty total_density = 5, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (17,31,0,{ -- Cobold Mage elite total_density = 1500, layermap_id = 1, {52,2,"",0,0,1,0}, {494,3,"",0,0,0,0}, {146,10,"",0,0,1,0}, {147,2,"",0,0,0,0}, {53,1,"",0,0,1,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,31,-1,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,31,-1,{ -- Cobold Mage Elite Backgroundspawn total_density = 1250, layermap_id = 2, {144,2,"",0,0,1,0}, {146,8,"",0,0,1,0}, {149,3,"",0,0,2,0}, {148,1,"",0,0,2,0}, {52,2,"",0,0,3,0}, {494,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,32,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,32,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,32,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,32,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,33,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,42,-1,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (17,42,-1,{ -- Bear Orc Region total_density = 750, layermap_id = 3, {951,4,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,6,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,6,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,43,0,{ -- Orc Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,5,"",0,0,1,0}, {433,2,"",0,0,1,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,3,0}, {183,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,43,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,43,-1,{ -- Trolle_Quest total_density = 1000, layermap_id = 2, {399,3,"",0,0,0,0}, {398,1,"",0,0,1,0}, {401,4,"",0,0,2,0}, {400,1,"",0,0,3,0}, {1013,10,"",0,0,4,0}, {1014,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (17,43,-1,{ -- Bear Orc Region total_density = 750, layermap_id = 3, {951,4,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,6,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,6,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,44,0,{ -- Orc Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {183,5,"",0,0,0,0}, {775,3,"",0,0,1,0}, {776,2,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,44,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (17,45,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (17,45,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (17,46,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (17,46,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (17,47,0,{ -- Orc Mage Elite Backgroundspawn total_density = 25, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (17,47,0,{ -- Orc Mage Ogre Leader total_density = 750, layermap_id = 1, {183,3,"",0,0,1,0}, {433,1,"",0,0,1,0}, {775,5,"",0,0,2,0}, {231,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,48,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,48,0,{ -- Orc Hunter Elite Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {433,2,"",0,0,0,0}, {434,5,"",0,0,1,0}, {775,6,"",0,0,2,0}, {183,5,"",0,0,3,0}, {776,1,"",0,0,2,0}, {212,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,49,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,49,0,{ -- Orc Hunter Ogre Leader total_density = 750, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {434,5,"",0,0,2,0}, {432,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,49,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,50,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (17,50,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (17,51,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,51,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,52,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (17,52,0,{ -- Orc Ogre Hunter Elite Backgroundspawn total_density = 750, layermap_id = 2, {434,4,"",0,0,1,0}, {775,5,"",0,0,1,0}, {431,1,"",0,0,0,0}, {432,3,"",0,0,2,0}, {212,2,"",0,0,3,0}, {433,2,"",0,0,1,0}, {775,6,"",0,0,3,0}, {434,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,52,0,{ -- Ogre Shaman total_density = 400, layermap_id = 1, {231,3,"",0,0,1,0}, {230,1,"",0,0,0,0}, {185,4,"",0,0,1,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (17,53,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (17,53,0,{ -- Orc Ogre Hunter Elite Backgroundspawn total_density = 750, layermap_id = 2, {434,4,"",0,0,1,0}, {775,5,"",0,0,1,0}, {431,1,"",0,0,0,0}, {432,3,"",0,0,2,0}, {212,2,"",0,0,3,0}, {433,2,"",0,0,1,0}, {775,6,"",0,0,3,0}, {434,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (17,53,0,{ -- Ogre Shaman total_density = 400, layermap_id = 1, {231,3,"",0,0,1,0}, {230,1,"",0,0,0,0}, {185,4,"",0,0,1,0}, {432,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,2,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,2,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,3,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,3,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,4,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,4,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,5,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,5,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,5,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,6,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,6,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,6,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,7,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,7,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (18,8,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,8,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,9,0,{ -- Blutdryaden Champion total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1368,3,"",0,0,1,0}, {1368,3,"",0,0,2,0}, {1432,3,"",0,0,0,0}, {1431,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,9,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,10,0,{ -- Blutdryaden Krieger Elite total_density = 1000, layermap_id = 1, {1368,4,"",0,0,0,0}, {1368,6,"",0,0,1,0}, {1369,2,"",0,0,1,0}, {1432,2,"",0,0,2,0}, {1368,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,10,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,11,0,{ -- Blooddryad Shaman total_density = 1250, layermap_id = 1, {1368,3,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1369,1,"",0,0,1,0}, {1427,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,11,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,12,0,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,12,0,{ -- Irrlichter total_density = 750, layermap_id = 3, {1685,6,"",0,0,0,0}, {1685,4,"",0,0,1,0}, {1685,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,13,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,13,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,14,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,15,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,15,0,{ -- Blutdryaden Krieger total_density = 1000, layermap_id = 1, {1368,8,"",0,0,0,0}, {1369,2,"",0,0,0,0}, {1368,5,"",0,0,1,0}, {1432,1,"",0,0,1,0}, {1368,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,16,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,23,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,24,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,28,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,28,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,28,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,28,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (18,29,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,29,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,29,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,29,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (18,29,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,30,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,30,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,30,0,{ -- Cobold Mage Einfach Background Spawn total_density = 1250, layermap_id = 2, {494,3,"",0,0,0,0}, {147,2,"",0,0,1,0}, {146,4,"",0,0,3,0}, {149,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,30,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (18,31,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,31,0,{ -- Cobold Mage Elite Backgroundspawn total_density = 1250, layermap_id = 2, {144,2,"",0,0,1,0}, {146,8,"",0,0,1,0}, {149,3,"",0,0,2,0}, {148,1,"",0,0,2,0}, {52,2,"",0,0,3,0}, {494,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,31,-1,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,32,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,32,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (18,32,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,32,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,33,0,{ -- Bonus Start Region Atmo total_density = 8, layermap_id = 4, {61,10,"",0,0,0,0}, {21,4,"",0,0,1,0}, {59,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,38,-1,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (18,38,-1,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (18,39,-1,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (18,39,-1,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (18,43,0,{ -- Orc Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {183,5,"",0,0,0,0}, {775,3,"",0,0,1,0}, {776,2,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,43,0,{ -- goblin leader elite total_density = 400, layermap_id = 1, {63,10,"",0,0,1,0}, {142,2,"",0,0,1,0}, {208,3,"",0,0,1,0}, {143,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,44,0,{ -- Orc Hunter Elite Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {433,2,"",0,0,0,0}, {434,5,"",0,0,1,0}, {775,6,"",0,0,2,0}, {183,5,"",0,0,3,0}, {776,1,"",0,0,2,0}, {212,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,44,0,{ -- Orc Mage Normal total_density = 750, layermap_id = 1, {212,4,"",0,0,1,0}, {213,1,"",0,0,0,0}, {183,5,"",0,0,1,0}, {775,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,44,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (18,45,0,{ -- Orc Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,5,"",0,0,1,0}, {433,2,"",0,0,1,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,3,0}, {183,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (18,45,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,46,0,{ -- Orc Good total_density = 1250, layermap_id = 1, {902,5,"",0,0,1,0}, {903,1,"",0,0,2,0}, {906,10,"",0,0,0,0}, {907,1,"",0,0,0,0}, {904,10,"",0,0,1,0}, {905,1,"",0,0,1,0}, {898,5,"",0,0,1,0}, {899,1,"",0,0,0,0}, {900,10,"",0,0,2,0}, {901,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,46,0,{ -- Goblins Bad total_density = 1750, layermap_id = 2, {939,10,"",0,0,0,0}, {940,1,"",0,0,0,0}, {941,5,"",0,0,1,0}, {942,1,"",0,0,2,0}, {943,5,"",0,0,0,0}, {944,2,"",0,0,2,0}, {945,10,"",0,0,1,0}, {946,1,"",0,0,1,0}, {947,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,47,0,{ -- Orc Hunter Normal total_density = 600, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {183,4,"",0,0,1,0}, {212,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,47,0,{ -- Orc Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,5,"",0,0,1,0}, {433,2,"",0,0,1,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,3,0}, {183,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (18,48,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (18,48,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,48,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,49,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (18,49,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,49,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,49,-1,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,49,-1,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,49,-1,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,50,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,50,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,50,0,{ -- Orc Ogre Warrior Elite Backgroundspawn total_density = 750, layermap_id = 2, {775,5,"",0,0,0,0}, {775,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {67,1,"",0,0,1,0}, {185,3,"",0,0,2,0}, {184,2,"",0,0,0,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,51,0,{ -- Orc Ogre Hunter Backgroundspawn total_density = 1250, layermap_id = 2, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {433,2,"",0,0,0,0}, {183,5,"",0,0,2,0}, {775,5,"",0,0,4,0}, {432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (18,51,0,{ -- Orc Hunter Ogre Leader total_density = 750, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {434,5,"",0,0,2,0}, {432,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (18,52,0,{ -- Orc Ogre Mage Elite Backgroundspawn total_density = 750, layermap_id = 2, {231,3,"",0,0,0,0}, {230,1,"",0,0,1,0}, {434,3,"",0,0,0,0}, {776,5,"",0,0,2,0}, {183,5,"",0,0,1,0}, {212,2,"",0,0,2,0}, {213,2,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (18,52,0,{ -- Orc Hunter Ogre Leader total_density = 750, layermap_id = 1, {434,5,"",0,0,1,0}, {433,1,"",0,0,1,0}, {434,5,"",0,0,2,0}, {432,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,2,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,2,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,3,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,3,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,4,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,4,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,4,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,5,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,5,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,5,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (19,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (19,6,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,7,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,7,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,8,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,9,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,13,0,{ -- Blutdryaden Champion Elite total_density = 1000, layermap_id = 1, {1368,12,"",0,0,0,0}, {1368,8,"",0,0,1,0}, {1369,1,"",0,0,2,0}, {1431,2,"",0,0,0,0}, {1432,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,14,0,{ -- Blooddryad Shaman Elite total_density = 1250, layermap_id = 1, {1368,5,"",0,0,1,0}, {1368,5,"",0,0,2,0}, {1428,2,"",0,0,1,0}, {1427,3,"",0,0,2,0}, {1368,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,14,0,{ -- Blooddryad Berserker total_density = 500, layermap_id = 2, {1385,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,23,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,24,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,28,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (19,28,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (19,28,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (19,28,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (19,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,29,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (19,29,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (19,29,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (19,29,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,30,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,30,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,30,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (19,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,31,0,{ -- Cobold Mage Elite Backgroundspawn total_density = 1250, layermap_id = 2, {144,2,"",0,0,1,0}, {146,8,"",0,0,1,0}, {149,3,"",0,0,2,0}, {148,1,"",0,0,2,0}, {52,2,"",0,0,3,0}, {494,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,31,-1,{ -- Cobold Range elite total_density = 1000, layermap_id = 1, {149,3,"",0,0,1,0}, {149,7,"",0,0,0,0}, {148,2,"",0,0,0,0}, {146,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,32,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (19,32,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,32,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,34,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (19,38,-1,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (19,38,-1,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (19,39,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,39,-1,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (19,39,-1,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (19,43,0,{ -- Orc Warror Elite Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {183,6,"",0,0,1,0}, {67,2,"",0,0,1,0}, {776,6,"",0,0,2,0}, {434,5,"",0,0,3,0}, {227,3,"",0,0,0,0}, {776,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,43,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,44,0,{ -- Orc Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {183,5,"",0,0,0,0}, {775,3,"",0,0,1,0}, {776,2,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,44,0,{ -- Orc Warrior armoured total_density = 750, layermap_id = 1, {775,8,"",0,0,1,0}, {776,2,"",0,0,1,0}, {775,5,"",0,0,0,0}, {183,5,"",0,0,1,0}, {227,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,44,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (19,45,0,{ -- Goblin Shaman Backgroundspawn total_density = 1250, layermap_id = 2, {66,3,"",0,0,1,0}, {63,5,"",0,0,0,0}, {208,5,"",0,0,2,0}, {140,2,"",0,0,0,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,45,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,46,0,{ -- Orc Good total_density = 1250, layermap_id = 1, {902,5,"",0,0,1,0}, {903,1,"",0,0,2,0}, {906,10,"",0,0,0,0}, {907,1,"",0,0,0,0}, {904,10,"",0,0,1,0}, {905,1,"",0,0,1,0}, {898,5,"",0,0,1,0}, {899,1,"",0,0,0,0}, {900,10,"",0,0,2,0}, {901,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,46,0,{ -- Orc Bad total_density = 1250, layermap_id = 2, {888,5,"",0,0,1,0}, {889,1,"",0,0,0,0}, {890,5,"",0,0,2,0}, {892,5,"",0,0,1,0}, {893,1,"",0,0,2,0}, {896,10,"",0,0,1,0}, {897,1,"",0,0,1,0}, {894,10,"",0,0,0,0}, {895,1,"",0,0,0,0}, {894,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,47,0,{ -- Orc Warrior Backgroundspawn total_density = 1250, layermap_id = 2, {183,5,"",0,0,0,0}, {775,3,"",0,0,1,0}, {776,2,"",0,0,1,0}, {434,5,"",0,0,2,0}, {183,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (19,47,0,{ -- Orc Warrior total_density = 350, layermap_id = 1, {183,6,"",0,0,1,0}, {775,2,"",0,0,1,0}, {183,4,"",0,0,0,0}, {67,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,48,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (19,48,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,48,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,49,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (19,49,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,49,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,50,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,50,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (19,50,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,51,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (19,51,0,{ -- Orc Warrior armoured Ogre Leader total_density = 750, layermap_id = 1, {185,1,"",0,0,2,0}, {775,5,"",0,0,1,0}, {775,3,"",0,0,2,0}, {776,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (19,52,0,{ -- Orc Ogre Leader Backgroundspawn total_density = 1250, layermap_id = 2, {775,6,"",0,0,0,0}, {775,6,"",0,0,1,0}, {227,3,"",0,0,0,0}, {255,4,"",0,0,1,0}, {183,3,"",0,0,1,0}, {302,3,"",0,0,0,0}, {183,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,2,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,2,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,3,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,3,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,4,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,4,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (20,4,0,{ -- Ent Dryad Region Elite total_density = 500, layermap_id = 2, {370,8,"",0,0,0,0}, {372,6,"",0,0,1,0}, {371,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,5,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,5,0,{ -- Panther Dryad Region total_density = 500, layermap_id = 3, {128,3,"",0,0,0,0}, {128,3,"",0,0,1,0}, {128,4,"",0,0,2,0}, {123,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,6,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,6,0,{ -- Panther Dryad Island Elite total_density = 600, layermap_id = 3, {128,5,"",0,0,0,0}, {123,2,"",0,0,0,0}, {128,5,"",0,0,1,0}, {128,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,7,0,{ -- Pflanzen Dryaden Elite total_density = 1250, layermap_id = 1, {392,6,"",0,0,0,0}, {1435,2,"",0,0,1,0}, {1434,4,"",0,0,2,0}, {392,3,"",0,0,3,0}, {391,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (20,8,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,9,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,23,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,24,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,26,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,28,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,29,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (20,29,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (20,29,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (20,29,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,30,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,30,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,30,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (20,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,31,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (20,31,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,31,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,32,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,32,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (20,32,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,32,-2,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,33,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,33,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,33,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (20,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,34,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (20,34,0,{ -- Cobold Mage elite total_density = 1500, layermap_id = 1, {52,2,"",0,0,1,0}, {494,3,"",0,0,0,0}, {146,10,"",0,0,1,0}, {147,2,"",0,0,0,0}, {53,1,"",0,0,1,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,34,0,{ -- Cobold Mage Elite Backgroundspawn total_density = 1250, layermap_id = 2, {144,2,"",0,0,1,0}, {146,8,"",0,0,1,0}, {149,3,"",0,0,2,0}, {148,1,"",0,0,2,0}, {52,2,"",0,0,3,0}, {494,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,38,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,38,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,39,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,39,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,40,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,40,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,43,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,43,0,{ -- goblin mage Orc Leader total_density = 400, layermap_id = 1, {63,12,"",0,0,2,0}, {140,2,"",0,0,2,0}, {212,3,"",0,0,2,0}, {66,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,43,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (20,44,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,44,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (20,45,0,{ -- Goblin Shaman Elite Background total_density = 1500, layermap_id = 2, {66,3,"",0,0,1,0}, {63,6,"",0,0,0,0}, {208,6,"",0,0,2,0}, {140,3,"",0,0,0,0}, {63,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,45,0,{ -- goblin mage Orc Leader total_density = 400, layermap_id = 1, {63,12,"",0,0,2,0}, {140,2,"",0,0,2,0}, {212,3,"",0,0,2,0}, {66,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,46,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,46,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (20,47,0,{ -- goblin mage Orc Leader total_density = 400, layermap_id = 1, {63,12,"",0,0,2,0}, {140,2,"",0,0,2,0}, {212,3,"",0,0,2,0}, {66,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (20,47,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,47,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (20,48,0,{ -- Orc Boar Groupspawn total_density = 500, layermap_id = 1, {183,3,"",0,0,0,0}, {183,3,"",0,0,1,0}, {814,1,"",0,0,0,0}, {813,6,"",0,0,0,0}, {811,6,"",0,0,1,0}, {812,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,48,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,48,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (20,49,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,49,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (20,50,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (20,50,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,2,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,2,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,3,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,3,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,4,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,4,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,5,0,{ -- Pflanzen Dryade einfach total_density = 1000, layermap_id = 1, {392,2,"",0,0,0,0}, {391,1,"",0,0,1,0}, {392,5,"",0,0,4,0}, {392,2,"",0,0,2,0}, {392,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,5,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,6,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,6,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,7,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,24,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,25,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,26,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (21,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,27,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (21,28,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,29,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,29,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (21,29,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (21,29,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (21,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,30,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,30,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,30,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (21,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,31,0,{ -- Cobold Mage Einfach Background Spawn total_density = 1250, layermap_id = 2, {494,3,"",0,0,0,0}, {147,2,"",0,0,1,0}, {146,4,"",0,0,3,0}, {149,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,31,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,31,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (21,31,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,31,-2,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,32,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (21,32,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (21,32,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (21,32,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,32,-2,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,33,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (21,33,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,33,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,34,0,{ -- Baer / Wildschwein Elite total_density = 8, layermap_id = 3, {56,10,"",0,0,0,0}, {111,3,"",0,0,1,0}, {226,8,"",0,0,2,0}, {235,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,36,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (21,37,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (21,37,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,38,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,38,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,39,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,39,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,40,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,40,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (21,41,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (21,41,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,42,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,42,-1,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,43,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,43,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,43,-1,{ -- Orc Warrior total_density = 350, layermap_id = 1, {183,6,"",0,0,1,0}, {775,2,"",0,0,1,0}, {183,4,"",0,0,0,0}, {67,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,43,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,44,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,44,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,44,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (21,45,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (21,45,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,47,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (21,47,0,{ -- Goblins Bad total_density = 1750, layermap_id = 2, {939,10,"",0,0,0,0}, {940,1,"",0,0,0,0}, {941,5,"",0,0,1,0}, {942,1,"",0,0,2,0}, {943,5,"",0,0,0,0}, {944,2,"",0,0,2,0}, {945,10,"",0,0,1,0}, {946,1,"",0,0,1,0}, {947,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,48,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,48,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,49,0,{ -- Orc Bear Groupspawn total_density = 500, layermap_id = 1, {434,5,"",0,0,0,0}, {434,3,"",0,0,1,0}, {949,6,"",0,0,0,0}, {948,1,"",0,0,0,0}, {950,1,"",0,0,1,0}, {951,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (21,49,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (21,49,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (21,50,0,{ -- goblin mage Orc Leader total_density = 400, layermap_id = 1, {63,12,"",0,0,2,0}, {140,2,"",0,0,2,0}, {212,3,"",0,0,2,0}, {66,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (21,50,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,4,0,{ -- Dryad Jungle Turtles total_density = 1750, layermap_id = 1, {79,4,"",0,0,0,0}, {205,1,"",0,0,1,0}, {79,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,4,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,5,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,5,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,6,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,6,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,22,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (22,23,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (22,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,25,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,27,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,28,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,29,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,29,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,29,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (22,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,30,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (22,30,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,30,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,31,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,31,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (22,31,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,32,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,32,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,32,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (22,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,33,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,33,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,33,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,33,-2,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,34,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,35,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (22,36,0,{ -- Kult Elementals Fire total_density = 400, layermap_id = 3, {782,3,"",0,0,2,0}, {778,1,"",0,0,1,0}, {782,3,"",0,0,0,0}, {782,3,"",0,0,3,0}, {782,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (22,36,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,37,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,37,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,38,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,38,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,39,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,39,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,40,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,40,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,41,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,41,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,42,-1,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (22,42,-1,{ -- Kult Elementals Fire total_density = 400, layermap_id = 3, {782,3,"",0,0,2,0}, {778,1,"",0,0,1,0}, {782,3,"",0,0,0,0}, {782,3,"",0,0,3,0}, {782,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (22,43,-1,{ -- Kult Elementals Fire Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,1,"",0,0,1,0}, {778,1,"",0,0,2,0}, {782,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,44,0,{ -- Goblin Shaman Elite Background total_density = 1500, layermap_id = 2, {66,3,"",0,0,1,0}, {63,6,"",0,0,0,0}, {208,6,"",0,0,2,0}, {140,3,"",0,0,0,0}, {63,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,44,0,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,45,0,{ -- Goblin Leader Elite Background total_density = 1500, layermap_id = 2, {143,3,"",0,0,1,0}, {142,3,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,4,"",0,0,2,0}, {63,5,"",0,0,1,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,45,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (22,46,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (22,46,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (22,47,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (22,47,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (22,47,-1,{ -- Rats Ork total_density = 1500, layermap_id = 2, {1510,5,"",0,0,0,0}, {1511,1,"",0,0,1,0}, {1510,2,"",0,0,2,0}, {1510,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,48,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,48,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,48,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (22,49,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,49,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,49,0,{ -- Ork bear total_density = 400, layermap_id = 3, {951,5,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,5,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (22,49,-1,{ -- Bear Orc Region total_density = 750, layermap_id = 3, {951,4,"",0,0,0,0}, {950,1,"",0,0,1,0}, {949,6,"",0,0,2,0}, {948,1,"",0,0,3,0}, {949,6,"",0,0,4,0}, } )

