Sacred 2:Baneful Smite

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Revision as of 17:53, 30 December 2008 by Pugi (talk | contribs) (added/corrected modification values)
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Sera_6.gif A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified to become chain lightning.


Aspect

Sera_AspS_02.png - Celestial Magic

Modifications

MODicons_12.gif Bronze
  • Laggard - Slows the target down. (30% + 0.2% per CA level reduced movement speed)
  • Disarm - Opponent temporarily loses his weapon. (50% chance)

MODicons_10.gif Silver
  • Potential - Increase the chance that the damage will have a lasting effect on the target. (29.7% + 0.3% per CA level chance)
  • Confuse - Reduces the target's attack value. (150 + 2 per CA level reduced)

MODicons_08.gif Gold
  • Electrocute - The magic damage will definitely induce it's secondary effect. (49 + 24.5 per CA level magic damage over time (+damage modifiers) / same amout as direct magic damage)
  • Chain - Chance for chain lightning. (80% + 0.1% per CA level chance)

Skills

The following skills will affect this combat art:

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Usage Strategies

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Pros and Cons

Pros

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Cons

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Stats Chart


banefulsmite-1.jpg

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