Difference between revisions of "Sacred 2:Assailing Somersault"

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m (Reverted edits by DGDobrev (Talk); changed back to last version by Pugi)
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* '''Concussion''' - Chance to stun the target. (15% + 0.1% per CA level chance)
 
* '''Concussion''' - Chance to stun the target. (15% + 0.1% per CA level chance)
 
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== Native Elemental Damage Type==
 
Combat art damage type: Physical
 
  
 
==Skills==
 
==Skills==
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== Usage Strategies ==
 
== Usage Strategies ==
 
...
 
...
 +
 +
  
 
== Pros and Cons ==
 
== Pros and Cons ==

Revision as of 16:06, 14 March 2009

Sera_3.gif The Seraphim leaps into battle, inflicting damage when she lands in her target area. In critical situations, this jump may also be used in order to escape.


Aspect

Sera_AspS_01.png - Exalted Warrior

Modifications

MODicons_12.gif Bronze
  • Spurt - Extends the range of Assailing Somersault. (33.3% increase)
  • Athletic - Decrease the regeneration time of Assailing Sommersault. (25% decrease)

MODicons_10.gif Silver
  • Brawn - Increase weapon damage. (20% increase)
  • Impetus - Inflicts damage not only on the target but also on nearby opponents. (100% chance)

MODicons_08.gif Gold
  • Bewilder - The seraphim leaps away, briefly reducing the run speed of opponents at her starting location. (50% + 0.5% per CA level decrease)
  • Concussion - Chance to stun the target. (15% + 0.1% per CA level chance)

Skills

The following skills will affect this combat art:

  • ...
  • ...
  • ...
  • ...
  • ...


Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


sommersault.jpg

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