--Uebergangsgebiete

mgr.addSpawn (22,49,-1,{ -- Spider Small Ork total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1367,5,"",0,0,1,0}, {1455,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (22,50,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (22,50,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (22,50,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,5,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,5,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,6,0,{ -- Dryad Turtles total_density = 1000, layermap_id = 3, {206,3,"",0,0,1,0}, {80,1,"",0,0,1,0}, {206,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,6,0,{ -- Pflanzen Dryade Feuer Elite total_density = 1000, layermap_id = 1, {1434,7,"",0,0,0,0}, {392,4,"",0,0,1,0}, {1435,4,"",0,0,2,0}, {391,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,23,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (23,25,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,27,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,28,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,29,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (23,29,0,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (23,29,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (23,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,30,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,30,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (23,30,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,31,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (23,31,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,31,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (23,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,32,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,32,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,32,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (23,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,33,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,33,0,{ -- Cobold Officer Elite Background Spawn total_density = 1500, layermap_id = 2, {146,8,"",0,0,1,0}, {53,1,"",0,0,1,0}, {149,4,"",0,0,0,0}, {54,1,"",0,0,1,0}, {147,3,"",0,0,1,0}, {148,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,33,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (23,35,0,{ -- Kult Elementals Earth Elite total_density = 500, layermap_id = 3, {781,5,"",0,0,3,0}, {781,5,"",0,0,0,0}, {781,10,"",0,0,1,0}, {777,1,"",0,0,1,0}, {777,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,35,0,{ -- Cult Mage Earth Normal total_density = 1250, layermap_id = 1, {748,10,"",0,0,1,0}, {738,5,"",0,0,1,0}, {792,1,"",0,0,1,0}, {751,3,"",0,0,0,0}, {748,5,"",0,0,0,0}, {752,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (23,36,0,{ -- Kult Elementals Fire Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,1,"",0,0,1,0}, {778,1,"",0,0,2,0}, {782,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,36,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,37,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (23,37,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,38,0,{ -- Kult Elementals Fire Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,1,"",0,0,1,0}, {778,1,"",0,0,2,0}, {782,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,38,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,39,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (23,39,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,40,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (23,40,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,41,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (23,41,0,{ -- Cult Mage Earth Normal total_density = 1250, layermap_id = 1, {748,10,"",0,0,1,0}, {738,5,"",0,0,1,0}, {792,1,"",0,0,1,0}, {751,3,"",0,0,0,0}, {748,5,"",0,0,0,0}, {752,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (23,42,-1,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,42,-1,{ -- Kult Elementals Fire total_density = 400, layermap_id = 3, {782,3,"",0,0,2,0}, {778,1,"",0,0,1,0}, {782,3,"",0,0,0,0}, {782,3,"",0,0,3,0}, {782,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (23,44,0,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

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mgr.addSpawn (23,44,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

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mgr.addSpawn (23,45,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,45,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (23,46,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (23,46,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (23,47,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (23,47,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (23,48,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,48,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,48,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (23,49,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,49,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (23,49,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,50,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (23,50,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (23,50,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,22,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,26,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,27,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (24,29,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,29,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (24,30,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,30,0,{ -- Cobold Mage Einfach Background Spawn total_density = 1250, layermap_id = 2, {494,3,"",0,0,0,0}, {147,2,"",0,0,1,0}, {146,4,"",0,0,3,0}, {149,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,30,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,31,0,{ -- Cobold Officer normal total_density = 1000, layermap_id = 1, {144,2,"",0,0,1,0}, {146,2,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,31,0,{ -- Cobold Officer Easy Background Spawn total_density = 1250, layermap_id = 2, {148,1,"",0,0,0,0}, {494,1,"",0,0,1,0}, {146,4,"",0,0,2,0}, {493,1,"",0,0,1,0}, {149,3,"",0,0,0,0}, {146,5,"",0,0,3,0}, {144,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,31,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (24,32,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,32,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,32,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,33,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,33,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,33,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (24,34,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,35,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,35,0,{ -- Cult Mage Earth Normal total_density = 1250, layermap_id = 1, {748,10,"",0,0,1,0}, {738,5,"",0,0,1,0}, {792,1,"",0,0,1,0}, {751,3,"",0,0,0,0}, {748,5,"",0,0,0,0}, {752,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,36,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,36,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,37,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,37,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,38,0,{ -- Kult Elementals Fire Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,1,"",0,0,1,0}, {778,1,"",0,0,2,0}, {782,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,38,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,39,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (24,39,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,40,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,40,0,{ -- Cult Mage Earth Normal total_density = 1250, layermap_id = 1, {748,10,"",0,0,1,0}, {738,5,"",0,0,1,0}, {792,1,"",0,0,1,0}, {751,3,"",0,0,0,0}, {748,5,"",0,0,0,0}, {752,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,41,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,41,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,42,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,42,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,43,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,43,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,43,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,44,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,44,0,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,45,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (24,45,0,{ -- Goblin Leader Elite Background total_density = 1500, layermap_id = 2, {143,3,"",0,0,1,0}, {142,3,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,4,"",0,0,2,0}, {63,5,"",0,0,1,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,46,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,46,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,46,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,47,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,47,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,47,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,48,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,48,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,48,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,49,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,49,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (24,49,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (24,50,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (24,50,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (24,50,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,22,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (25,22,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,23,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (25,23,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (25,23,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (25,23,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (25,23,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,24,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (25,24,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (25,24,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (25,24,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (25,24,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,25,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (25,25,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (25,25,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (25,25,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (25,25,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,26,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } ) mgr.addSpawn (25,26,-1,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,27,0,{ -- Start Region Atmo total_density = 300, layermap_id = 4, {61,5,"",0,0,0,0}, {110,4,"",0,0,1,0}, {270,10,"",0,0,2,0}, {272,10,"",0,0,3,0}, } ) mgr.addSpawn (25,27,-1,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,28,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,28,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (25,28,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,29,0,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,30,0,{ -- Cobold Mage elite total_density = 1500, layermap_id = 1, {52,2,"",0,0,1,0}, {494,3,"",0,0,0,0}, {146,10,"",0,0,1,0}, {147,2,"",0,0,0,0}, {53,1,"",0,0,1,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,30,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,31,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,31,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,31,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,32,0,{ -- Cobold Mage Normal total_density = 1000, layermap_id = 1, {147,3,"",0,0,1,0}, {146,3,"",0,0,1,0}, {147,1,"",0,0,0,0}, {494,8,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,32,0,{ -- Cobold Mage Einfach Background Spawn total_density = 1250, layermap_id = 2, {494,3,"",0,0,0,0}, {147,2,"",0,0,1,0}, {146,4,"",0,0,3,0}, {149,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,32,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (25,33,0,{ -- Cobold range normal total_density = 1000, layermap_id = 1, {149,4,"",0,0,1,0}, {148,1,"",0,0,0,0}, {149,4,"",0,0,0,0}, {146,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,33,0,{ -- Cobold Range easy Backgroundspawn total_density = 1250, layermap_id = 2, {494,2,"",0,0,0,0}, {494,2,"",0,0,1,0}, {146,1,"",0,0,2,0}, {149,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,33,0,{ -- Baer / Wildschwein Elite total_density = 8, layermap_id = 3, {56,10,"",0,0,0,0}, {111,3,"",0,0,1,0}, {226,8,"",0,0,2,0}, {235,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,34,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,35,0,{ -- Kult Elementals Fire total_density = 400, layermap_id = 3, {782,3,"",0,0,2,0}, {778,1,"",0,0,1,0}, {782,3,"",0,0,0,0}, {782,3,"",0,0,3,0}, {782,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,35,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (25,36,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,36,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,37,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,37,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,38,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (25,38,0,{ -- Cult Mage Fire Elite total_density = 1500, layermap_id = 1, {751,1,"",0,0,2,0}, {749,7,"",0,0,2,0}, {753,2,"",0,0,1,0}, {790,4,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,39,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,39,0,{ -- Cult Mage Earth Normal total_density = 1250, layermap_id = 1, {748,10,"",0,0,1,0}, {738,5,"",0,0,1,0}, {792,1,"",0,0,1,0}, {751,3,"",0,0,0,0}, {748,5,"",0,0,0,0}, {752,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (25,40,0,{ -- Kult Elementals Fire total_density = 400, layermap_id = 3, {782,3,"",0,0,2,0}, {778,1,"",0,0,1,0}, {782,3,"",0,0,0,0}, {782,3,"",0,0,3,0}, {782,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,40,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (25,41,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (25,41,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,42,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,42,0,{ -- Goblin Shaman Backgroundspawn total_density = 1250, layermap_id = 2, {66,3,"",0,0,1,0}, {63,5,"",0,0,0,0}, {208,5,"",0,0,2,0}, {140,2,"",0,0,0,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,42,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (25,43,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,43,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,43,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,44,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (25,44,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,44,0,{ -- Goblin Leader Elite Background total_density = 1500, layermap_id = 2, {143,3,"",0,0,1,0}, {142,3,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,4,"",0,0,2,0}, {63,5,"",0,0,1,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,45,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,45,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,45,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,46,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,46,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,46,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,46,-1,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,46,-1,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (25,46,-1,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,47,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,47,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,47,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (25,48,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,48,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,48,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (25,49,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (25,49,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (25,49,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,16,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,16,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,16,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,20,-1,{ -- Legion Melee Normal Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,2,0}, {159,5,"",0,0,1,0}, {151,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {158,2,"",0,0,0,0}, {159,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,21,-1,{ -- Legion Mage Elite Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,1,0}, {152,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {155,1,"",0,0,0,0}, {150,1,"",0,0,2,0}, {159,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,21,-1,{ -- Legion Melee normal total_density = 24, layermap_id = 1, {159,12,"",0,0,1,0}, {158,2,"",0,0,1,0}, {159,4,"",0,0,0,0}, {151,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,21,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,22,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (26,22,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (26,22,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (26,22,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (26,23,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (26,23,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (26,23,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (26,23,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (26,23,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,24,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (26,24,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (26,24,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (26,24,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (26,24,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,25,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (26,25,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (26,25,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (26,25,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (26,25,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (26,26,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,26,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (26,26,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (26,27,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,27,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,27,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,28,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,28,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,28,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,28,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,29,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,29,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,29,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,30,0,{ -- Cobold Range elite total_density = 1000, layermap_id = 1, {149,3,"",0,0,1,0}, {149,7,"",0,0,0,0}, {148,2,"",0,0,0,0}, {146,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,30,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (26,30,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,31,0,{ -- Cobold Rider Normal total_density = 1750, layermap_id = 1, {306,5,"",0,0,2,0}, {149,8,"",0,0,0,0}, {146,8,"",0,0,1,0}, {54,4,"",0,0,1,0}, {52,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,31,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (26,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,31,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,32,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,32,0,{ -- Ghost Ruin total_density = 500, layermap_id = 2, {175,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,32,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (26,33,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Normale Cobolde fuer den Start, recht einfach, aber viel !!

