Sacred 2:Baneful Smite

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Revision as of 16:58, 26 April 2009 by Pugi (talk | contribs) (Updated/modified data)
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Sera_6.gif A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified to become chain lightning.


Aspect

Sera_AspS_02.png - Celestial Magic

Modifications

MODicons_12.gif Bronze
  • Laggard - Slows the target down. (1-1/(1+(300+2*calvl)/1000 percent reduced run speed; ~23% at CA-Lvl 1, ~24% at CA-Lvl 10, ~29% at CA-Lvl 50)
  • Disarm - Opponent temporarily loses his weapon. (50% chance)

MODicons_10.gif Silver
  • Potential - Increase the chance that the damage will have a lasting effect on the target. (29.7% + 0.3% per CA level chance to weaken (magic dot))
  • Confuse - Reduces the target's attack value. (150 + 2 per CA level reduced (guess))

MODicons_08.gif Gold
  • Electrocute - The magic damage will definitely induce it's secondary effect. (same amout as direct magic damage (guess))
  • Chain - Chance for chain lightning. (80% + 0.1% per CA level chance)

Skills

The following skills will affect this combat art:

  • Celestial Magic Lore - improves combat art damage, critical chance and casting speed
  • Celestial Magic Focus - improves regeneration time and increases the maximum combat art level
  • Concentration - directly reduces regeneration time for this skill
  • ...
  • ...

Usage Strategies

Baneful smite has very long range, which a player should learn to utilize to the best of his ability. It should be used against small groups of enemies (2-6). You can improve it with the "Chain" mod to strike 2 targets in close proximity for full damage.

Pros and Cons

Pros

  • Very long combat art range
  • Always hits, as long as you click an enemy
  • Good damage for a primary combat art
  • Can be modded to strike 2 targets for full damage without missing

Cons

  • Very difficult to balance damage and regeneration time
  • Damage is relatively low compared to similar skills of other casters

Stats Chart

  • Duration (which?) is 0.5 seconds.
  • Magic damage modifier is increased by 2*CA-Lvl percentage points.


banefulsmite-1.jpg

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