Sacred 2:Assailing Somersault

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Sera_3.gif The Seraphim leaps into battle, inflicting damage when she lands in her target area. In critical situations, this jump may also be used in order to escape.


Aspect

Sera_AspS_01.png - Exalted Warrior

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Spurt - Extends the range of Assailing Somersault. (33.3% increase)
  • Athletic - Decrease the regeneration time of Assailing Sommersault. (20% decrease)

MODicons_10.gif Silver
  • Brawn - Increase weapon damage. (~20% increase)
  • Impetus - Inflicts damage not only on the target but also on nearby opponents. (~2.25m area)

MODicons_08.gif Gold
  • Bewilder - The seraphim leaps away, briefly reducing the run speed of opponents at her starting location. (1-1/(1+(500+5*calvl)/1000) percent reduced movement speed; ~33% at CA-Lvl 1, ~35% at CA-Lvl 10, ~43% at CA-Lvl 50 (guess))
  • Concussion - Chance to stun the target. (15% + 0.1% per CA level chance)

Skills

The following skills will affect this combat art:

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Usage Strategies

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Pros and Cons

Pros Useful not only as an offensive and defensive move, this Combat Art can help cross small rivers and get out of areas your character seems "stuck" in.

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Cons

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Stats Chart

  • Duration (which?) is 0.6 + 0.005*CA-Lvl.
  • Weapon damage multiplier is 1 + 0.004*CA-Lvl and 1.2 + 0.004*CA-Lvl with Brawn.
  • Attack rating is increased by 20 + 35*CA-Lvl.
  • Damage modifer is increased by 36 + 9*CA-Lvl percentage points.


sommersault.jpg

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