mgr.addSpawn (26,33,0,{ -- Cobold Melee einfach total_density = 1000, layermap_id = 1, {493,1,"",0,0,1,0}, {494,8,"",0,0,1,0}, {494,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,33,-1,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,33,-1,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,34,-1,{ -- Cobold Officer Elite total_density = 1500, layermap_id = 1, {54,1,"",0,0,0,0}, {144,2,"",0,0,0,0}, {146,10,"",0,0,0,0}, {494,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,34,-1,{ -- Cobold Einfach Background Spawn total_density = 1000, layermap_id = 2, {494,4,"",0,0,0,0}, {146,2,"",0,0,2,0}, {494,4,"",0,0,3,0}, {53,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,35,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,35,0,{ -- Cult Mage Earth Elite total_density = 1500, layermap_id = 1, {738,4,"",0,0,1,0}, {748,10,"",0,0,1,0}, {752,2,"",0,0,1,0}, {751,1,"",0,0,2,0}, {748,7,"",0,0,2,0}, {792,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,36,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,36,0,{ -- Cult Mage Earth Normal total_density = 1250, layermap_id = 1, {748,10,"",0,0,1,0}, {738,5,"",0,0,1,0}, {792,1,"",0,0,1,0}, {751,3,"",0,0,0,0}, {748,5,"",0,0,0,0}, {752,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,37,0,{ -- Kult Elementals Earth total_density = 500, layermap_id = 3, {781,3,"",0,0,0,0}, {781,3,"",0,0,1,0}, {781,3,"",0,0,2,0}, {777,1,"",0,0,3,0}, {781,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,37,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,38,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,38,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,39,0,{ -- Kult mixed Elementals Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,2,"",0,0,1,0}, {777,2,"",0,0,2,0}, {781,10,"",0,0,2,0}, {781,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,39,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,40,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (26,40,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,41,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (26,41,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,42,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,42,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,42,0,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,43,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,43,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,43,0,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,44,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (26,44,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (26,44,0,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (26,45,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,45,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,45,0,{ -- goblin leader elite total_density = 400, layermap_id = 1, {63,10,"",0,0,1,0}, {142,2,"",0,0,1,0}, {208,3,"",0,0,1,0}, {143,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,46,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,46,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,46,0,{ -- goblin leader elite total_density = 400, layermap_id = 1, {63,10,"",0,0,1,0}, {142,2,"",0,0,1,0}, {208,3,"",0,0,1,0}, {143,4,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,46,-1,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,46,-1,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (26,46,-1,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,47,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,47,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,47,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,48,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,48,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,48,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,49,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (26,49,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (26,49,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (26,58,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, {1326,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (26,59,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, {1326,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,14,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,15,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,15,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,16,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,16,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,17,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,17,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,18,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,18,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,20,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,20,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,20,-1,{ -- Legion Mage Elite Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,1,0}, {152,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {155,1,"",0,0,0,0}, {150,1,"",0,0,2,0}, {159,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,20,-1,{ -- Legion Melee normal total_density = 24, layermap_id = 1, {159,12,"",0,0,1,0}, {158,2,"",0,0,1,0}, {159,4,"",0,0,0,0}, {151,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,20,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (27,21,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,21,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,21,-1,{ -- Legion Melee Normal Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,2,0}, {159,5,"",0,0,1,0}, {151,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {158,2,"",0,0,0,0}, {159,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,21,-1,{ -- Legion Range Elite total_density = 24, layermap_id = 1, {159,2,"",0,0,1,0}, {157,13,"",0,0,0,0}, {156,3,"",0,0,0,0}, {157,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,21,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (27,22,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (27,22,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (27,22,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (27,22,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (27,23,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (27,23,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (27,23,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (27,23,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (27,23,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,24,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (27,24,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (27,24,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (27,24,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (27,24,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,25,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (27,25,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (27,25,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (27,25,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (27,25,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (27,26,0,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,26,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (27,26,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (27,27,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,27,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (27,27,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (27,28,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,29,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,29,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,29,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,30,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,30,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,30,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,31,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (27,31,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,31,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,32,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (27,32,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,32,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,33,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,33,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (27,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,33,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,34,0,{ -- Cobold_Normal Backgroundspawn total_density = 1250, layermap_id = 2, {147,2,"",0,0,3,0}, {146,4,"",0,0,1,0}, {494,4,"",0,0,2,0}, {53,1,"",0,0,1,0}, {149,3,"",0,0,3,0}, {493,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,34,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,34,0,{ -- Cobold Melee normal total_density = 1000, layermap_id = 1, {494,4,"",0,0,1,0}, {146,2,"",0,0,1,0}, {493,1,"",0,0,1,0}, {146,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,36,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,38,0,{ -- Kult Elementals Fire Elite total_density = 500, layermap_id = 3, {782,5,"",0,0,0,0}, {782,10,"",0,0,1,0}, {778,1,"",0,0,1,0}, {778,1,"",0,0,2,0}, {782,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,38,0,{ -- Cult Hunter Fire Ranged total_density = 1250, layermap_id = 1, {791,3,"",0,0,1,0}, {790,3,"",0,0,1,0}, {750,2,"",0,0,1,0}, {748,10,"",0,0,0,0}, {790,2,"",0,0,0,0}, {749,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,39,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (27,39,0,{ -- Cult Hunter Mage Fire total_density = 1250, layermap_id = 1, {749,5,"",0,0,1,0}, {790,5,"",0,0,1,0}, {791,10,"",0,0,1,0}, {791,5,"",0,0,0,0}, {751,2,"",0,0,0,0}, {753,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,40,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (27,40,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,41,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,41,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,42,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,42,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,42,0,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,43,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,43,0,{ -- Warrior / Shaman Group total_density = 350, layermap_id = 3, {63,11,"",0,0,1,0}, {66,3,"",0,0,1,0}, {428,2,"",0,0,1,0}, {63,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,43,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,44,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (27,44,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,44,0,{ -- Goblin CC / ranged Group total_density = 400, layermap_id = 3, {63,5,"",0,0,1,0}, {208,3,"",0,0,1,0}, {428,1,"",0,0,1,0}, {63,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (27,45,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,45,0,{ -- Goblin Shaman Backgroundspawn total_density = 1250, layermap_id = 2, {66,3,"",0,0,1,0}, {63,5,"",0,0,0,0}, {208,5,"",0,0,2,0}, {140,2,"",0,0,0,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,45,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,46,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,46,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (27,46,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,47,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,47,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (27,47,0,{ -- goblin rider elite total_density = 400, layermap_id = 1, {859,4,"",0,0,1,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,48,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (27,48,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (27,48,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (27,56,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,57,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,58,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (27,59,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,5,0,{ -- Jungelisland Lizards Ranged Elite total_density = 1000, layermap_id = 1, {1175,4,"",0,0,1,0}, {1176,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1179,2,"",0,0,0,0}, {1181,3,"",0,0,2,0}, {1181,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,6,0,{ -- Jungelisland Lizards Ranged Elite total_density = 1000, layermap_id = 1, {1175,4,"",0,0,1,0}, {1176,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1179,2,"",0,0,0,0}, {1181,3,"",0,0,2,0}, {1181,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,13,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,14,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,14,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,15,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,15,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,16,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,16,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,17,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,21,-1,{ -- Legion Melee Normal Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,2,0}, {159,5,"",0,0,1,0}, {151,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {158,2,"",0,0,0,0}, {159,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,21,-1,{ -- Legion Melee normal total_density = 24, layermap_id = 1, {159,12,"",0,0,1,0}, {158,2,"",0,0,1,0}, {159,4,"",0,0,0,0}, {151,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (28,21,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (28,22,0,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (28,22,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,22,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (28,23,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (28,23,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (28,23,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,23,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,24,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (28,24,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (28,24,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (28,24,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (28,24,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,25,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (28,25,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (28,25,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (28,25,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (28,25,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,26,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (28,26,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (28,26,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (28,26,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,27,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (28,28,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,29,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,29,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,29,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,30,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,30,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,30,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,31,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,31,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,31,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,32,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,32,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,32,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,33,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (28,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,33,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,33,0,{ -- Legio Leader total_density = 600, layermap_id = 1, {159,8,"",0,0,0,0}, {155,2,"",0,0,0,0}, {154,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (28,34,0,{ -- Baer / Wildschwein Elite total_density = 8, layermap_id = 3, {56,10,"",0,0,0,0}, {111,3,"",0,0,1,0}, {226,8,"",0,0,2,0}, {235,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,34,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,34,0,{ -- Legio Leader total_density = 600, layermap_id = 1, {159,8,"",0,0,0,0}, {155,2,"",0,0,0,0}, {154,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (28,35,0,{ -- Baer / Earth Elemental Elite total_density = 8, layermap_id = 3, {226,6,"",0,0,0,0}, {226,5,"",0,0,1,0}, {235,2,"",0,0,2,0}, {259,3,"",0,0,3,0}, {259,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (28,35,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,35,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (28,36,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,39,0,{ -- Kult Mixed Elementals total_density = 500, layermap_id = 3, {782,3,"",0,0,0,0}, {782,8,"",0,0,1,0}, {778,1,"",0,0,2,0}, {781,3,"",0,0,6,0}, {781,8,"",0,0,4,0}, {777,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (28,39,0,{ -- Cult Hunter Normal total_density = 1250, layermap_id = 1, {751,2,"",0,0,1,0}, {790,4,"",0,0,0,0}, {748,10,"",0,0,1,0}, {791,4,"",0,0,0,0}, {792,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,40,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,40,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,41,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,41,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,42,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,42,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (28,43,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (28,43,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,43,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,44,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (28,44,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (28,44,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,45,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,45,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,45,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (28,46,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,46,0,{ -- Boar / Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {771,5,"",0,0,1,0}, {772,1,"",0,0,1,0}, {783,5,"",0,0,2,0}, {785,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,46,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,46,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,47,0,{ -- Goblin Rider Backgroundspawn total_density = 1250, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,2,0}, {858,1,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,3,"",0,0,1,0}, {813,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,47,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (28,47,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,48,0,{ -- Goblin Rider Elite total_density = 1500, layermap_id = 2, {859,5,"",0,0,0,0}, {860,1,"",0,0,1,0}, {595,5,"",0,0,0,0}, {858,2,"",0,0,3,0}, {595,5,"",0,0,4,0}, {811,4,"",0,0,1,0}, {813,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (28,48,0,{ -- Orc Boar Elite total_density = 400, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,0,0}, {814,1,"",0,0,1,0}, {813,5,"",0,0,1,0}, {813,5,"",0,0,2,0}, {811,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,48,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (28,55,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,56,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,57,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,58,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,59,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,60,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (28,61,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,5,0,{ -- Jungelisland Lizards Ranged Elite total_density = 1000, layermap_id = 1, {1175,4,"",0,0,1,0}, {1176,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1179,2,"",0,0,0,0}, {1181,3,"",0,0,2,0}, {1181,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,5,-1,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,6,0,{ -- Unnamed Spawn Setup total_density = 1500, layermap_id = 1, {1179,4,"",0,0,0,0}, {1180,2,"",0,0,1,0}, {1181,6,"",0,0,0,0}, {1181,6,"",0,0,1,0}, {1175,4,"",0,0,2,0}, {1181,5,"",0,0,2,0}, {1181,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,6,-1,{ -- Jungelisland Lizards Officer Elite total_density = 1000, layermap_id = 1, {1177,4,"",0,0,0,0}, {1178,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1181,5,"",0,0,1,0}, {1175,3,"",0,0,2,0}, {1179,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,7,0,{ -- Jungelisland Lizards Ranged Elite total_density = 1000, layermap_id = 1, {1175,4,"",0,0,1,0}, {1176,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1179,2,"",0,0,0,0}, {1181,3,"",0,0,2,0}, {1181,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,11,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,11,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,12,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,12,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,13,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,13,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,14,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,14,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,15,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,15,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,16,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,16,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,17,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,18,-1,{ -- Legion Mage Elite Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,1,0}, {152,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {155,1,"",0,0,0,0}, {150,1,"",0,0,2,0}, {159,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,18,-1,{ -- Legion Officer Elite total_density = 1250, layermap_id = 1, {154,2,"",0,0,1,0}, {151,4,"",0,0,1,0}, {159,10,"",0,0,1,0}, {159,4,"",0,0,0,0}, {150,1,"",0,0,0,0}, {155,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,18,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,19,-1,{ -- Legion Offizier Elite Backgroundspawn total_density = 24, layermap_id = 2, {157,5,"",0,0,0,0}, {159,5,"",0,0,4,0}, {158,1,"",0,0,2,0}, {159,5,"",0,0,3,0}, {152,1,"",0,0,2,0}, {155,2,"",0,0,3,0}, {154,1,"",0,0,4,0}, {159,5,"",0,0,5,0}, {153,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,19,-1,{ -- Legion melee Elite total_density = 1250, layermap_id = 1, {157,3,"",0,0,2,0}, {150,3,"",0,0,0,0}, {159,13,"",0,0,0,0}, {151,4,"",0,0,0,0}, {158,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,19,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,20,-1,{ -- Legion Melee Normal Backgroundspawn total_density = 24, layermap_id = 2, {157,2,"",0,0,2,0}, {159,5,"",0,0,1,0}, {151,1,"",0,0,1,0}, {159,5,"",0,0,0,0}, {158,2,"",0,0,0,0}, {159,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,20,-1,{ -- Legion Melee normal total_density = 24, layermap_id = 1, {159,12,"",0,0,1,0}, {158,2,"",0,0,1,0}, {159,4,"",0,0,0,0}, {151,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,20,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } ) mgr.addSpawn (29,21,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,21,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,21,-1,{ -- Legion Offizier Elite Backgroundspawn total_density = 24, layermap_id = 2, {157,5,"",0,0,0,0}, {159,5,"",0,0,4,0}, {158,1,"",0,0,2,0}, {159,5,"",0,0,3,0}, {152,1,"",0,0,2,0}, {155,2,"",0,0,3,0}, {154,1,"",0,0,4,0}, {159,5,"",0,0,5,0}, {153,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,21,-1,{ -- Legion Mage Elite total_density = 1250, layermap_id = 1, {152,2,"",0,0,0,0}, {153,2,"",0,0,1,0}, {159,10,"",0,0,0,0}, {159,2,"",0,0,1,0}, {151,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,21,-1,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,22,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,22,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } ) mgr.addSpawn (29,22,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } ) mgr.addSpawn (29,22,-1,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (29,23,0,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,23,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,23,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } ) mgr.addSpawn (29,23,-1,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,24,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,24,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } ) mgr.addSpawn (29,24,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,25,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (29,25,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (29,25,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (29,25,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,26,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (29,26,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (29,26,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (29,26,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,27,0,{ -- Baer / Earth Elemental Elite total_density = 8, layermap_id = 3, {226,6,"",0,0,0,0}, {226,5,"",0,0,1,0}, {235,2,"",0,0,2,0}, {259,3,"",0,0,3,0}, {259,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,28,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (29,29,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,29,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,29,0,{ -- Legio Leader total_density = 600, layermap_id = 1, {159,8,"",0,0,0,0}, {155,2,"",0,0,0,0}, {154,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,30,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,30,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,30,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,31,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (29,31,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,31,0,{ -- Legio Leader total_density = 600, layermap_id = 1, {159,8,"",0,0,0,0}, {155,2,"",0,0,0,0}, {154,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,32,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,32,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (29,32,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,33,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (29,33,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,33,0,{ -- Legio Leader total_density = 600, layermap_id = 1, {159,8,"",0,0,0,0}, {155,2,"",0,0,0,0}, {154,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,34,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,34,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,34,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (29,35,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,35,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (29,36,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,36,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,37,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,37,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,38,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,38,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,38,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,38,-1,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,39,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,39,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,40,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,40,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (29,41,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,41,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (29,42,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,42,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,42,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,43,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,43,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,43,0,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,44,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,44,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,44,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,45,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,45,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,45,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,46,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,46,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,46,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,46,-1,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,46,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,47,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,47,0,{ -- Boar / Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {771,5,"",0,0,1,0}, {772,1,"",0,0,1,0}, {783,5,"",0,0,2,0}, {785,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (29,47,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,47,-1,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (29,47,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,48,0,{ -- Boar Orc Region total_density = 350, layermap_id = 3, {812,1,"",0,0,0,0}, {811,5,"",0,0,1,0}, {814,1,"",0,0,2,0}, {813,5,"",0,0,3,0}, {813,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,48,0,{ -- goblin rider normal total_density = 350, layermap_id = 1, {859,3,"",0,0,0,0}, {595,6,"",0,0,1,0}, {858,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (29,55,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,55,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,56,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,57,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,58,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (29,59,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,60,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (29,61,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,2,0,{ -- Jungelisland Lizards Officer Elite total_density = 1000, layermap_id = 1, {1177,4,"",0,0,0,0}, {1178,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1181,5,"",0,0,1,0}, {1175,3,"",0,0,2,0}, {1179,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,3,0,{ -- Jungelisland Lizards Officer Elite total_density = 1000, layermap_id = 1, {1177,4,"",0,0,0,0}, {1178,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1181,5,"",0,0,1,0}, {1175,3,"",0,0,2,0}, {1179,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,4,0,{ -- Unnamed Spawn Setup total_density = 1500, layermap_id = 1, {1179,4,"",0,0,0,0}, {1180,2,"",0,0,1,0}, {1181,6,"",0,0,0,0}, {1181,6,"",0,0,1,0}, {1175,4,"",0,0,2,0}, {1181,5,"",0,0,2,0}, {1181,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,5,0,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,5,-1,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,6,0,{ -- Jungelisland Lizards Ranged Elite total_density = 1000, layermap_id = 1, {1175,4,"",0,0,1,0}, {1176,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1179,2,"",0,0,0,0}, {1181,3,"",0,0,2,0}, {1181,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,6,-1,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,8,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,8,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,9,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,12,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,12,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,13,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,13,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,14,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,14,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,15,0,{ -- Desert Stonearmy melee elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,3,"",0,0,1,0}, {1193,12,"",0,0,2,0}, {1194,3,"",0,0,2,0}, {1195,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,15,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,16,0,{ -- Desert Stonearmy ranged elite total_density = 1250, layermap_id = 1, {1197,7,"",0,0,1,0}, {1198,2,"",0,0,1,0}, {1193,5,"",0,0,0,0}, {1193,2,"",0,0,0,0}, {1195,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,16,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,17,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,17,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,18,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (30,21,0,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,21,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,22,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (30,22,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,22,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } ) mgr.addSpawn (30,22,-1,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } ) mgr.addSpawn (30,23,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,23,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,23,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (30,23,-1,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } ) mgr.addSpawn (30,24,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,24,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,24,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (30,25,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,25,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,25,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (30,26,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,27,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,28,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } ) mgr.addSpawn (30,28,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,28,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,29,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,29,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (30,29,0,{ -- Legio Leader total_density = 600, layermap_id = 1, {159,8,"",0,0,0,0}, {155,2,"",0,0,0,0}, {154,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,30,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (30,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,30,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (30,30,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,30,-1,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,31,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,31,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,31,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,32,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (30,32,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,32,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,33,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,33,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,33,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,34,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (30,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,34,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,34,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (30,34,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } ) mgr.addSpawn (30,34,-2,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,35,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,35,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (30,36,0,{ -- Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {772,1,"",0,0,1,0}, {771,10,"",0,0,1,0}, {773,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,36,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,37,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,37,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,38,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,38,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,38,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,38,-1,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } ) mgr.addSpawn (30,39,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,39,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,39,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,39,-1,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,39,-2,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } ) mgr.addSpawn (30,40,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,40,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,41,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,41,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,42,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,42,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,43,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,43,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,43,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,44,0,{ -- Goblin Shaman Backgroundspawn total_density = 1250, layermap_id = 2, {66,3,"",0,0,1,0}, {63,5,"",0,0,0,0}, {208,5,"",0,0,2,0}, {140,2,"",0,0,0,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,44,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,44,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,44,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,45,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,45,0,{ -- Goblin Shaman Backgroundspawn total_density = 1250, layermap_id = 2, {66,3,"",0,0,1,0}, {63,5,"",0,0,0,0}, {208,5,"",0,0,2,0}, {140,2,"",0,0,0,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,45,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,45,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (30,46,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,46,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (30,46,0,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,47,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,47,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,47,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (30,48,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (30,48,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (30,48,0,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (30,55,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,55,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,56,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,56,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,59,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (30,59,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (30,60,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,1,0,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,2,0,{ -- Jungelisland Lizards Officer Elite total_density = 1000, layermap_id = 1, {1177,4,"",0,0,0,0}, {1178,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1181,5,"",0,0,1,0}, {1175,3,"",0,0,2,0}, {1179,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,3,0,{ -- Jungelisland Lizards Ranged Elite total_density = 1000, layermap_id = 1, {1175,4,"",0,0,1,0}, {1176,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1179,2,"",0,0,0,0}, {1181,3,"",0,0,2,0}, {1181,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,4,0,{ -- Jungelisland Lizards Officer Elite total_density = 1000, layermap_id = 1, {1177,4,"",0,0,0,0}, {1178,2,"",0,0,1,0}, {1181,5,"",0,0,0,0}, {1181,5,"",0,0,1,0}, {1175,3,"",0,0,2,0}, {1179,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,5,0,{ -- Unnamed Spawn Setup total_density = 1500, layermap_id = 1, {1179,4,"",0,0,0,0}, {1180,2,"",0,0,1,0}, {1181,6,"",0,0,0,0}, {1181,6,"",0,0,1,0}, {1175,4,"",0,0,2,0}, {1181,5,"",0,0,2,0}, {1181,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,7,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,7,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,8,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,8,-1,{ -- spiderdungeon total_density = 600, layermap_id = 3, {1530,15,"",0,0,1,0}, {1531,12,"",0,0,2,0}, {204,5,"",0,0,0,0}, {1455,3,"",0,0,2,0}, {242,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,8,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,11,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,12,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,12,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,13,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,13,0,{ -- Desert Stonearmy ranged elite total_density = 1250, layermap_id = 1, {1197,7,"",0,0,1,0}, {1198,2,"",0,0,1,0}, {1193,5,"",0,0,0,0}, {1193,2,"",0,0,0,0}, {1195,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,14,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,14,0,{ -- Desert Stonearmy ranged elite total_density = 1250, layermap_id = 1, {1197,7,"",0,0,1,0}, {1198,2,"",0,0,1,0}, {1193,5,"",0,0,0,0}, {1193,2,"",0,0,0,0}, {1195,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,14,-1,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,15,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,15,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,15,-1,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,16,0,{ -- Desert Stonearmy melee elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,3,"",0,0,1,0}, {1193,12,"",0,0,2,0}, {1194,3,"",0,0,2,0}, {1195,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,16,-1,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,17,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,18,0,{ -- Desert Turtles total_density = 500, layermap_id = 1, {544,5,"",0,0,3,0}, {544,5,"",0,0,1,0}, {545,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,21,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,21,0,{ -- Baer / Earth Elemental total_density = 20, layermap_id = 3, {226,10,"",0,0,1,0}, {259,5,"",0,0,0,0}, {226,10,"",0,0,2,0}, {226,10,"",0,0,3,0}, {259,5,"",0,0,4,0}, {259,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,21,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,22,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,22,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,22,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,23,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,23,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,23,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,23,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,24,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,24,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,24,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,25,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,25,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,25,0,{ -- Legio Warrior Big Group total_density = 600, layermap_id = 1, {159,8,"",0,0,1,0}, {158,1,"",0,0,1,0}, {151,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,26,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,26,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,26,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,27,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,27,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,27,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,27,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,28,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,28,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,28,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,29,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,29,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,29,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,30,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,30,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,30,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,31,0,{ -- Legio Warrior Small group total_density = 500, layermap_id = 1, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,31,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,31,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,32,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (31,32,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (31,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (31,33,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,33,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,33,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (31,33,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,34,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,34,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (31,34,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,34,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } ) mgr.addSpawn (31,34,-2,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,35,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,35,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (31,36,0,{ -- Bear Human total_density = 400, layermap_id = 3, {773,8,"",0,0,1,0}, {774,1,"",0,0,2,0}, {771,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,36,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,37,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,37,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,38,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,38,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,39,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,39,0,{ -- Human Jagdgebiet Boar total_density = 1000, layermap_id = 1, {784,5,"",0,0,1,0}, {783,5,"",0,0,1,0}, {786,5,"",0,0,2,0}, {785,5,"",0,0,2,0}, } ) mgr.addSpawn (31,40,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,40,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,41,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,41,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,42,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,42,0,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,43,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,43,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,44,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,44,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,44,0,{ -- Goblin ranged normal total_density = 300, layermap_id = 1, {208,3,"",0,0,1,0}, {207,1,"",0,0,1,0}, {63,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,45,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,45,0,{ -- Goblin Range Backgroundspawn easy total_density = 1250, layermap_id = 2, {208,3,"",0,0,0,0}, {207,1,"",0,0,0,0}, {208,3,"",0,0,1,0}, {832,5,"",0,0,2,0}, {63,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,45,0,{ -- goblin mage normal total_density = 400, layermap_id = 1, {63,3,"",0,0,1,0}, {832,5,"",0,0,1,0}, {66,2,"",0,0,1,0}, {140,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,46,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (31,46,0,{ -- Warrior hunter Officer total_density = 350, layermap_id = 3, {63,8,"",0,0,1,0}, {143,2,"",0,0,1,0}, {208,4,"",0,0,1,0}, {832,4,"",0,0,0,0}, {428,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (31,46,0,{ -- Goblins CC Orc Leader total_density = 400, layermap_id = 1, {63,10,"",0,0,0,0}, {428,1,"",0,0,0,0}, {183,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (31,47,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,54,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,55,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,55,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,55,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (31,55,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,56,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,56,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,56,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (31,56,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,57,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (31,57,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,58,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (31,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,59,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,59,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (31,60,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (31,61,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,1,0,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,2,0,{ -- Unnamed Spawn Setup total_density = 1500, layermap_id = 1, {1179,4,"",0,0,0,0}, {1180,2,"",0,0,1,0}, {1181,6,"",0,0,0,0}, {1181,6,"",0,0,1,0}, {1175,4,"",0,0,2,0}, {1181,5,"",0,0,2,0}, {1181,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,4,0,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,5,0,{ -- Jungelisland Lizards Melee Elite total_density = 1000, layermap_id = 1, {1181,6,"",0,0,1,0}, {1182,1,"",0,0,1,0}, {1181,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,7,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,7,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,8,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,8,-1,{ -- spiderdungeon total_density = 1250, layermap_id = 3, {1530,4,"",0,0,1,0}, {1531,2,"",0,0,2,0}, {204,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,8,0,{ -- Garema leader elite total_density = 1250, layermap_id = 1, {381,5,"",0,0,0,0}, {381,5,"",0,0,1,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {380,1,"",0,0,0,0}, {381,5,"",0,0,2,0}, {385,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,11,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,12,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,12,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,13,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,13,0,{ -- Desert Stonearmy ranged elite total_density = 1250, layermap_id = 1, {1197,7,"",0,0,1,0}, {1198,2,"",0,0,1,0}, {1193,5,"",0,0,0,0}, {1193,2,"",0,0,0,0}, {1195,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,14,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,14,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,15,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,15,0,{ -- Desert Stonearmy Leader total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,9,"",0,0,1,0}, {1194,1,"",0,0,2,0}, {1195,4,"",0,0,2,0}, {1196,1,"",0,0,1,0}, {1193,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,15,-1,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,16,0,{ -- Desert Stonearmy Leader total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,9,"",0,0,1,0}, {1194,1,"",0,0,2,0}, {1195,4,"",0,0,2,0}, {1196,1,"",0,0,1,0}, {1193,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,17,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,17,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,18,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,19,-1,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,21,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,21,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,21,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,22,0,{ -- Baer / Wildschwein total_density = 20, layermap_id = 3, {226,1,"",0,0,0,0}, {57,5,"",0,0,1,0}, {57,5,"",0,0,2,0}, {57,5,"",0,0,3,0}, {226,1,"",0,0,4,0}, {226,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,22,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,22,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,22,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,23,0,{ -- Wildschweine Normal total_density = 20, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {56,9,"",0,0,2,0}, {57,5,"",0,0,3,0}, {56,9,"",0,0,4,0}, {56,9,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,23,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,23,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,23,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,24,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,24,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,24,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,25,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,25,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,25,0,{ -- Legio Warrior Small Group total_density = 270, layermap_id = 2, {1860,10,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,25,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,26,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,26,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,26,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,26,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,27,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,27,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,27,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,28,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,28,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,28,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,28,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,29,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,29,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,29,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,30,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,30,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,30,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,31,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,31,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,31,0,{ -- Legio Warrior Big Group total_density = 600, layermap_id = 1, {159,8,"",0,0,1,0}, {158,1,"",0,0,1,0}, {151,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,32,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,32,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (32,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (32,33,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,33,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (32,33,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,34,0,{ -- Ratten Undead / Earth Elemental total_density = 1000, layermap_id = 3, {194,8,"",0,0,1,0}, {68,5,"",0,0,2,0}, {69,3,"",0,0,1,0}, {259,8,"",0,0,0,0}, {194,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (32,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,34,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,34,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (32,35,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,35,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,36,0,{ -- Boar / Bear Human total_density = 8, layermap_id = 3, {783,5,"",0,0,0,0}, {785,5,"",0,0,1,0}, {771,5,"",0,0,2,0}, {773,5,"",0,0,3,0}, {774,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,36,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } ) mgr.addSpawn (32,37,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,37,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,38,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,38,0,{ -- Human Jagdgebiet Boar total_density = 1000, layermap_id = 1, {784,5,"",0,0,1,0}, {783,5,"",0,0,1,0}, {786,5,"",0,0,2,0}, {785,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,39,0,{ -- Boar / Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {771,5,"",0,0,1,0}, {772,1,"",0,0,1,0}, {783,5,"",0,0,2,0}, {785,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,39,0,{ -- Human Jagdgebiet Boar total_density = 1000, layermap_id = 1, {784,5,"",0,0,1,0}, {783,5,"",0,0,1,0}, {786,5,"",0,0,2,0}, {785,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,40,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,40,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,40,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,41,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } ) mgr.addSpawn (32,41,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,42,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,42,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,42,0,{ -- Mascarell CC Elite total_density = 1000, layermap_id = 2, {872,8,"",0,0,0,0}, {1019,2,"",0,0,0,0}, {872,3,"",0,0,1,0}, {876,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,43,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,43,0,{ -- Mascarell CC Elite total_density = 1000, layermap_id = 2, {872,8,"",0,0,0,0}, {1019,2,"",0,0,0,0}, {872,3,"",0,0,1,0}, {876,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (32,44,0,{ -- Boar Human Elite total_density = 500, layermap_id = 3, {784,5,"",0,0,0,0}, {783,2,"",0,0,0,0}, {785,5,"",0,0,1,0}, {786,2,"",0,0,1,0}, {785,10,"",0,0,2,0}, {783,10,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,44,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,45,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,45,0,{ -- Goblin Leader Backgroundspawn total_density = 1250, layermap_id = 2, {143,3,"",0,0,1,0}, {142,2,"",0,0,0,0}, {63,6,"",0,0,0,0}, {208,3,"",0,0,2,0}, {63,4,"",0,0,1,0}, {63,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (32,45,0,{ -- Goblin leader normal total_density = 350, layermap_id = 1, {63,12,"",0,0,0,0}, {143,3,"",0,0,0,0}, {142,2,"",0,0,0,0}, {208,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,46,0,{ -- Goblin CC / ranged Group total_density = 400, layermap_id = 3, {63,5,"",0,0,1,0}, {208,3,"",0,0,1,0}, {428,1,"",0,0,1,0}, {63,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (32,46,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,54,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,54,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,55,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,55,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (32,55,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,56,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,56,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,56,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (32,56,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,56,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (32,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,57,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (32,57,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (32,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,59,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,59,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (32,60,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (32,61,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,6,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,7,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,7,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,8,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,8,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,9,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,11,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,12,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,13,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,13,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,14,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,14,0,{ -- Desert Stonearmy Leader Elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,9,"",0,0,1,0}, {1194,1,"",0,0,2,0}, {1195,4,"",0,0,3,0}, {1196,1,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,15,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,15,0,{ -- Desert Stonearmy Leader Elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,9,"",0,0,1,0}, {1194,1,"",0,0,2,0}, {1195,4,"",0,0,3,0}, {1196,1,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,16,0,{ -- Desert Stonearmy ranged elite total_density = 1250, layermap_id = 1, {1197,7,"",0,0,1,0}, {1198,2,"",0,0,1,0}, {1193,5,"",0,0,0,0}, {1193,2,"",0,0,0,0}, {1195,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,17,0,{ -- Desert Stonearmy ranged total_density = 1250, layermap_id = 1, {1197,3,"",0,0,1,0}, {1198,1,"",0,0,1,0}, {1193,3,"",0,0,0,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,18,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,18,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,19,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,19,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,19,-1,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,22,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,23,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,23,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,23,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,24,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,24,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,24,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,25,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,25,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,25,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,25,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,26,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,26,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,26,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,27,0,{ -- Ratten Undead Easy total_density = 1000, layermap_id = 3, {68,12,"",0,0,0,0}, {194,2,"",0,0,1,0}, {68,12,"",0,0,2,0}, {68,12,"",0,0,3,0}, {194,2,"",0,0,4,0}, {194,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (33,27,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,27,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,28,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,28,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,28,0,{ -- Legio Champions small grp total_density = 600, layermap_id = 1, {151,8,"",0,0,1,0}, {150,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,29,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,29,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,29,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,30,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,30,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,30,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,31,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (33,31,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,31,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,32,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,32,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,32,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (33,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,33,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,33,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (33,33,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,34,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (33,34,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (33,34,0,{ -- No Level 3 Spawn allowed in this area! total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (33,35,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,35,-2,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,36,0,{ -- Wolf / Baer Human total_density = 14, layermap_id = 3, {773,4,"",0,0,1,0}, {774,1,"",0,0,2,0}, {764,1,"",0,0,3,0}, {763,8,"",0,0,3,0}, {761,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,36,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,37,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,37,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } ) mgr.addSpawn (33,38,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,38,0,{ -- Human Jagdgebiet Boar total_density = 1000, layermap_id = 1, {784,5,"",0,0,1,0}, {783,5,"",0,0,1,0}, {786,5,"",0,0,2,0}, {785,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,38,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,39,0,{ -- Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {772,1,"",0,0,1,0}, {771,10,"",0,0,1,0}, {773,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,39,0,{ -- Human Jagdgebiet Boar total_density = 1000, layermap_id = 1, {784,5,"",0,0,1,0}, {783,5,"",0,0,1,0}, {786,5,"",0,0,2,0}, {785,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,40,0,{ -- Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {772,1,"",0,0,1,0}, {771,10,"",0,0,1,0}, {773,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,40,0,{ -- Human Jagdgebiet Boar total_density = 1000, layermap_id = 1, {784,5,"",0,0,1,0}, {783,5,"",0,0,1,0}, {786,5,"",0,0,2,0}, {785,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,41,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,41,0,{ -- Human Crusade Ragned Elite total_density = 1750, layermap_id = 1, {866,7,"",0,0,1,0}, {867,2,"",0,0,1,0}, {864,4,"",0,0,2,0}, {868,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,42,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,42,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,42,0,{ -- Mascarell Ranged Elite total_density = 1000, layermap_id = 2, {1016,8,"",0,0,1,0}, {1017,2,"",0,0,1,0}, {876,2,"",0,0,0,0}, {872,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,43,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,43,0,{ -- Mascarell CC Elite total_density = 1000, layermap_id = 2, {872,8,"",0,0,0,0}, {1019,2,"",0,0,0,0}, {872,3,"",0,0,1,0}, {876,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,44,0,{ -- Human Crusade CC Elite total_density = 1750, layermap_id = 1, {864,14,"",0,0,1,0}, {865,3,"",0,0,1,0}, {864,3,"",0,0,0,0}, {866,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,44,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,45,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,45,0,{ -- Goblin Warrior Raised Elite Background total_density = 1500, layermap_id = 2, {63,4,"",0,0,0,0}, {63,5,"",0,0,3,0}, {428,3,"",0,0,1,0}, {63,6,"",0,0,1,0}, {832,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,45,0,{ -- Goblin CC Normal total_density = 400, layermap_id = 1, {832,10,"",0,0,0,0}, {428,2,"",0,0,0,0}, {63,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (33,46,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,46,0,{ -- Goblin CC Backgroundspawn easy total_density = 1250, layermap_id = 2, {63,4,"",0,88,0,0}, {832,5,"",0,88,1,0}, {428,2,"",0,0,1,0}, {832,4,"",0,0,2,0}, {63,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (33,46,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,47,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,55,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (33,55,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,55,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (33,56,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,56,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,56,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,56,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,57,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,57,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,58,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (33,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,58,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (33,58,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (33,59,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,59,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (33,59,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (33,60,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (33,61,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,2,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,3,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,4,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,5,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,6,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,6,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,7,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,7,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,8,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,8,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,9,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,9,-1,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,10,-1,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,11,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,11,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 2, {190,4,"",0,0,3,0}, {81,1,"",0,0,1,0}, {190,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,12,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,12,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,12,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,13,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,13,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,13,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,14,0,{ -- Desert Stonearmy Leader total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,9,"",0,0,1,0}, {1194,1,"",0,0,2,0}, {1195,4,"",0,0,2,0}, {1196,1,"",0,0,1,0}, {1193,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,15,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,15,0,{ -- Desert Stonearmy Leader Elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,9,"",0,0,1,0}, {1194,1,"",0,0,2,0}, {1195,4,"",0,0,3,0}, {1196,1,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,16,0,{ -- Desert Stonearmy ranged elite total_density = 1250, layermap_id = 1, {1197,7,"",0,0,1,0}, {1198,2,"",0,0,1,0}, {1193,5,"",0,0,0,0}, {1193,2,"",0,0,0,0}, {1195,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,17,0,{ -- Desert Stonearmy melee elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,3,"",0,0,1,0}, {1193,12,"",0,0,2,0}, {1194,3,"",0,0,2,0}, {1195,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,18,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,18,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,19,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,19,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,22,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,23,0,{ -- Ratten Undead / Wildschweine total_density = 750, layermap_id = 3, {68,5,"",0,0,0,0}, {68,5,"",0,0,1,0}, {56,3,"",0,0,2,0}, {96,1,"",0,0,3,0}, } ) mgr.addSpawn (34,23,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,23,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,24,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } ) mgr.addSpawn (34,24,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,24,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,24,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (34,25,0,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,25,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,25,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,26,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (34,26,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,26,0,{ -- Legio Bow Small grp total_density = 600, layermap_id = 1, {1861,10,"",0,0,1,0}, {156,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,27,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (34,27,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (34,27,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,27,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,28,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (34,28,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (34,28,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,29,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (34,29,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,29,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,30,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (34,30,0,{ -- Legio Warrior big group total_density = 270, layermap_id = 2, {159,9,"",0,0,1,0}, {158,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,30,0,{ -- Legio Mage total_density = 600, layermap_id = 1, {153,4,"",0,0,1,0}, {152,2,"",0,0,1,0}, {159,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,30,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,30,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,31,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,31,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,31,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (34,31,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,32,0,{ -- Ratten Undead / Earth Elemental total_density = 1000, layermap_id = 3, {194,8,"",0,0,1,0}, {68,5,"",0,0,2,0}, {69,3,"",0,0,1,0}, {259,8,"",0,0,0,0}, {194,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (34,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,32,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Geister fuer die HE Region Quests Dungeon

