Difference between revisions of "Sacred:Health"
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Latest revision as of 12:18, 29 December 2007
The Health of your character is represented numerically by a value, often called healthpoints, or hitpoints. Each successful attack upon you, or a residual poison, or any other damage suffered will cause a reduction in your health. You possess an innate healing, recovering health over time at a fixed rate.
The amount of health your character possesses increases as she becomes stronger. Healthpoints (hitpoints) are increased by the Attributes Strength and Physical Regeneration. The speed of recovery is also affected by Physical Regeneration.