Difference between revisions of "Sacred 2:Assailing Somersault"

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==Aspect==
 
==Aspect==
 
http://www.sacredwiki.org/images/Sacred_2/Aspects/Sm/Sera_AspS_01.png - '''[[Sacred 2:Exalted Warrior|Exalted Warrior]]'''
 
http://www.sacredwiki.org/images/Sacred_2/Aspects/Sm/Sera_AspS_01.png - '''[[Sacred 2:Exalted Warrior|Exalted Warrior]]'''
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==Innate Abilities (Lvl 1)==
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* '''Please add in game tooltip info for this CA from a Level 1 character with no equipment on and no Survival Bonus.  See [[Sacred 2:Blazing Tempest|Blazing Tempest]] for an example.  Basic starter tips are welcome here.'''
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*...
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== Modifications ==
 
== Modifications ==
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Spurt''' - Extends the range of Assailing Somersault. (33.3% increase)
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* '''Spurt''' - Extends the [[Sacred 2:Combat art range|range]] of Assailing Somersault. (33.3% increase)
* '''Athletic''' - Decrease the regeneration time of Assailing Somersault. (20% decrease)
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* '''Athletic''' - Decreases the [[Sacred 2:Regeneration Time:|regeneration time]] of Assailing Somersault. (20% decrease)
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Brawn''' - Increase weapon damage. (~20% increase)
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* '''Brawn''' - Increase weapon [[Sacred 2:Damage|damage]]. (~20% increase)
* '''Impetus''' - Inflicts damage not only on the target but also on nearby opponents. (~2.25m area)
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* '''Impetus''' - Inflicts damage not only on the target but also on nearby opponents. (~2.25m [[Sacred 2:Area of Effect|area of effect]])
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Bewilder''' - The seraphim leaps away, briefly reducing the run speed of opponents at her starting location. (1-1/(1+(500+5*calvl)/1000) percent reduced movement speed; ~33% at CA-Lvl 1, ~35% at CA-Lvl 10, ~43% at CA-Lvl 50 (guess))
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* '''Bewilder''' - The seraphim leaps away, briefly reducing the [[Sacred 2:Run Speed|run speed]] of opponents at her starting location. (1-1/(1+(500+5*calvl)/1000) percent reduced movement speed; ~33% at CA-Lvl 1, ~35% at CA-Lvl 10, ~43% at CA-Lvl 50 (guess))
* '''Concussion''' - Chance to stun the target. (15% + 0.1% per CA level chance)
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* '''Concussion''' - [[Sacred 2:Chance to stun opponents|Chance to stun]] the target. (15% + 0.1% per CA level chance)
 
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==Skills==
 
==Skills==
 
The following skills will affect this combat art:
 
The following skills will affect this combat art:
* ...
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* [[Sacred 2:Tactics Lore|Tactics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]], thus making Assailing Somersault hit harder, also allows modification points for the aspect this combat art is in ([[Sacred 2:Exalted Warrior|Exalted Warrior]]).
* ...
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* [[Sacred 2:Aspect Focus|Exalted Warrior Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points.
* ...
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* Any [[Sacred 2:Weapons|weapon]] lore - will indirectly increase this combat art's damage and [[Sacred 2:Chance To Hit|chance to hit]] by allowing the equippng of higher level weapons used to execute this combat art.
* ...
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* [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time.
* ...
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* [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
  
 
== Usage Strategies ==
 
== Usage Strategies ==
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== Pros and Cons ==
 
== Pros and Cons ==
 
Pros
 
Pros
*Useful not only as an offensive and defensive move, this Combat Art can help cross small rivers and get out of areas your character seems "stuck" in.
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*Useful not only as an offensive and defensive move, this combat art can help cross small rivers and get out of areas your character seems "stuck" in - but only if there is an enemy to target.
 
*...
 
*...
 
Cons
 
Cons
*Sometimes when performing this Combat Art against an enemy, the enemy will move out of range and your attack will not be successful.
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*Sometimes when performing this combat art against an enemy, the enemy will move out of range and your attack will not be successful.
*...
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*As a weapon-based combat art, it can miss.
  
 
== Stats Chart ==
 
== Stats Chart ==
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*[[Sacred 2:Combat Arts|Combat Arts]]
 
*[[Sacred 2:Combat Arts|Combat Arts]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Skills|Skills]]
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
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*[[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Arts]]
  
 
== Gallery ==
 
== Gallery ==

Revision as of 20:09, 23 October 2013

Sera_3.gif The Seraphim leaps into battle, inflicting damage when she lands in her target area. In critical situations, this jump may also be used in order to escape.

Aspect

Sera_AspS_01.png - Exalted Warrior

Innate Abilities (Lvl 1)

  • Please add in game tooltip info for this CA from a Level 1 character with no equipment on and no Survival Bonus. See Blazing Tempest for an example. Basic starter tips are welcome here.
  • ...

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Spurt - Extends the range of Assailing Somersault. (33.3% increase)
  • Athletic - Decreases the regeneration time of Assailing Somersault. (20% decrease)

MODicons_10.gif Silver
  • Brawn - Increase weapon damage. (~20% increase)
  • Impetus - Inflicts damage not only on the target but also on nearby opponents. (~2.25m area of effect)

MODicons_08.gif Gold
  • Bewilder - The seraphim leaps away, briefly reducing the run speed of opponents at her starting location. (1-1/(1+(500+5*calvl)/1000) percent reduced movement speed; ~33% at CA-Lvl 1, ~35% at CA-Lvl 10, ~43% at CA-Lvl 50 (guess))
  • Concussion - Chance to stun the target. (15% + 0.1% per CA level chance)

Skills

The following skills will affect this combat art:

Usage Strategies

...

Pros and Cons

Pros

  • Useful not only as an offensive and defensive move, this combat art can help cross small rivers and get out of areas your character seems "stuck" in - but only if there is an enemy to target.
  • ...

Cons

  • Sometimes when performing this combat art against an enemy, the enemy will move out of range and your attack will not be successful.
  • As a weapon-based combat art, it can miss.

Stats Chart

  • Duration (which?) is 0.6 + 0.005*CA-Lvl.
  • Weapon damage multiplier is 1 + 0.004*CA-Lvl and 1.2 + 0.004*CA-Lvl with Brawn.
  • Attack rating is increased by 20 + 35*CA-Lvl.
  • Damage modifer is increased by 36 + 9*CA-Lvl percentage points.
Assailing Somersault without Modifications


See Also

Gallery