mgr.addSpawn (34,32,-1,{ -- Ghost Dungeon HE total_density = 750, layermap_id = 2, {628,3,"",0,0,1,0}, {629,1,"",0,0,1,0}, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (34,32,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,33,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,33,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,34,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (34,34,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (34,34,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,35,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,35,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,36,0,{ -- Wolf / Baer Human total_density = 14, layermap_id = 3, {773,4,"",0,0,1,0}, {774,1,"",0,0,2,0}, {764,1,"",0,0,3,0}, {763,8,"",0,0,3,0}, {761,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,36,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } ) mgr.addSpawn (34,37,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,37,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,37,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,37,-2,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,37,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (34,38,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,38,0,{ -- Human Jagdgebiet Wolf total_density = 1000, layermap_id = 1, {762,5,"",0,0,1,0}, {761,5,"",0,0,1,0}, {763,5,"",0,0,2,0}, {764,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,38,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,39,0,{ -- Bear Human Elite total_density = 500, layermap_id = 3, {774,1,"",0,0,0,0}, {773,5,"",0,0,0,0}, {772,1,"",0,0,1,0}, {771,10,"",0,0,1,0}, {773,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,39,0,{ -- Jagdgebiet Baer total_density = 750, layermap_id = 1, {774,5,"",0,0,1,0}, {773,5,"",0,0,1,0}, {772,5,"",0,0,2,0}, {771,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,40,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,40,0,{ -- Jagdgebiet Baer total_density = 750, layermap_id = 1, {774,5,"",0,0,1,0}, {773,5,"",0,0,1,0}, {772,5,"",0,0,2,0}, {771,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,41,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } ) mgr.addSpawn (34,41,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,42,0,{ -- Human Crusade Ragned Elite total_density = 1750, layermap_id = 1, {866,7,"",0,0,1,0}, {867,2,"",0,0,1,0}, {864,4,"",0,0,2,0}, {868,2,"",0,0,1,0}, } ) mgr.addSpawn (34,42,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,43,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (34,43,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,43,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,43,-1,{ -- Human Crusade Ragned Elite total_density = 1750, layermap_id = 1, {866,7,"",0,0,1,0}, {867,2,"",0,0,1,0}, {864,4,"",0,0,2,0}, {868,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,44,0,{ -- Human Crusade CC Elite total_density = 1750, layermap_id = 1, {864,14,"",0,0,1,0}, {865,3,"",0,0,1,0}, {864,3,"",0,0,0,0}, {866,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,44,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,44,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,44,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,44,-1,{ -- Human Crusade Mage Elite total_density = 1750, layermap_id = 1, {869,2,"",0,0,0,0}, {868,3,"",0,0,2,0}, {865,1,"",0,0,0,0}, {866,4,"",0,0,2,0}, {864,10,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (34,45,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,45,0,{ -- Boar Human total_density = 400, layermap_id = 3, {783,2,"",0,0,0,0}, {785,4,"",0,0,1,0}, {786,1,"",0,0,2,0}, {785,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (34,45,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,46,0,{ -- Goblin Hunter Elite Background total_density = 1500, layermap_id = 2, {207,2,"",0,0,1,0}, {208,4,"",0,0,3,0}, {208,4,"",0,0,1,0}, {63,5,"",0,0,0,0}, {63,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,46,0,{ -- Warrior Hunter Elite total_density = 350, layermap_id = 3, {63,2,"",0,0,0,0}, {63,3,"",0,0,1,0}, {208,4,"",0,0,1,0}, {207,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,46,0,{ -- goblin ranged Orc Leader total_density = 350, layermap_id = 1, {208,4,"",0,0,1,0}, {434,2,"",0,0,1,0}, {207,2,"",0,0,1,0}, {63,12,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,47,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,54,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,54,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,55,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,55,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,56,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,56,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,56,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,57,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,57,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,57,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (34,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (34,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (34,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,58,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (34,59,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (34,59,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (34,59,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,2,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,3,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,4,0,{ -- Jungel Demons Elite total_density = 1000, layermap_id = 1, {1202,5,"",0,0,0,0}, {1853,1,"",0,0,0,0}, {1202,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,5,0,{ -- Jungel Demons Elite total_density = 1000, layermap_id = 1, {1202,5,"",0,0,0,0}, {1853,1,"",0,0,0,0}, {1202,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,6,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,6,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,7,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,8,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,8,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,9,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,9,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,10,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,10,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,10,-1,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,10,-2,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,11,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,11,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 2, {190,4,"",0,0,3,0}, {81,1,"",0,0,1,0}, {190,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,11,-2,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,12,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,12,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,12,-2,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,13,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,13,-1,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,13,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,14,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,15,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,15,0,{ -- Desert Stonearmy melee elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,3,"",0,0,1,0}, {1193,12,"",0,0,2,0}, {1194,3,"",0,0,2,0}, {1195,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,16,0,{ -- Desert Stonearmy ranged total_density = 1250, layermap_id = 1, {1197,3,"",0,0,1,0}, {1198,1,"",0,0,1,0}, {1193,3,"",0,0,0,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,17,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,17,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,18,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,19,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,19,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (35,23,0,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,23,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,23,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (35,24,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,24,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (35,24,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,24,-1,{ -- HE Dungeonspiders small total_density = 1500, layermap_id = 2, {1530,1,"",0,0,0,0}, {1531,5,"",0,0,1,0}, {1530,5,"",0,0,0,0}, } ) mgr.addSpawn (35,25,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,25,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,25,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,26,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,26,0,{ -- Pirates HE Captain elite total_density = 1750, layermap_id = 1, {744,5,"",0,0,1,0}, {621,12,"",0,0,1,0}, {611,8,"",0,0,1,0}, {744,6,"",0,0,0,0}, {663,12,"",0,0,0,0}, {733,2,"",0,0,0,0}, {732,6,"",0,0,0,0}, {746,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,26,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,26,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (35,27,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (35,27,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,27,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,28,0,{ -- Pirates HE Captain elite total_density = 1750, layermap_id = 1, {744,5,"",0,0,1,0}, {621,12,"",0,0,1,0}, {611,8,"",0,0,1,0}, {744,6,"",0,0,0,0}, {663,12,"",0,0,0,0}, {733,2,"",0,0,0,0}, {732,6,"",0,0,0,0}, {746,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,28,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,28,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (35,29,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,29,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,29,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (35,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,30,0,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,30,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,30,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,31,0,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,31,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (35,31,0,{ -- Ratten Undead Easy Elite total_density = 1000, layermap_id = 3, {69,2,"",0,0,1,0}, {68,12,"",0,0,1,0}, {194,2,"",0,0,0,0}, {194,2,"",0,0,2,0}, {68,12,"",0,0,3,0}, {69,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,32,0,{ -- Harpy HE total_density = 750, layermap_id = 1, {376,5,"",0,0,0,0}, {375,1,"",0,0,0,0}, {180,6,"",0,0,1,0}, {178,1,"",0,0,1,0}, {179,8,"",0,0,2,0}, {177,1,"",0,0,2,0}, {179,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Geister fuer die HE Region Quests Dungeon

