Sacred 2:Holy Bolt

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icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Holy_bolt.png The Paladin can learn to summon bolts formed of pure, righteous energies. These projectiles are vessels of pure life, bane to the Undead and Demons.

This is a Spell Damage Based Combat Art.


Devoutoffense.png - Devout Offense

Innate Abilities (Lvl 1) Magic.png


See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze

MODicons_10.gif Silver
  • Chastise - Increases the chance to weaken opponents (49.7% + 0.3% per level).
  • Purge - Inflicts additional fire damage against T-Mutations (equal to the magic damage vs Undead & Demons).

MODicons_08.gif Gold
  • Lambent - Inflicts additional magic damage over time (5.9/s + 5.45/s per level).
  • Augment - Holy Bolt splits into 3 projectiles. Overall damage will be increased by 60% but split between the 3 bolts.
Holy Bolt

Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time.

Usage Strategies

  • The racial damage bonuses against Undead, Demons, and T-Mutants apply to bosses and superuniques as well, rendering many of them much less intimidating.
  • Holy Bolt can be frustrating to use due to its low damage against other enemies like Humans and Wild Animals, but it can be developed to have decent damage against any enemy.
  • Augment splits Holy Bolt into 3 bolts. They still retain their homing property, but they may or may not seek the same enemy (often they like to split up and seek different enemies).

Pros and Cons


  • Devastatingly high damage against Undead and Demons (and T-Mutants if Purge mod is taken)
  • You only have to kill Undead once - they won't rise again (includes bosses and superuniques)
  • Holy Bolts seek targets


  • Low damage to most enemy types
  • Slow moving projectile