mgr.addSpawn (35,32,-1,{ -- Ghost Dungeon HE total_density = 750, layermap_id = 2, {628,3,"",0,0,1,0}, {629,1,"",0,0,1,0}, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (35,32,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,34,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (35,34,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } ) mgr.addSpawn (35,35,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,35,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } ) mgr.addSpawn (35,36,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,36,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,37,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,37,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,38,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,38,0,{ -- Human Jagdgebiet Wolf total_density = 1000, layermap_id = 1, {762,5,"",0,0,1,0}, {761,5,"",0,0,1,0}, {763,5,"",0,0,2,0}, {764,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,38,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } ) mgr.addSpawn (35,39,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,39,0,{ -- Human Jagdgebiet Wolf total_density = 1000, layermap_id = 1, {762,5,"",0,0,1,0}, {761,5,"",0,0,1,0}, {763,5,"",0,0,2,0}, {764,5,"",0,0,2,0}, } ) mgr.addSpawn (35,40,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,40,0,{ -- Human Jagdgebiet Wolf total_density = 1000, layermap_id = 1, {762,5,"",0,0,1,0}, {761,5,"",0,0,1,0}, {763,5,"",0,0,2,0}, {764,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,40,0,{ -- Mascarell Ranged Elite total_density = 1000, layermap_id = 2, {1016,8,"",0,0,1,0}, {1017,2,"",0,0,1,0}, {876,2,"",0,0,0,0}, {872,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,41,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,41,0,{ -- Mascarell CC Elite total_density = 1000, layermap_id = 2, {872,8,"",0,0,0,0}, {1019,2,"",0,0,0,0}, {872,3,"",0,0,1,0}, {876,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,41,-1,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,42,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,42,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,43,0,{ -- Human Crusade Mage Elite total_density = 1750, layermap_id = 1, {869,2,"",0,0,0,0}, {868,3,"",0,0,2,0}, {865,1,"",0,0,0,0}, {866,4,"",0,0,2,0}, {864,10,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,44,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,44,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (35,45,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,46,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,47,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (35,54,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,55,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,55,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (35,56,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,56,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,56,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,57,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (35,57,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (35,57,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (35,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (35,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,58,0,{ -- Frostelementals Sera total_density = 600, layermap_id = 3, {172,4,"",0,0,3,0}, {172,5,"",0,0,1,0}, {171,2,"",0,0,1,0}, {172,5,"",0,0,2,0}, {172,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (35,58,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (35,58,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,58,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (35,63,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,2,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,3,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,4,0,{ -- Jungel Demons Elite total_density = 1000, layermap_id = 1, {1202,5,"",0,0,0,0}, {1853,1,"",0,0,0,0}, {1202,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,5,0,{ -- Jungel Demons Elite total_density = 1000, layermap_id = 1, {1202,5,"",0,0,0,0}, {1853,1,"",0,0,0,0}, {1202,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,6,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,6,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,7,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,8,0,{ -- Garema leader elite total_density = 1250, layermap_id = 1, {381,5,"",0,0,0,0}, {381,5,"",0,0,1,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {380,1,"",0,0,0,0}, {381,5,"",0,0,2,0}, {385,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,8,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,9,0,{ -- Garema leader elite total_density = 1250, layermap_id = 1, {381,5,"",0,0,0,0}, {381,5,"",0,0,1,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {380,1,"",0,0,0,0}, {381,5,"",0,0,2,0}, {385,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,9,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,10,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,10,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,13,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,14,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,14,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,15,0,{ -- Desert Stonearmy melee elite total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,3,"",0,0,1,0}, {1193,12,"",0,0,2,0}, {1194,3,"",0,0,2,0}, {1195,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,15,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,16,0,{ -- Desert Stonearmy melee total_density = 1250, layermap_id = 1, {1197,3,"",0,0,0,0}, {1193,16,"",0,0,1,0}, {1194,2,"",0,0,1,0}, {1193,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,16,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,17,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,18,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,19,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,19,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,20,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,20,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,22,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,23,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,23,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } ) mgr.addSpawn (36,23,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,24,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,24,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } ) mgr.addSpawn (36,24,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,25,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } ) mgr.addSpawn (36,25,0,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,25,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,25,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,26,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,26,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,26,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (36,27,0,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,27,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,27,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (36,28,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,28,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,28,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (36,29,0,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,29,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,29,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,29,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (36,30,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,30,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,30,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (36,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,31,0,{ -- Pirates HE Captain elite total_density = 1750, layermap_id = 1, {744,5,"",0,0,1,0}, {621,12,"",0,0,1,0}, {611,8,"",0,0,1,0}, {744,6,"",0,0,0,0}, {663,12,"",0,0,0,0}, {733,2,"",0,0,0,0}, {732,6,"",0,0,0,0}, {746,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,31,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (36,31,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (36,32,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Geister fuer die HE Region Quests Dungeon

mgr.addSpawn (36,32,-1,{ -- Ghost Dungeon HE total_density = 750, layermap_id = 2, {628,3,"",0,0,1,0}, {629,1,"",0,0,1,0}, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (36,32,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,34,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (36,34,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,35,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Quest: 257 Felix, Christian

mgr.addSpawn (36,35,-1,{ -- Dungeon Elementals total_density = 750, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,36,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,36,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,37,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,37,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } ) mgr.addSpawn (36,38,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,38,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } ) mgr.addSpawn (36,39,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,39,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,40,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,40,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,40,0,{ -- Mascarell Leader Elite total_density = 1500, layermap_id = 2, {876,4,"",0,0,0,0}, {1018,2,"",0,0,1,0}, {872,8,"",0,0,1,0}, {1019,1,"",0,0,1,0}, {1016,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,41,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,41,0,{ -- Mascarell Ranged Elite total_density = 1000, layermap_id = 2, {1016,8,"",0,0,1,0}, {1017,2,"",0,0,1,0}, {876,2,"",0,0,0,0}, {872,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,41,-1,{ -- Human Crusade Ragned Elite total_density = 1750, layermap_id = 1, {866,7,"",0,0,1,0}, {867,2,"",0,0,1,0}, {864,4,"",0,0,2,0}, {868,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,42,0,{ -- Human Crusade Mage Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,0,0}, {866,2,"",0,0,1,0}, {868,3,"",0,0,0,0}, {865,1,"",0,0,0,0}, {866,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,42,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,43,0,{ -- Human Crusade Ragned Elite total_density = 1750, layermap_id = 1, {866,7,"",0,0,1,0}, {867,2,"",0,0,1,0}, {864,4,"",0,0,2,0}, {868,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,44,0,{ -- Human Crusade CC Elite total_density = 1750, layermap_id = 1, {864,14,"",0,0,1,0}, {865,3,"",0,0,1,0}, {864,3,"",0,0,0,0}, {866,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,44,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (36,45,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,46,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,47,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,48,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (36,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,56,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,56,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,57,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,57,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (36,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (36,58,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,59,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,59,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (36,59,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (36,59,-1,{ -- Dragon Region Drakins green total_density = 1000, layermap_id = 2, {499,10,"",0,0,0,0}, {498,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,3,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,3,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,4,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,4,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,5,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,5,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,6,0,{ -- Jungel Demons total_density = 1000, layermap_id = 1, {1202,5,"",0,0,1,0}, {1853,1,"",0,0,2,0}, {1202,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,7,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,7,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,8,0,{ -- Garema mage total_density = 1250, layermap_id = 1, {387,5,"",0,0,1,0}, {385,3,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,4,"",0,0,0,0}, {387,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,8,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,9,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,9,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,10,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,10,0,{ -- Garema melee total_density = 750, layermap_id = 1, {381,10,"",0,0,0,0}, {380,1,"",0,0,0,0}, {389,2,"",0,0,1,0}, {381,6,"",0,0,1,0}, {380,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,11,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,11,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,12,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,12,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,13,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,13,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,14,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,15,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,15,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,16,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,16,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,17,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,17,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,18,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,18,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,19,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,19,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,20,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,20,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,21,0,{ -- Desert Harpy total_density = 750, layermap_id = 1, {1776,6,"",0,0,0,0}, {1778,4,"",0,0,1,0}, {1776,6,"",0,0,2,0}, {1777,1,"",0,0,3,0}, {1779,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,21,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,21,-1,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,21,-1,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,23,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (37,23,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (37,23,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (37,23,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,24,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (37,24,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (37,24,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (37,24,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,25,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,25,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } ) mgr.addSpawn (37,25,0,{ -- Robbers range total_density = 1250, layermap_id = 1, {674,4,"",0,0,0,0}, {668,2,"",0,0,1,0}, {673,3,"",0,0,3,0}, {605,2,"",0,0,1,0}, {139,6,"",0,0,1,0}, {91,7,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,26,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (37,26,0,{ -- Atmo Animal Capitol total_density = 1000, layermap_id = 4, } )

--Enter your comment here

mgr.addSpawn (37,26,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,26,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,27,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,27,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,27,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (37,27,-1,{ -- HE Dungeonspiders small total_density = 1500, layermap_id = 2, {1530,1,"",0,0,0,0}, {1531,5,"",0,0,1,0}, {1530,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,30,0,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,30,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,30,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,30,0,{ -- Ratten Undead Normal Elite total_density = 1250, layermap_id = 3, {194,8,"",0,0,1,0}, {670,8,"",0,0,0,0}, {551,1,"",0,0,1,0}, {69,3,"",0,0,0,0}, {194,8,"",0,0,3,0}, {68,8,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (37,31,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,31,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,31,0,{ -- Ratten Undead Normal total_density = 1000, layermap_id = 3, {68,10,"",0,0,1,0}, {194,10,"",0,0,2,0}, {671,2,"",0,0,0,0}, {68,10,"",0,0,3,0}, {194,10,"",0,0,4,0}, {671,2,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (37,32,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,32,0,{ -- Pirates Range elite total_density = 1000, layermap_id = 1, {609,9,"",0,0,1,0}, {621,6,"",0,0,1,0}, {611,3,"",0,0,1,0}, {732,4,"",0,0,2,0}, {733,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (37,35,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,35,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,36,0,{ -- Wolf / Baer Human total_density = 14, layermap_id = 3, {773,4,"",0,0,1,0}, {774,1,"",0,0,2,0}, {764,1,"",0,0,3,0}, {763,8,"",0,0,3,0}, {761,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (37,36,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,36,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,37,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,37,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } ) mgr.addSpawn (37,38,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,38,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,39,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,39,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } ) mgr.addSpawn (37,40,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,40,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,41,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,42,0,{ -- Human Crusade Leader Normal total_density = 1750, layermap_id = 1, {874,3,"",0,0,0,0}, {864,5,"",0,0,0,0}, {1005,1,"",0,0,0,0}, {866,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,42,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,43,0,{ -- Human Crusade CC Elite total_density = 1750, layermap_id = 1, {864,14,"",0,0,1,0}, {865,3,"",0,0,1,0}, {864,3,"",0,0,0,0}, {866,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,44,0,{ -- Human Crusade CC Elite total_density = 1750, layermap_id = 1, {864,14,"",0,0,1,0}, {865,3,"",0,0,1,0}, {864,3,"",0,0,0,0}, {866,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,44,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,44,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,44,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,45,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,45,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (37,46,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,47,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,48,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (37,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,56,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,56,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (37,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,57,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (37,57,-2,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (37,58,-2,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (37,59,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,3,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,4,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,4,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,5,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,5,0,{ -- Garema leader elite total_density = 1250, layermap_id = 1, {381,5,"",0,0,0,0}, {381,5,"",0,0,1,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {380,1,"",0,0,0,0}, {381,5,"",0,0,2,0}, {385,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,6,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,6,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,7,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,7,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,8,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,8,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,9,0,{ -- Garema leader elite total_density = 1250, layermap_id = 1, {381,5,"",0,0,0,0}, {381,5,"",0,0,1,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {380,1,"",0,0,0,0}, {381,5,"",0,0,2,0}, {385,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,9,0,{ -- jungel spider elite total_density = 750, layermap_id = 3, {238,5,"",0,0,1,0}, {239,1,"",0,0,2,0}, {238,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,10,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,10,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,11,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,11,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,12,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,12,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,13,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,13,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,14,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,15,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,15,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,16,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,16,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,17,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,17,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,18,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,18,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,19,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,19,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,20,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,20,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,21,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,22,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,23,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,25,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (38,25,0,{ -- Wildschweine Elite total_density = 8, layermap_id = 3, {57,5,"",0,0,1,0}, {56,9,"",0,0,0,0}, {111,2,"",0,0,2,0}, {56,9,"",0,0,3,0}, {56,9,"",0,0,0,0}, {57,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (38,25,0,{ -- Pirates Range total_density = 750, layermap_id = 1, {581,2,"",0,0,0,0}, {583,2,"",0,0,1,0}, {584,2,"",0,0,1,0}, {620,3,"",0,0,0,0}, {623,5,"",0,0,1,0}, {620,2,"",0,0,2,0}, {581,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,26,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (38,26,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (38,26,0,{ -- Pirates Range total_density = 750, layermap_id = 1, {581,2,"",0,0,0,0}, {583,2,"",0,0,1,0}, {584,2,"",0,0,1,0}, {620,3,"",0,0,0,0}, {623,5,"",0,0,1,0}, {620,2,"",0,0,2,0}, {581,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,31,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (38,31,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,31,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (38,32,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,32,0,{ -- Pirates Melee Elite total_density = 1000, layermap_id = 1, {746,6,"",0,0,1,0}, {732,9,"",0,0,1,0}, {612,3,"",0,0,1,0}, {733,3,"",0,0,2,0}, {609,2,"",0,0,2,0}, {743,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,32,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (38,35,0,{ -- Bear Human total_density = 400, layermap_id = 3, {773,8,"",0,0,1,0}, {774,1,"",0,0,2,0}, {771,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,36,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,36,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,37,0,{ -- Wolf / Baer Human total_density = 14, layermap_id = 3, {773,4,"",0,0,1,0}, {774,1,"",0,0,2,0}, {764,1,"",0,0,3,0}, {763,8,"",0,0,3,0}, {761,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (38,37,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,37,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,38,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,38,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } ) mgr.addSpawn (38,39,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,39,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,40,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,40,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,41,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,41,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,42,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,42,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,43,0,{ -- Human Crusade Mage Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,0,0}, {866,2,"",0,0,1,0}, {868,3,"",0,0,0,0}, {865,1,"",0,0,0,0}, {866,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,44,0,{ -- Human Crusade Leader Normal total_density = 1750, layermap_id = 1, {874,3,"",0,0,0,0}, {864,5,"",0,0,0,0}, {1005,1,"",0,0,0,0}, {866,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,44,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,44,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,44,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,45,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,45,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,46,0,{ -- Human Crusade Leader Elite total_density = 1750, layermap_id = 1, {874,7,"",0,0,0,0}, {1005,3,"",0,0,1,0}, {868,4,"",0,0,0,0}, {864,5,"",0,0,1,0}, {864,8,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,46,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (38,47,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,47,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,47,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,48,0,{ -- Human Crusade Mage Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,0,0}, {866,2,"",0,0,1,0}, {868,3,"",0,0,0,0}, {865,1,"",0,0,0,0}, {866,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,48,0,{ -- T-Energie HU Spider Rat total_density = 1500, layermap_id = 3, {237,10,"",0,0,0,0}, {276,5,"",0,0,1,0}, {802,1,"",0,0,2,0}, {204,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (38,56,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (38,56,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (38,56,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (38,57,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,57,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (38,57,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (38,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (38,57,-2,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (38,58,0,{ -- Stonecreature Sera Elite total_density = 1000, layermap_id = 1, {616,5,"",0,0,0,0}, {953,2,"",0,0,0,0}, {1135,5,"",0,0,1,0}, {616,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (38,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (38,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (38,58,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (39,3,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,4,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,5,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,6,0,{ -- Garema ranged elite total_density = 1250, layermap_id = 1, {385,7,"",0,0,0,0}, {384,3,"",0,0,0,0}, {381,4,"",0,0,1,0}, {389,1,"",0,0,1,0}, {385,3,"",0,0,2,0}, {381,5,"",0,0,2,0}, {381,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,7,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,7,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,8,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,8,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,9,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,9,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,10,0,{ -- jungel spider total_density = 750, layermap_id = 3, {238,6,"",0,0,1,0}, {239,1,"",0,0,1,0}, {238,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,10,0,{ -- Garema melee total_density = 750, layermap_id = 1, {381,10,"",0,0,0,0}, {380,1,"",0,0,0,0}, {389,2,"",0,0,1,0}, {381,6,"",0,0,1,0}, {380,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,11,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,11,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,12,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,12,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,13,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,13,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,14,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,15,0,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,15,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,16,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,16,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,17,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (39,17,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,18,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (39,18,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,19,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,19,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,20,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,20,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,21,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,21,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,22,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,23,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,25,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,25,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,25,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,25,0,{ -- Empty total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (39,30,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (39,31,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (39,32,0,{ -- Earth Elemental small total_density = 500, layermap_id = 3, {259,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,32,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (39,35,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,36,0,{ -- Wolf / Baer Human total_density = 14, layermap_id = 3, {773,4,"",0,0,1,0}, {774,1,"",0,0,2,0}, {764,1,"",0,0,3,0}, {763,8,"",0,0,3,0}, {761,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (39,36,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,36,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,37,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,37,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } ) mgr.addSpawn (39,38,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,38,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } ) mgr.addSpawn (39,39,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,39,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,40,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,40,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,41,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,42,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,43,0,{ -- Human Crusade Mage Elite total_density = 1750, layermap_id = 1, {869,2,"",0,0,0,0}, {868,3,"",0,0,2,0}, {865,1,"",0,0,0,0}, {866,4,"",0,0,2,0}, {864,10,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,43,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,44,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,44,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,45,0,{ -- Human Crusade Mage Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,0,0}, {866,2,"",0,0,1,0}, {868,3,"",0,0,0,0}, {865,1,"",0,0,0,0}, {866,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,45,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,46,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,46,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (39,47,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (39,47,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,47,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (39,47,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (39,48,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (39,48,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (39,48,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (39,56,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (39,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (39,57,-2,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (39,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (39,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (39,58,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Fernkampf

mgr.addSpawn (39,58,-2,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (39,59,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (39,60,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,60,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Fernkampf

mgr.addSpawn (39,60,-2,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (39,61,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (39,62,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,6,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,7,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,7,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,8,0,{ -- Garema leader total_density = 1250, layermap_id = 1, {385,10,"",0,0,0,0}, {384,1,"",0,0,0,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {387,6,"",0,0,1,0}, {386,1,"",0,0,1,0}, {381,8,"",0,0,0,0}, {381,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,8,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,9,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,9,0,{ -- Garema mage total_density = 1250, layermap_id = 1, {387,5,"",0,0,1,0}, {385,3,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,4,"",0,0,0,0}, {387,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,10,0,{ -- Garema melee total_density = 750, layermap_id = 1, {381,10,"",0,0,0,0}, {380,1,"",0,0,0,0}, {389,2,"",0,0,1,0}, {381,6,"",0,0,1,0}, {380,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,12,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,12,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,13,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,13,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,14,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,14,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,15,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,15,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,15,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,16,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,16,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,17,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,17,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,18,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,18,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,19,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,19,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,20,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,20,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,21,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,21,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,22,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,23,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,24,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,24,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } ) mgr.addSpawn (40,24,-1,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,25,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,25,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } ) mgr.addSpawn (40,25,-1,{ -- HE Raeuber Elite total_density = 1250, layermap_id = 1, {139,8,"",0,0,1,0}, {607,2,"",0,0,1,0}, {718,3,"",0,0,3,0}, {727,1,"",0,0,3,0}, {91,4,"",0,0,1,0}, {666,8,"",0,0,2,0}, {678,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,26,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,30,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,31,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,31,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,32,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,34,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,35,-1,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,35,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,36,0,{ -- Wolf / Baer Human total_density = 14, layermap_id = 3, {773,4,"",0,0,1,0}, {774,1,"",0,0,2,0}, {764,1,"",0,0,3,0}, {763,8,"",0,0,3,0}, {761,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (40,36,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,37,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,37,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } ) mgr.addSpawn (40,38,0,{ -- Wolf Human Region Elite total_density = 500, layermap_id = 3, {761,4,"",0,0,0,0}, {761,4,"",0,0,1,0}, {762,1,"",0,0,1,0}, {763,8,"",0,0,2,0}, {764,2,"",0,0,2,0}, {763,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,38,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,39,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,39,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,40,0,{ -- Wolf Human Region total_density = 500, layermap_id = 3, {763,8,"",0,0,1,0}, {764,2,"",0,0,1,0}, {761,3,"",0,0,2,0}, {763,6,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,40,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,41,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,42,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,43,0,{ -- Ratten Human Elite total_density = 1500, layermap_id = 3, {800,2,"",0,0,0,0}, {800,7,"",0,0,0,0}, {803,1,"",0,0,1,0}, {802,5,"",0,0,1,0}, {800,3,"",0,0,2,0}, {802,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,44,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,45,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,46,0,{ -- Human Crusade Leader Normal total_density = 1750, layermap_id = 1, {874,3,"",0,0,0,0}, {864,5,"",0,0,0,0}, {1005,1,"",0,0,0,0}, {866,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,46,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (40,47,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,47,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,47,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (40,48,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (40,48,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (40,48,0,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (40,49,0,{ -- Feuerelementare HU total_density = 1000, layermap_id = 3, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {260,12,"",0,0,2,0}, {1315,2,"",0,0,2,0}, {260,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,50,0,{ -- Feuerelementare HU total_density = 1000, layermap_id = 3, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {260,12,"",0,0,2,0}, {1315,2,"",0,0,2,0}, {260,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,53,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (40,54,-2,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (40,56,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (40,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,57,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (40,58,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,58,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,58,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (40,59,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,59,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (40,59,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (40,60,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,60,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,61,0,{ -- Stonecreature Sera total_density = 1000, layermap_id = 1, {1135,3,"",0,0,0,0}, {953,1,"",0,0,1,0}, {1135,4,"",0,0,1,0}, {616,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (40,61,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (40,62,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,6,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,7,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,8,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,9,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,9,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,10,0,{ -- Garema melee total_density = 750, layermap_id = 1, {381,10,"",0,0,0,0}, {380,1,"",0,0,0,0}, {389,2,"",0,0,1,0}, {381,6,"",0,0,1,0}, {380,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,10,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,12,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,12,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,13,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,13,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,14,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,14,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,14,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,15,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,15,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,15,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,16,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,16,0,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,16,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,17,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,17,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (41,18,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,18,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (41,19,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,19,0,{ -- Deser Spiders total_density = 500, layermap_id = 1, {243,5,"",0,0,0,0}, {243,5,"",0,0,1,0}, {242,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,20,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,20,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,21,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,21,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,22,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,22,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,23,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,24,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,25,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,26,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,27,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,36,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (41,36,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,36,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,36,-1,{ -- Huge Rats Human total_density = 750, layermap_id = 3, {1506,1,"",0,0,1,0}, {1509,5,"",0,0,1,0}, {1509,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,37,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (41,37,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,37,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,37,-1,{ -- Huge Rats Human total_density = 750, layermap_id = 3, {1506,1,"",0,0,1,0}, {1509,5,"",0,0,1,0}, {1509,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,38,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (41,38,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,38,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,39,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,39,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,40,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,40,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,40,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,41,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,41,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,41,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,42,0,{ -- Ratten Human Elite total_density = 1500, layermap_id = 3, {800,2,"",0,0,0,0}, {800,7,"",0,0,0,0}, {803,1,"",0,0,1,0}, {802,5,"",0,0,1,0}, {800,3,"",0,0,2,0}, {802,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,43,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,43,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,44,0,{ -- Spinnen Human Elite total_density = 1500, layermap_id = 3, {204,8,"",0,0,0,0}, {203,2,"",0,0,0,0}, {204,5,"",0,0,1,0}, {204,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,44,0,{ -- werewolf elite total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,4,"",0,0,2,0}, {95,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,44,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,45,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,46,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,46,0,{ -- Ratten Human Kreuzzug total_density = 750, layermap_id = 3, {801,1,"",0,0,2,0}, {800,5,"",0,0,2,0}, {803,1,"",0,0,1,0}, {802,10,"",0,0,1,0}, {802,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,47,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,47,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,47,-1,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,47,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,47,-1,{ -- Spider + rats Small HU total_density = 1000, layermap_id = 2, {800,8,"",0,0,0,0}, {802,12,"",0,0,1,0}, {801,1,"",0,0,2,0}, {803,1,"",0,0,3,0}, {1367,6,"",0,0,4,0}, {1455,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (41,48,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (41,48,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,48,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,49,0,{ -- Feuerelementare HU total_density = 1000, layermap_id = 3, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {260,12,"",0,0,2,0}, {1315,2,"",0,0,2,0}, {260,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,50,0,{ -- Feuerelementare HU total_density = 1000, layermap_id = 3, {170,5,"",0,0,0,0}, {169,1,"",0,0,1,0}, {260,12,"",0,0,2,0}, {1315,2,"",0,0,2,0}, {260,8,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,53,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (41,53,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (41,53,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,57,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (41,58,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,58,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (41,58,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (41,59,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (41,59,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (41,59,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (41,60,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,61,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (41,62,-1,{ -- Elementals Dragon total_density = 1250, layermap_id = 1, {166,9,"",0,0,0,0}, {82,1,"",0,0,1,0}, {170,9,"",0,0,2,0}, {169,1,"",0,0,3,0}, } )

--Robbers fuer die direkte Startregion

mgr.addSpawn (41,63,-1,{ -- Robber Melee normal total_density = 1250, layermap_id = 1, {724,1,"",0,0,1,0}, {723,8,"",0,0,1,0}, {673,2,"",0,0,0,0}, {91,6,"",0,0,0,0}, {718,3,"",0,0,1,0}, {727,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,6,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,7,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,8,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,9,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,9,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,10,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,10,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,12,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,12,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,13,0,{ -- Desert Lion total_density = 1000, layermap_id = 2, {360,10,"",0,0,1,0}, {359,2,"",0,0,1,0}, {362,7,"",0,0,2,0}, {361,1,"",0,0,2,0}, {360,7,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,13,0,{ -- Desert Greif total_density = 300, layermap_id = 3, {374,10,"",0,0,0,0}, {373,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,14,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,14,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,15,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,15,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,16,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,17,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (42,17,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,17,-1,{ -- Desert Scorpions Dungeon total_density = 1750, layermap_id = 2, {190,15,"",0,0,0,0}, {81,1,"",0,0,1,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,17,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,18,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (42,18,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,19,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,20,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,21,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,21,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,22,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,22,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,23,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,25,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,26,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,27,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,35,0,{ -- Bear Human total_density = 400, layermap_id = 3, {773,8,"",0,0,1,0}, {774,1,"",0,0,2,0}, {771,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,36,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (42,36,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (42,36,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,36,-1,{ -- Huge Rats Human total_density = 750, layermap_id = 3, {1506,1,"",0,0,1,0}, {1509,5,"",0,0,1,0}, {1509,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,37,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (42,37,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (42,37,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,37,-1,{ -- Huge Rats Human total_density = 750, layermap_id = 3, {1506,1,"",0,0,1,0}, {1509,5,"",0,0,1,0}, {1509,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,37,-2,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,38,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (42,38,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (42,39,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,39,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,40,0,{ -- Ratten Human Elite total_density = 1500, layermap_id = 3, {800,2,"",0,0,0,0}, {800,7,"",0,0,0,0}, {803,1,"",0,0,1,0}, {802,5,"",0,0,1,0}, {800,3,"",0,0,2,0}, {802,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,40,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,41,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,41,0,{ -- werewolf elite total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,4,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,41,-1,{ -- T-Energy Human Rat total_density = 1750, layermap_id = 3, {276,1,"",0,0,0,0}, {1507,10,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,41,-1,{ -- T-Energy Menschen total_density = 750, layermap_id = 2, {441,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,42,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,42,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {1874,2,"",0,0,2,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,42,-1,{ -- Spider + rats Small HU total_density = 1000, layermap_id = 2, {800,8,"",0,0,0,0}, {802,12,"",0,0,1,0}, {801,1,"",0,0,2,0}, {803,1,"",0,0,3,0}, {1367,6,"",0,0,4,0}, {1455,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (42,43,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,43,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {176,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,44,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,44,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {1874,2,"",0,0,2,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,45,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,45,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,46,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,46,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,46,-1,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,46,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,46,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (42,47,0,{ -- Human Crusade Ragned Normal total_density = 1750, layermap_id = 1, {866,5,"",0,0,1,0}, {867,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,47,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,47,-1,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,47,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,47,-1,{ -- Spider + rats Small HU total_density = 1000, layermap_id = 2, {800,8,"",0,0,0,0}, {802,12,"",0,0,1,0}, {801,1,"",0,0,2,0}, {803,1,"",0,0,3,0}, {1367,6,"",0,0,4,0}, {1455,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (42,48,0,{ -- Human Crusade CC Normal total_density = 1750, layermap_id = 1, {864,6,"",0,0,1,0}, {865,1,"",0,0,1,0}, {864,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,48,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,48,-1,{ -- small spiders HU total_density = 1750, layermap_id = 2, {1367,5,"",0,0,0,0}, {1455,1,"",0,0,1,0}, {1367,5,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,49,0,{ -- Human Pirates CC total_density = 1250, layermap_id = 1, {694,8,"",0,0,1,0}, {756,2,"",0,0,1,0}, {694,3,"",0,0,0,0}, {696,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,50,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,53,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (42,53,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (42,53,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,54,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (42,54,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (42,54,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,56,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (42,56,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (42,56,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,57,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (42,57,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (42,57,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (42,58,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,58,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,58,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,59,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,59,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,59,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (42,60,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (42,60,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (42,60,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,7,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,7,0,{ -- Garema leader elite total_density = 1250, layermap_id = 1, {381,5,"",0,0,0,0}, {381,5,"",0,0,1,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {380,1,"",0,0,0,0}, {381,5,"",0,0,2,0}, {385,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,8,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,8,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,9,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,9,0,{ -- Garema leader total_density = 1250, layermap_id = 1, {385,10,"",0,0,0,0}, {384,1,"",0,0,0,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {387,6,"",0,0,1,0}, {386,1,"",0,0,1,0}, {381,8,"",0,0,0,0}, {381,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (43,10,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,10,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,11,-1,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,12,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,13,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,13,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,14,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,14,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,15,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,15,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,16,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,16,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,16,-1,{ -- Desert Scorpions Dungeon total_density = 1750, layermap_id = 2, {190,15,"",0,0,0,0}, {81,1,"",0,0,1,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,16,-1,{ -- Desert Scorpions total_density = 750, layermap_id = 3, {190,40,"",0,0,1,0}, {81,3,"",0,0,0,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,17,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,17,-1,{ -- Desert Scorpions Dungeon total_density = 1750, layermap_id = 2, {190,15,"",0,0,0,0}, {81,1,"",0,0,1,0}, {365,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,17,-1,{ -- Desert Scotpions elite total_density = 1000, layermap_id = 3, {190,40,"",0,0,1,0}, {81,1,"",0,0,1,0}, {365,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,18,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,19,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,20,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,21,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,22,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,22,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,23,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,25,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,25,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,26,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,26,0,{ -- Advanced Start Region Atmo total_density = 300, layermap_id = 4, {62,10,"",0,0,0,0}, {21,3,"",0,0,1,0}, {110,10,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,27,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,28,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,29,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,35,0,{ -- Bear Human total_density = 400, layermap_id = 3, {773,8,"",0,0,1,0}, {774,1,"",0,0,2,0}, {771,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,35,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,35,-1,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,35,-2,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,36,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,36,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,36,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,36,-1,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,36,-2,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,37,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (43,37,0,{ -- Human Robber Ranged Normal total_density = 1000, layermap_id = 1, {805,5,"",0,0,1,0}, {809,2,"",0,0,1,0}, {806,3,"",0,0,2,0}, {807,3,"",0,0,1,0}, {573,5,"",0,0,2,0}, {759,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,38,0,{ -- Blank for Townpeace until we have it total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (43,38,0,{ -- Blank for Quests total_density = 1000, layermap_id = 3, } )

--Enter your comment here

mgr.addSpawn (43,39,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,39,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,40,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,40,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {1874,2,"",0,0,2,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,41,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,41,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,41,-1,{ -- Spider + rats Small HU total_density = 1000, layermap_id = 2, {800,8,"",0,0,0,0}, {802,12,"",0,0,1,0}, {801,1,"",0,0,2,0}, {803,1,"",0,0,3,0}, {1367,6,"",0,0,4,0}, {1455,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (43,42,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,42,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {1874,2,"",0,0,2,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,43,0,{ -- Spinnen Human Elite total_density = 1500, layermap_id = 3, {204,8,"",0,0,0,0}, {203,2,"",0,0,0,0}, {204,5,"",0,0,1,0}, {204,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,43,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {176,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,44,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,44,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,45,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,45,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,45,-1,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,45,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,46,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,46,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (43,46,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (43,47,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,47,0,{ -- Human Pirates CC total_density = 1250, layermap_id = 1, {694,8,"",0,0,1,0}, {756,2,"",0,0,1,0}, {694,3,"",0,0,0,0}, {696,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,48,0,{ -- Human Pirates CC total_density = 1250, layermap_id = 1, {694,8,"",0,0,1,0}, {756,2,"",0,0,1,0}, {694,3,"",0,0,0,0}, {696,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,49,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,50,0,{ -- Human Pirates CC Elite total_density = 1250, layermap_id = 1, {694,9,"",0,0,1,0}, {756,3,"",0,0,1,0}, {740,3,"",0,0,1,0}, {696,5,"",0,0,2,0}, {694,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,53,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (43,53,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (43,53,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,54,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (43,54,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (43,54,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,56,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,56,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,57,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (43,57,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (43,57,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,58,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,58,-1,{ -- Dragoncult Ranged Dragon total_density = 1750, layermap_id = 1, {1089,6,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1345,5,"",0,0,0,0}, {1346,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (43,58,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (43,59,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,59,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (43,59,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,60,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,60,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,60,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,61,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (43,61,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,61,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (43,62,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,7,0,{ -- Garema leader total_density = 1250, layermap_id = 1, {385,10,"",0,0,0,0}, {384,1,"",0,0,0,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {387,6,"",0,0,1,0}, {386,1,"",0,0,1,0}, {381,8,"",0,0,0,0}, {381,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (44,7,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,8,0,{ -- Garema leader total_density = 1250, layermap_id = 1, {385,10,"",0,0,0,0}, {384,1,"",0,0,0,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {387,6,"",0,0,1,0}, {386,1,"",0,0,1,0}, {381,8,"",0,0,0,0}, {381,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (44,8,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,9,0,{ -- Garema ranged elite total_density = 1250, layermap_id = 1, {385,7,"",0,0,0,0}, {384,3,"",0,0,0,0}, {381,4,"",0,0,1,0}, {389,1,"",0,0,1,0}, {385,3,"",0,0,2,0}, {381,5,"",0,0,2,0}, {381,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,9,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,10,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,10,0,{ -- jungel Panther total_density = 1000, layermap_id = 3, {124,4,"",0,0,1,0}, {124,4,"",0,0,0,0}, {520,1,"",0,0,1,0}, {124,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,12,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,12,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,13,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,13,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,14,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,14,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,15,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,15,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,16,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,17,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (44,17,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,18,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (44,19,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,20,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,21,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,22,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,23,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,24,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,25,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,26,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,27,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,28,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,29,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,36,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,36,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,37,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,37,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,38,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,38,0,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,39,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,39,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,39,-1,{ -- Human Robber Elite total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {808,4,"",0,0,0,0}, {810,2,"",0,0,1,0}, {759,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {807,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,39,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,40,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,40,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {1874,2,"",0,0,2,0}, {176,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,41,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,41,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {1874,2,"",0,0,2,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,42,0,{ -- Spinnen Human Elite total_density = 1500, layermap_id = 3, {204,8,"",0,0,0,0}, {203,2,"",0,0,0,0}, {204,5,"",0,0,1,0}, {204,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,42,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {228,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,43,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,43,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,44,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,44,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,45,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,45,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,46,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,46,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (44,47,0,{ -- Human Pirates Ranged Elite total_density = 1250, layermap_id = 1, {740,3,"",0,0,1,0}, {696,6,"",0,0,1,0}, {755,2,"",0,0,1,0}, {694,5,"",0,0,1,0}, {756,1,"",0,0,2,0}, {694,5,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,48,0,{ -- Human Pirates Leader total_density = 1250, layermap_id = 1, {740,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,1,"",0,0,2,0}, {756,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,49,0,{ -- Human Pirates Leader Elite total_density = 1250, layermap_id = 1, {754,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,50,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,53,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,53,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,53,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,54,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (44,54,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (44,54,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,55,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (44,55,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (44,55,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,56,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (44,56,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (44,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,57,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,57,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,58,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (44,58,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (44,58,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,59,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (44,59,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (44,59,-1,{ -- Dragon Region Drakins mixed total_density = 1000, layermap_id = 2, {499,8,"",0,0,1,0}, {498,1,"",0,0,2,0}, {501,5,"",0,0,3,0}, {500,1,"",0,0,4,0}, {499,5,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (44,60,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,60,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,60,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,61,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (44,61,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,61,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (44,62,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,6,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,7,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,7,0,{ -- Garema leader total_density = 1250, layermap_id = 1, {385,10,"",0,0,0,0}, {384,1,"",0,0,0,0}, {389,5,"",0,0,0,0}, {388,2,"",0,0,1,0}, {387,6,"",0,0,1,0}, {386,1,"",0,0,1,0}, {381,8,"",0,0,0,0}, {381,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,8,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,8,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,9,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,9,0,{ -- jungel panther elite total_density = 1000, layermap_id = 3, {520,2,"",0,0,1,0}, {124,5,"",0,0,1,0}, {124,5,"",0,0,2,0}, {124,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,12,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,12,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,13,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,13,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,14,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,14,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,15,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,15,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,16,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,16,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,17,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,18,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,18,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,19,0,{ -- No level 1 Spawn allowed in this area! total_density = 1000, layermap_id = 1, } )

--Enter your comment here

mgr.addSpawn (45,20,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,21,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,22,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,29,0,{ -- T-Energy HE total_density = 750, layermap_id = 3, {237,5,"",0,0,0,0}, {195,10,"",0,0,1,0}, {276,12,"",0,0,2,0}, {236,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,33,-1,{ -- Small Dungeon Rats HE total_density = 1750, layermap_id = 2, {1501,6,"",0,0,0,0}, {1501,5,"",0,0,1,0}, {1502,1,"",0,0,1,0}, {1532,4,"",0,0,0,0}, {1533,1,"",0,0,2,0}, {1532,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,36,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,36,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,37,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,37,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,37,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,38,0,{ -- Wolf / Baer Human Elite total_density = 500, layermap_id = 3, {772,1,"",0,0,0,0}, {771,6,"",0,0,1,0}, {761,10,"",0,0,2,0}, {762,2,"",0,0,2,0}, {763,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,38,0,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,39,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,39,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,40,0,{ -- Ratten Human Elite total_density = 1500, layermap_id = 3, {800,2,"",0,0,0,0}, {800,7,"",0,0,0,0}, {803,1,"",0,0,1,0}, {802,5,"",0,0,1,0}, {800,3,"",0,0,2,0}, {802,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,40,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,40,-1,{ -- Small Rats Cellar HU total_density = 1750, layermap_id = 2, {802,6,"",0,0,0,0}, {803,1,"",0,0,0,0}, {800,5,"",0,0,1,0}, {801,1,"",0,0,1,0}, {802,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,41,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,41,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {228,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,41,-1,{ -- Spider + rats Small HU total_density = 1000, layermap_id = 2, {800,8,"",0,0,0,0}, {802,12,"",0,0,1,0}, {801,1,"",0,0,2,0}, {803,1,"",0,0,3,0}, {1367,6,"",0,0,4,0}, {1455,1,"",0,0,5,0}, } )

--Enter your comment here

mgr.addSpawn (45,42,0,{ -- Ratten Spinnen Mix Elite Human total_density = 1750, layermap_id = 3, {204,5,"",0,0,0,0}, {203,1,"",0,0,0,0}, {801,1,"",0,0,1,0}, {800,5,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,42,0,{ -- werewolf elite total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,4,"",0,0,2,0}, {95,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,43,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,43,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,43,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,43,-1,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,44,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,44,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,45,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,45,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,46,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,46,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (45,47,0,{ -- Human Pirates Leader total_density = 1250, layermap_id = 1, {740,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,1,"",0,0,2,0}, {756,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,48,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,54,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (45,54,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (45,54,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,55,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,55,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,55,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,56,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,56,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,56,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,57,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,57,-1,{ -- Dragoncult Fighter Dragon total_density = 1750, layermap_id = 1, {1089,8,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1189,2,"",0,0,0,0}, {1095,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (45,57,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,58,-1,{ -- Dragoncult Fighter total_density = 1750, layermap_id = 3, {1089,5,"",0,0,1,0}, {1095,1,"",0,0,1,0}, {1089,8,"",0,0,2,0}, {1191,2,"",0,0,2,0}, {1345,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (45,58,-1,{ -- Dragoncult Leader Dragon total_density = 1750, layermap_id = 1, {1089,7,"",0,0,0,0}, {1089,7,"",0,0,1,0}, {1095,4,"",0,0,0,0}, {1191,2,"",0,0,1,0}, {1345,2,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,58,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,59,-1,{ -- Stonecreature Dragon total_density = 1750, layermap_id = 3, {863,10,"",0,0,0,0}, {1136,8,"",0,0,1,0}, {952,2,"",0,0,2,0}, } )

--Fernkampf

mgr.addSpawn (45,59,-1,{ -- Stonecreatures Dragon total_density = 1750, layermap_id = 1, {863,10,"",0,0,1,0}, {1136,10,"",0,0,2,0}, {952,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (45,59,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,61,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (45,62,-1,{ -- Dragon Region Drakins red total_density = 1000, layermap_id = 2, {501,9,"",0,0,1,0}, {500,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (46,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,7,0,{ -- Garema melee elite total_density = 1250, layermap_id = 1, {381,9,"",0,0,1,0}, {380,1,"",0,0,1,0}, {381,9,"",0,0,3,0}, {380,2,"",0,0,3,0}, {381,5,"",0,0,2,0}, {389,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,8,0,{ -- Garema mage elite total_density = 1250, layermap_id = 1, {385,5,"",0,0,1,0}, {381,7,"",0,0,0,0}, {387,2,"",0,0,0,0}, {386,2,"",0,0,1,0}, {381,7,"",0,0,2,0}, {380,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (46,9,0,{ -- Garema ranged total_density = 1250, layermap_id = 1, {385,5,"",0,0,0,0}, {384,2,"",0,0,0,0}, {381,7,"",0,0,1,0}, {381,3,"",0,0,3,0}, {381,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,12,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,12,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,13,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,13,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,14,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,14,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,15,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,15,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,16,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,16,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,17,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,17,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,18,0,{ -- Desert Sandppl Leader total_density = 1250, layermap_id = 1, {1236,7,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {267,3,"",0,0,0,0}, {394,1,"",0,0,2,0}, {1265,2,"",0,0,2,0}, {211,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,19,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,20,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,21,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,36,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,37,0,{ -- Human Robber Leader total_density = 33, layermap_id = 1, {758,2,"",0,0,1,0}, {757,2,"",0,0,0,0}, {573,4,"",0,0,0,0}, {807,4,"",0,0,1,0}, {806,2,"",0,0,0,0}, {757,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,37,-2,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,37,-2,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (46,38,0,{ -- Spinnen Human total_density = 1500, layermap_id = 3, {204,5,"",0,0,1,0}, {203,1,"",0,0,1,0}, {204,3,"",0,0,2,0}, {204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,38,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,38,-1,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,38,-2,{ -- Small Rats and Bats HU total_density = 1750, layermap_id = 2, {802,8,"",0,0,0,0}, {800,8,"",0,0,1,0}, {803,2,"",0,0,0,0}, {1230,7,"",0,0,2,0}, {1231,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (46,38,-2,{ -- Human Robber Assassin total_density = 33, layermap_id = 1, {759,5,"",0,0,3,0}, {760,2,"",0,0,2,0}, {573,6,"",0,0,0,0}, {808,5,"",0,0,1,0}, {805,3,"",0,0,0,0}, {759,3,"",0,0,1,0}, {807,3,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (46,39,0,{ -- Spinnen Human Elite total_density = 1500, layermap_id = 3, {204,8,"",0,0,0,0}, {203,2,"",0,0,0,0}, {204,5,"",0,0,1,0}, {204,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,39,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {176,5,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,40,0,{ -- Ratten Human Elite total_density = 1500, layermap_id = 3, {800,2,"",0,0,0,0}, {800,7,"",0,0,0,0}, {803,1,"",0,0,1,0}, {802,5,"",0,0,1,0}, {800,3,"",0,0,2,0}, {802,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,40,0,{ -- werewolf elite total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,4,"",0,0,2,0}, {95,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,41,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,41,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {176,5,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,42,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,42,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,43,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,43,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,44,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,44,0,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,45,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,45,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,46,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,46,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (46,47,0,{ -- Human Pirates CC Elite total_density = 1250, layermap_id = 1, {694,9,"",0,0,1,0}, {756,3,"",0,0,1,0}, {740,3,"",0,0,1,0}, {696,5,"",0,0,2,0}, {694,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (46,48,0,{ -- Human Pirates Ranged total_density = 1250, layermap_id = 1, {755,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,12,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,12,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,13,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,13,0,{ -- Desert Sandppl Alchemists total_density = 1000, layermap_id = 1, {1265,3,"",0,0,0,0}, {1266,2,"",0,0,1,0}, {1236,5,"",0,0,0,0}, {1267,2,"",0,0,2,0}, {1236,4,"",0,0,1,0}, {1237,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,15,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,15,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,16,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,16,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,17,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,17,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,18,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,18,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,19,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,20,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,21,0,{ -- Sandppl Desert Elite total_density = 1250, layermap_id = 1, {1237,4,"",0,0,0,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, {394,2,"",0,0,1,0}, {1265,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,26,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,27,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,27,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,27,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,28,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (47,28,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,28,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,29,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,29,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (47,30,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,30,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,30,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,31,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (47,31,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,32,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,32,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,33,0,{ -- T-Energie Swamp total_density = 1000, layermap_id = 3, {237,5,"",0,0,0,0}, {237,5,"",0,0,1,0}, {296,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,33,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,33,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (47,34,0,{ -- T-Energie Swamp total_density = 1000, layermap_id = 3, {237,5,"",0,0,0,0}, {237,5,"",0,0,1,0}, {296,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,34,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (47,34,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,38,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,38,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {176,5,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,39,0,{ -- Ratten Spinnen Mix Elite Human total_density = 1750, layermap_id = 3, {204,5,"",0,0,0,0}, {203,1,"",0,0,0,0}, {801,1,"",0,0,1,0}, {800,5,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,39,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {228,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,40,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,40,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {228,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,41,0,{ -- Spinnen Human Elite total_density = 1500, layermap_id = 3, {204,8,"",0,0,0,0}, {203,2,"",0,0,0,0}, {204,5,"",0,0,1,0}, {204,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,41,0,{ -- werewolf elite total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,4,"",0,0,2,0}, {95,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,42,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,42,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,43,0,{ -- Ghost Forest Spawn total_density = 1000, layermap_id = 3, {766,4,"",0,0,2,0}, {767,7,"",0,0,1,0}, {768,1,"",0,0,0,0}, {861,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,43,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,46,0,{ -- Ghost Forest Spawn Elite total_density = 1000, layermap_id = 3, {767,6,"",0,0,0,0}, {768,3,"",0,0,1,0}, {767,6,"",0,0,1,0}, {766,3,"",0,0,3,0}, {767,3,"",0,0,4,0}, {861,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,46,0,{ -- Ghost Forest Easy total_density = 750, layermap_id = 1, {770,6,"",0,0,1,0}, {769,3,"",0,0,2,0}, {765,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,47,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (47,47,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (47,48,0,{ -- Human Pirates Leader Elite total_density = 1250, layermap_id = 1, {754,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (48,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (48,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (48,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (48,15,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,16,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,16,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,17,0,{ -- Desert Sandppl Rider total_density = 400, layermap_id = 2, {397,4,"",0,0,0,0}, {396,1,"",0,0,1,0}, {397,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,17,0,{ -- Desert Sandppl Alchemists Elite total_density = 1250, layermap_id = 1, {1265,2,"",0,0,0,0}, {1267,4,"",0,0,1,0}, {1268,4,"",0,0,2,0}, {1236,6,"",0,0,0,0}, {1237,6,"",0,0,1,0}, {1236,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,18,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,18,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,18,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,19,0,{ -- Desert Sandppl Leader Elite total_density = 1250, layermap_id = 1, {1267,3,"",0,0,0,0}, {267,3,"",0,0,1,0}, {211,2,"",0,0,2,0}, {1236,5,"",0,0,1,0}, {1237,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,19,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,19,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,20,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,20,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,20,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,21,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,21,0,{ -- Desert Beelte total_density = 1500, layermap_id = 3, {1233,5,"",0,0,0,0}, {1233,5,"",0,0,1,0}, {1456,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,26,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (48,26,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (48,27,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (48,27,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,27,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,28,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,28,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,28,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,29,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (48,29,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,29,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,30,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (48,30,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,30,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,31,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (48,31,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,31,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,32,0,{ -- Swamp Undead Mage Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1203,3,"",0,0,1,0}, {1048,4,"",0,0,2,0}, {1108,2,"",0,0,3,0}, {1109,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,32,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,33,0,{ -- T-Energie Swamp total_density = 1000, layermap_id = 3, {237,5,"",0,0,0,0}, {237,5,"",0,0,1,0}, {296,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,33,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (48,33,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,34,0,{ -- T-Energie Swamp total_density = 1000, layermap_id = 3, {237,5,"",0,0,0,0}, {237,5,"",0,0,1,0}, {296,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,34,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,34,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (48,35,0,{ -- T-Energie Swamp total_density = 1000, layermap_id = 3, {237,5,"",0,0,0,0}, {237,5,"",0,0,1,0}, {296,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,35,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,35,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,38,0,{ -- Ratten Spinnen Mix Elite Human total_density = 1750, layermap_id = 3, {204,5,"",0,0,0,0}, {203,1,"",0,0,0,0}, {801,1,"",0,0,1,0}, {800,5,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,38,0,{ -- Werewolf hard total_density = 400, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,1,0}, {176,3,"",0,0,2,0}, {229,3,"",0,0,0,0}, {228,1,"",0,0,0,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,39,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,39,0,{ -- Werewolf Formation Spawn total_density = 1000, layermap_id = 1, {761,5,"",0,0,1,0}, {95,1,"",0,0,1,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,40,0,{ -- Ratten Spinnen Mix Human total_density = 1750, layermap_id = 3, {204,7,"",0,0,0,0}, {203,1,"",0,0,0,0}, {800,3,"",0,0,1,0}, {803,1,"",0,0,2,0}, {802,7,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,40,0,{ -- Werewolf Formation Spawn total_density = 1000, layermap_id = 1, {761,5,"",0,0,1,0}, {95,1,"",0,0,1,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,46,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,46,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (48,47,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (48,47,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,14,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,14,-2,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,15,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,16,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,18,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,19,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,19,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,19,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,20,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,20,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,20,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,21,0,{ -- Sandppl Warrior Desert total_density = 1000, layermap_id = 1, {1237,5,"",0,0,0,0}, {1236,3,"",0,0,1,0}, {394,1,"",0,0,0,0}, {1237,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,21,0,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,21,0,{ -- Desert Sandppl Rider Elite total_density = 600, layermap_id = 2, {397,5,"",0,0,0,0}, {396,2,"",0,0,1,0}, {397,5,"",0,0,2,0}, {397,5,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,25,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,25,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,25,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (49,26,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,26,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,26,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (49,26,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (49,27,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (49,27,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,27,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (49,28,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,28,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,28,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,29,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (49,29,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,30,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (49,30,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,30,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,31,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,31,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,32,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,32,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,33,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,33,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (49,33,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (49,34,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (49,34,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,34,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,35,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,35,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (49,35,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (49,40,0,{ -- Ratten Spinnen Mix Elite Human total_density = 1750, layermap_id = 3, {204,5,"",0,0,0,0}, {203,1,"",0,0,0,0}, {801,1,"",0,0,1,0}, {800,5,"",0,0,1,0}, {802,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,40,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,46,0,{ -- Human Pirates Leader Elite total_density = 1250, layermap_id = 1, {754,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,46,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,46,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,47,0,{ -- Human Pirates Ranged Elite total_density = 1250, layermap_id = 1, {740,3,"",0,0,1,0}, {696,6,"",0,0,1,0}, {755,2,"",0,0,1,0}, {694,5,"",0,0,1,0}, {756,1,"",0,0,2,0}, {694,5,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,47,-1,{ -- Geisterwald Dungeonspawn total_density = 1750, layermap_id = 2, {770,5,"",0,0,0,0}, {769,3,"",0,0,0,0}, {804,1,"",0,0,1,0}, {770,5,"",0,0,2,0}, {765,1,"",0,0,2,0}, {770,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (49,47,-1,{ -- Ghost Forest Elite total_density = 1000, layermap_id = 1, {769,3,"",0,0,3,0}, {804,1,"",0,0,4,0}, {770,8,"",0,0,1,0}, {765,2,"",0,0,0,0}, {770,8,"",0,0,0,0}, {770,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,48,0,{ -- Human Pirates Ranged Elite total_density = 1250, layermap_id = 1, {740,3,"",0,0,1,0}, {696,6,"",0,0,1,0}, {755,2,"",0,0,1,0}, {694,5,"",0,0,1,0}, {756,1,"",0,0,2,0}, {694,5,"",0,0,2,0}, {696,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (49,49,0,{ -- Human Pirates CC Elite total_density = 1250, layermap_id = 1, {694,9,"",0,0,1,0}, {756,3,"",0,0,1,0}, {740,3,"",0,0,1,0}, {696,5,"",0,0,2,0}, {694,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,14,-1,{ -- Desert Beetle Elite total_density = 1500, layermap_id = 3, {1233,4,"",0,0,0,0}, {1233,4,"",0,0,1,0}, {1456,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,25,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,25,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,25,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (50,26,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,26,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,26,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,26,-1,{ -- No Spawn level 2 allowed in this area! total_density = 1000, layermap_id = 2, } )

--Enter your comment here

mgr.addSpawn (50,27,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,27,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,27,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,28,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (50,28,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,28,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,29,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,29,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,30,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,30,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (50,30,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,31,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,31,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,32,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (50,32,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,32,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (50,33,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (50,33,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,33,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,34,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,34,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,34,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,35,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (50,35,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,35,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (50,40,0,{ -- Ratten Human total_density = 1500, layermap_id = 3, {800,5,"",0,0,0,0}, {802,5,"",0,0,1,0}, {803,1,"",0,0,1,0}, {802,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,40,0,{ -- werewolf normal total_density = 8, layermap_id = 1, {176,5,"",0,0,1,0}, {229,3,"",0,0,0,0}, {176,2,"",0,0,2,0}, {95,1,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,41,0,{ -- Ratten Human Elite total_density = 1500, layermap_id = 3, {800,2,"",0,0,0,0}, {800,7,"",0,0,0,0}, {803,1,"",0,0,1,0}, {802,5,"",0,0,1,0}, {800,3,"",0,0,2,0}, {802,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (50,41,0,{ -- Werewolf hard elite total_density = 500, layermap_id = 1, {176,10,"",0,0,1,0}, {95,2,"",0,0,1,0}, {229,5,"",0,0,2,0}, {228,1,"",0,0,2,0}, {176,5,"",0,0,3,0}, {1874,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,46,0,{ -- Human Pirates Leader Elite total_density = 1250, layermap_id = 1, {754,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (50,47,0,{ -- Human Pirates Leader Elite total_density = 1250, layermap_id = 1, {754,1,"",0,0,1,0}, {696,3,"",0,0,1,0}, {694,3,"",0,0,1,0}, {694,3,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,4,0,{ -- Human Robber Normal total_density = 33, layermap_id = 1, {573,5,"",0,0,1,0}, {807,6,"",0,0,1,0}, {810,2,"",0,0,1,0}, {808,3,"",0,0,0,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,5,0,{ -- Human Robber Ranged Elite total_density = 33, layermap_id = 1, {806,6,"",0,0,1,0}, {805,4,"",0,0,0,0}, {809,3,"",0,0,1,0}, {573,4,"",0,0,0,0}, {807,5,"",0,0,1,0}, {759,4,"",0,0,2,0}, {808,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,26,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,26,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,26,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (51,27,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (51,27,0,{ -- Swamp Undead Mage Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1203,3,"",0,0,1,0}, {1048,4,"",0,0,2,0}, {1108,2,"",0,0,3,0}, {1109,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,27,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (51,28,0,{ -- Swamp Undead Mage Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1203,3,"",0,0,1,0}, {1048,4,"",0,0,2,0}, {1108,2,"",0,0,3,0}, {1109,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,28,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,28,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (51,29,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (51,29,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,29,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (51,30,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,30,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,30,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (51,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,31,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,31,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (51,32,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (51,32,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,32,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,33,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,33,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,33,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (51,34,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,34,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,34,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,35,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (51,35,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (51,35,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (52,0,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,1,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,2,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,3,0,{ -- Test Drop fuer Peter total_density = 1500, layermap_id = 1, {183,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,11,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (52,11,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,11,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (52,25,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,25,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (52,26,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,26,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,26,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (52,27,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,27,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,27,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,28,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,28,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,28,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (52,29,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,29,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (52,30,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (52,30,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,30,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,31,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,31,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,32,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,32,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,33,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,33,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,33,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (52,34,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (52,34,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,34,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (52,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (52,35,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (52,35,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (52,36,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,7,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,8,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,9,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,9,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,9,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,10,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,10,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,10,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,11,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,11,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,11,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,12,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,12,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,12,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,24,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (53,24,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,25,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,25,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,25,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,26,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,26,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,26,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,27,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,27,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,27,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,28,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,28,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (53,29,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (53,29,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,30,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,30,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (53,30,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,31,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,31,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (53,31,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,32,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (53,32,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,33,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,33,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,33,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (53,34,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,34,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (53,34,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (53,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,35,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (53,35,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (53,36,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (53,36,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (53,36,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,37,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (53,37,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (53,37,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (53,38,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,4,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,5,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,7,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,8,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,9,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,10,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,10,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,11,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,11,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,11,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,12,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,12,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,12,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,22,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (54,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,23,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (54,23,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,24,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (54,24,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,25,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,25,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,25,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,26,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,26,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (54,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,27,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,27,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,27,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,28,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,28,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (54,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,29,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (54,29,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,30,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,30,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,30,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,31,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (54,31,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,32,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,32,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (54,33,0,{ -- Swamp Bats Elite total_density = 600, layermap_id = 3, {1099,8,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, {1114,1,"",0,0,3,0}, {1099,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,33,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (54,33,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (54,34,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,34,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (54,34,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (54,35,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,35,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,35,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,36,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (54,36,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,36,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,37,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (54,37,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (54,38,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,2,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,3,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,4,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,7,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,8,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,9,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,10,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,11,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,11,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,11,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,12,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,12,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,12,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,22,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,22,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (55,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,23,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (55,23,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,24,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,24,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,24,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,25,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,25,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,25,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,26,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,26,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (55,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,27,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (55,27,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,27,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,28,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,28,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (55,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,29,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,29,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (55,29,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,30,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (55,30,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,30,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,31,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,31,0,{ -- Swamp Undead Mage Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1203,3,"",0,0,1,0}, {1048,4,"",0,0,2,0}, {1108,2,"",0,0,3,0}, {1109,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (55,31,0,{ -- Swamp Skeleton Mage Backgroundspawn total_density = 750, layermap_id = 2, {1203,3,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1048,2,"",0,0,2,0}, {1297,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, {1204,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,32,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,32,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (55,32,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (55,33,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,33,0,{ -- Swamp Undead Mage Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1203,3,"",0,0,1,0}, {1048,4,"",0,0,2,0}, {1108,2,"",0,0,3,0}, {1109,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (55,33,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,34,0,{ -- Swamp Bats total_density = 1000, layermap_id = 3, {1099,6,"",0,0,1,0}, {1114,1,"",0,0,1,0}, {1099,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,34,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,34,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,35,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (55,35,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (55,36,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,36,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,36,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,37,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,37,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,37,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (55,38,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (55,38,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (55,38,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (55,53,0,{ -- christmas bear panther total_density = 1750, layermap_id = 3, {1892,1,"",0,0,1,0}, {1910,1,"",0,0,3,0}, {1893,10,"",0,0,0,0}, {1893,5,"",0,0,1,0}, {1892,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,54,0,{ -- christmas bear panther total_density = 1750, layermap_id = 3, {1892,1,"",0,0,1,0}, {1910,1,"",0,0,3,0}, {1893,10,"",0,0,0,0}, {1893,5,"",0,0,1,0}, {1892,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,55,0,{ -- christmas bear panther total_density = 1750, layermap_id = 3, {1892,1,"",0,0,1,0}, {1910,1,"",0,0,3,0}, {1893,10,"",0,0,0,0}, {1893,5,"",0,0,1,0}, {1892,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (55,55,0,{ -- Schneevikinger total_density = 1750, layermap_id = 2, {1935,5,"",0,0,0,0}, {1937,6,"",0,0,1,0}, {1935,3,"",0,0,1,0}, {1938,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,2,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,3,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,7,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,8,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,8,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,8,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,9,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,10,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,11,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,11,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,11,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,12,0,{ -- Wald II total_density = 1750, layermap_id = 2, {2056,4,"",0,0,1,0}, {2057,1,"",0,0,1,0}, {2059,6,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,12,0,{ -- Wald 2 total_density = 300, layermap_id = 3, {2100,9,"",0,0,0,0}, {2101,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,12,0,{ -- Wald 2 total_density = 300, layermap_id = 1, {2103,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,13,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,14,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,15,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,24,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,24,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,25,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,25,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,25,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,26,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,26,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,27,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,27,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,27,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,28,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,28,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (56,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,29,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,29,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (56,29,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,30,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,30,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,30,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (56,31,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,31,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (56,31,0,{ -- Swamp Skeleton Warrior Background total_density = 750, layermap_id = 2, {1203,7,"",0,0,1,0}, {1203,7,"",0,0,1,0}, {1204,2,"",0,0,1,0}, {1109,3,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,32,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,32,0,{ -- Swamp Undead Mage Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1203,3,"",0,0,1,0}, {1048,4,"",0,0,2,0}, {1108,2,"",0,0,3,0}, {1109,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (56,32,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (56,33,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,33,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (56,33,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (56,34,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,34,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (56,34,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,35,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,35,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,35,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,36,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (56,36,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,36,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (56,37,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,37,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,38,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,38,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,39,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,39,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (56,53,0,{ -- Schneekobolde total_density = 1750, layermap_id = 2, {1921,5,"",0,0,0,0}, {1919,2,"",0,0,1,0}, {1920,8,"",0,0,0,0}, {1920,5,"",0,0,1,0}, {1910,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,54,0,{ -- christmas bear panther total_density = 1750, layermap_id = 3, {1892,1,"",0,0,1,0}, {1910,1,"",0,0,3,0}, {1893,10,"",0,0,0,0}, {1893,5,"",0,0,1,0}, {1892,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,54,0,{ -- Schneevikinger total_density = 1750, layermap_id = 2, {1935,5,"",0,0,0,0}, {1937,6,"",0,0,1,0}, {1935,3,"",0,0,1,0}, {1938,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (56,55,0,{ -- christmas bear panther total_density = 1750, layermap_id = 3, {1892,1,"",0,0,1,0}, {1910,1,"",0,0,3,0}, {1893,10,"",0,0,0,0}, {1893,5,"",0,0,1,0}, {1892,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (56,55,0,{ -- Schneevikinger total_density = 1750, layermap_id = 2, {1935,5,"",0,0,0,0}, {1937,6,"",0,0,1,0}, {1935,3,"",0,0,1,0}, {1938,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,2,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,2,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,3,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,3,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,7,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,8,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,8,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,8,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,9,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,9,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,10,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,10,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,11,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,11,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,12,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,12,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,13,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,15,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,24,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,24,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,25,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,25,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,25,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,26,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,26,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (57,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,27,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,27,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,27,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,28,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,28,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,29,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,29,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,29,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,30,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,30,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,30,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,31,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,31,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,31,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,32,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,32,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,32,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,33,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,33,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,33,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,34,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,34,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,34,0,{ -- Swamp Undead Ranged Elite total_density = 600, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,2,"",0,0,1,0}, {1203,5,"",0,0,2,0}, {1048,2,"",0,0,3,0}, {1297,3,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,35,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,35,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,36,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,36,0,{ -- Swamp Undead Melee Elite total_density = 750, layermap_id = 1, {1297,2,"",0,0,0,0}, {1203,6,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1203,6,"",0,0,3,0}, {1109,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (57,36,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,37,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,37,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,37,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,38,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,38,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,38,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,39,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,39,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,39,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (57,40,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,40,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (57,41,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,53,0,{ -- Schneekobolde total_density = 1750, layermap_id = 2, {1921,5,"",0,0,0,0}, {1919,2,"",0,0,1,0}, {1920,8,"",0,0,0,0}, {1920,5,"",0,0,1,0}, {1910,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,54,0,{ -- christmas bear panther total_density = 1750, layermap_id = 3, {1892,1,"",0,0,1,0}, {1910,1,"",0,0,3,0}, {1893,10,"",0,0,0,0}, {1893,5,"",0,0,1,0}, {1892,1,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,54,0,{ -- Schneevikinger total_density = 1750, layermap_id = 2, {1935,5,"",0,0,0,0}, {1937,6,"",0,0,1,0}, {1935,3,"",0,0,1,0}, {1938,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (57,55,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,55,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 2, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,55,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 1, {1903,8,"",0,0,1,0}, {1903,5,"",0,0,2,0}, {1904,8,"",0,0,0,0}, {1911,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,56,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,56,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 2, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,56,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 1, {1903,8,"",0,0,1,0}, {1903,5,"",0,0,2,0}, {1904,8,"",0,0,0,0}, {1911,2,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,56,-1,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (57,56,-1,{ -- Dunkelfeen total_density = 1750, layermap_id = 2, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,2,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,2,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,3,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,3,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,4,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,7,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,8,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,8,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,8,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,9,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,9,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,10,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,10,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,11,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,11,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,12,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,12,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,13,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,14,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,23,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,24,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,24,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,25,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,25,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,25,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,26,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,26,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,27,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,27,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,27,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,28,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,28,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,29,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,29,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,29,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,29,-1,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,30,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,30,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,30,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,31,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,31,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,31,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,32,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,32,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,32,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,33,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,33,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (58,33,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,34,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,34,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (58,34,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (58,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,35,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,35,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,36,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,36,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,36,0,{ -- Swamp Undead Mage total_density = 500, layermap_id = 1, {1048,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1203,4,"",0,0,2,0}, {1204,2,"",0,0,3,0}, {1203,5,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (58,37,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,37,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,38,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,38,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,39,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,39,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,39,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,40,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,40,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,40,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,41,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,41,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (58,41,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,42,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,54,0,{ -- Weihnachtsbaeume total_density = 750, layermap_id = 3, {1893,6,"",0,0,0,0}, {1893,6,"",0,0,1,0}, {1893,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,54,0,{ -- Weihnachtsbaeume total_density = 1750, layermap_id = 2, {1889,1,"",0,0,0,0}, {1889,6,"",0,0,1,0}, {1915,1,"",0,0,1,0}, {1891,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,55,0,{ -- Weihnachtsbaeume total_density = 750, layermap_id = 3, {1893,6,"",0,0,0,0}, {1893,6,"",0,0,1,0}, {1893,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,55,0,{ -- Weihnachtsbaeume total_density = 1750, layermap_id = 2, {1889,1,"",0,0,0,0}, {1889,6,"",0,0,1,0}, {1915,1,"",0,0,1,0}, {1891,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,56,0,{ -- Weihnachtsbaeume total_density = 750, layermap_id = 3, {1893,6,"",0,0,0,0}, {1893,6,"",0,0,1,0}, {1893,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,56,0,{ -- Weihnachtsbaeume total_density = 1750, layermap_id = 2, {1889,1,"",0,0,0,0}, {1889,6,"",0,0,1,0}, {1915,1,"",0,0,1,0}, {1891,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,53,0,{ -- Snowviking Captain total_density = 1750, layermap_id = 2, {1933,2,"",0,0,0,0}, {1934,2,"",0,0,1,0}, {1935,5,"",0,0,0,0}, {1935,5,"",0,0,1,0}, {1937,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,54,0,{ -- Schneevikinger total_density = 1750, layermap_id = 2, {1935,5,"",0,0,0,0}, {1937,6,"",0,0,1,0}, {1935,3,"",0,0,1,0}, {1938,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (58,54,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,55,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,55,0,{ -- Snowviking Captain total_density = 1750, layermap_id = 2, {1933,2,"",0,0,0,0}, {1934,2,"",0,0,1,0}, {1935,5,"",0,0,0,0}, {1935,5,"",0,0,1,0}, {1937,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,56,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,56,0,{ -- Snowviking Captain total_density = 1750, layermap_id = 2, {1933,2,"",0,0,0,0}, {1934,2,"",0,0,1,0}, {1935,5,"",0,0,0,0}, {1935,5,"",0,0,1,0}, {1937,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (58,56,-1,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (58,56,-1,{ -- Dunkelfeen total_density = 1750, layermap_id = 2, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,3,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,3,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,3,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,4,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,5,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,8,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,8,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,9,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,9,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,10,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,10,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,11,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,11,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,12,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,12,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,13,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,14,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,23,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,23,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,24,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,24,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,25,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,25,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,25,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,26,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,26,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,27,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,27,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (59,27,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,28,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,28,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (59,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,29,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,29,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,29,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,29,-1,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,30,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,30,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (59,30,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,31,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,31,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,31,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,32,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,32,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (59,32,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,33,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,33,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (59,33,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (59,34,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,34,0,{ -- Swamp Undead Officer Elite total_density = 750, layermap_id = 1, {1203,5,"",0,0,0,0}, {1297,3,"",0,0,1,0}, {1203,3,"",0,0,2,0}, {1109,4,"",0,0,3,0}, {1296,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (59,34,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,35,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,35,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (59,35,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (59,36,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,36,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,36,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (59,37,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,37,0,{ -- Swamp Skeleton Ranged total_density = 500, layermap_id = 1, {1297,5,"",0,0,0,0}, {1298,1,"",0,0,1,0}, {1203,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,37,0,{ -- Swamp Zomibes Warrior Elite total_density = 1500, layermap_id = 2, {1098,5,"",0,0,0,0}, {1082,5,"",0,0,1,0}, {1307,4,"",0,0,2,0}, {1097,2,"",0,0,3,0}, {1307,2,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (59,38,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,38,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,39,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,39,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,39,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,40,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,40,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,40,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,41,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,41,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,55,0,{ -- Weihnachtsbaeume total_density = 750, layermap_id = 3, {1893,6,"",0,0,0,0}, {1893,6,"",0,0,1,0}, {1893,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,55,0,{ -- Weihnachtsbaeume total_density = 1750, layermap_id = 2, {1889,1,"",0,0,0,0}, {1889,6,"",0,0,1,0}, {1915,1,"",0,0,1,0}, {1891,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,56,0,{ -- Weihnachtsbaeume total_density = 750, layermap_id = 3, {1893,6,"",0,0,0,0}, {1893,6,"",0,0,1,0}, {1893,6,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,56,0,{ -- Weihnachtsbaeume total_density = 1750, layermap_id = 2, {1889,1,"",0,0,0,0}, {1889,6,"",0,0,1,0}, {1915,1,"",0,0,1,0}, {1891,2,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,41,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,42,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (59,42,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (59,55,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,55,0,{ -- Snowviking Captain total_density = 1750, layermap_id = 2, {1933,2,"",0,0,0,0}, {1934,2,"",0,0,1,0}, {1935,5,"",0,0,0,0}, {1935,5,"",0,0,1,0}, {1937,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,56,0,{ -- Dunkelfeen total_density = 1750, layermap_id = 3, {1903,8,"",0,0,0,0}, {1904,8,"",0,0,1,0}, {1911,2,"",0,0,2,0}, {1904,5,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,56,0,{ -- Snowviking Captain total_density = 1750, layermap_id = 2, {1933,2,"",0,0,0,0}, {1934,2,"",0,0,1,0}, {1935,5,"",0,0,0,0}, {1935,5,"",0,0,1,0}, {1937,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (59,57,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,58,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,59,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (59,60,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,3,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,3,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,3,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,4,0,{ -- Wald Start total_density = 1250, layermap_id = 1, {2120,3,"",0,0,0,0}, {2123,2,"",0,0,1,0}, {2121,5,"",0,0,1,0}, {2122,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,4,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,4,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,5,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,5,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,5,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,6,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,6,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,6,0,{ -- Wald 1 total_density = 5, layermap_id = 1, {2034,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,8,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,8,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,9,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,9,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,10,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,10,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,11,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,11,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,12,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,12,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,13,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,14,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,23,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,23,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,24,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,24,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,25,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,25,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,25,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,26,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,26,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,27,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,27,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (60,27,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,28,0,{ -- Swamp Spider Elite total_density = 1250, layermap_id = 3, {1100,8,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, {1115,1,"",0,0,2,0}, {1100,4,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,28,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,28,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,29,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,29,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,29,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,30,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,30,0,{ -- Swamp Grottenolm Magie normal total_density = 750, layermap_id = 1, {1127,5,"",0,0,0,0}, {1133,1,"",0,0,1,0}, {1128,3,"",0,0,2,0}, {615,10,"",0,0,4,0}, {1126,10,"",0,0,5,0}, {1125,2,"",0,0,6,0}, {1129,2,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (60,30,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,31,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,31,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,31,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,32,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,32,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (60,32,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,33,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,33,0,{ -- Swamp Grottenolm Magie Elite total_density = 750, layermap_id = 1, {1134,2,"",0,0,0,0}, {1128,10,"",0,0,1,0}, {1133,1,"",0,0,2,0}, {1127,6,"",0,0,3,0}, {1125,4,"",0,0,4,0}, {1126,4,"",0,0,5,0}, {615,8,"",0,0,6,0}, {1131,1,"",0,0,7,0}, } )

--Enter your comment here

mgr.addSpawn (60,33,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,34,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,35,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,35,0,{ -- Swamp Undead Officer total_density = 600, layermap_id = 1, {1109,4,"",0,0,0,0}, {1203,5,"",0,0,1,0}, {1204,2,"",0,0,2,0}, {1297,5,"",0,0,3,0}, {1203,4,"",0,0,4,0}, } )

--Enter your comment here

mgr.addSpawn (60,35,0,{ -- Zombie Warriors Ghoul total_density = 1000, layermap_id = 2, {1098,6,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1097,2,"",0,0,2,0}, {1307,5,"",0,0,0,0}, {1308,1,"",0,0,1,0}, {1083,4,"",0,0,2,0}, {1098,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,36,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,36,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,36,0,{ -- Swamp Zomibes Ghoul Elite total_density = 1500, layermap_id = 2, {1307,5,"",0,0,0,0}, {1308,2,"",0,0,1,0}, {1098,5,"",0,0,2,0}, {1082,5,"",0,0,3,0}, {1083,5,"",0,0,4,0}, {1097,1,"",0,0,5,0}, {1307,4,"",0,0,6,0}, } )

--Enter your comment here

mgr.addSpawn (60,37,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,37,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,38,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,38,0,{ -- Swamp Zombies Warrior total_density = 1000, layermap_id = 2, {1098,8,"",0,0,0,0}, {1082,6,"",0,0,1,0}, {1083,6,"",0,0,2,0}, {1097,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,38,0,{ -- Swamp Skeleton Melee total_density = 750, layermap_id = 1, {1203,6,"",0,0,0,0}, {1204,2,"",0,0,0,0}, {1203,6,"",0,0,2,0}, {1203,6,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,39,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,39,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,39,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,40,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,40,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,40,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,41,0,{ -- Swamp Rats Elite total_density = 1250, layermap_id = 3, {1113,8,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, {1116,1,"",0,0,3,0}, {1113,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,41,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,41,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (60,42,0,{ -- Swamp Rats total_density = 1000, layermap_id = 3, {1113,6,"",0,0,1,0}, {1116,1,"",0,0,1,0}, {1113,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (60,42,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (60,57,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,58,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,59,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (60,60,0,{ -- Ent Dryad Region total_density = 400, layermap_id = 2, {370,5,"",0,0,0,0}, {371,1,"",0,0,1,0}, {372,4,"",0,0,2,0}, } )

--Enter your comment here

mgr.addSpawn (61,7,0,{ -- Wald I total_density = 1000, layermap_id = 2, {2058,2,"",0,0,0,0}, {2019,7,"",0,0,1,0}, {2020,2,"",0,0,2,0}, {2031,3,"",0,0,4,0}, {2054,4,"",0,0,1,0}, {2018,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,7,0,{ -- Wald 1 total_density = 1000, layermap_id = 3, {2051,100,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,9,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,9,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,10,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,10,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,11,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,11,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,12,0,{ -- Wald III total_density = 1750, layermap_id = 2, {2028,1,"",0,0,1,0}, {2029,9,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,12,0,{ -- Wald 3 total_density = 500, layermap_id = 3, {2125,9,"",0,0,1,0}, {2140,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,13,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,14,0,{ -- Wald 4 total_density = 1000, layermap_id = 3, {2100,13,"",0,0,0,0}, {2101,2,"",0,0,1,0}, {2058,5,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,23,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,23,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,23,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,24,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,24,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,24,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,25,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,25,0,{ -- Swampturtle total_density = 600, layermap_id = 2, {1101,5,"",0,0,0,0}, {1117,1,"",0,0,1,0}, {1101,2,"",0,0,2,0}, {1101,3,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,25,0,{ -- Swamp Werewolves total_density = 1250, layermap_id = 1, {176,10,"",0,0,3,0}, {95,1,"",0,0,2,0}, {229,8,"",0,0,1,0}, {228,1,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,26,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

mgr.addSpawn (61,26,0,{ -- Swamp Grottenolm normal Elite total_density = 750, layermap_id = 1, {615,10,"",0,0,0,0}, {1129,2,"",0,0,0,0}, {614,5,"",0,0,1,0}, {1130,1,"",0,0,1,0}, {1126,10,"",0,0,2,0}, {1131,2,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,2,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,26,0,{ -- Sumpf Giftelementare total_density = 500, layermap_id = 2, {168,9,"",0,0,1,0}, {167,1,"",0,0,1,0}, } )

--Enter your comment here

mgr.addSpawn (61,27,0,{ -- Swamp Grottenolm normal total_density = 750, layermap_id = 1, {615,15,"",0,0,0,0}, {1129,1,"",0,0,0,0}, {1126,5,"",0,0,1,0}, {1131,1,"",0,0,1,0}, {614,10,"",0,0,2,0}, {1130,1,"",0,0,2,0}, {1125,8,"",0,0,3,0}, {1132,1,"",0,0,3,0}, } )

--Enter your comment here

mgr.addSpawn (61,27,0,{ -- Swamp Spider total_density = 1250, layermap_id = 3, {1100,6,"",0,0,1,0}, {1115,1,"",0,0,1,0}, {1100,4,"",0,0,0,0}, } )

--Enter your comment here

m